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7df1ad5d51
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@ -11,7 +11,7 @@ compute pipelines (see <<pipelines-raytracing,Raytracing Pipeline>>).
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It has a unique set of programmable and fixed function stages.
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[[fig-raypipe]]
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image::images/raypipe.svg[align="center",title="Raytracing Pipeline",{fullimagewidth}]
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image::images/raypipe.svg[align="center",title="Raytracing Pipeline",opts="{imageopts}"]
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.Caption
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****
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@ -217,7 +217,7 @@ There are two types of acceleration structures, _top level acceleration
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structures_ and _bottom level acceleration structures_.
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[[fig-accelstruct]]
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image::images/accelstruct.svg[align="center",title="Acceleration Structure",{fullimagewidth}]
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image::images/accelstruct.svg[align="center",title="Acceleration Structure",opts="{imageopts}"]
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.Caption
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****
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@ -88,7 +88,7 @@ ifndef::VK_NV_mesh_shader[]
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image::images/pipeline.svg[title="Block diagram of the Vulkan pipeline",align="center",opts="{imageopts}"]
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endif::VK_NV_mesh_shader[]
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ifdef::VK_NV_mesh_shader[]
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image::images/pipelinemesh.svg[title="Block diagram of the Vulkan pipeline",{fullimagewidth},align="center",opts="{imageopts}"]
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image::images/pipelinemesh.svg[title="Block diagram of the Vulkan pipeline",align="center",opts="{imageopts}"]
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endif::VK_NV_mesh_shader[]
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Each pipeline is controlled by a monolithic object created from a
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@ -507,11 +507,11 @@ pixel.
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[eq]#(0.9375, 0.25)# +
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[eq]#(0.875, 0.9375)# +
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[eq]#(0.0625, 0.0)#
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|image:images/sample_count_1.svg[align="center"]
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|image:images/sample_count_2.svg[align="center"]
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|image:images/sample_count_4.svg[align="center"]
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|image:images/sample_count_8.svg[align="center"]
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|image:images/sample_count_16.svg[align="center"]
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|image:images/sample_count_1.svg[align="center",opts="{imageopts}"]
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|image:images/sample_count_2.svg[align="center",opts="{imageopts}"]
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|image:images/sample_count_4.svg[align="center",opts="{imageopts}"]
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|image:images/sample_count_8.svg[align="center",opts="{imageopts}"]
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|image:images/sample_count_16.svg[align="center",opts="{imageopts}"]
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|====
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ifdef::VK_AMD_shader_fragment_mask[]
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