Commit Graph

6 Commits

Author SHA1 Message Date
Jon Leech 1ca0ea1ef0 Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.

Github Issues:

  * Translate the subpass self-dependency language into concrete
    validity statements, and added a validity statement about the
    restrictions on layout parameters (public issue 267).
  * Add validity requirement that
    slink:VkAttachmentDescription::pname:finalLayout and
    slink:VkAttachmentReference::pname:layout must not be
    ename:VK_IMAGE_LAYOUT_UNDEFINED or
    ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
  * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
    layouts are used. Make language consistent with other attachment
    arrays (public issue 270).
  * Changed 64-bit definition for
    dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
    +vk.xml+ and the resulting +vulkan.h+ (public issue 282).
  * Add missing error return code for
    flink:vkEnumerateInstanceExtensionProperties and
    flink:vkEnumerateDeviceExtensionProperties (public issue 285)
  * Fix several cases of stext::VkStructName.memberName markup to
    stext::VkStructName::pname:memberName, to match other usage in the
    spec, and describe this markup in the style guide (public issue
    286).
  * Modified validity language generation script to avoid redundant
    common ancestor language if covered by generic parent language, and
    used `Both' instead of `Each' when appropriate (public issue 288).

Internal Issues:

  * Add language about behavior of flink:vkAllocateDescriptorSets when
    allocation fails due to fragmentation, a new error
    ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
    (internal issue 309).
  * For the features of code:PointSize, code:ClipDistance, and
    code:CullDistance, the SPIR-V capability is required to be declared
    on use (read or write) rather than on decoration (internal issue
    359).
  * Have desktop versions of GLSL respect precision qualification
    (code:mediump and code:lowp) when compiling for Vulkan. These will
    get translated to SPIR-V's code:RelaxedPrecision decoration as they
    do with OpenGL ES versions of GLSL (ESSL). The default precision of
    all types is code:highp when using a desktop version (internal issue
    360).
  * Add validity statement for slink:VkImageCreateInfo specifying that
    multisampled images must be two-dimensional, optimally tiled, and
    with a single mipmap level (internal issue 369).
  * Add validity statements to slink:VkImageViewCreateInfo disallowing
    creation of images or image views with no supported features. Made
    some slink:VkImageViewCreateInfo validity statements more precise
    and consistent. Added a Note to the <<features,features>> chapter
    about formats with no features (internal issue 371).
  * Remove +manpages+ from default build targets. Nroff outputs
    containing imbedded latexmath will not render properly. Fixing this
    is a lot of work for limited use cases (internal issue 401).

Other Commits:

  * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
    statement to be based on attachment indices rather than the number
    of cleared attachments
    (Vulkan-LoaderAndValidationLayers/issues/601).
  * Convert registry documentation from LaTeX to asciidoc source and
    rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
  * Fix lack of Oxford commas in validity language.
  * Lots of cleanup of generator scripts and Makefiles to move extension
    list for generator into the script arguments instead of the body of
    genvk.py, and express better dependencies between XML, scripts, and
    generated files.
2016-07-23 03:15:48 -07:00
Jon Leech f4c4113d07 Change log for July 15, 2016 Vulkan 1.0.21 spec update:
* Bump API patch number and header version number to 21 for this update.

Github Issues:

  * Clarify how <<features-supported-sample-counts,sample count queries>>
    relate to the limits in slink:VkPhysicalDeviceLimits. (public issue
    185).
  * Clarify in the <<interfaces-iointerfaces,Shader Input and Output
    Interfaces>> section that shader output variables have undefined values
    until the shader writes to them (public issue 240).
  * Specify the implicit value of image parameters that cannot be set in
    slink:VkSwapchainCreateInfo::pname:flags, pname:imageType,
    pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout
    (public issue 243).
  * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the
    VK_KHR_swapchain extension (public issue 276).

Internal Issues:

  * Clarify that presenting an image to a display surface swapchain applies
    the display surface's mode, and that destroying a display surface
    swapchain may reset the display's mode, in the VK_KHR_display_swapchain
    extension (internal issue 247).
  * Better describe what a slink:VkSurfaceKHR is, and that creating one does
    not set a mode, in the VK_KHR_display extension. This is a round-about
    way of pointing out that mode setting is not covered by the extension,
    but rather is performed as a side effect of presentation (internal issue
    247).
  * Add more valid usage statements to flink:vkQueuePresentKHR command when
    the VK_KHR_display_swapchain extension is present (internal issue
    247).
  * Add more includes to the VK_KHR_swapchain extension to better document
    interactions with VK_KHR_display_swapchain (internal issue 247).
  * Clarify restrictions on location aliasing in the
    <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue
    370).
  * Add mathematical description of blitting to flink:vkCmdBlitImage, and
    link it to the <<textures,Image Operations>> chapter. Use mathematical
    notation for ranges of texel coordinates in the <<textures,Image
    Operations>> chapter. Fixed miscellaneous validity statements for
    flink:vkCmdBlit and slink:VkImageBlit (internal issue 382).

Other Commits:

  * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the
    ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when
    tessellation shaders are used.
  * Expand the style guide into a formal "Procedures and Conventions"
    document. Add a API Naming Conventions section, move most of the API
    Specification Appendix C (Layers and Extensions) content into the new
    document, and define the resulting procedures as mandatory (where
    relevant). This more clearly separates use vs. specification of Vulkan
    APIs.
  * Update vk_platform.h to handle 32-bit ARMv8 binaries.
  * Various minor cleanups to the Makefile and build process.
2016-07-15 19:05:43 -07:00
Jon Leech e2d981c029 Change log for July 10, 2016 Vulkan 1.0.20 spec update:
* Bump API patch number and header version number to 20 for this
    update.

Github Issues:

  * Replaced existing reference pages by text automatically extracted
    from the specification source, or generated from vk.xml in some
    cases. This isn't a complete solution for the reference pages, but
    puts them in a much better state. The ref pages (only) are now
    placed under a CC BY open source license, which is more current than
    the obsolete license previously used.

    Further improvements to the pages should not edit them directly, but
    instead concentrate on the specification source from which the ref
    pages are being extracted (public issues 44, 55, 160; internal issue
    389).
2016-07-10 18:13:41 -07:00
Jon Leech 2656f45933 Change log for May 13, 2016 Vulkan 1.0.13 spec update:
* Bump API patch number and header version number to 13 for this
    update.

Github Issues:

  * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the
    VK_KHR_surface extension (public issue 174).
  * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command
    buffers (public issue 182).
  * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was
    used instead of code:wl_display (public issue 193).
  * Replaced {apiname} with ``Vulkan'' in XML validity statements (public
    issue 199).
  * Fix dead links for WSI handle types (public issue 200).
	*** N.b. this needs to be done in WSI branches as well ***
  * Use "signaled" instead of "signalled" spelling everywhere (public issue
    201).
	*** N.b. this needs to be done in WSI branches as well ***
  * Move readme.pdf target directory for XML schema documentation into the
    target generation directory, instead of leaving it checked into the spec
    source tree (public issue 203).
	*** N.b. need to add generated PDF to registry index/1.0 page
  * Fix duplicate 'which which' typo in description of
    elink:VkCommandPoolResetFlagBits (public issue 204).
  * Move the <<Programmable Primitive Shading>> section up one level, out of
    the <<drawing-primitive-topologies,Primitive Topologies>> section
    (public issue 209).

Internal Issues:

  * Clarify in the <<pipelines-cache,Pipeline Cache>> section that
    implementations should not manage the size of pipeline cache (internal
    issue 192).
  * Deprecate the concept of device layers and associated commands (internal
    issue 255).
  * Remove ename:VK_INCOMPLETE from the list of possible result codes of
    flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314).
  * Add missing std140/std430 rule: the base alignment of a member following
    a structure is a multiple of the structure's base alignment (internal
    issue 321).
  * Fixes naming of the single elink:VkColorSpaceKHR enum from
    ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to
    ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the
    VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the
    typename (space and color are two words, not one) (internal issue 322).
  * Make it clear that code:LocalInvocationID should only be applied to an
    input variable and normalize the language describing
    code:LocalInvocationID to the language for other compute shader
    variables in the <<interfaces-builtin-variables,Built-in Variables>>
    section, and add normative language (internal issue 323).
  * Clarify in the <<fundamentals-returncodes,Return Codes>> section that
    the result pointer may be modified for specific commands, even if a
    runtime error is returned (internal issue 324).
2016-05-13 17:01:59 -07:00
Jon Leech 7380aee56b Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.

Github Issues:
  * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
    member as a string, not a pointer to a string. Also one typo fix for
    "hetereogeneous" (public issue 4).
  * Replace maynot: macro with may: not, and "may: or maynot:" with
    "may:" (public issue 4).
  * Clarify that redundantly setting the state of a fence or event has
    no effect (public issue 4).
  * Minor fixes to ref pages to track descriptions of memory bits that
    changed in the core spec. Fix name of a member in the description of
    sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
    13).
  * Remove redundant validity statement for
    sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
    14).
  * Fix typos in chapters 7-9 (public issue 14).
  * Clarify the example demonstrating the behavior of
    code:OpMemoryBarrier in the
    &lt;&lt;shaders-execution-memory-ordering,shader memory acces
    ordering>> section (public issue 16).
  * Specify that freeing mapped memory implicitly unmaps the memory in
    the description of flink:vkFreeMemory (public issue 17).
  * Forbid allocation callbacks from calling into the API in the
    &lt;&lt;memory-allocation,memory allocation>> section (public issue
    20).
  * Add missing validity rules about size being greater than 0 and
    offset being less than size of object. Fix
    flink:VkMappedMemoryRange's misinterpretation of offset (public
    issues 27, 31).
  * Add validity rule disallowing overlapping source/destination
    descriptors in flink:VkCopyDescriptorSet (public issue 32).
  * Clarify that array and matrix stride has to be a multiple of the
    base alignment of the array or matrix in the
    &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>>
    section (public issue 38).
  * Correct parenthesis floor nesting error in equation for
    &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>.
    Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
    problem (public issue 40).
  * Remove redundant statement from the code:FragDepth description in
    the &lt;&lt;interfaces-builtin-variables,Built-In Variables>>
    section (public issue 47).
  * Define the clamping of the
    &lt;&lt;textures-level-of-detail-operation,bias added to the scale
    factor>> by linking to the slink:VkPhysicalDevice feature
    pname:maxSamplerLodBias (public issue 64).
  * Fix typo "optimal linear resources" and clarify the set of resources
    &lt;&lt;features-limits-bufferImageGranularity,the
    pname:bufferImageGranularity resource>> applies to (public issue
    67).
  * Replace 'descriptor accessed by a pipeline' language for
    sname:VkDescriptorSetAllocateInfo with more precise phrasing about
    binding a descriptor set before a command that invokes work using
    that set (public issue 69).
  * tstripadj.svg contained an Inkscape tag which caused Firefox and IE
    11 to fail to render it, and was illegal SVG. Generating Plain SVG
    from the Inkscape SVG source fixes this (public issue 70).
  * Fix validity for sname:VkVertexInputBindingDescription and
    sname:VkVertexInputAttributeDescription numbers (public issue 72).

Internal Issues:
  * Clarify the meaning of
    ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
    elink:VkFormatFeatureFlagBits with respect to depth compare
    (internal issue 107).
  * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
    not be reported for a queue family that already supports
    ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
    former is a strict subset of the latter ones (internal issue 116).
  * Add validity language for sname:VkDescriptorSetAllocateInfo about
    exceeding the descriptor pool capacity (internal issue 140).
  * Add ename:VK_INCOMPLETE success code for
    flink:vkEnumeratePhysicalDevices query (internal issue 163).

Other Commits:
  * Add the VK_NV_glsl_shader extension definitions to the API.
  * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
    specialization array constant semantics.
  * Corrected/updated Data Format Specification date.
2016-03-03 05:06:18 -08:00
Jon Leech d204ac2f69 Vulkan 1.0 branch 1.0 for release 2016-02-16 01:53:44 -08:00