2019-01-05 19:40:12 -08:00
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// Copyright (c) 2015-2019 Khronos Group. This work is licensed under a
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Change log for June 24, 2017 Vulkan 1.0.53 spec update:
* Bump API patch number and header version number to 53 for this update.
Github Issues:
Internal Issues:
* Clarify mappings of coordinates for mutable, compatible image views in
slink:VkImageViewCreateInfo (internal issue 815).
* Make ename:VK_BIND_SFR_BIT require a logical device with multiple
physical devices, so that standard sparse image block dimensions are
only required on systems that support multi-GPU (internal issue 835).
* Convert all files from use of // refBegin .. // refEnd comments to
delimit ref pages, to use of open blocks, and update style guide
accordingly (internal issue 839).
* Add valid usage for slink:VkWriteDescriptorSet when performing updates
to a ename:VK_STORAGE_IMAGE descriptor with layout
ename:VK_IMAGE_LAYOUT_GENERAL.
* Add a hack to the validity generator script to support an odd
interaction between flink:vkCmdFillBuffer and an extension (internal
issue 853).
* Remove redundant text describing slink:VkBufferCreateInfo::pname:usage,
which was already covered by implicit valid usage (internal issue 854).
* Update implicit validity generator script to properly handle the
pname:sType and pname:pNext members of "returnedonly" structures
(internal issue 874).
* Note that slink:VkApplicationInfo::pname:pApplicationName &
slink:VkApplicationInfo::pname:pEngineName are optional, and add missing
implicit valid usage statements for flink:vkDestroyInstance.
* Added missing valid usage for flink:vkCmdWriteTimestamp to require a
timestamp query pool.
* Simplify and/or split "`non-atomic`" valid usage statements.
New Extensions:
* `VK_AMD_gpu_shader_int16`
* `VK_EXT_blend_operation_advanced`
* `VK_EXT_sampler_filter_minmax`
* `VK_NV_framebuffer_mixed_samples`
-----------------------------------------------------
Note: the 1.0.52 spec wasn't published on github, so the 1.0.53 release
combines both change sets.
-----------------------------------------------------
Change log for June 13, 2017 Vulkan 1.0.52 spec update:
* Bump API patch number and header version number to 52 for this update.
Github Issues:
Internal Issues:
* Clarify behavior when non-coherent memory has
<<memory-device-unmap-does-not-flush, not been flushed before being
unmapped>> (internal issue 819).
* Fix description of code:WorkgroupSize builtin to note it decorates an
object, not a variable (internal issue 836).
* Fix asciidoc attributes so that trailing '{plus}' symbols in [eq] style
equations are rendered properly (internal issue 845).
* Add language to the "`Extension Handles, Objects, Enums, and Typedefs`"
section of the Procedures and Conventions document stating that any new
handle type requires a corresponding entry in the elink:VkObjectType
enumerated type (internal issue 856).
* Update style guide to use slink macro for Vulkan handle type names, and
define narrow conditions under which to use the *name and *text macros
instead of *link (internal issue 886).
* Add a dependency of the <<VK_KHX_device_group,VK_KHX_device_group>>
extension on VK_KHX_device_group_creation to +vk.xml+ and the extension
appendix.
* Change the copyright on Vulkan specification asciidoc *source* files to
CC-BY 4.0, and update the proprietary Khronos copyright applied to the
generated *output* formats (internal issue 327). This enables broader
re-use and modification of the Vulkan specification sources, while not
affecting the Reciprocal IP License between Vulkan Adopters and Working
Group Members.
New Extensions:
* `VK_NV_fill_rectangle`
* `VK_NV_fragment_coverage_to_color`
2017-06-26 19:32:10 -07:00
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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2016-02-16 01:53:44 -08:00
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[[geometry]]
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= Geometry Shading
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The geometry shader operates on a group of vertices and their associated
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Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
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data assembled from a single input primitive, and emits zero or more output
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primitives and the group of vertices and their associated data required for
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each output primitive.
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Geometry shading is enabled when a geometry shader is included in the
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pipeline.
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2016-02-16 01:53:44 -08:00
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[[geometry-input]]
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== Geometry Shader Input Primitives
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Each geometry shader invocation has access to all vertices in the primitive
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(and their associated data), which are presented to the shader as an array
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Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
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of inputs.
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2016-02-16 01:53:44 -08:00
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Change log for March 3, 2019 Vulkan 1.1.102 spec update:
* Update release number to 102.
Public Issues:
* Simplify flink:vkGetImageMemoryRequirements constraint for
ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817).
* Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams,
Texel Coordinate Systems, Corner Sampling>> image that was generating
complaints from chunked HTML output generation (public pull request
928).
Internal Issues:
* Split the old <<features, Features>> chapter into four chapters:
<<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and
<<capabilities, Capabilities>>, with minor edits to the introductory
paragraph of each chapter. Anchor names in these chapters were changed,
with corresponding effects to xrefs to these anchors elsewhere in spec
markup . The purpose is to make the chunked HTML spec output load faster
on what was previously a single, gigantic chapter (internal issue 1554).
* Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported
pipeline stages for ename:VK_ACCESS_UNIFORM_READ,
ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the
<<synchronization-access-types-supported>> table.
* Correct legal name of Google, LLC in vk.xml \<tags> section and a
copyright statement.
* Clarify that Vulkan treats the Android
code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the
application is responsible for forcing the X/A component to be read as
1.0, in the <<memory-external-android-hardware-buffer-formats>> table.
* Clarify the vertex order of various primitive topologies, and define the
order of transform feedback vertex capture based on that. This involves
a lot of refactoring and cleanup in the <<drawing-primitive-topologies,
Primitive Topologies>>, <<geometry-input, Geometry Shader Input
Primitives>> sections, and <<vertexpostproc-transform-feedback Transform
Feedback>> sections, and numerous places in the <<tessellation>>
chapter,
New Extensions:
* `VK_EXT_metal_surface`
* `VK_EXT_ycbcr_image_arrays` (internal issue 1361).
* `VK_NVX_image_view_handle`
2019-03-03 21:05:48 -08:00
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The input primitive type expected by the geometry shader is specified with
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an code:OpExecutionMode instruction in the geometry shader, and must: match
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the incoming primitive type specified by either the pipeline's
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<<drawing-primitive-topologies, primitive topology>> if tessellation is
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inactive, or the <<tessellation, tessellation mode>> if tessellation is
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active, as follows:
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* An input primitive type of code:InputPoints must: only be used with a
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pipeline topology of ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST, or with a
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tessellation shader that specifies code:PointMode.
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The input arrays always contain one element, as described by the
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<<drawing-point-lists, point list topology>> or
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<<tessellation-point-mode, tessellation in point mode>>.
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* An input primitive type of code:InputLines must: only be used with a
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pipeline topology of ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST or
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, or with a tessellation shader
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specifying code:IsoLines that does not specify code:PointMode.
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The input arrays always contain two elements, as described by the
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<<drawing-line-lists, line list topology>> or <<drawing-line-strips,
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line strip topology>>, or by <<tessellation-isoline-tessellation,
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isoline tessellation>>.
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* An input primitive type of code:InputLinesAdjacency must: only be used
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when tessellation is inactive, with a pipeline topology of
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY.
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The input arrays always contain four elements, as described by the
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<<drawing-line-lists-with-adjacency, line list with adjacency topology>>
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or <<drawing-line-strips-with-adjacency, line strip with adjacency
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topology>>.
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* An input primitive type of code:Triangles must: only be used with a
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pipeline topology of ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; or with a tessellation shader
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specifying code:Quads or code:Triangles that does not specify
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code:PointMode.
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The input arrays always contain three elements, as described by the
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<<drawing-triangle-lists, triangle list topology>>,
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<<drawing-triangle-strips, triangle strip topology>>, or
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<<drawing-triangle-fans, triangle fan topology>>, or by
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<<tessellation-triangle-tessellation, triangle>> or
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<<tessellation-quad-tessellation, quad tessellation>>.
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Vertices may: be in a different absolute order to that specified by the
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topology, but must: adhere to the specified winding order.
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* An input primitive type of code:InputTrianglesAdjacency must: only be
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used when tessellation is inactive, with a pipeline topology of
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY.
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The input arrays always contain six elements, as described by the
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<<drawing-triangle-lists-with-adjacency, triangle list with adjacency
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topology>> or <<drawing-triangle-strips-with-adjacency, triangle strip
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with adjacency topology>>.
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Vertices may: be in a different absolute order to that specified by the
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topology, but must: adhere to the specified winding order, and the
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vertices making up the main primitive must: still occur at the first,
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third, and fifth index.
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2016-02-16 01:53:44 -08:00
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[[geometry-output]]
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== Geometry Shader Output Primitives
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A geometry shader generates primitives in one of three output modes: points,
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Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
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line strips, or triangle strips.
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The primitive mode is specified in the shader using an code:OpExecutionMode
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instruction with the code:OutputPoints, code:OutputLineStrip or
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code:OutputTriangleStrip modes, respectively.
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Each geometry shader must: include exactly one output primitive mode.
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2016-02-16 01:53:44 -08:00
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The vertices output by the geometry shader are assembled into points, lines,
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or triangles based on the output primitive type and the resulting primitives
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Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
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are then further processed as described in <<primsrast>>.
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If the number of vertices emitted by the geometry shader is not sufficient
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to produce a single primitive, vertices corresponding to incomplete
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primitives are not processed by subsequent pipeline stages.
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The number of vertices output by the geometry shader is limited to a maximum
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count specified in the shader.
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2016-02-16 01:53:44 -08:00
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The maximum output vertex count is specified in the shader using an
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code:OpExecutionMode instruction with the mode set to code:OutputVertices
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and the maximum number of vertices that will be produced by the geometry
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Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
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shader specified as a literal.
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Each geometry shader must: specify a maximum output vertex count.
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2016-02-16 01:53:44 -08:00
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|
|
|
|
[[geometry-invocations]]
|
|
|
|
== Multiple Invocations of Geometry Shaders
|
|
|
|
|
|
|
|
Geometry shaders can: be invoked more than one time for each input
|
Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
|
|
|
primitive.
|
|
|
|
This is known as _geometry shader instancing_ and is requested by including
|
|
|
|
an code:OpExecutionMode instruction with code:mode specified as
|
2016-02-16 01:53:44 -08:00
|
|
|
code:Invocations and the number of invocations specified as an integer
|
|
|
|
literal.
|
|
|
|
|
2018-07-23 02:15:08 -07:00
|
|
|
In this mode, the geometry shader will execute at least [eq]#n# times for
|
|
|
|
each input primitive, where [eq]#n# is the number of invocations specified
|
|
|
|
in the code:OpExecutionMode instruction.
|
Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.
Github Issues:
* Minor spelling and typography cleanup, add definitions of
ename:VK_FALSE and ename:VK_TRUE as just what their names say
(public issues 220, 318, 325, 365; internal issues 451, 496)
* Clarify that the pname:maxDescriptorSet limits in the
<<features-limits-required,Required Limits>> table are n *
maxPerStage limit (where n=number of supported stages) (public issue
254).
* Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
Macro Definitions>> appendix (public issue 314).
* Add valid usage statement to slink:VkPipelineLayoutCreateInfo
disallowing multiple push constant ranges for the same shader stage
(public issue 340).
* Clarify the elink:VkSharingMode description of what executing the
"same" barriers means in case of ownership transfer (public issue
347).
* Rename copyright.txt and add COPYING.md to try and reduce confusion
about applicable copyrights (public issue 350).
* Extend the table in the <<boilerplate-wsi-header, Window System-Specific
Header Control>> section to describe the external headers included when
each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).
Internal Issues:
* Add "Revision History" to the PDF outputs following the table of
contents, to match HTML outputs (internal issue 43).
* Clarified that flink:vkMapMemory may fail due to virtual address
space limitations (internal issue 346).
* Add +refBody+ comment markup for ref page autoextraction when required
(internal issue 400).
* Document proper use of "mipmap" and "mip" in the style guide API
naming rules, matching the spelling rules (internal issue 471).
* Tweak the <<extensions,Layers and Extensions>> appendix to note that
the Specification may be built with arbitrary combinations of
extensions (internal issue 483).
* Remove incorrect statement allowing
slink:VkClearAttachment::pname:colorAttachment to be >=
slink:VkSubpassDescription::pname:colorAttachmentCount (internal
issue 488).
* The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
expressed in terms of the pname:maxViewportDimensions but this is
actually two values. Clarify that it's based on the larger of the two
(if they differ) (internal issue 499).
Other Issues:
* Reflowed text of the entire spec using the 'reflow' Makefile gater,
to (hopefully) reduce future internal git churn as edits are made
and extensions added in return for one-time pain. This has no
perceptible change on the spec outputs but considerable changes on
the asciidoc source (internal issue 367).
2016-09-24 00:58:11 -07:00
|
|
|
The instance number is available to each invocation as a built-in input
|
|
|
|
using code:InvocationId.
|
2016-02-16 01:53:44 -08:00
|
|
|
|
|
|
|
|
|
|
|
[[geometry-ordering]]
|
|
|
|
== Geometry Shader Primitive Ordering
|
|
|
|
|
|
|
|
Limited guarantees are provided for the relative ordering of primitives
|
Change log for February 10, 2017 Vulkan 1.0.40 spec update:
* Bump API patch number and header version number to 40 for this update.
* There is a major build change in this release. We are now using the
Ruby-based ``asciidoctor'' implementation, rather than the Python-based
``asciidoc'' implementation, to process the specification. While the
actual specification markup changes were minimal, this requires a new
set of build tools and a very different installation process, especially
because we now use an experimental direct-to-PDF backend for Asciidoctor
instead of Docbook->dblatex->PDF. It is no longer possible to build the
Specification using asciidoc. See doc/specs/vulkan/README.adoc
for some guidance on installing the new toolchain components.
* There are some minor rendering issues in the PDF output due to teething
problems with the asciidoctor toolchain, especially with mathematical
equations. We are aware of these and working on them.
Github Issues:
* Updated sample code for the <<sparsememory-examples-basic,sparse
resource binding example>> (public issue 97).
* Modify line and point clipping behavior in the
<<vertexpostproc-clipping, Primitive Clipping>> section to allow for
pop-free behavior. The ability to check for which behavior is
implemented may be added a future feature or extension (public issue
113).
* Unify the discussions of implicit ordering throughout the spec, in
particular in the new sections <<drawing-primitive-order, Primitive
Order>>, <<primrast-order, Rasterization Order>>, and
<<synchronization-implicit, Implicit Synchronization Guarantees>>; the
discussion of <<synchronization-submission-order, submission order>>;
and references elsewhere to these sections (public issue 133).
* Clarify \<\<descriptorsets-compatibility,Pipeline Layout Compatibility>>
language and introduce the term ``identically defined'' (public issue
164).
* Add a dependency to the +VK_EXT_debug_marker+ extension that's needed to
reuse the object type enum from +VK_EXT_debug_report+, and moves the
definition of that enum into +VK_EXT_debug_report+ where it should be
(public issue 409).
* Remove redundant valid usage statement from slink:VkImageBlit (public
issue 421).
* Update GL_KHR_vulkan_glsl to allow the ternary operator to result in a
specialization constant (public issue 424).
* Fix valid usage for flink:VkPipelineShaderStageCreateInfo (public issue
426).
* Correct typo in New Objects list for <<VK_EXT_debug_report>> (public
issue 447).
Internal Issues:
* Moved to asciidoctor for spec builds (internal issue 121).
* Update style guide to describe where to put new extensions-specific
asciidoc files, and what to name them (internal issue 626).
* Add src/spec/indexExt.py to autogenerate registry index entries linking
into the 1.0-extensions specification, instead of maintaining the index
manually. (internal issue 642).
* Autogenerate extension dependencies and lists of all extensions and all
KHR extensions from the "supported" attributes in +vk.xml+. Execute
+make config/extDependency.sh+ from +doc/specs/vulkan+ when a supported
extension is added to vk.xml, to regenerate the dependency script. The
consequence is that specifying a single extension to the +makeExt+
script will automatically enable all extensions it depends on as well,
and that the +makeAllExts+ and +makeKHR+ scripts do not need to be
updated when a new extension is supported (internal issue 648).
* Put extension appendices all at the same asciidoc section level, so KHR
WSI extensions show up in the HTML index (internal issue 648).
Other Issues:
* Imbed images in the generated HTML specs instead of loading them from
the images/ directory.
* Fix missing EXT in extension name
(ename:VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME).
* Add new +VK_EXT_SMPTE_2086_metadata+ extension.
* In the <<platformCreateSurface_xlib,Xlib Surface>> section of the
+VK_KHR_xlib_surface+ specification, add language warning users that
they always need to call code:XinitThreads.
* Use the term "presentable image" (rather than "swapchain image")
consistently in +VK_KHR_swapchain+ and related extensions, and add a
glossary term defining it.
* Relocate the valid usage for samples of
flink:vkGetPhysicalDeviceSparseImageFormatProperties2KHR::pname:pFormatInfo
to be below the flink:VkPhysicalDeviceSparseImageFormatInfo2KHR
structure.
2017-02-10 20:37:39 -08:00
|
|
|
produced by a geometry shader, as they pertain to <<drawing-primitive-order,
|
|
|
|
primitive order>>.
|
2016-02-16 01:53:44 -08:00
|
|
|
|
2016-09-16 21:22:17 -07:00
|
|
|
* For instanced geometry shaders, the output primitives generated from
|
2016-02-16 01:53:44 -08:00
|
|
|
each input primitive are passed to subsequent pipeline stages using the
|
|
|
|
invocation number to order the primitives, from least to greatest.
|
2016-09-16 21:22:17 -07:00
|
|
|
* All output primitives generated from a given input primitive are passed
|
2016-02-16 01:53:44 -08:00
|
|
|
to subsequent pipeline stages before any output primitives generated
|
|
|
|
from subsequent input primitives.
|
Change log for February 27, 2017 Vulkan 1.0.42 spec update:
* Bump API patch number and header version number to 42 for this update
(the first anniversary edition).
Github Issues:
* Changed asciidoctor macros so cross-page links in the standalone
reference pages function properly (public issue 462).
Internal Issues:
* Clarified host visibility discussion for slink:VkMemoryType,
flink:vkInvalidateMappedMemoryRanges, elink:VkAccessFlagBits, and the
<<synchronization-framebuffer-regions,Framebuffer Region Dependencies>>
section, removing duplicated information and adding a central definition
in the access types section (internal issue 552).
* Change description of
slink:vkGetPhysicalDeviceSurfacePresentModesKHR::pname:pPresentModes to
return an array of values, not structures (internal issue 699).
New Extensions:
* Add a NOTE to the <<extensions,Layers & Extensions>> chapter describing
the experimental status of `KHX` extensions.
* Add new Khronos, Khronos Experimental, and vendor Vulkan extensions for
release at GDC:
** VK_KHR_descriptor_update_template
** VK_KHR_push_descriptor
** VK_KHX_device_group
** VK_KHX_device_group_creation
** VK_KHX_external_memory
** VK_KHX_external_memory_capabilities
** VK_KHX_external_memory_fd
** VK_KHX_external_memory_win32
** VK_KHX_external_semaphore
** VK_KHX_external_semaphore_capabilities
** VK_KHX_external_semaphore_fd
** VK_KHX_external_semaphore_win32
** VK_KHX_multiview
** VK_KHX_win32_keyed_mutex
** VK_EXT_discard_rectangles
** VK_MVK_ios_surface
** VK_MVK_macos_surface
** VK_NVX_multiview_per_view_attributes
** VK_NV_clip_space_w_scaling
** VK_NV_geometry_shader_passthrough
** VK_NV_sample_mask_override_coverage
** VK_NV_viewport_array2
** VK_NV_viewport_swizzle
* Add new GLSL vendor extensions to support new builtin variables:
** GL_EXT_device_group
** GL_EXT_multiview
2017-02-26 22:54:26 -08:00
|
|
|
|
|
|
|
|
|
|
|
ifdef::VK_NV_geometry_shader_passthrough[]
|
|
|
|
[[geometry-passthrough]]
|
|
|
|
== Geometry Shader Passthrough
|
|
|
|
|
|
|
|
A geometry shader that uses the code:PassthroughNV decoration on a variable
|
|
|
|
in its input interface is considered a _passthrough geometry shader_.
|
|
|
|
Output primitives in a passthrough geometry shader must: have the same
|
|
|
|
topology as the input primitive and are not produced by emitting vertices.
|
|
|
|
The vertices of the output primitive have two different types of attributes,
|
|
|
|
per-vertex and per-primitive.
|
|
|
|
Geometry shader input variables with code:PassthroughNV decoration are
|
|
|
|
considered to produce per-vertex outputs, where values for each output
|
|
|
|
vertex are copied from the corresponding input vertex.
|
|
|
|
Any built-in or user-defined geometry shader outputs are considered
|
|
|
|
per-primitive in a passthrough geometry shader, where a single output value
|
|
|
|
is copied to all output vertices.
|
|
|
|
|
|
|
|
The remainder of this section details the usage of the code:PassthroughNV
|
|
|
|
decoration and modifications to the interface matching rules when using
|
|
|
|
passthrough geometry shaders.
|
|
|
|
|
Change log for March 16, 2018 Vulkan 1.1.71 spec update:
* First public update for Vulkan 1.1.
Github Issues:
* Refer to standard sparse image block shape format tables explicitly in
the <<sparsememory-standard-shapes, Standard Sparse Image Block Shapes>>
section (public issue 93).
* Add the missing definition of the code:LocalInvocationIndex decoration
in the <<interfaces-builtin-variables, Built-In Variables>> section
(public issue 532).
* Clarify dynamic state definition in the introduction to the <<pipelines,
Pipelines>> section and the new <<pipelines-dynamic-state, Dynamic
State>> subsection (public issue 620).
* Clarified deprecation statement in the `VK_AMD_negative_viewport_height`
appendix (public issue 674).
* Fix parameter descriptions for flink:vkCreateIndirectCommandsLayoutNVX
(public issue 677).
Internal Issues:
* Remove description of <<primsrast-points, rasterization point size>>
being taken from the tessellation control shader, since there are no
circumstances under which you can have TCS without TES (internal issue
522).
* Define <<copies-images-format-size-compatibility, _size-compatible_
image formats>> for flink:vkCmdCopyImage, add it to the glossary, and
use that definition for slink:VkImageViewCreateInfo (internal issue
771).
* Change brief descriptions of enumerant names, and of parameters which
are enumerants, from "`enum *indicates*`" to "`enum *specifies*`" for
consistency, and add a markup style guide rule (internal issue 862).
* Clarify how execution dependencies interact with
<<synchronization-submission-order, submission order>> at numerous
places in the <<renderpass, Render Pass>> and <<synchronization,
Synchronization>> chapters (internal issue 1062).
* Clarify statement in the <<interfaces-resources-setandbinding,
DescriptorSet and Binding Assignment>> section that only interface
variables statically used by the entry point used in a pipeline must be
present in the descriptor set layout (internal issue 1172).
* Flip sparse image diagrams with partially full mip levels vertically, to
match graph origins of other image diagrams (internal issue 1176).
* Update new SVG diagrams to have consistent style and base font size,
increase consistency of primitive topology diagrams, and add a section
to the style guide on creating and editing images in a consistent style
(internal issue 1177).
* Resolve problems with valid usage statement extraction by fixing
existing VUID tags for interfaces promoted to version 1.1 and fixing
conditional directives around
VUID-VkMemoryDedicatedAllocateInfo-image-01797 (internal issue 1184).
* Strip `KHR` suffixes from a few interfaces promoted to Vulkan 1.1 that
were missed previously (internal issue 1185).
* Restrict code:OpImageQuerySizeLod and code:OpImageQueryLevels to only
work on code:Image operands with their code:Sampled operand set to 1. In
other words, these operations are not defined to work with storage
images (internal issue 1193).
* Recycle extension slot for extension #82 in `vk.xml`. This extension was
never published (internal issue 1195).
* Add an issue to the `VK_KHR_maintenance1` appendix noting that zero
height viewports are allowed when this extension is enabled (internal
issue 1202).
* Fix slink:VkDescriptorSetLayoutBinding description so that shader stages
always use descriptor bindings, not the other way around (internal issue
1206).
* Fix field name for
slink:VkInputAttachmentAspectReference::pname:inputAttachmentIndex
(internal issue 1210).
Other Issues:
* Fix a few broken links in the <<versions-1.1, Version 1.1>> appendix.
* Replace a few old refBegin/refEnd tags with open block markup around
interfaces, and remove old KHX VUID tags that were breaking the valid
usage statement extraction.
* Fix error codes accidentally tagged as success codes in `vk.xml` for
flink:vkGetSwapchainCounterEXT.
* Added valid usage statements for ftext:vkBind*Memory2 input structures
stext:VkBind*MemoryInfo, and fix a pname:image -> pname:buffer typo in a
couple of places.
* Fix swapped descriptions of elink:VkDescriptorType enums
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE and
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE (reported via tweet).
New Extensions:
* `VK_ANDROID_external_memory_android_hardware_buffer`
2018-03-17 04:04:05 -07:00
|
|
|
|
Change log for February 27, 2017 Vulkan 1.0.42 spec update:
* Bump API patch number and header version number to 42 for this update
(the first anniversary edition).
Github Issues:
* Changed asciidoctor macros so cross-page links in the standalone
reference pages function properly (public issue 462).
Internal Issues:
* Clarified host visibility discussion for slink:VkMemoryType,
flink:vkInvalidateMappedMemoryRanges, elink:VkAccessFlagBits, and the
<<synchronization-framebuffer-regions,Framebuffer Region Dependencies>>
section, removing duplicated information and adding a central definition
in the access types section (internal issue 552).
* Change description of
slink:vkGetPhysicalDeviceSurfacePresentModesKHR::pname:pPresentModes to
return an array of values, not structures (internal issue 699).
New Extensions:
* Add a NOTE to the <<extensions,Layers & Extensions>> chapter describing
the experimental status of `KHX` extensions.
* Add new Khronos, Khronos Experimental, and vendor Vulkan extensions for
release at GDC:
** VK_KHR_descriptor_update_template
** VK_KHR_push_descriptor
** VK_KHX_device_group
** VK_KHX_device_group_creation
** VK_KHX_external_memory
** VK_KHX_external_memory_capabilities
** VK_KHX_external_memory_fd
** VK_KHX_external_memory_win32
** VK_KHX_external_semaphore
** VK_KHX_external_semaphore_capabilities
** VK_KHX_external_semaphore_fd
** VK_KHX_external_semaphore_win32
** VK_KHX_multiview
** VK_KHX_win32_keyed_mutex
** VK_EXT_discard_rectangles
** VK_MVK_ios_surface
** VK_MVK_macos_surface
** VK_NVX_multiview_per_view_attributes
** VK_NV_clip_space_w_scaling
** VK_NV_geometry_shader_passthrough
** VK_NV_sample_mask_override_coverage
** VK_NV_viewport_array2
** VK_NV_viewport_swizzle
* Add new GLSL vendor extensions to support new builtin variables:
** GL_EXT_device_group
** GL_EXT_multiview
2017-02-26 22:54:26 -08:00
|
|
|
[[geometry-passthrough-passthrough]]
|
|
|
|
=== code:PassthroughNV Decoration
|
|
|
|
|
|
|
|
Decorating a geometry shader input variable with the code:PassthroughNV
|
|
|
|
decoration indicates that values of this input are copied through to the
|
|
|
|
corresponding vertex of the output primitive.
|
|
|
|
Input variables and block members which do not have the code:PassthroughNV
|
|
|
|
decoration are consumed by the geometry shader without being passed through
|
|
|
|
to subsequent stages.
|
|
|
|
|
|
|
|
The code:PassthroughNV decoration must: only be used within a geometry
|
|
|
|
shader.
|
|
|
|
|
|
|
|
Any variable decorated with code:PassthroughNV must: be declared using the
|
|
|
|
code:Input storage class.
|
|
|
|
|
|
|
|
The code:PassthroughNV decoration must: not be used with any of:
|
|
|
|
|
2018-08-13 06:23:03 -07:00
|
|
|
* an input primitive type other than code:InputPoints, code:InputLines, or
|
|
|
|
code:Triangles, as specified by the mode for code:OpExecutionMode.
|
|
|
|
* an invocation count other than one, as specified by the code:Invocations
|
|
|
|
mode for code:OpExecutionMode.
|
|
|
|
* an code:OpEntryPoint which statically uses the code:OpEmitVertex or
|
|
|
|
code:OpEndPrimitive instructions.
|
|
|
|
* a variable decorated with the code:InvocationId built-in decoration.
|
|
|
|
* a variable decorated with the code:PrimitiveId built-in decoration that
|
|
|
|
is declared using the code:Input storage class.
|
Change log for February 27, 2017 Vulkan 1.0.42 spec update:
* Bump API patch number and header version number to 42 for this update
(the first anniversary edition).
Github Issues:
* Changed asciidoctor macros so cross-page links in the standalone
reference pages function properly (public issue 462).
Internal Issues:
* Clarified host visibility discussion for slink:VkMemoryType,
flink:vkInvalidateMappedMemoryRanges, elink:VkAccessFlagBits, and the
<<synchronization-framebuffer-regions,Framebuffer Region Dependencies>>
section, removing duplicated information and adding a central definition
in the access types section (internal issue 552).
* Change description of
slink:vkGetPhysicalDeviceSurfacePresentModesKHR::pname:pPresentModes to
return an array of values, not structures (internal issue 699).
New Extensions:
* Add a NOTE to the <<extensions,Layers & Extensions>> chapter describing
the experimental status of `KHX` extensions.
* Add new Khronos, Khronos Experimental, and vendor Vulkan extensions for
release at GDC:
** VK_KHR_descriptor_update_template
** VK_KHR_push_descriptor
** VK_KHX_device_group
** VK_KHX_device_group_creation
** VK_KHX_external_memory
** VK_KHX_external_memory_capabilities
** VK_KHX_external_memory_fd
** VK_KHX_external_memory_win32
** VK_KHX_external_semaphore
** VK_KHX_external_semaphore_capabilities
** VK_KHX_external_semaphore_fd
** VK_KHX_external_semaphore_win32
** VK_KHX_multiview
** VK_KHX_win32_keyed_mutex
** VK_EXT_discard_rectangles
** VK_MVK_ios_surface
** VK_MVK_macos_surface
** VK_NVX_multiview_per_view_attributes
** VK_NV_clip_space_w_scaling
** VK_NV_geometry_shader_passthrough
** VK_NV_sample_mask_override_coverage
** VK_NV_viewport_array2
** VK_NV_viewport_swizzle
* Add new GLSL vendor extensions to support new builtin variables:
** GL_EXT_device_group
** GL_EXT_multiview
2017-02-26 22:54:26 -08:00
|
|
|
|
Change log for March 16, 2018 Vulkan 1.1.71 spec update:
* First public update for Vulkan 1.1.
Github Issues:
* Refer to standard sparse image block shape format tables explicitly in
the <<sparsememory-standard-shapes, Standard Sparse Image Block Shapes>>
section (public issue 93).
* Add the missing definition of the code:LocalInvocationIndex decoration
in the <<interfaces-builtin-variables, Built-In Variables>> section
(public issue 532).
* Clarify dynamic state definition in the introduction to the <<pipelines,
Pipelines>> section and the new <<pipelines-dynamic-state, Dynamic
State>> subsection (public issue 620).
* Clarified deprecation statement in the `VK_AMD_negative_viewport_height`
appendix (public issue 674).
* Fix parameter descriptions for flink:vkCreateIndirectCommandsLayoutNVX
(public issue 677).
Internal Issues:
* Remove description of <<primsrast-points, rasterization point size>>
being taken from the tessellation control shader, since there are no
circumstances under which you can have TCS without TES (internal issue
522).
* Define <<copies-images-format-size-compatibility, _size-compatible_
image formats>> for flink:vkCmdCopyImage, add it to the glossary, and
use that definition for slink:VkImageViewCreateInfo (internal issue
771).
* Change brief descriptions of enumerant names, and of parameters which
are enumerants, from "`enum *indicates*`" to "`enum *specifies*`" for
consistency, and add a markup style guide rule (internal issue 862).
* Clarify how execution dependencies interact with
<<synchronization-submission-order, submission order>> at numerous
places in the <<renderpass, Render Pass>> and <<synchronization,
Synchronization>> chapters (internal issue 1062).
* Clarify statement in the <<interfaces-resources-setandbinding,
DescriptorSet and Binding Assignment>> section that only interface
variables statically used by the entry point used in a pipeline must be
present in the descriptor set layout (internal issue 1172).
* Flip sparse image diagrams with partially full mip levels vertically, to
match graph origins of other image diagrams (internal issue 1176).
* Update new SVG diagrams to have consistent style and base font size,
increase consistency of primitive topology diagrams, and add a section
to the style guide on creating and editing images in a consistent style
(internal issue 1177).
* Resolve problems with valid usage statement extraction by fixing
existing VUID tags for interfaces promoted to version 1.1 and fixing
conditional directives around
VUID-VkMemoryDedicatedAllocateInfo-image-01797 (internal issue 1184).
* Strip `KHR` suffixes from a few interfaces promoted to Vulkan 1.1 that
were missed previously (internal issue 1185).
* Restrict code:OpImageQuerySizeLod and code:OpImageQueryLevels to only
work on code:Image operands with their code:Sampled operand set to 1. In
other words, these operations are not defined to work with storage
images (internal issue 1193).
* Recycle extension slot for extension #82 in `vk.xml`. This extension was
never published (internal issue 1195).
* Add an issue to the `VK_KHR_maintenance1` appendix noting that zero
height viewports are allowed when this extension is enabled (internal
issue 1202).
* Fix slink:VkDescriptorSetLayoutBinding description so that shader stages
always use descriptor bindings, not the other way around (internal issue
1206).
* Fix field name for
slink:VkInputAttachmentAspectReference::pname:inputAttachmentIndex
(internal issue 1210).
Other Issues:
* Fix a few broken links in the <<versions-1.1, Version 1.1>> appendix.
* Replace a few old refBegin/refEnd tags with open block markup around
interfaces, and remove old KHX VUID tags that were breaking the valid
usage statement extraction.
* Fix error codes accidentally tagged as success codes in `vk.xml` for
flink:vkGetSwapchainCounterEXT.
* Added valid usage statements for ftext:vkBind*Memory2 input structures
stext:VkBind*MemoryInfo, and fix a pname:image -> pname:buffer typo in a
couple of places.
* Fix swapped descriptions of elink:VkDescriptorType enums
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE and
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE (reported via tweet).
New Extensions:
* `VK_ANDROID_external_memory_android_hardware_buffer`
2018-03-17 04:04:05 -07:00
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Change log for February 27, 2017 Vulkan 1.0.42 spec update:
* Bump API patch number and header version number to 42 for this update
(the first anniversary edition).
Github Issues:
* Changed asciidoctor macros so cross-page links in the standalone
reference pages function properly (public issue 462).
Internal Issues:
* Clarified host visibility discussion for slink:VkMemoryType,
flink:vkInvalidateMappedMemoryRanges, elink:VkAccessFlagBits, and the
<<synchronization-framebuffer-regions,Framebuffer Region Dependencies>>
section, removing duplicated information and adding a central definition
in the access types section (internal issue 552).
* Change description of
slink:vkGetPhysicalDeviceSurfacePresentModesKHR::pname:pPresentModes to
return an array of values, not structures (internal issue 699).
New Extensions:
* Add a NOTE to the <<extensions,Layers & Extensions>> chapter describing
the experimental status of `KHX` extensions.
* Add new Khronos, Khronos Experimental, and vendor Vulkan extensions for
release at GDC:
** VK_KHR_descriptor_update_template
** VK_KHR_push_descriptor
** VK_KHX_device_group
** VK_KHX_device_group_creation
** VK_KHX_external_memory
** VK_KHX_external_memory_capabilities
** VK_KHX_external_memory_fd
** VK_KHX_external_memory_win32
** VK_KHX_external_semaphore
** VK_KHX_external_semaphore_capabilities
** VK_KHX_external_semaphore_fd
** VK_KHX_external_semaphore_win32
** VK_KHX_multiview
** VK_KHX_win32_keyed_mutex
** VK_EXT_discard_rectangles
** VK_MVK_ios_surface
** VK_MVK_macos_surface
** VK_NVX_multiview_per_view_attributes
** VK_NV_clip_space_w_scaling
** VK_NV_geometry_shader_passthrough
** VK_NV_sample_mask_override_coverage
** VK_NV_viewport_array2
** VK_NV_viewport_swizzle
* Add new GLSL vendor extensions to support new builtin variables:
** GL_EXT_device_group
** GL_EXT_multiview
2017-02-26 22:54:26 -08:00
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[[geometry-passthrough-interface]]
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=== Passthrough Interface Matching
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When a passthrough geometry shader is in use, the
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<<interfaces-iointerfaces-matching,Interface Matching>> rules involving the
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geometry shader input and output interfaces operate as described in this
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section.
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For the purposes of matching passthrough geometry shader inputs with outputs
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of the previous pipeline stages, the code:PassthroughNV decoration is
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ignored.
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For the purposes of matching the outputs of the geometry shader with
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subsequent pipeline stages, each input variable with the code:PassthroughNV
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decoration is considered to add an equivalent output variable with the same
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type, decoration (other than code:PassthroughNV), number, and declaration
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order on the output interface.
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The output variable declaration corresponding to an input variable decorated
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with code:PassthroughNV will be identical to the input declaration, except
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that the outermost array dimension of such variables is removed.
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The output block declaration corresponding to an input block decorated with
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code:PassthroughNV or having members decorated with code:PassthroughNV will
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be identical to the input declaration, except that the outermost array
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dimension of such declaration is removed.
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If an input block is decorated with code:PassthroughNV, the equivalent
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output block contains all the members of the input block.
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Otherwise, the equivalent output block contains only those input block
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members decorated with code:PassthroughNV.
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All members of the corresponding output block are assigned code:Location and
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code:Component decorations identical to those assigned to the corresponding
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input block members.
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Output variables and blocks generated from inputs decorated with
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code:PassthroughNV will only exist for the purposes of interface matching;
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these declarations are not available to geometry shader code or listed in
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the module interface.
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For the purposes of component counting, passthrough geometry shaders count
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all statically used input variable components declared with the
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code:PassthroughNV decoration as output components as well, since their
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values will be copied to the output primitive produced by the geometry
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shader.
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endif::VK_NV_geometry_shader_passthrough[]
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Change log for February 10, 2017 Vulkan 1.0.40 spec update:
* Bump API patch number and header version number to 40 for this update.
* There is a major build change in this release. We are now using the
Ruby-based ``asciidoctor'' implementation, rather than the Python-based
``asciidoc'' implementation, to process the specification. While the
actual specification markup changes were minimal, this requires a new
set of build tools and a very different installation process, especially
because we now use an experimental direct-to-PDF backend for Asciidoctor
instead of Docbook->dblatex->PDF. It is no longer possible to build the
Specification using asciidoc. See doc/specs/vulkan/README.adoc
for some guidance on installing the new toolchain components.
* There are some minor rendering issues in the PDF output due to teething
problems with the asciidoctor toolchain, especially with mathematical
equations. We are aware of these and working on them.
Github Issues:
* Updated sample code for the <<sparsememory-examples-basic,sparse
resource binding example>> (public issue 97).
* Modify line and point clipping behavior in the
<<vertexpostproc-clipping, Primitive Clipping>> section to allow for
pop-free behavior. The ability to check for which behavior is
implemented may be added a future feature or extension (public issue
113).
* Unify the discussions of implicit ordering throughout the spec, in
particular in the new sections <<drawing-primitive-order, Primitive
Order>>, <<primrast-order, Rasterization Order>>, and
<<synchronization-implicit, Implicit Synchronization Guarantees>>; the
discussion of <<synchronization-submission-order, submission order>>;
and references elsewhere to these sections (public issue 133).
* Clarify \<\<descriptorsets-compatibility,Pipeline Layout Compatibility>>
language and introduce the term ``identically defined'' (public issue
164).
* Add a dependency to the +VK_EXT_debug_marker+ extension that's needed to
reuse the object type enum from +VK_EXT_debug_report+, and moves the
definition of that enum into +VK_EXT_debug_report+ where it should be
(public issue 409).
* Remove redundant valid usage statement from slink:VkImageBlit (public
issue 421).
* Update GL_KHR_vulkan_glsl to allow the ternary operator to result in a
specialization constant (public issue 424).
* Fix valid usage for flink:VkPipelineShaderStageCreateInfo (public issue
426).
* Correct typo in New Objects list for <<VK_EXT_debug_report>> (public
issue 447).
Internal Issues:
* Moved to asciidoctor for spec builds (internal issue 121).
* Update style guide to describe where to put new extensions-specific
asciidoc files, and what to name them (internal issue 626).
* Add src/spec/indexExt.py to autogenerate registry index entries linking
into the 1.0-extensions specification, instead of maintaining the index
manually. (internal issue 642).
* Autogenerate extension dependencies and lists of all extensions and all
KHR extensions from the "supported" attributes in +vk.xml+. Execute
+make config/extDependency.sh+ from +doc/specs/vulkan+ when a supported
extension is added to vk.xml, to regenerate the dependency script. The
consequence is that specifying a single extension to the +makeExt+
script will automatically enable all extensions it depends on as well,
and that the +makeAllExts+ and +makeKHR+ scripts do not need to be
updated when a new extension is supported (internal issue 648).
* Put extension appendices all at the same asciidoc section level, so KHR
WSI extensions show up in the HTML index (internal issue 648).
Other Issues:
* Imbed images in the generated HTML specs instead of loading them from
the images/ directory.
* Fix missing EXT in extension name
(ename:VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME).
* Add new +VK_EXT_SMPTE_2086_metadata+ extension.
* In the <<platformCreateSurface_xlib,Xlib Surface>> section of the
+VK_KHR_xlib_surface+ specification, add language warning users that
they always need to call code:XinitThreads.
* Use the term "presentable image" (rather than "swapchain image")
consistently in +VK_KHR_swapchain+ and related extensions, and add a
glossary term defining it.
* Relocate the valid usage for samples of
flink:vkGetPhysicalDeviceSparseImageFormatProperties2KHR::pname:pFormatInfo
to be below the flink:VkPhysicalDeviceSparseImageFormatInfo2KHR
structure.
2017-02-10 20:37:39 -08:00
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2016-02-16 01:53:44 -08:00
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