2016-02-16 09:53:44 +00:00
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// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[memory]]
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= Memory Allocation
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{apiname} memory is broken up into two categories, _host memory_ and
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_device memory_.
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[[memory-host]]
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== Host Memory
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Host memory is memory needed by the {apiname} implementation for
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non-device-visible storage. This storage may: be used for e.g. internal
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software structures.
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[[memory-allocation]]
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{apiname} provides applications the opportunity to perform host memory
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allocations on behalf of the {apiname} implementation. If this feature is
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not used, the implementation will perform its own memory allocations. Since
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most memory allocations are off the critical path, this is not meant as a
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performance feature. Rather, this can: be useful for certain embedded
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systems, for debugging purposes (e.g. putting a guard page after all host
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allocations), or for memory allocation logging.
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Allocators are provided by the application as a pointer to a
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sname:VkAllocationCallbacks structure:
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include::../structs/VkAllocationCallbacks.txt[]
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* pname:pUserData is a value to be interpreted by the implementation of
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the callbacks. When any of the callbacks in sname:VkAllocationCallbacks
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are called, the {apiname} implementation will pass this value as the
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first parameter to the callback. This value can: vary each time an
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allocator is passed into a command, even when the same object takes an
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allocator in multiple commands.
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* pname:pfnAllocation is a pointer to an application-defined memory
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allocation function of type tlink:PFN_vkAllocationFunction.
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* pname:pfnReallocation is a pointer to an application-defined memory
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reallocation function of type tlink:PFN_vkReallocationFunction.
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* pname:pfnFree is a pointer to an application-defined memory free
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function of type tlink:PFN_vkFreeFunction.
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* pname:pfnInternalAllocation is a pointer to an application-defined
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function that is called by the implementation when the implementation
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makes internal allocations, and it is of type
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tlink:PFN_vkInternalAllocationNotification.
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* pname:pfnInternalFree is a pointer to an application-defined function
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that is called by the implementation when the implementation frees
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internal allocations, and it is of type
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tlink:PFN_vkInternalFreeNotification.
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include::../validity/structs/VkAllocationCallbacks.txt[]
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An allocator indicates an error condition by returning `NULL` from
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pname:pfnAllocation or pname:pfnReallocation. If this occurs, the
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implementation should: treat it as a run time error and should: report
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ename:VK_ERROR_OUT_OF_HOST_MEMORY at the appropriate time for the
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command in which the condition was detected, as described in
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<<fundamentals-returncodes>>.
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The type of pname:pfnAllocation is:
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include::../funcpointers/PFN_vkAllocationFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks.pUserData in the allocator specified by the
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application.
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* pname:size is the size in bytes of the requested allocation.
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* pname:alignment is the requested alignment of the allocation in bytes
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and must: be a power of two.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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pname:pfnAllocation must: either return `NULL` (in case of allocation
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failure or if pname:size is zero) or a valid pointer to a memory allocation
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containing at least pname:size bytes, and with the pointer value being a
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multiple of pname:alignment.
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The type of pname:pfnReallocation is:
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include::../funcpointers/PFN_vkReallocationFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks.pUserData in the allocator specified by the
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application.
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* pname:pOriginal must: be either `NULL` or a pointer previously returned
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by pname:pfnReallocation or pname:pfnAllocation of the same allocator.
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* pname:size is the size in bytes of the requested allocation.
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* pname:alignment is the requested alignment of the allocation in bytes
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and must: be a power of two.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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pname:pfnReallocation must: alter the size of the allocation
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pname:pOriginal, either by shrinking or growing it, to accommodate the new
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pname:size.
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If pname:pOriginal is `NULL`, then pname:pfnReallocation must: behave
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similarly to tlink:PFN_vkAllocationFunction. If pname:size is zero, then
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pname:pfnReallocation must: behave similarly to tlink:PFN_vkFreeFunction.
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The contents of the original allocation from bytes zero to
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2016-02-28 10:53:20 +00:00
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latexmath:[$\min(\textrm{original size, new size})-1$] must: be
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2016-02-16 09:53:44 +00:00
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preserved in the new allocation. If the new allocation is larger than the
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old allocation, then the contents of the additional space are undefined.
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If pname:pOriginal is non-`NULL`, pname:alignment must: be equal to the
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originally requested alignment. If satisfying these requirements involves
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creating a new allocation, then the old allocation must: be freed. If this
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function fails, it must: return `NULL` and not free the old allocation.
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The type of pname:pfnFree is:
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include::../funcpointers/PFN_vkFreeFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks.pUserData in the allocator specified by the
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application.
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* pname:pMemory is the allocation to be freed.
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pname:pMemory may: be `NULL`, which the callback must: handle safely. If
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pname:pMemory is non-`NULL`, it must: be a pointer previously allocated by
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pname:pfnAllocation or pname:pfnReallocation and must: be freed by the
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function.
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The type of pname:pfnInternalAllocation is:
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include::../funcpointers/PFN_vkInternalAllocationNotification.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks.pUserData in the allocator specified by the
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application.
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* pname:size is the requested size of an allocation.
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* pname:allocationType is the requested type of an allocation.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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This is a purely informational callback.
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The type of pname:pfnInternalFree is:
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include::../funcpointers/PFN_vkInternalFreeNotification.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks.pUserData in the allocator specified by the
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application.
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* pname:size is the requested size of an allocation.
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* pname:allocationType is the requested type of an allocation.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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[[memory-host-allocation-scope]]
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Each allocation has a _scope_ which defines its lifetime and which object it
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is associated with. The scope is provided in the pname:allocationScope
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parameter and takes a value of type elink:VkSystemAllocationScope:
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include::../enums/VkSystemAllocationScope.txt[]
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_COMMAND - The allocation is scoped to
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Change log for April 1, 2016 Vulkan 1.0.8 spec update:
* Bump API patch number and header version number to 8 for this
update.
Github Issues:
* Specify in the validity language for flink:vkBeginCommandBuffer that
pname:commandBuffer mustnot: currently be pending execution (public
issue 96).
* Describe depth comparison using the correct temporary variable names
in the <<textures-depth-compare-operation,Depth Compare Operation>>
section (public issue 100).
* Clarify the order of descriptor update operations in the
flink:vkUpdateDescriptorSets command (public issue 115).
* Specify in the VK_KHR_swapchain extension that
flink:vkAcquireNextImageKHR's pname:semaphore and pname:fence
parameters cannot both be sname:VK_NULL_HANDLE (partly addresses,
but does not fully close, public issue 117 / internal issue 246).
* Change reference to the "lifetime" of a Vulkan command to
"duration", and define the "duration" term (public issue 135).
* Added valid usage language for slink:VkImageLayout to require both
pname:height and pname:depth to be 1 for 1D images and pname:depth
to be 1 for 2D images (public issue 137).
* Fix SPIR-V example code in the
<<descriptorsets-inputattachment,Input Attachment>> section to
properly decorate the code:InputAttachmentIndex (public issue 139).
* Fix reference to nonexistent pname:imageInfo in the description of
flink:VkWriteDescriptorSet to refer to pname:pImageInfo (public
issue 140).
Internal Issues:
* Link to the fixed-function vertex chapter from the drawing chapter
(internal issue #110)
* Fix typo in slink:VkImageCreateInfo validity language:
ptext:maxExtent.sampleCounts -> pname:sampleCounts (internal issue
249).
* Explain why the non-core token etext:VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
is used in the example in the
<<synchronization-semaphores,Semaphores>> section (internal issue
251).
* Attempt to clarify in the VK_KHR_android_surface extension's
<<platformQuerySupport_android,Android Platform Support>> section
that there is no Android-specific WSI query, and why (internal issue
252).
Other Commits:
* Add missing language about ename:VK_INCOMPLETE being returned from
array queries when the passed array is too short, in the
VK_KHR_display, VK_KHR_swapchain, and VK_KHR_surface extensions.
2016-04-01 10:04:38 +00:00
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the duration of the {apiname} command.
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2016-02-16 09:53:44 +00:00
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT - The allocation is scoped to
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the lifetime of the {apiname} object that is being created or used.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE - The allocation is scoped to the
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lifetime of a sname:VkPipelineCache object.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_DEVICE - The allocation is scoped to
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the lifetime of the {apiname} device.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - The allocation is scoped to
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the lifetime of the {apiname} instance.
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Most {apiname} commands operate on a single object, or there is a sole
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object that is being created or manipulated. When an allocation uses a scope
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of ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT or
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ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE, the allocation is scoped to the
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object being created or manipulated.
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When an implementation requires host memory, it will make callbacks to the
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application using the most specific allocator and scope available:
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* If an allocation is scoped to the duration of a command, the allocator
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will use the ename:VK_SYSTEM_ALLOCATION_SCOPE_COMMAND scope. The most
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specific allocator available is used: if the object being created or
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manipulated has an allocator, that object's allocator will be used, else
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if the parent sname:VkDevice has an allocator it will be used, else if
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the parent sname:VkInstance has an allocator it will be used. Else,
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* If an allocation is associated with an object of type
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sname:VkPipelineCache, the allocator will use the
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ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE scope. The most specific
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allocator available is used (pipeline cache, else device, else
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instance). Else,
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* If an allocation is scoped to the lifetime of an object, that object is
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being created or manipulated by the command, and that object's type is
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not sname:VkDevice or sname:VkInstance, the allocator will use a scope
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of ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT. The most specific allocator
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available is used (object, else device, else instance). Else,
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* If an allocation is scoped to the lifetime of a device, the allocator
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will use scope of ename:VK_SYSTEM_ALLOCATION_SCOPE_DEVICE. The most
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specific allocator available is used (device, else instance). Else,
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* If the allocation is scoped to the lifetime of an instance and the
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instance has an allocator, its allocator will be used with a scope of
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ename:VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE.
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* Otherwise an implementation will allocate memory through an alternative
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mechanism that is unspecified.
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Objects that are allocated from pools do not specify their own allocator.
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When an implementation requires host memory for such an object, that memory
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is sourced from the object's parent pool's allocator.
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The application is not expected to handle allocating memory that is intended
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for execution by the host due to the complexities of differing security
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implementations across multiple platforms. The implementation will allocate
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such memory internally and invoke an application provided informational
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callback when these _internal allocations_ are allocated and freed. Upon
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allocation of executable memory, pname:pfnInternalAllocation will be called.
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Upon freeing executable memory, pname:pfnInternalFree will be called. An
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implementation will only call an informational callback for executable
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memory allocations and frees.
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The pname:allocationType parameter to the pname:pfnInternalAllocation and
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pname:pfnInternalFree functions may: be one of the following values:
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include::../enums/VkInternalAllocationType.txt[]
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* ename:VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - The allocation is
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intended for execution by the host.
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An implementation must: only make calls into an application-provided
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allocator from within the scope of an API command. An implementation must:
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only make calls into an application-provided allocator from the same thread
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that called the provoking API command. The implementation shouldnot:
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synchronize calls to any of the callbacks. If synchronization is needed, the
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callbacks must: provide it themselves. The informational callbacks are
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subject to the same restrictions as the allocation callbacks.
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If an implementation intends to make calls through an
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sname:VkAllocationCallbacks structure between the time a ftext:vkCreate*
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command returns and the time a corresponding ftext:vkDestroy* command
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begins, that implementation must: save a copy of the allocator before the
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ftext:vkCreate* command returns. The callback functions and any data
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structures they rely upon must: remain valid for the lifetime of the object
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they are associated with.
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If an allocator is provided to a ftext:vkCreate* command, a _compatible_
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allocator must: be provided to the corresponding ftext:vkDestroy* command.
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Two sname:VkAllocationCallbacks structures are compatible if memory created
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with pname:pfnAllocation or pname:pfnReallocation in each can: be freed with
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pname:pfnReallocation or pname:pfnFree in the other. An allocator mustnot:
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be provided to a ftext:vkDestroy* command if an allocator was not provided
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to the corresponding ftext:vkCreate* command.
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If a non-`NULL` allocator is used, the pname:pfnAllocation,
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pname:pfnReallocation and pname:pfnFree members must: be non-`NULL` and
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point to valid implementations of the callbacks. An application can: choose
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to not provide informational callbacks by setting both
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pname:pfnInternalAllocation and pname:pfnInternalFree to `NULL`.
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pname:pfnInternalAllocation and pname:pfnInternalFree must: either both be
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`NULL` or both be non-`NULL`.
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If pname:pfnAllocation or pname:pfnReallocation fail, the implementation
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may: fail object creation and/or generate an
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ename:VK_ERROR_OUT_OF_HOST_MEMORY error, as appropriate.
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Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
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|
Allocation callbacks mustnot: call any {apiname} commands.
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|
2016-02-16 09:53:44 +00:00
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The following sets of rules define when an implementation is permitted to
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|
call the allocator callbacks.
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pname:pfnAllocation or pname:pfnReallocation may: be called in the following
|
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|
situations:
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* Host memory scoped to the lifetime of a sname:VkDevice or
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sname:VkInstance may: be allocated from any API command.
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|
* Host memory scoped to the lifetime of a sname:VkPipelineCache may: only
|
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|
be allocated from:
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** fname:vkCreatePipelineCache
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** fname:vkMergePipelineCaches for pname:dstCache
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** fname:vkCreateGraphicsPipelines for pname:pPipelineCache
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** fname:vkCreateComputePipelines for pname:pPipelineCache
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* Host memory scoped to the lifetime of a sname:VkDescriptorPool may: only
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|
be allocated from:
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** any command that takes the pool as a direct argument
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** fname:vkAllocateDescriptorSets for the pname:descriptorPool member of
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its pname:pAllocateInfo parameter
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** fname:vkCreateDescriptorPool
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* Host memory scoped to the lifetime of a sname:VkCommandPool may: only be
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allocated from:
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** any command that takes the pool as a direct argument
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** fname:vkCreateCommandPool
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** fname:vkAllocateCommandBuffers for the pname:commandPool member of its
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pname:pAllocateInfo parameter
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** any ftext:vkCmd* command whose pname:commandBuffer was created from
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that sname:VkCommandPool
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* Host memory scoped to the lifetime of any other object may: only be
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allocated in that object's ftext:vkCreate* command.
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pname:pfnFree may: be called in the following situations:
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* Host memory scoped to the lifetime of a sname:VkDevice or
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sname:VkInstance may: be freed from any API command.
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* Host memory scoped to the lifetime of a sname:VkPipelineCache may: be
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freed from fname:vkDestroyPipelineCache.
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* Host memory scoped to the lifetime of a sname:VkDescriptorPool may: be
|
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|
freed from
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** any command that takes the pool as a direct argument
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* Host memory scoped to the lifetime of a sname:VkCommandPool may: be
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|
freed from:
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** any command that takes the pool as a direct argument
|
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** fname:vkResetCommandBuffer whose pname:commandBuffer was created from
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that sname:VkCommandPool
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* Host memory scoped to the lifetime of any other object may: be freed in
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that object's ftext:vkDestroy* command.
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* Any command that allocates host memory may: also free host memory of the
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same scope.
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[[memory-device]]
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== Device Memory
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Device memory is memory that is visible to the device, for example the
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contents of opaque images that can: be natively used by the device, or
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uniform buffer objects that reside in on-device memory.
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The memory properties of the physical device describe the memory heaps and
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memory types available to a physical device. These can: be queried by
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|
calling:
|
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|
|
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|
include::../protos/vkGetPhysicalDeviceMemoryProperties.txt[]
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* pname:physicalDevice is the handle to the device to query.
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* pname:pMemoryProperties points to an instance of
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|
sname:VkPhysicalDeviceMemoryProperties structure in which the properties
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|
|
are returned.
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|
include::../validity/protos/vkGetPhysicalDeviceMemoryProperties.txt[]
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The definition of sname:VkPhysicalDeviceMemoryProperties is:
|
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|
include::../structs/VkPhysicalDeviceMemoryProperties.txt[]
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ifdef::editing-notes[]
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|
[NOTE]
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|
.editing-note
|
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|
|
====
|
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|
TODO (Jon) - Need to restructure description like other structs.
|
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|
====
|
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|
endif::editing-notes[]
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include::../validity/structs/VkPhysicalDeviceMemoryProperties.txt[]
|
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The sname:VkPhysicalDeviceMemoryProperties structure describes a number of
|
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|
_memory heaps_ as well as a number of _memory types_ that can: be used to
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|
access memory allocated in those heaps. Each heap describes a memory
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|
resource of a particular size, and each memory type describes a set of
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|
memory properties (e.g. host cached vs uncached) that can: be used with a
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|
given memory heap. Allocations using a particular memory type will consume
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|
resources from the heap indicated by that memory type's heap index. More
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|
than one memory type may: share each heap, and the heaps and memory types
|
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|
provide a mechanism to advertise an accurate size of the physical memory
|
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|
resources while allowing the memory to be used with a variety of different
|
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|
properties.
|
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The number of memory heaps is given by pname:memoryHeapCount and is less
|
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|
than or equal to ename:VK_MAX_MEMORY_HEAPS. Each heap is described by an
|
|
|
|
element of the pname:memoryHeaps array, as a sname:VkMemoryHeap structure.
|
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|
The number of memory types available across all memory heaps is given by
|
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|
pname:memoryTypeCount and is less than or equal to
|
|
|
|
ename:VK_MAX_MEMORY_TYPES. Each memory type is described by an element of
|
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|
|
the pname:memoryTypes array, as a sname:VkMemoryType structure.
|
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|
The definition of sname:VkMemoryHeap is:
|
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|
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|
include::../structs/VkMemoryHeap.txt[]
|
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|
* pname:size is the total memory size in bytes in the heap.
|
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|
|
* pname:flags is a bitmask of attribute flags for the heap. The bits
|
|
|
|
specified in pname:flags are:
|
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|
|
+
|
|
|
|
include::../enums/VkMemoryHeapFlagBits.txt[]
|
|
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|
|
|
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|
** if pname:flags contains ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, it means
|
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|
|
the heap corresponds to device local memory. Device local memory may:
|
|
|
|
have different performance characteristics than host local memory, and
|
|
|
|
may: support different memory property flags.
|
|
|
|
|
|
|
|
include::../validity/structs/VkMemoryHeap.txt[]
|
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|
In a unified memory architecture (UMA) system, there is often only a single
|
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|
|
memory heap which is considered to be equally ``local'' to the host and to
|
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|
|
the device. If there is only one heap, that heap must: be marked as
|
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|
|
ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT. If there are multiple heaps that all
|
|
|
|
have similar performance characteristics, they may: all be marked as
|
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|
ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, but at least one will be device
|
|
|
|
local.
|
|
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|
|
The definition of sname:VkMemoryType is:
|
|
|
|
|
|
|
|
include::../structs/VkMemoryType.txt[]
|
|
|
|
|
|
|
|
* pname:heapIndex describes which memory heap this memory type
|
|
|
|
corresponds to, and must: be less than pname:memoryHeapCount from the
|
|
|
|
sname:VkPhysicalDeviceMemoryProperties structure.
|
|
|
|
* pname:propertyFlags is a bitmask of properties for this memory type. The
|
|
|
|
bits specified in pname:propertyFlags are:
|
|
|
|
+
|
|
|
|
include::../enums/VkMemoryPropertyFlagBits.txt[]
|
|
|
|
|
|
|
|
** if pname:propertyFlags has the
|
|
|
|
ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT bit set, memory allocated
|
|
|
|
with this type is the most efficient for device access. This property
|
|
|
|
will only be set for memory types belonging to heaps with the
|
|
|
|
ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT set.
|
|
|
|
** if pname:propertyFlags has the
|
|
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT bit set, memory allocated
|
|
|
|
with this type can: be mapped using flink:vkMapMemory so that it can:
|
|
|
|
be accessed on the host.
|
|
|
|
** if pname:propertyFlags has the
|
|
|
|
ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT bit set, host cache
|
|
|
|
management commands fname:vkFlushMappedMemoryRanges and
|
|
|
|
fname:vkInvalidateMappedMemoryRanges are not needed to make host writes
|
|
|
|
visible to the device or device writes visible to the host,
|
|
|
|
respectively.
|
|
|
|
** if pname:propertyFlags has the
|
|
|
|
ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT bit set, memory allocated
|
|
|
|
with this type is cached on the host. Host memory accesses to
|
|
|
|
uncached memory are slower than to cached memory, however uncached
|
|
|
|
memory is always host coherent.
|
|
|
|
** if pname:propertyFlags has the
|
|
|
|
ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT bit set, the memory type
|
|
|
|
only allows device access to the memory. Memory types mustnot: have
|
|
|
|
both ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT and
|
|
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT set. Additionally,
|
|
|
|
the object's backing memory may: be provided by the implementation
|
|
|
|
lazily as specified in <<memory-device-lazy_allocation, Lazily
|
|
|
|
Allocated Memory>>.
|
|
|
|
|
|
|
|
include::../validity/structs/VkMemoryType.txt[]
|
|
|
|
|
|
|
|
Each memory type returned by flink:vkGetPhysicalDeviceMemoryProperties must:
|
|
|
|
have its pname:propertyFlags set to one of the following values:
|
|
|
|
|
|
|
|
* 0
|
|
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
|
|
|
|
|
|
|
|
It is guaranteed that there is at least one memory type that has its
|
|
|
|
pname:propertyFlags with the ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT bit
|
|
|
|
set and the ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT bit set.
|
|
|
|
|
|
|
|
The memory types are sorted according to a partial order which serves to aid
|
|
|
|
in easily selecting an appropriate memory type. Given two memory types X and
|
|
|
|
Y, the partial order defines latexmath:[$X \leq Y$] if:
|
|
|
|
|
|
|
|
* the memory property bits set for X are a subset of the memory property
|
|
|
|
bits set for Y. Or,
|
|
|
|
* the memory property bits set for X are the same as the memory property
|
|
|
|
bits set for Y, and X uses a memory heap with greater or equal
|
|
|
|
performance (as determined in an implementation-specific manner).
|
|
|
|
|
|
|
|
Memory types are ordered in the list such that X is assigned a lesser
|
|
|
|
pname:memoryTypeIndex than Y if latexmath:[$X \leq Y$] according to the
|
|
|
|
partial order. Note that the list of all allowed memory property flag
|
|
|
|
combinations above satisfies this partial order, but other orders would as
|
|
|
|
well. The goal of this ordering is to enable applications to use a simple
|
|
|
|
search loop in selecting the proper memory type, along the lines of:
|
|
|
|
|
|
|
|
[source,{basebackend@docbook:c++:cpp}]
|
|
|
|
---------------------------------------------------
|
|
|
|
// Searching for the best match for "properties"
|
|
|
|
for (i = 0; i < memoryTypeCount; ++i)
|
|
|
|
if ((memoryTypes[i].propertyFlags & properties) == properties)
|
|
|
|
return i;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
This loop will find the first entry that has all bits requested in
|
|
|
|
code:properties set. If there is no exact match, it will find a closest
|
|
|
|
match (i.e. a memory type with the fewest additional bits set), which has
|
|
|
|
some additional bits set but which are not detrimental to the behaviors
|
|
|
|
requested by code:properties. If there are multiple heaps with the same
|
|
|
|
properties, it will choose the most performant memory.
|
|
|
|
|
|
|
|
A {apiname} device operates on data in device memory via memory objects that
|
|
|
|
are represented in the API by a sname:VkDeviceMemory handle. Memory objects
|
|
|
|
are allocated by calling fname:vkAllocateMemory:
|
|
|
|
|
|
|
|
include::../protos/vkAllocateMemory.txt[]
|
|
|
|
|
|
|
|
* pname:device is the logical device that owns the memory.
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
* pname:pAllocateInfo is a pointer to an instance of the
|
|
|
|
slink:VkMemoryAllocateInfo structure describing parameters of the
|
|
|
|
allocation. A successful returned allocation must: use the requested
|
|
|
|
parameters -- no substitution is permitted by the implementation.
|
2016-02-16 09:53:44 +00:00
|
|
|
* pname:pAllocator controls host memory allocation as described in
|
|
|
|
the <<memory-allocation, Memory Allocation>> chapter.
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
* pname:pMemory is a pointer to a sname:VkDeviceMemory handle in which
|
2016-02-16 09:53:44 +00:00
|
|
|
information about the allocated memory is returned.
|
|
|
|
|
|
|
|
include::../validity/protos/vkAllocateMemory.txt[]
|
|
|
|
|
|
|
|
sname:VkMemoryAllocateInfo is defined as:
|
|
|
|
|
|
|
|
include::../structs/VkMemoryAllocateInfo.txt[]
|
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:allocationSize is the size of the allocation in bytes
|
|
|
|
* pname:memoryTypeIndex is the memory type index, which selects the
|
|
|
|
properties of the memory to be allocated, as well as the heap the memory
|
|
|
|
will come from.
|
|
|
|
|
|
|
|
include::../validity/structs/VkMemoryAllocateInfo.txt[]
|
|
|
|
|
|
|
|
Allocations returned by fname:vkAllocateMemory are guaranteed to meet any
|
|
|
|
alignment requirement by the implementation. For example, if an
|
|
|
|
implementation requires 128 byte alignment for images and 64 byte alignment
|
|
|
|
for buffers, the device memory returned through this mechanism would be
|
|
|
|
128-byte aligned. This ensures that applications can: correctly suballocate
|
|
|
|
objects of different types (with potentially different alignment
|
|
|
|
requirements) in the same memory object.
|
|
|
|
|
|
|
|
When memory is allocated, its contents are undefined.
|
|
|
|
|
|
|
|
There is an implementation-dependent maximum number of memory allocations
|
|
|
|
which can: be simultaneously created on a device. This is specified by the
|
|
|
|
<<features-limits-maxMemoryAllocationCount,pname:maxMemoryAllocationCount>>
|
|
|
|
member of the sname:VkPhysicalDeviceLimits structure. If
|
|
|
|
pname:maxMemoryAllocationCount is exceeded, fname:vkAllocateMemory will
|
|
|
|
return ename:VK_ERROR_TOO_MANY_OBJECTS.
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
Some platforms may: have a limit on the maximum size of a single allocation.
|
|
|
|
For example, certain systems may: fail to create allocations with a size
|
|
|
|
greater than or equal to 4GB. Such a limit is implementation-dependent, and
|
|
|
|
if such a failure occurs then the error ename:VK_ERROR_OUT_OF_DEVICE_MEMORY
|
|
|
|
should: be returned.
|
|
|
|
====
|
|
|
|
|
|
|
|
A memory object is freed by calling:
|
|
|
|
|
|
|
|
include::../protos/vkFreeMemory.txt[]
|
|
|
|
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
|
|
* pname:memory is the sname:VkDeviceMemory object to be freed.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in
|
|
|
|
the <<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
|
|
|
|
include::../validity/protos/vkFreeMemory.txt[]
|
|
|
|
|
|
|
|
Before freeing a memory object, an application must: ensure the
|
|
|
|
memory object is no longer in use by the device--for example by command
|
|
|
|
buffers queued for execution. The memory can: remain bound to images or
|
|
|
|
buffers at the time the memory object is freed, but any further use of them
|
|
|
|
(on host or device) for anything other than destroying those objects will
|
|
|
|
result in undefined behavior. If there are still any bound images or
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
buffers, the memory may: not be immediately released by the implementation,
|
2016-02-16 09:53:44 +00:00
|
|
|
but must: be released by the time all bound images and buffers have been
|
|
|
|
destroyed. Once memory is released, it is returned to the heap from which it
|
|
|
|
was allocated.
|
|
|
|
|
|
|
|
How memory objects are bound to Images and Buffers is described in detail in
|
|
|
|
the <<resources-association, Resource Memory Association>> section.
|
|
|
|
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
If a memory object is mapped at the time it is freed, it is implicitly
|
|
|
|
unmapped.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
[[memory-device-hostaccess]]
|
|
|
|
=== Host Access to Device Memory Objects
|
|
|
|
|
|
|
|
Memory objects created with fname:vkAllocateMemory are not directly host
|
|
|
|
accessible.
|
|
|
|
|
|
|
|
Memory objects created with the memory property
|
|
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT are considered _mappable_. Memory
|
|
|
|
objects must: be mappable in order to be successfully mapped on the host. An
|
|
|
|
application retrieves a host virtual address pointer to a region of a
|
|
|
|
mappable memory object by calling:
|
|
|
|
|
|
|
|
include::../protos/vkMapMemory.txt[]
|
|
|
|
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
|
|
* pname:memory is the sname:VkDeviceMemory object to be mapped.
|
|
|
|
* pname:offset is a zero-based byte offset from the beginning of the
|
|
|
|
memory object.
|
|
|
|
* pname:size is the size of the memory range to map, or
|
|
|
|
ename:VK_WHOLE_SIZE to map from pname:offset to the end of the
|
|
|
|
allocation.
|
|
|
|
* pname:flags is reserved for future use, and must: be zero.
|
|
|
|
* pname:ppData points to a pointer in which is returned a host-accessible
|
|
|
|
pointer to the beginning of the mapped range. This pointer minus
|
|
|
|
pname:offset must: be aligned to at least
|
|
|
|
sname:VkPhysicalDeviceLimits::pname:minMemoryMapAlignment.
|
|
|
|
|
|
|
|
include::../validity/protos/vkMapMemory.txt[]
|
|
|
|
|
|
|
|
It is an application error to call fname:vkMapMemory on a memory object that
|
|
|
|
is already mapped.
|
|
|
|
|
|
|
|
ifdef::editing-notes[]
|
|
|
|
[NOTE]
|
|
|
|
.editing-note
|
|
|
|
====
|
|
|
|
TODO (Tobias) - There's a circular section reference in this next section.
|
|
|
|
The information is all covered by both places, but it seems a bit weird to
|
|
|
|
have them reference each other. Not sure how to resolve it.
|
|
|
|
====
|
|
|
|
endif::editing-notes[]
|
|
|
|
|
|
|
|
[[memory-device-hostaccess-hazards]]
|
|
|
|
fname:vkMapMemory does not check whether the device memory is currently in
|
|
|
|
use before returning the host-accessible pointer. The application
|
|
|
|
must: guarantee that any previously submitted command that writes to this
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
range has completed before the host reads from or writes to that
|
|
|
|
range, and that any previously submitted command that reads from that
|
|
|
|
range has completed before the host writes to that region (see
|
2016-02-16 09:53:44 +00:00
|
|
|
<<synchronization-fences-devicewrites, here>>
|
|
|
|
for details on fulfilling such a guarantee). If the device memory was
|
|
|
|
allocated without the ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT set,
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
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these guarantees must: be made for an extended range: the application
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must: round down the start of the range to the nearest multiple of
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2016-02-16 09:53:44 +00:00
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sname:VkPhysicalDeviceLimits::pname:nonCoherentAtomSize, and round the end
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of the range up to the nearest multiple of
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sname:VkPhysicalDeviceLimits::pname:nonCoherentAtomSize.
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While a range of device memory is mapped for host access, the application
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is responsible for synchronizing both device and host access to that memory
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range.
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[NOTE]
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.Note
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====
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It is important for the application developer to become meticulously
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familiar with all of the mechanisms described in the chapter on
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<<synchronization, Synchronization and Cache Control>> as they are crucial
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to maintaining memory access ordering.
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====
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Host-visible memory types that advertise the
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ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT property still require
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<<synchronization-pipeline-barriers,memory barriers>> between host and
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device in order to be coherent, but do not require additional cache
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management operations (fname:vkFlushMappedMemoryRanges or
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fname:vkInvalidateMappedMemoryRanges) to achieve coherency. For host writes
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to be seen by subsequent command buffer operations, a pipeline barrier from
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a source of ename:VK_ACCESS_HOST_WRITE_BIT and
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ename:VK_PIPELINE_STAGE_HOST_BIT to a destination of the relevant device
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pipeline stages and access types must: be performed. Note that such a
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barrier is performed
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<<synchronization-implicit-ordering-hostwrites,implicitly>> upon each
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command buffer submission, so an explicit barrier is only rarely needed
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(e.g. if a command buffer waits upon an event signaled by the host, where
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the host wrote some data after submission). For device writes to be seen by
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subsequent host reads, a pipeline barrier is required: to
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<<synchronization-fences-devicewrites,make the writes visible>>.
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In order to enable applications to work with non-coherent memory
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allocations, two entry points are provided. To flush host write caches, an
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application must: use fname:vkFlushMappedMemoryRanges, while
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fname:vkInvalidateMappedMemoryRanges allows invalidating host input caches
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so that device writes become visible to the host.
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fname:vkFlushMappedMemoryRanges must: be called after the host writes to
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non-coherent memory have completed and before command buffers that will read
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or write any of those memory locations are submitted to a queue. Similarly,
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fname:vkInvalidateMappedMemoryRanges must: be called after command buffers
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that execute and flush (via memory barriers) the device writes have
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completed, and before the host will read or write any of those locations.
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include::../protos/vkFlushMappedMemoryRanges.txt[]
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* pname:device is the logical device that owns the memory ranges.
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* pname:memoryRangeCount is the length of the pname:pMemoryRanges array.
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* pname:pMemoryRanges is a pointer to an array of
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slink:VkMappedMemoryRange structures describing the memory ranges to
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flush.
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include::../validity/protos/vkFlushMappedMemoryRanges.txt[]
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include::../protos/vkInvalidateMappedMemoryRanges.txt[]
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* pname:device is the logical device that owns the memory ranges.
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* pname:memoryRangeCount is the length of the pname:pMemoryRanges array.
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* pname:pMemoryRanges is a pointer to an array of
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slink:VkMappedMemoryRange structures describing the memory ranges to
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invalidate.
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include::../validity/protos/vkInvalidateMappedMemoryRanges.txt[]
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sname:VkMappedMemoryRange is defined as:
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include::../structs/VkMappedMemoryRange.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:memory is the memory object to which this range belongs.
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* pname:offset is the zero-based byte offset from the beginning of the
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memory object.
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* pname:size is either the size of range, or ename:VK_WHOLE_SIZE to affect
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the range from pname:offset to the end of the current mapping of the
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allocation.
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include::../validity/structs/VkMappedMemoryRange.txt[]
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[NOTE]
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|
.Note
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====
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If the memory object was created with the
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ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT set,
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fname:vkFlushMappedMemoryRanges and fname:vkInvalidateMappedMemoryRanges are
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unnecessary and may: have performance cost.
|
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|
====
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Once host access to a memory object is no longer needed by the application,
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it can: be unmapped by calling :
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include::../protos/vkUnmapMemory.txt[]
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* pname:device is the logical device that owns the memory.
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* pname:memory is the memory object to be unmapped.
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include::../validity/protos/vkUnmapMemory.txt[]
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[[memory-device-lazy_allocation]]
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=== Lazily Allocated Memory
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If the memory object is allocated from a heap with the
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ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT bit set, that object's backing
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memory may: be provided by the implementation lazily. The actual committed
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size of the memory may: initially be as small as zero (or as large as the
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requested size), and monotonically increases as additional memory is
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needed.
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A memory type with this flag set is only allowed to be bound to a
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sname:VkImage whose usage flags include
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ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT.
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[NOTE]
|
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|
|
.Note
|
|
|
|
====
|
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|
Using lazily allocated memory objects for framebuffer attachments that
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are not needed once a render pass instance has completed may: allow some
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implementations to never allocate memory for such attachments.
|
|
|
|
====
|
|
|
|
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|
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|
Determining the amount of lazily-allocated memory that is currently
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committed for a memory object is achieved by calling:
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|
include::../protos/vkGetDeviceMemoryCommitment.txt[]
|
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* pname:device is the logical device that owns the memory.
|
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|
* pname:memory is the memory object being queried.
|
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|
|
* pname:pCommittedMemoryInBytes is a pointer to a basetype:VkDeviceSize
|
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|
value in which the number of bytes currently committed is returned, on
|
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|
success.
|
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|
|
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|
include::../validity/protos/vkGetDeviceMemoryCommitment.txt[]
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The implementation may: update the commitment at any time, and the
|
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|
value returned by this query may: be out of date.
|
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|
|
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|
The implementation guarantees to allocate any committed memory from the
|
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|
heapIndex indicated by the memory type that the memory object was created
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with.
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|