Rename Pastel driver ID to SwiftShader

Pastel was the project name for SwiftShader's initial Vulkan
implementation, but won't live on as a product name.

Note that at this point SwiftShader's VK_KHR_driver_properties
implementation has not landed yet:
https://swiftshader-review.googlesource.com/c/SwiftShader/+/22690
So there's no risk of the old enum name being used already and this
renaming causing any issues.

https://issuetracker.google.com/issues/116336664
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Nicolas Capens 2019-05-31 10:07:19 -04:00 committed by GitHub
parent 6635a81b5b
commit c31357f6a1
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@ -5077,7 +5077,7 @@ typedef void <name>CAMetalLayer</name>;
<enum value="7" name="VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR" comment="Imagination Technologies"/>
<enum value="8" name="VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR" comment="Qualcomm Technologies, Inc."/>
<enum value="9" name="VK_DRIVER_ID_ARM_PROPRIETARY_KHR" comment="Arm Limited"/>
<enum value="10" name="VK_DRIVER_ID_GOOGLE_PASTEL_KHR" comment="Google LLC"/>
<enum value="10" name="VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR" comment="Google LLC"/>
<enum value="11" name="VK_DRIVER_ID_GGP_PROPRIETARY_KHR" comment="Google LLC"/>
</enums>
<enums name="VkConditionalRenderingFlagBitsEXT" type="bitmask">