* Update release number to 102.
Public Issues:
* Simplify flink:vkGetImageMemoryRequirements constraint for
ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817).
* Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams,
Texel Coordinate Systems, Corner Sampling>> image that was generating
complaints from chunked HTML output generation (public pull request
928).
Internal Issues:
* Split the old <<features, Features>> chapter into four chapters:
<<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and
<<capabilities, Capabilities>>, with minor edits to the introductory
paragraph of each chapter. Anchor names in these chapters were changed,
with corresponding effects to xrefs to these anchors elsewhere in spec
markup . The purpose is to make the chunked HTML spec output load faster
on what was previously a single, gigantic chapter (internal issue 1554).
* Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported
pipeline stages for ename:VK_ACCESS_UNIFORM_READ,
ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the
<<synchronization-access-types-supported>> table.
* Correct legal name of Google, LLC in vk.xml \<tags> section and a
copyright statement.
* Clarify that Vulkan treats the Android
code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the
application is responsible for forcing the X/A component to be read as
1.0, in the <<memory-external-android-hardware-buffer-formats>> table.
* Clarify the vertex order of various primitive topologies, and define the
order of transform feedback vertex capture based on that. This involves
a lot of refactoring and cleanup in the <<drawing-primitive-topologies,
Primitive Topologies>>, <<geometry-input, Geometry Shader Input
Primitives>> sections, and <<vertexpostproc-transform-feedback Transform
Feedback>> sections, and numerous places in the <<tessellation>>
chapter,
New Extensions:
* `VK_EXT_metal_surface`
* `VK_EXT_ycbcr_image_arrays` (internal issue 1361).
* `VK_NVX_image_view_handle`
* Update release number to 97.
Public Issues:
* Add a special case to the <<renderpass-compatibility, Render Pass
Compatibility>> rules allowing single-subpass renderpasses to be
compatible even if they have different resolve attachment references
(public issue 835).
* Fix the miss shader binding table record address rule in the
<<shader-binding-table-indexing-rules, Miss Shaders>> section to index
by code:missIndex, not code:sbtOffset (public issue 875).
Internal Issues:
* Add a missing anchor to the elink:VkSamplerCreateFlagBits language
(internal issue 1483).
* Add missing implicit valid usage include for slink:VkHdrMetadataEXT and
corresponding `noautovalidity` attributes in `vk.xml` for the
externally-defined metadata properties (internal issue 1514).
* Remove restrictions on the `mask` parameter of SPIR-V's
code:OpGroupNonUniformXor in the <<spirvenv-module-validation,
Validation Rules within a Module>> appendix (internal merge request
2971).
* Restore `noautovalidity` attribute for
slink:VkPipelineViewportWScalingStateCreateInfoNV::pname:pViewportWScalings
in `vk.xml` (internal merge request 2975).
* Update copyright dates on Khronos-copyrighted files to 2019 (internal
merge request 2980).
New Extensions:
* `VK_KHR_depth_stencil_resolve`
* `VK_EXT_buffer_device_address`
* `VK_EXT_memory_budget`
* `VK_EXT_memory_priority`
* `VK_EXT_validation_features`
* Update release number to 92.
Public Issues:
* Move and modify valid usage statements dealing with pname:aspectMask in
flink:vkCmdClearColorImage, flink:vkCmdClearDepthStencilImage, and
slink:VkClearAttachment, so they are in places where all necessary
information is available (public issue 529).
* Fix math markup in <<textures-texel-anisotropic-filtering, Texel
Anisotropic Filtering>> (public pull request 840).
* Fix misspellings (public pull request 845).
Internal Issues:
* Add installation instructions and a Makefile "`chunked`" target for
chunked HTML generation (internal issue 1352).
* Fix pipeline mesh diagram style; also fix a minor bug in the classic
pipeline diagram where vertex/index buffers wrongly fed into the vertex
shader (internal issue 1436).
* Make asciidoctor ERROR output raise an error, and don't suppress
executed command output from CI make invocation (internal issue 1454).
* Minor typo fixes and clarifications for `VK_NV_raytracing`.
* Cleanup extension-specific properties
** Remove duplicated documentation for pname:maxDiscardRectangles,
pname:pointClippingBehavior, and pname:maxVertexAttribDivisor (they
shouldn't be documented with the other members of
slink:VkPhysicalDeviceLimits at all).
** Remove duplicate anchor for pname:maxVertexAttribDivisor
** Consistently document stext:VkPhysicalDevice<Extension>PropertiesKHR
*** Always document pname:sType/pname:pNext (was inconsistent before)
*** Always mention chaining to slink:VkPhysicalDeviceProperties2 (and not
as slink:VkPhysicalDeviceProperties2KHR)
*** Always include Valid Usage statements last
* Update Makefile 'checklinks' target and associated scripts, and fix
markup problems identified by checkLinks.py, so that we can rely on the
checklinks script as part of Gitlab CI.
* Update release number to 83.
Public Issues:
* Use [%inline] directive for all SVGs to reduce file size (public pull
request 734).
* Convert XML `value` aliases into \<alias> tags (public pull request
747).
* Fix metadoc script showing non-selected extensions (public pull request
748).
* Reapply public pull request 742 to make
ename:VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT part of the
graphices pipeline (public pull request 749).
* Fix numerous typos related to accidental duplication of words (public
pull request 760).
* Fix `vk.xml` contact typos (public pull request 761).
Internal Issues:
* Add images to the <<Standard sample locations>> table (internal issue
1115).
* Add a definition of "`Inherited from`" precision in the
<<spirvenv-precision-operation, Precision and Operation of SPIR-V
Instructions>> section (internal issue 1314).
* Clarify that both built-in and user-defined variables count against the
location limits for shader interfaces in the
<<interfaces-iointerfaces-locations, Location Assignment>> section
(internal issue 1316).
* Merge "`required`" capabilities into the <<spirvenv-capabilities-table,
list of optional: SPIR-V capabilities>> (internal issue 1320).
* Relax the layout matching rules of descriptors referring to only a
single aspect of a depth/stencil image, by reference to the new
<<resources-image-layouts-matching-rule, Image Layout Matching Rules>>
section (internal issue 1346).
* Revert extension metadoc generator warning about name mismatches to a
diagnostic, due to annoying warnings in build output for conscious
choices we've made (internal issue 1351).
Other Issues:
* Reserve bits for pending vendor extensions.
* Make Vulkan consistent with SPIR-V regarding code:DepthReplacing and
code:FragDepth in the <<interfaces-builtin-variables, Built-In
Variables>> section.
* Add missing ChangeLog entries for the previous three spec updates.
* Update release number to 81.
Public Issues:
* Fix missing "`valid`" phrasing in some obscure cases (public pull
request 605).
* Replace improper use of cannot: referring to the implementation in the
description of the
<<features-limits-maxUpdateAfterBindDescriptorsInAllPools,
pname:maxUpdateAfterBindDescriptorsInAllPools>> limit (public pull
request 738).
* Reorder description of bits in elink:VkPipelineStageFlagBits and the
<<synchronization-pipeline-stages-supported, Supported pipeline stage
flags>> table to match their definition order (public pull request 740).
* Add description of ename:VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT
to elink:VkBufferUsageFlagBits (public pull request 741).
* Fix value usage statement for slink:VkSubpassDependency stage mask
parameters (public pull request 742).
* Fix visible markup in registry schema document (public pull request
#745).
Internal Issues:
* Make the <<geometry-invocations, geometry shader invocation
description>> and <<shaders-geometry-execution, Geometry Shader
Execution>> descriptions consistent with other pipeline stages (internal
issue 1325).
* Mark the `VK_NV_glsl_shader` extension as deprecated.
* Adjust the per-instance vertex attribute offset formula specified by
`VK_EXT_vertex_attribute_divisor` for
slink:VkVertexInputBindingDivisorDescriptionEXT so that the interaction
between pname:firstInstance and pname:divisor matches the OpenGL
convention (internal issue 1333).
associated material at the top level, vk.xml and associated material in
xml/, and generated include and source files in include/vulkan/ and
src/ext_loader/, respectively (public issue 436).