Change log for March 5, 2018 Vulkan 1.1.72 spec update:
* Update release number to 72.
Github Issues:
* Restructure the repository to put the specification `Makefile` and
associated spec source material at the top level, `vk.xml` and
associated scripts material in `xml/`, and generated include and source
files in `include/vulkan/` and `src/ext_loader/`, respectively (public
issue 436).
* Add missing bullet point markup to flink:vkCmdCopyImage valid usage
statement, so it gets a VUID assigned (public issue 627).
* Fix broken links in a couple of extension appendices (public pull
request 665).
* Add the \<platform> tag to the index in section 4.1 of the registry
schema documentation, and add the protect= attribute of \<extension>
tags to the comments in `registry.rnc` (public issues 673, 678).
* Add missing valid usage statements for sparse image interactions to
flink:VkImageCreateInfo (public pull request 675).
* Fix improper usage and grammar of "`can: not`" (public pull request
681).
* Remove duplicate spec language and NOTE on present layout between the
flink:vkAcquireNextImageKHR and flink:vkAcquireNextImage2KHR commands
(public pull request 685).
* Fix some typos and markup issues (public pull request 689; public issues
642, 667, 687).
* Fix typo etext:VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FENCE_FD_BIT ->
ename:VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT in the
<<external-semaphore-handle-types-compatibility, External semaphore
handle types compatibility>> table (public pull request 691).
Internal Issues:
* Remove the need for the "`noautovalidity`" attribute on extension
structures in `vk.xml`. It is now implied by the "`structextends`"
attribute instead (internal issue 942).
* Replace uses of "`currently bound`" with "`bound`", since "`currently`"
is redundant and distracting, and add a corresponding rule to the style
guide (internal issue 993).
* Fixed subtle issues with the last updates to flink:vkAcquireNextImageKHR
language that had resulted in ambiguities (internal issue 1178).
* Make it clear that only one query of a given type is allowed at a time
by reordering valid usage statements for flink:vkCmdBeginQuery and
flink:vkCmdEndQuery, and removing redundant ones (internal issue 1213).
* Swapped OL1 and OL3 in `tessparamUL.svg` to match previous version, and
fixed where "`(no edge)`" appears (internal issue 1215).
Other Issues:
* Fixed a minor problem with the valid usage statement extraction script,
and corresponding markup in the spec source.
New Extensions:
* `VK_AMD_shader_core_properties`
* `VK_EXT_descriptor_indexing`
* `VK_NV_shader_subgroup_partitioned`
2018-04-05 11:24:56 +00:00
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include::meta/VK_AMD_shader_core_properties.txt[]
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*Last Modified Date*::
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2018-02-15
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*IP Status*::
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No known IP claims.
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*Contributors*::
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- Martin Dinkov, AMD
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- Matthaeus Chajdas, AMD
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This extension exposes shader core properties for a target physical device
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through the VK_KHR_get_physical_device_properties2 extension.
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Please refer to the example below for proper usage.
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=== New Object Types
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None.
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=== New Enum Constants
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* Extending ename:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD
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=== New Enums
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None.
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=== New Structures
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2018-08-13 13:23:03 +00:00
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* slink:VkPhysicalDeviceShaderCorePropertiesAMD
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Change log for March 5, 2018 Vulkan 1.1.72 spec update:
* Update release number to 72.
Github Issues:
* Restructure the repository to put the specification `Makefile` and
associated spec source material at the top level, `vk.xml` and
associated scripts material in `xml/`, and generated include and source
files in `include/vulkan/` and `src/ext_loader/`, respectively (public
issue 436).
* Add missing bullet point markup to flink:vkCmdCopyImage valid usage
statement, so it gets a VUID assigned (public issue 627).
* Fix broken links in a couple of extension appendices (public pull
request 665).
* Add the \<platform> tag to the index in section 4.1 of the registry
schema documentation, and add the protect= attribute of \<extension>
tags to the comments in `registry.rnc` (public issues 673, 678).
* Add missing valid usage statements for sparse image interactions to
flink:VkImageCreateInfo (public pull request 675).
* Fix improper usage and grammar of "`can: not`" (public pull request
681).
* Remove duplicate spec language and NOTE on present layout between the
flink:vkAcquireNextImageKHR and flink:vkAcquireNextImage2KHR commands
(public pull request 685).
* Fix some typos and markup issues (public pull request 689; public issues
642, 667, 687).
* Fix typo etext:VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FENCE_FD_BIT ->
ename:VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT in the
<<external-semaphore-handle-types-compatibility, External semaphore
handle types compatibility>> table (public pull request 691).
Internal Issues:
* Remove the need for the "`noautovalidity`" attribute on extension
structures in `vk.xml`. It is now implied by the "`structextends`"
attribute instead (internal issue 942).
* Replace uses of "`currently bound`" with "`bound`", since "`currently`"
is redundant and distracting, and add a corresponding rule to the style
guide (internal issue 993).
* Fixed subtle issues with the last updates to flink:vkAcquireNextImageKHR
language that had resulted in ambiguities (internal issue 1178).
* Make it clear that only one query of a given type is allowed at a time
by reordering valid usage statements for flink:vkCmdBeginQuery and
flink:vkCmdEndQuery, and removing redundant ones (internal issue 1213).
* Swapped OL1 and OL3 in `tessparamUL.svg` to match previous version, and
fixed where "`(no edge)`" appears (internal issue 1215).
Other Issues:
* Fixed a minor problem with the valid usage statement extraction script,
and corresponding markup in the spec source.
New Extensions:
* `VK_AMD_shader_core_properties`
* `VK_EXT_descriptor_indexing`
* `VK_NV_shader_subgroup_partitioned`
2018-04-05 11:24:56 +00:00
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=== New Functions
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None.
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=== Examples
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This example retrieves the shader core properties for a physical device.
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[source,c++]
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----------------------------------------
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extern VkInstance instance;
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PFN_vkGetPhysicalDeviceProperties2 pfnVkGetPhysicalDeviceProperties2 =
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reinterpret_cast<PFN_vkGetPhysicalDeviceProperties2>
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(vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceProperties2") );
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VkPhysicalDeviceProperties2 general_props;
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VkPhysicalDeviceShaderCorePropertiesAMD shader_core_properties;
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shader_core_properties.pNext = nullptr;
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shader_core_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD;
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general_props.pNext = &shader_core_properties;
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general_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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// After this call, shader_core_properties has been populated
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pfnVkGetPhysicalDeviceProperties2(device, &general_props);
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printf("Number of shader engines: %d\n",
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m_shader_core_properties.shader_engine_count =
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shader_core_properties.shaderEngineCount;
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printf("Number of shader arrays: %d\n",
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m_shader_core_properties.shader_arrays_per_engine_count =
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shader_core_properties.shaderArraysPerEngineCount;
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printf("Number of CUs per shader array: %d\n",
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m_shader_core_properties.compute_units_per_shader_array =
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shader_core_properties.computeUnitsPerShaderArray;
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printf("Number of SIMDs per compute unit: %d\n",
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m_shader_core_properties.simd_per_compute_unit =
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shader_core_properties.simdPerComputeUnit;
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printf("Number of wavefront slots in each SIMD: %d\n",
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m_shader_core_properties.wavefronts_per_simd =
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shader_core_properties.wavefrontsPerSimd;
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printf("Number of threads per wavefront: %d\n",
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m_shader_core_properties.wavefront_size =
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shader_core_properties.wavefrontSize;
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printf("Number of physical SGPRs per SIMD: %d\n",
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m_shader_core_properties.sgprs_per_simd =
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shader_core_properties.sgprsPerSimd;
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printf("Minimum number of SGPRs that can be allocated by a wave: %d\n",
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m_shader_core_properties.min_sgpr_allocation =
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shader_core_properties.minSgprAllocation;
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printf("Number of available SGPRs: %d\n",
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m_shader_core_properties.max_sgpr_allocation =
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shader_core_properties.maxSgprAllocation;
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printf("SGPRs are allocated in groups of this size: %d\n",
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m_shader_core_properties.sgpr_allocation_granularity =
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shader_core_properties.sgprAllocationGranularity;
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printf("Number of physical VGPRs per SIMD: %d\n",
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m_shader_core_properties.vgprs_per_simd =
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shader_core_properties.vgprsPerSimd;
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printf("Minimum number of VGPRs that can be allocated by a wave: %d\n",
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m_shader_core_properties.min_vgpr_allocation =
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shader_core_properties.minVgprAllocation;
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printf("Number of available VGPRs: %d\n",
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m_shader_core_properties.max_vgpr_allocation =
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shader_core_properties.maxVgprAllocation;
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printf("VGPRs are allocated in groups of this size: %d\n",
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m_shader_core_properties.vgpr_allocation_granularity =
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shader_core_properties.vgprAllocationGranularity;
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----------------------------------------
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=== Version History
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* Revision 1, 2018-02-15 (Martin Dinkov)
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- Initial draft.
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