2016-02-16 09:53:44 +00:00
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// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[descriptorsets]]
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= Resource Descriptors
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Shaders access buffer and image resources by using special shader variables
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which are indirectly bound to buffer and image views via the API. These
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variables are organized into sets, where each set of bindings is represented
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by a _descriptor set_ object in the API and a descriptor set is bound all at
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once. A _descriptor_ is an opaque data structure representing a shader
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resource such as a buffer view, image view, sampler, or combined image
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sampler. The content of each set is determined by its _descriptor set
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layout_ and the sequence of set layouts that can: be used by resource
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variables in shaders within a pipeline is specified in a _pipeline layout_.
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Each shader can: use up to pname:maxBoundDescriptorSets (see
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<<features-limits, Limits>>) descriptor sets, and each descriptor set can:
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include bindings for descriptors of all descriptor types. Each shader
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resource variable is assigned a tuple of (set number, binding number, array
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element) that defines its location within a descriptor set layout. In GLSL,
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the set number and binding number are assigned via layout qualifiers, and
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the array element is implicitly assigned consecutively starting with index
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equal to zero for the first element of an array (and array element is zero
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for non-array variables):
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.GLSL example
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[source,{basebackend@docbook:c:glsl}]
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---------------------------------------------------
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// Assign set number = M, binding number = N, array element = 0
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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layout (set=M, binding=N) uniform sampler2D variableName;
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2016-02-16 09:53:44 +00:00
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// Assign set number = M, binding number = N for all array elements, and
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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// array element = I for the I'th member of the array.
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layout (set=M, binding=N) uniform sampler2D variableNameArray[I];
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2016-02-16 09:53:44 +00:00
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---------------------------------------------------
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.SPIR-V example
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---------------------------------------------------
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// Assign set number = M, binding number = N, array element = 0
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %10 "variableName"
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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OpDecorate %10 DescriptorSet M
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OpDecorate %10 Binding N
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2016-02-16 09:53:44 +00:00
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypeSampledImage %7
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%9 = OpTypePointer UniformConstant %8
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%10 = OpVariable %9 UniformConstant
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...
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// Assign set number = M, binding number = N for all array elements, and
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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// array element = I for the I'th member of the array.
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2016-02-16 09:53:44 +00:00
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %13 "variableNameArray"
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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OpDecorate %13 DescriptorSet M
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OpDecorate %13 Binding N
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2016-02-16 09:53:44 +00:00
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypeSampledImage %7
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%9 = OpTypeInt 32 0
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Change log for June 24, 2016 Vulkan 1.0.18 spec update:
* Bump API patch number and header version number to 18 for this
update.
Github Issues:
* Added "queue operation" terminology, and modified spec to actually
use this terminology (public issue 155). The act of submitting a
piece of work to a queue now generates "operations" for the queue to
execute, including operations to wait on/signal semaphores and
fences. Synchronization waits on these operations, making execution
dependency chains more obvious for semaphores and fences (though
additional work is still needed here). These changes include:
** Overview of "queue submission" commands in chapter
<<devsandqueues-submission>>.
** Updated descriptions for fence and semaphore waits and signals in
the synchronization chapter <<synchronization-semaphores-waiting>>,
<<synchronization-semaphores-signaling>> and
<<synchronization-fences-waiting>>.
** Clarifications to semaphore and fence operation within queue
submission functions.
** New glossary terms.
** Moved device idle and queue wait idle to synchronization chapter in
order to describe them in terms of other synchronization
primitives.
** Clarifications to semaphore and fence operation allowed removal of
the "implicit ordering guarantees" section, as this information is
now wholly covered where these primitives are described.
*** The "host writes" section of this is still there for now - in its
own section. This could probably be merged into other sections
later.
*** Modified fundamentals chapter on queue ordering to make sense in
context of the new changes, and avoid duplication.
<<fundamentals-queueoperation>>
* Added "aspect" and "component" definitions to the glossary, and made
sure these terms are referenced correctly (public issue 163).
* Update valid usage for ftext:vkGet*ProcAddr to only include
conditions that must be met to get a valid result. In particular,
it's okay to call flink:vkGetDeviceProcAddr with any string and will
get a code:NULL if that string is not a core Vulkan function or an
enabled extension function (addresses but does not fully close
public issue 214).
* Change the WSI extension dependencies to refer to version 1.0 of the
Vulkan API, instead of the pre-1.0-release internal revisions
numbers (public issue 238).
* Specified that <<interfaces-fragmentoutput,undeclared fragment
shader outputs>> result in undefined values input to the blending
unit or color attachment (public issue 240).
Internal Issues:
* Better documented that the registry XML "optional" tag for values
only applies when that value is the size of an array (internal issue
335).
* Add a stronger definition for the valid usages of
VkSpecializationMapEntry.size in the
<<pipelines-specialization-constants,Specialization Constants>>
section (internal issue 345).
* Change code:OpName to code:OpDecorate (along with appropriate
syntax) for vertex shader built-ins (internal issue 368).
* Add missing ref pages (those which are not currently stubs) to
apispec.txt for the single-page version of the ref pages (internal
issue 378).
Other Commits:
* Fix example in the <<descriptorsets,Descriptor Sets>> section to use
M, N, and I, describing set, binding, and index, consistently
throughout the example code.
2016-06-23 10:18:00 +00:00
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%10 = OpConstant %9 I
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2016-02-16 09:53:44 +00:00
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%11 = OpTypeArray %8 %10
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%12 = OpTypePointer UniformConstant %11
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%13 = OpVariable %12 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-types]]
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== Descriptor Types
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The following sections outline the various descriptor types supported by
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Change log for April 29, 2016 Vulkan 1.0.12 spec update:
* Bump API patch number and header version number to 12 for this
update.
Github Issues:
* Change valid usage statements intended to be "sub-points" to
be actual sub-points (public issue 66).
* Replace double negation in description of
slink:VkRenderPassBeginInfo::pname:pClearValues (based on public
merge 142).
* Cleanup minor typos in spec, ref pages and XML, including those
proposed in public pull requests 144, 150, 151, 167, 168, 181, and
186.
* Use *strict subset* in describing the partial order of memory
property types for slink:VkMemoryType, and update the style guide
accordingly (public issue 190).
* Fix various "a image" -> "an image" typos (public issue 191).
* Note in the <<fundamentals-validusage,Valid Usage>> and
<<extensions-interactions,Extension Interactions>> sections that
structures defined by extensions which may be passed in structure
chains using the ptext:pNext member must: include initial
ptext:sType and ptext:pNext members (public issue 192).
Internal Issues:
* Remove duplicate language from the description of the pname:fence
parameter to flink:vkQueueSubmit and improve validity language
(internal issue 91).
* Added documentation for "optional" attribute to XML readme.tex/pdf
(internal issue 149).
* Clarify the host-side data validity rules and behavior of
flink:vkFlushMappedMemoryRanges and
flink:vkInvalidateMappedMemoryRanges (internal issue 266).
Other Commits:
* Added clarification to flink:vkCmdFillBuffer regarding the use of
ename:VK_WHOLE_SIZE.
* Fixed and documented implementation of "validextensionstructs"
attribute. in XML processing scripts and readme.tex/pdf.
* Add missing validity statements to flink:vkResetEvent and
flink:vkCmdResetEvent.
* Fix validity for the
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag.
Correct all the draw/dispatch commands to mention optimally tiled
images as well as linear tiled images, and say image VIEWS instead
of images. Add validity statement to flink:vkCmdBlitImage
* Replace the {apiname} macro with hardcoded "Vulkan", now that we've
committed to that name.
* Add the VK_AMD_rasterization_order extension to vk.xml.
2016-04-29 12:53:46 +00:00
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Vulkan. Each section defines a descriptor type, and each descriptor type
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2016-02-16 09:53:44 +00:00
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has a manifestation in the shading language and SPIR-V as well as in
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descriptor sets. There is mostly a one-to-one correspondence between
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descriptor types and classes of opaque types in the shading language, where
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the opaque types in the shading language must: refer to a descriptor in the
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pipeline layout of the corresponding descriptor type. But there is an
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exception to this rule as described in
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<<descriptorsets-combinedimagesampler,Combined Image Sampler>>.
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[[descriptorsets-storageimage]]
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=== Storage Image
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A _storage image_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) is a descriptor
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type that is used for load, store, and atomic operations on image memory
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from within shaders bound to pipelines.
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Loads from storage images do not use samplers and are unfiltered and do not
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support coordinate wrapping or clamping. Loads are supported in all shader
|
|
|
|
stages for image formats which report support for the
|
2016-04-21 08:08:38 +00:00
|
|
|
<<features-formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT>>
|
2016-02-16 09:53:44 +00:00
|
|
|
feature bit via flink:vkGetPhysicalDeviceFormatProperties.
|
|
|
|
|
|
|
|
Stores to storage images are supported in compute shaders for image
|
|
|
|
formats which report support for the
|
|
|
|
ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT feature.
|
|
|
|
|
|
|
|
Storage images also support atomic operations in compute shaders for
|
|
|
|
image formats which report support for the
|
2016-04-21 08:08:38 +00:00
|
|
|
<<features-formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT>>
|
2016-02-16 09:53:44 +00:00
|
|
|
feature.
|
|
|
|
|
|
|
|
Load and store operations on storage images can: only be done on images in
|
|
|
|
ename:VK_IMAGE_LAYOUT_GENERAL layout.
|
|
|
|
|
|
|
|
When the <<features-features-fragmentStoresAndAtomics,
|
|
|
|
pname:fragmentStoresAndAtomics>>
|
|
|
|
feature is enabled, stores and atomic operations are also supported
|
|
|
|
for storage images in fragment shaders with the same set of image
|
|
|
|
formats as supported in compute shaders. When the
|
|
|
|
<<features-features-vertexPipelineStoresAndAtomics,
|
|
|
|
pname:vertexPipelineStoresAndAtomics>> feature is enabled, stores and
|
|
|
|
atomic operations are also supported in vertex, tessellation, and
|
|
|
|
geometry shaders with the same set of image formats as supported
|
|
|
|
in compute shaders.
|
|
|
|
|
|
|
|
Storage image declarations must: specify the image format in the
|
|
|
|
shader if the variable is used for atomic operations.
|
|
|
|
|
|
|
|
If the <<features-features-shaderStorageImageReadWithoutFormat,
|
|
|
|
pname:shaderStorageImageReadWithoutFormat>> feature is not enabled,
|
|
|
|
storage image declarations must: specify the image format in the
|
|
|
|
shader if the variable is used for load operations.
|
|
|
|
|
|
|
|
If the <<features-features-shaderStorageImageWriteWithoutFormat,
|
|
|
|
pname:shaderStorageImageWriteWithoutFormat>> feature is not enabled,
|
|
|
|
storage image declarations must: specify the image format in the
|
|
|
|
shader if the variable is used for store operations.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Storage images are declared in GLSL shader source using uniform code:image
|
2016-02-16 09:53:44 +00:00
|
|
|
variables of the appropriate dimensionality as well as a format layout
|
|
|
|
qualifier (if necessary):
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n, r32f) uniform image2D myStorageImage;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "myStorageImage"
|
|
|
|
OpDecorate %9 DescriptorSet m
|
|
|
|
OpDecorate %9 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 2D 0 0 0 2 R32f
|
|
|
|
%8 = OpTypePointer UniformConstant %7
|
|
|
|
%9 = OpVariable %8 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-sampler]]
|
|
|
|
=== Sampler
|
|
|
|
A _sampler_ (ename:VK_DESCRIPTOR_TYPE_SAMPLER) represents a set of
|
|
|
|
parameters which control address calculations, filtering behavior, and other
|
|
|
|
properties, that can: be used to perform filtered loads from _sampled
|
|
|
|
images_ (see <<descriptorsets-sampledimage, Sampled Image>>).
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Samplers are declared in GLSL shader source using uniform code:sampler
|
2016-02-16 09:53:44 +00:00
|
|
|
variables, where the sampler type has no associated texture dimensionality:
|
|
|
|
|
|
|
|
.GLSL Example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) uniform sampler mySampler;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V Example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %8 "mySampler"
|
|
|
|
OpDecorate %8 DescriptorSet m
|
|
|
|
OpDecorate %8 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeSampler
|
|
|
|
%7 = OpTypePointer UniformConstant %6
|
|
|
|
%8 = OpVariable %7 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-sampledimage]]
|
|
|
|
=== Sampled Image
|
|
|
|
|
|
|
|
A _sampled image_ (ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE)
|
|
|
|
can: be used (usually in conjunction with a sampler) to retrieve sampled
|
|
|
|
image data. Shaders use a sampled image handle and a sampler handle to
|
|
|
|
sample data, where the image handle generally defines the shape and format
|
|
|
|
of the memory and the sampler generally defines how coordinate addressing is
|
|
|
|
performed. The same sampler can: be used to sample from multiple images, and
|
|
|
|
it is possible to sample from the same sampled image with multiple samplers,
|
|
|
|
each containing a different set of sampling parameters.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Sampled images are declared in GLSL shader source using uniform code:texture
|
2016-02-16 09:53:44 +00:00
|
|
|
variables of the appropriate dimensionality:
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) uniform texture2D mySampledImage;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "mySampledImage"
|
|
|
|
OpDecorate %9 DescriptorSet m
|
|
|
|
OpDecorate %9 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
|
|
|
|
%8 = OpTypePointer UniformConstant %7
|
|
|
|
%9 = OpVariable %8 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-combinedimagesampler]]
|
|
|
|
=== Combined Image Sampler
|
|
|
|
|
|
|
|
A _combined image sampler_ (ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
|
|
|
|
represents a sampled image along with a set of sampling parameters. It is
|
|
|
|
logically considered a sampled image and a sampler bound together.
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
On some implementations, it may: be more efficient to sample from an image
|
|
|
|
using a combination of sampler and sampled image that are stored together in
|
|
|
|
the descriptor set in a combined descriptor.
|
|
|
|
====
|
|
|
|
|
|
|
|
Combined image samplers are declared in GLSL shader source using uniform
|
2016-07-11 01:13:41 +00:00
|
|
|
code:sampler variables of the appropriate dimensionality:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) uniform sampler2D myCombinedImageSampler;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %10 "myCombinedImageSampler"
|
|
|
|
OpDecorate %10 DescriptorSet m
|
|
|
|
OpDecorate %10 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
|
|
|
|
%8 = OpTypeSampledImage %7
|
|
|
|
%9 = OpTypePointer UniformConstant %8
|
|
|
|
%10 = OpVariable %9 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER descriptor set entries can:
|
|
|
|
also be accessed via separate sampler and sampled image shader variables.
|
|
|
|
Such variables refer exclusively to the corresponding half of the
|
|
|
|
descriptor, and can: be combined in the shader with samplers or sampled
|
|
|
|
images that can: come from the same descriptor or from other combined or
|
|
|
|
separate descriptor types. There are no additional restrictions on how a
|
|
|
|
separate sampler or sampled image variable is used due to it originating
|
|
|
|
from a combined descriptor.
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-uniformtexelbuffer]]
|
|
|
|
=== Uniform Texel Buffer
|
|
|
|
|
|
|
|
A _uniform texel buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER)
|
|
|
|
represents a tightly packed array of homogeneous
|
|
|
|
formatted data that is stored in a buffer and is made accessible to shaders.
|
|
|
|
Uniform texel buffers are read-only.
|
|
|
|
|
|
|
|
Uniform texel buffers are declared in GLSL shader source using uniform
|
2016-07-11 01:13:41 +00:00
|
|
|
code:samplerBuffer variables:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) uniform samplerBuffer myUniformTexelBuffer;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %10 "myUniformTexelBuffer"
|
|
|
|
OpDecorate %10 DescriptorSet m
|
|
|
|
OpDecorate %10 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 Buffer 0 0 0 1 Unknown
|
|
|
|
%8 = OpTypeSampledImage %7
|
|
|
|
%9 = OpTypePointer UniformConstant %8
|
|
|
|
%10 = OpVariable %9 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-storagetexelbuffer]]
|
|
|
|
=== Storage Texel Buffer
|
|
|
|
|
|
|
|
A _storage texel buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
|
|
|
|
represents a tightly packed array of homogeneous formatted data that is
|
|
|
|
stored in a buffer and is made accessible to shaders. Storage texel buffers
|
|
|
|
differ from uniform texel buffers in that they support stores and atomic
|
|
|
|
operations in shaders, may: support a different maximum length, and may:
|
|
|
|
have different performance characteristics.
|
|
|
|
|
|
|
|
Storage texel buffers are declared in GLSL shader source using uniform
|
2016-07-11 01:13:41 +00:00
|
|
|
code:imageBuffer variables:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n, r32f) uniform imageBuffer myStorageTexelBuffer;
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "myStorageTexelBuffer"
|
|
|
|
OpDecorate %9 DescriptorSet m
|
|
|
|
OpDecorate %9 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 Buffer 0 0 0 2 R32f
|
|
|
|
%8 = OpTypePointer UniformConstant %7
|
|
|
|
%9 = OpVariable %8 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-uniformbuffer]]
|
|
|
|
=== Uniform Buffer
|
|
|
|
|
|
|
|
A _uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) is a region of
|
|
|
|
structured storage that is made accessible for read-only access to shaders.
|
|
|
|
It is typically used to store medium sized arrays of constants such as
|
|
|
|
shader parameters, matrices and other related data.
|
|
|
|
|
|
|
|
Uniform buffers are declared in GLSL shader source using the uniform storage
|
|
|
|
qualifier and block syntax:
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) uniform myUniformBuffer
|
|
|
|
{
|
|
|
|
vec4 myElement[32];
|
|
|
|
};
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %11 "myUniformBuffer"
|
|
|
|
OpMemberName %11 0 "myElement"
|
|
|
|
OpName %13 ""
|
|
|
|
OpDecorate %10 ArrayStride 16
|
|
|
|
OpMemberDecorate %11 0 Offset 0
|
|
|
|
OpDecorate %11 Block
|
|
|
|
OpDecorate %13 DescriptorSet m
|
|
|
|
OpDecorate %13 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeVector %6 4
|
|
|
|
%8 = OpTypeInt 32 0
|
|
|
|
%9 = OpConstant %8 32
|
|
|
|
%10 = OpTypeArray %7 %9
|
|
|
|
%11 = OpTypeStruct %10
|
|
|
|
%12 = OpTypePointer Uniform %11
|
|
|
|
%13 = OpVariable %12 Uniform
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-storagebuffer]]
|
|
|
|
=== Storage Buffer
|
|
|
|
|
|
|
|
A _storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER) is a region of
|
|
|
|
structured storage that supports both read and write
|
|
|
|
access for shaders. In addition to general read and write operations, some
|
|
|
|
members of storage buffers can: be used as the target of atomic operations.
|
|
|
|
In general, atomic operations are only supported on members that have
|
|
|
|
unsigned integer formats.
|
|
|
|
|
|
|
|
Storage buffers are declared in GLSL shader source using buffer storage
|
|
|
|
qualifier and block syntax:
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
layout (set=m, binding=n) buffer myStorageBuffer
|
|
|
|
{
|
|
|
|
vec4 myElement[];
|
|
|
|
};
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "myStorageBuffer"
|
|
|
|
OpMemberName %9 0 "myElement"
|
|
|
|
OpName %11 ""
|
|
|
|
OpDecorate %8 ArrayStride 16
|
|
|
|
OpMemberDecorate %9 0 Offset 0
|
|
|
|
OpDecorate %9 BufferBlock
|
|
|
|
OpDecorate %11 DescriptorSet m
|
|
|
|
OpDecorate %11 Binding n
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeVector %6 4
|
|
|
|
%8 = OpTypeRuntimeArray %7
|
|
|
|
%9 = OpTypeStruct %8
|
|
|
|
%10 = OpTypePointer Uniform %9
|
|
|
|
%11 = OpVariable %10 Uniform
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-uniformbufferdynamic]]
|
|
|
|
=== Dynamic Uniform Buffer
|
|
|
|
|
|
|
|
A _dynamic uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC)
|
|
|
|
differs from a uniform buffer only in how its address and length are
|
|
|
|
specified. Uniform buffers bind a buffer address and length that is
|
|
|
|
specified in the descriptor set update by a buffer handle, offset and range
|
|
|
|
(see <<descriptorsets-updates, Descriptor Set Updates>>). With dynamic
|
|
|
|
uniform buffers the buffer handle, offset and range specified in the
|
|
|
|
descriptor set define the base address and length. The dynamic offset which
|
|
|
|
is relative to this base address is taken from the pname:pDynamicOffsets
|
|
|
|
parameter to flink:vkCmdBindDescriptorSets (see <<descriptorsets-binding,
|
|
|
|
Descriptor Set Binding>>). The address used for a dynamic uniform buffer is
|
|
|
|
the sum of the buffer base address and the relative offset. The length is
|
|
|
|
unmodified and remains the range as specified in the descriptor update. The
|
|
|
|
shader syntax is identical for uniform buffers and dynamic uniform buffers.
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-storagebufferdynamic]]
|
|
|
|
=== Dynamic Storage Buffer
|
|
|
|
|
|
|
|
A _dynamic storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
|
|
|
|
differs from a storage buffer only in how its address and length are
|
|
|
|
specified. The difference is identical to the difference between uniform
|
|
|
|
buffers and dynamic uniform buffers (see
|
|
|
|
<<descriptorsets-uniformbufferdynamic, Dynamic Uniform Buffer>>). The shader
|
|
|
|
syntax is identical for storage buffers and dynamic storage buffers.
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-inputattachment]]
|
|
|
|
=== Input Attachment
|
|
|
|
|
|
|
|
An _input attachment_ (ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) is an
|
|
|
|
image view that can: be used for pixel local load operations from within
|
|
|
|
fragment shaders bound to pipelines. Loads from input attachments are
|
|
|
|
unfiltered. All image formats that are supported for color attachments
|
|
|
|
(ename:VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) or depth/stencil attachments
|
|
|
|
(ename:VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) for a given image
|
|
|
|
tiling mode are also supported for input attachments.
|
|
|
|
|
|
|
|
In the shader, input attachments must: be decorated with their input
|
|
|
|
attachment index in addition to descriptor set and binding numbers.
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
Change log for February 25, 2015 Vulkan 1.0.4 spec update:
* Bump API patch number from 3 to 4 for the first public update to the
spec. Add patch number to the spec title (this will be done
automatically from XML, later).
* Fixes for numerous editorial issues. Regularize descriptions of
variable-length array queries. Properly tag enumerants so they come
out in the right font (many were mislabeled in usage tags in vk.xml,
or not tagged). Spelling and markup corrections (public issue 4).
* Fix typos and clearly separate description of different types of
memory areas (public issue 5).
* Use standards-compliant preprocessor guard symbols on headers
(public issue 7).
* Note that Github users can't currently set labels on issues, and
recommend a fallback approach (public issue 15).
* Use latexmath prefix on len= attributes (public issue 29).
* Make flink:vkCmdUpdateBuffer pname:dataSize limit consistent (public
issue 65).
* Add VK_KHR_mirror_clamp_to_edge extension to core API branch, as an
optional feature not introducing new commands or enums (internal
issue 104).
* Cleanup invariance language inherited from the GL specification to
not refer to nonexistent (GL-specific) state (internal issue 111).
* Modify the flink:vkCmdDrawIndexed pname:vertexOffset definition to
not be the "base offset within the index buffer" but rather the
"value added to the vertex index before indexing into the vertex
buffer" (internal issue 118).
* Fix drawing chapter in the "Programmable Primitive Shading" section
where it described categories of drawing commands. It referenced
flink:vkCmdDrawIndexed twice. Replace the second reference with
flink:vkCmdDrawIndexedIndirect (internal issue 119).
* Typo fixed in <<sparsememory-examples-advanced,Advanced Sparse
Resources>> sparse memory example (internal issue 122).
* Add flink:VkDisplayPlaneAlphaFlagsKHR to <require> section of
VK_KHR_display extension (internal issue 125)
* Add missing optional="false,true" to
flink:vkGetImageSparseMemoryRequirements
pname:pSparseMemoryRequirementCount parameter (internal issue 132)
* Rename ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT to
ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
(internal issue 133)
* Fix a handful of broken cross-references in the
<<samplers,Samplers>> chapter (internal issue 134).
* Fix "Input Attachement" GLSL example to use correct syntax (internal
issue 135).
* Update XML schema and documentation to accomodate recently added
attributes for validity. Add some introductory material describing
design choices and pointing to the public repository to file issues.
* Put include of validity in the core spec extensions chapter on its
own line, so that asciidoc is happy.
* Fix vertexOffset language to specify that it's the value added to
the vertex index before indexing into the vertex buffer, not the
base offset within the index buffer.
* Fix error in the description of flink:vkCmdNextSubpass.
2016-02-25 06:02:34 +00:00
|
|
|
layout (input_attachment_index=i, set=m, binding=n) uniform subpassInput myInputAttachment;
|
2016-02-16 09:53:44 +00:00
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "myInputAttachment"
|
|
|
|
OpDecorate %9 DescriptorSet m
|
|
|
|
OpDecorate %9 Binding n
|
Change log for April 1, 2016 Vulkan 1.0.8 spec update:
* Bump API patch number and header version number to 8 for this
update.
Github Issues:
* Specify in the validity language for flink:vkBeginCommandBuffer that
pname:commandBuffer mustnot: currently be pending execution (public
issue 96).
* Describe depth comparison using the correct temporary variable names
in the <<textures-depth-compare-operation,Depth Compare Operation>>
section (public issue 100).
* Clarify the order of descriptor update operations in the
flink:vkUpdateDescriptorSets command (public issue 115).
* Specify in the VK_KHR_swapchain extension that
flink:vkAcquireNextImageKHR's pname:semaphore and pname:fence
parameters cannot both be sname:VK_NULL_HANDLE (partly addresses,
but does not fully close, public issue 117 / internal issue 246).
* Change reference to the "lifetime" of a Vulkan command to
"duration", and define the "duration" term (public issue 135).
* Added valid usage language for slink:VkImageLayout to require both
pname:height and pname:depth to be 1 for 1D images and pname:depth
to be 1 for 2D images (public issue 137).
* Fix SPIR-V example code in the
<<descriptorsets-inputattachment,Input Attachment>> section to
properly decorate the code:InputAttachmentIndex (public issue 139).
* Fix reference to nonexistent pname:imageInfo in the description of
flink:VkWriteDescriptorSet to refer to pname:pImageInfo (public
issue 140).
Internal Issues:
* Link to the fixed-function vertex chapter from the drawing chapter
(internal issue #110)
* Fix typo in slink:VkImageCreateInfo validity language:
ptext:maxExtent.sampleCounts -> pname:sampleCounts (internal issue
249).
* Explain why the non-core token etext:VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
is used in the example in the
<<synchronization-semaphores,Semaphores>> section (internal issue
251).
* Attempt to clarify in the VK_KHR_android_surface extension's
<<platformQuerySupport_android,Android Platform Support>> section
that there is no Android-specific WSI query, and why (internal issue
252).
Other Commits:
* Add missing language about ename:VK_INCOMPLETE being returned from
array queries when the passed array is too short, in the
VK_KHR_display, VK_KHR_swapchain, and VK_KHR_surface extensions.
2016-04-01 10:04:38 +00:00
|
|
|
OpDecorate %9 InputAttachmentIndex i
|
2016-02-16 09:53:44 +00:00
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 SubpassData 0 0 0 2 Unknown
|
|
|
|
%8 = OpTypePointer UniformConstant %7
|
|
|
|
%9 = OpVariable %8 UniformConstant
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-sets]]
|
|
|
|
== Descriptor Sets
|
|
|
|
|
|
|
|
Descriptors are grouped together into descriptor set objects. A descriptor
|
|
|
|
set object is an opaque object that contains storage for a set of
|
|
|
|
descriptors, where the types and number of descriptors is defined by a
|
|
|
|
descriptor set layout. The layout object may: be used to define the
|
|
|
|
association of each descriptor binding with memory or other hardware
|
|
|
|
resources. The layout is used both for determining the resources that need
|
|
|
|
to be associated with the descriptor set, and determining the interface
|
|
|
|
between shader stages and shader resources.
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-setlayout]]
|
|
|
|
=== Descriptor Set Layout
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorSetLayout - Opaque handle to a descriptor set layout object
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
A descriptor set layout object is defined by an array of zero or more
|
|
|
|
descriptor bindings. Each individual descriptor binding is specified by a
|
|
|
|
descriptor type, a count (array size) of the number of descriptors in the
|
|
|
|
binding, a set of shader stages that can: access the binding, and (if using
|
|
|
|
immutable samplers) an array of sampler descriptors.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Descriptor set layout objects are represented by sname:VkDescriptorSetLayout
|
|
|
|
handles:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/handles/VkDescriptorSetLayout.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
|
|
|
|
// refEnd VkDescriptorSetLayout
|
|
|
|
|
|
|
|
// refBegin vkCreateDescriptorSetLayout Create a new descriptor set layout.
|
|
|
|
|
|
|
|
To create descriptor set layout objects, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkCreateDescriptorSetLayout.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that creates the descriptor set
|
|
|
|
layout.
|
|
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
|
|
slink:VkDescriptorSetLayoutCreateInfo structure specifying the state of
|
|
|
|
the descriptor set layout object.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
* pname:pSetLayout points to a sname:VkDescriptorSetLayout handle in which
|
|
|
|
the resulting descriptor set layout object is returned.
|
|
|
|
|
|
|
|
include::../validity/protos/vkCreateDescriptorSetLayout.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorSetLayoutCreateInfo - Structure specifying parameters of a newly created descriptor set layout
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
Information about the descriptor set layout is passed in an instance of the
|
|
|
|
sname:VkDescriptorSetLayoutCreateInfo structure:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorSetLayoutCreateInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:flags is reserved for future use.
|
|
|
|
* pname:bindingCount is the number of elements in pname:pBindings.
|
|
|
|
* pname:pBindings is a pointer to an array of
|
|
|
|
slink:VkDescriptorSetLayoutBinding structures.
|
|
|
|
|
|
|
|
include::../validity/structs/VkDescriptorSetLayoutCreateInfo.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorSetLayoutBinding - Structure specifying a descriptor set layout binding
|
|
|
|
|
2016-04-21 08:08:38 +00:00
|
|
|
The sname:VkDescriptorSetLayoutBinding structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorSetLayoutBinding.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:binding is the binding number of this entry and corresponds
|
|
|
|
to a resource of the same binding number in the shader stages.
|
Change log for August 5, 2016 Vulkan 1.0.23 spec update:
* Bump API patch number and header version number to 23 for this update.
Github Issues:
* Add explicit valid value attributes to pname:sType members in vk.xml
(public issue 34).
* Clarify usage of flink:vkGetInstanceProcAddr and
flink:vkGetDeviceProcAddr (public issue 225).
* Fix a copy-and-paste error in the description of
pname:pSwapchainImageCount saying that it was the count of ``format
pairs'' instead of ``swapchain images'' (public issue 292).
* flink:vkCmdExecuteCommandBuffers requires all command buffers to be
allocated from command pools created for the same queue family (public
issue 296).
* Remove bogus +optional+ attribute for
flink:vkEnumerateDeviceLayerProperties::pname:physicalDevice from vk.xml
(public issue 301).
* Clean up the <<resources-image-views-compatibility,image and image view
compatibility table>> reference and contents. Use full enumerant names.
Refer to pname:layerCount in the ``view parameters'' column instead of
pname:arrayLayers. Require N >= 1 for the cube array subview row, not
just arrayLayers >= 6 N (public issue 304).
* Modify description of <<resources-memory-aliasing,memory aliasing>> to
be consistent with the description of
<<resources-bufferimagegranularity,buffer image granularity>> (public
issue 307).
Internal Issues:
* Describe remaining +vk_platform.h+ macros in the <<boilerplate,API
Boilerplate>> appendix (internal issue 6).
* Clarify
<<features-features-robustBufferAccess,pname:robustBufferAccess>>
feature behavior; what memory can be accessed, how bounds checking is
performed, and allowing for vectorization (internal issue 332).
* Document markup for automatic extraction of reference pages from the
spec sources in the style guide (internal issue 395).
* Allow flink:vkCreateDisplayModeKHR to return
ename:VK_ERROR_INITIALIZAION_FAILED_KHR if the user requests mode
parameters that the specified display does not support (internal issue
411).
* Remove atomic counters (atomic_uint style) from KHR_vulkan_glsl, and
more clearly remove the subroutine keyword alongside it (internal issue
421).
* Clarify behavior of flink:vkCmdBindDescriptorSets for descriptor sets
not contained in the layout (internal issue 427).
Other Commits:
* Change the order in which members of sname:VkAttachmentDescription and
sname:VkPipelineInputAssemblyStateCreateInfo are described to match
their order in the structures.
2016-08-05 12:11:02 +00:00
|
|
|
* pname:descriptorType is a elink:VkDescriptorType specifying which type
|
2016-02-16 09:53:44 +00:00
|
|
|
of resource descriptors are used for this binding.
|
|
|
|
* pname:descriptorCount is the number of descriptors contained in the
|
|
|
|
binding, accessed in a shader as an array. If pname:descriptorCount is
|
|
|
|
zero this binding entry is reserved and the resource mustnot: be
|
|
|
|
accessed from any stage via this binding within any pipeline using the
|
|
|
|
set layout.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:stageFlags member is a bitmask of elink:VkShaderStageFlagBits
|
2016-02-16 09:53:44 +00:00
|
|
|
specifying which pipeline shader stages can: access a resource for this
|
|
|
|
binding. ename:VK_SHADER_STAGE_ALL is a shorthand specifying that all
|
|
|
|
defined shader stages, including any additional stages defined by
|
|
|
|
extensions, can: access the resource.
|
|
|
|
+
|
2016-07-11 01:13:41 +00:00
|
|
|
--
|
2016-02-16 09:53:44 +00:00
|
|
|
If a shader stage is not included in pname:stageFlags, then a resource
|
|
|
|
mustnot: be accessed from that stage via this binding within any pipeline
|
|
|
|
using the set layout. There are no limitations on what combinations of
|
|
|
|
stages can: be used by a descriptor binding, and in particular a binding
|
|
|
|
can: be used by both graphics stages and the compute stage.
|
2016-07-11 01:13:41 +00:00
|
|
|
--
|
2016-02-16 09:53:44 +00:00
|
|
|
* pname:pImmutableSamplers affects initialization of samplers. If
|
|
|
|
pname:descriptorType specifies a ename:VK_DESCRIPTOR_TYPE_SAMPLER or
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER type descriptor, then
|
|
|
|
pname:pImmutableSamplers can: be used to initialize a set of _immutable
|
|
|
|
samplers_. Immutable samplers are permanently bound into the set layout;
|
|
|
|
later binding a sampler into an immutable sampler slot in a descriptor
|
|
|
|
set is not allowed. If pname:pImmutableSamplers is not `NULL`, then it
|
|
|
|
is considered to be a pointer to an array of sampler handles that will
|
|
|
|
be consumed by the set layout and used for the corresponding binding. If
|
|
|
|
pname:pImmutableSamplers is `NULL`, then the sampler slots are dynamic
|
|
|
|
and sampler handles must: be bound into descriptor sets using this
|
|
|
|
layout. If pname:descriptorType is not one of these descriptor types,
|
|
|
|
then pname:pImmutableSamplers is ignored.
|
|
|
|
|
|
|
|
The above layout definition allows the descriptor bindings to be specified
|
|
|
|
sparsely such that not all binding numbers between 0 and the maximum
|
|
|
|
binding number need to be specified in the pname:pBindings array. However,
|
|
|
|
all binding numbers between 0 and the maximum binding number may: consume
|
|
|
|
memory in the descriptor set layout even if not all descriptor bindings are
|
|
|
|
used, though it shouldnot:
|
|
|
|
consume additional memory from the descriptor pool.
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
The maximum binding number specified should: be as compact as possible to
|
|
|
|
avoid wasted memory.
|
|
|
|
====
|
|
|
|
|
|
|
|
include::../validity/structs/VkDescriptorSetLayoutBinding.txt[]
|
|
|
|
|
|
|
|
The following examples show a shader snippet using two descriptor sets, and
|
|
|
|
application code that creates corresponding descriptor set layouts.
|
|
|
|
|
|
|
|
.GLSL example
|
|
|
|
[source,{basebackend@docbook:c:glsl}]
|
|
|
|
---------------------------------------------------
|
|
|
|
//
|
|
|
|
// binding to a single sampled image descriptor in set 0
|
|
|
|
//
|
|
|
|
layout (set=0, binding=0) uniform texture2D mySampledImage;
|
|
|
|
|
|
|
|
//
|
|
|
|
// binding to an array of sampled image descriptors in set 0
|
|
|
|
//
|
|
|
|
layout (set=0, binding=1) uniform texture2D myArrayOfSampledImages[12];
|
|
|
|
|
|
|
|
//
|
|
|
|
// binding to a single uniform buffer descriptor in set 1
|
|
|
|
//
|
|
|
|
layout (set=1, binding=0) uniform myUniformBuffer
|
|
|
|
{
|
|
|
|
vec4 myElement[32];
|
|
|
|
};
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.SPIR-V example
|
|
|
|
---------------------------------------------------
|
|
|
|
...
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
...
|
|
|
|
OpName %9 "mySampledImage"
|
|
|
|
OpName %14 "myArrayOfSampledImages"
|
|
|
|
OpName %18 "myUniformBuffer"
|
|
|
|
OpMemberName %18 0 "myElement"
|
|
|
|
OpName %20 ""
|
|
|
|
OpDecorate %9 DescriptorSet 0
|
|
|
|
OpDecorate %9 Binding 0
|
|
|
|
OpDecorate %14 DescriptorSet 0
|
|
|
|
OpDecorate %14 Binding 1
|
|
|
|
OpDecorate %17 ArrayStride 16
|
|
|
|
OpMemberDecorate %18 0 Offset 0
|
|
|
|
OpDecorate %18 Block
|
|
|
|
OpDecorate %20 DescriptorSet 1
|
|
|
|
OpDecorate %20 Binding 0
|
|
|
|
%2 = OpTypeVoid
|
|
|
|
%3 = OpTypeFunction %2
|
|
|
|
%6 = OpTypeFloat 32
|
|
|
|
%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
|
|
|
|
%8 = OpTypePointer UniformConstant %7
|
|
|
|
%9 = OpVariable %8 UniformConstant
|
|
|
|
%10 = OpTypeInt 32 0
|
|
|
|
%11 = OpConstant %10 12
|
|
|
|
%12 = OpTypeArray %7 %11
|
|
|
|
%13 = OpTypePointer UniformConstant %12
|
|
|
|
%14 = OpVariable %13 UniformConstant
|
|
|
|
%15 = OpTypeVector %6 4
|
|
|
|
%16 = OpConstant %10 32
|
|
|
|
%17 = OpTypeArray %15 %16
|
|
|
|
%18 = OpTypeStruct %17
|
|
|
|
%19 = OpTypePointer Uniform %18
|
|
|
|
%20 = OpVariable %19 Uniform
|
|
|
|
...
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
.API example
|
|
|
|
[source,{basebackend@docbook:c++:cpp}]
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
VkResult myResult;
|
|
|
|
|
|
|
|
const VkDescriptorSetLayoutBinding myDescriptorSetLayoutBinding[] =
|
|
|
|
{
|
|
|
|
// binding to a single image descriptor
|
|
|
|
{
|
|
|
|
0, // binding
|
|
|
|
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
|
|
|
|
1, // descriptorCount
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
|
|
NULL // pImmutableSamplers
|
|
|
|
},
|
|
|
|
|
|
|
|
// binding to an array of image descriptors
|
|
|
|
{
|
|
|
|
1, // binding
|
|
|
|
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
|
|
|
|
12, // descriptorCount
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
|
|
NULL // pImmutableSamplers
|
|
|
|
},
|
|
|
|
|
|
|
|
// binding to a single uniform buffer descriptor
|
|
|
|
{
|
|
|
|
0, // binding
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, // descriptorType
|
|
|
|
1, // descriptorCount
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
|
|
NULL // pImmutableSamplers
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
const VkDescriptorSetLayoutCreateInfo myDescriptorSetLayoutCreateInfo[] =
|
|
|
|
{
|
|
|
|
// Create info for first descriptor set with two descriptor bindings
|
|
|
|
{
|
|
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
|
|
|
|
NULL, // pNext
|
|
|
|
0, // flags
|
|
|
|
2, // bindingCount
|
|
|
|
&myDescriptorSetLayoutBinding[0] // pBindings
|
|
|
|
},
|
|
|
|
|
|
|
|
// Create info for second descriptor set with one descriptor binding
|
|
|
|
{
|
|
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
|
|
|
|
NULL, // pNext
|
|
|
|
0, // flags
|
|
|
|
1, // bindingCount
|
|
|
|
&myDescriptorSetLayoutBinding[2] // pBindings
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
VkDescriptorSetLayout myDescriptorSetLayout[2];
|
|
|
|
|
|
|
|
//
|
|
|
|
// Create first descriptor set layout
|
|
|
|
//
|
|
|
|
myResult = vkCreateDescriptorSetLayout(
|
|
|
|
myDevice,
|
|
|
|
&myDescriptorSetLayoutCreateInfo[0],
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
NULL,
|
2016-02-16 09:53:44 +00:00
|
|
|
&myDescriptorSetLayout[0]);
|
|
|
|
|
|
|
|
//
|
|
|
|
// Create second descriptor set layout
|
|
|
|
//
|
|
|
|
myResult = vkCreateDescriptorSetLayout(
|
|
|
|
myDevice,
|
|
|
|
&myDescriptorSetLayoutCreateInfo[1],
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
NULL,
|
2016-02-16 09:53:44 +00:00
|
|
|
&myDescriptorSetLayout[1]);
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkDestroyDescriptorSetLayout Destroy a descriptor set layout object
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
To destroy a descriptor set layout, call:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkDestroyDescriptorSetLayout.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that destroys the descriptor set
|
|
|
|
layout.
|
|
|
|
* pname:descriptorSetLayout is the descriptor set layout to destroy.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
|
|
|
|
include::../validity/protos/vkDestroyDescriptorSetLayout.txt[]
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-pipelinelayout]]
|
|
|
|
=== Pipeline Layouts
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkPipelineLayout - Opaque handle to a pipeline layout object
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
Access to descriptor sets from a pipeline is accomplished through a
|
|
|
|
_pipeline layout_. Zero or more descriptor set layouts and zero or more push
|
|
|
|
constant ranges are combined to form a
|
|
|
|
pipeline layout object which describes the complete set of resources that
|
|
|
|
can: be accessed by a pipeline. The pipeline layout represents a sequence of
|
|
|
|
descriptor sets with each having a specific layout. This sequence of layouts
|
|
|
|
is used to determine the interface between shader stages and shader
|
|
|
|
resources. Each pipeline is created using a pipeline layout.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Pipeline layout objects are represented by sname:VkPipelineLayout handles:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/handles/VkPipelineLayout.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
|
|
|
|
// refEnd VkPipelineLayout
|
|
|
|
|
|
|
|
// refBegin vkCreatePipelineLayout Creates a new pipeline layout object.
|
|
|
|
|
|
|
|
To create a pipeline layout, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkCreatePipelineLayout.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that creates the pipeline layout.
|
|
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
|
|
slink:VkPipelineLayoutCreateInfo structure specifying the state of the
|
|
|
|
pipeline layout object.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
* pname:pPipelineLayout points to a sname:VkPipelineLayout handle in which
|
|
|
|
the resulting pipeline layout object is returned.
|
|
|
|
|
|
|
|
include::../validity/protos/vkCreatePipelineLayout.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkPipelineLayoutCreateInfo Structure specifying the parameters of a newly created pipeline layout object.
|
|
|
|
|
2016-04-21 08:08:38 +00:00
|
|
|
The slink:VkPipelineLayoutCreateInfo structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkPipelineLayoutCreateInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:flags is reserved for future use.
|
|
|
|
* pname:setLayoutCount is the number of descriptor sets included in
|
|
|
|
the pipeline layout.
|
|
|
|
* pname:pSetLayouts is a pointer to an array of
|
|
|
|
sname:VkDescriptorSetLayout objects.
|
|
|
|
* pname:pushConstantRangeCount is the number of push constant ranges
|
|
|
|
included in the pipeline layout.
|
|
|
|
* pname:pPushConstantRanges is a pointer to an array of
|
|
|
|
sname:VkPushConstantRange structures defining a set of push constant
|
|
|
|
ranges for use in a single pipeline layout. In addition to descriptor
|
|
|
|
set layouts, a pipeline layout also describes how many push constants
|
|
|
|
can: be accessed by each stage of the pipeline.
|
|
|
|
+
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
Push constants represent a high speed path to modify constant data in
|
|
|
|
pipelines that is expected to outperform memory-backed resource updates.
|
|
|
|
====
|
|
|
|
|
|
|
|
include::../validity/structs/VkPipelineLayoutCreateInfo.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkPushConstantRange - Structure specifying a push constant range
|
|
|
|
|
2016-04-21 08:08:38 +00:00
|
|
|
The sname:VkPushConstantRange structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkPushConstantRange.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:stageFlags is a set of stage flags describing the shader
|
|
|
|
stages that will access a range of push constants. If a particular stage
|
|
|
|
is not included in the range, then accessing members of that range of
|
|
|
|
push constants from the corresponding shader stage will result in
|
|
|
|
undefined data being read.
|
|
|
|
* pname:offset and pname:size are the start offset and size,
|
|
|
|
respectively, consumed by the range. Both pname:offset and pname:size
|
|
|
|
are in units of bytes and must: be a multiple of 4. The layout of
|
|
|
|
the push constant variables is specified in the shader.
|
|
|
|
|
|
|
|
include::../validity/structs/VkPushConstantRange.txt[]
|
|
|
|
|
|
|
|
Once created, pipeline layouts are used as part of pipeline creation (see
|
|
|
|
<<pipelines, Pipelines>>), as part of binding descriptor sets (see
|
|
|
|
<<descriptorsets-binding, Descriptor Set Binding>>), and as part of setting
|
|
|
|
push constants (see <<descriptorsets-push-constants, Push Constant
|
|
|
|
Updates>>). Pipeline creation accepts a pipeline layout as input, and the
|
|
|
|
layout may: be used to map (set, binding, arrayElement) tuples to hardware
|
|
|
|
resources or memory locations within a descriptor set. The assignment of
|
|
|
|
hardware resources depends only on the bindings defined in the descriptor
|
|
|
|
sets that comprise the pipeline layout, and not on any shader source.
|
|
|
|
|
|
|
|
[[descriptorsets-pipelinelayout-consistency]]
|
|
|
|
All resource variables <<shaders-staticuse,statically used>> in all shaders
|
|
|
|
in a pipeline must: be declared with a (set,binding,arrayElement) that
|
|
|
|
exists in the corresponding descriptor set layout and is of an appropriate
|
|
|
|
descriptor type and includes the set of shader stages it is used by in
|
|
|
|
pname:stageFlags. The pipeline layout can: include entries that are not used
|
|
|
|
by a particular pipeline, or that are dead-code eliminated from any of the
|
|
|
|
shaders. The pipeline layout allows the application to provide a consistent
|
|
|
|
set of bindings across multiple pipeline compiles, which enables those
|
|
|
|
pipelines to be compiled in a way that the implementation may: cheaply
|
|
|
|
switch pipelines without reprogramming the bindings.
|
|
|
|
|
|
|
|
Similarly, the push constant block declared in each shader (if present)
|
|
|
|
must: only place variables at offsets that are each included in a push
|
|
|
|
constant range with pname:stageFlags including the bit corresponding to the
|
|
|
|
shader stage that uses it. The pipeline layout can: include ranges or
|
|
|
|
portions of ranges that are not used by a particular pipeline, or for which
|
|
|
|
the variables have been dead-code eliminated from any of the shaders.
|
|
|
|
|
|
|
|
There is a limit on the total number of resources of each type that can: be
|
|
|
|
included in bindings in all descriptor set layouts in a pipeline layout as
|
|
|
|
shown in <<descriptorsets-pipelinelayout-limits,Pipeline Layout Resource
|
|
|
|
Limits>>. The ``Total Resources Available'' column gives the limit on the
|
|
|
|
number of each type of resource that can: be included in bindings in all
|
|
|
|
descriptor sets in the pipeline layout. Some resource types count against
|
|
|
|
multiple limits. Additionally, there are limits on the total number of each
|
|
|
|
type of resource that can: be used in any pipeline stage as described in
|
|
|
|
<<interfaces-resources-limits,Shader Resource Limits>>.
|
|
|
|
|
|
|
|
[[descriptorsets-pipelinelayout-limits]]
|
|
|
|
.Pipeline Layout Resource Limits
|
|
|
|
[width="80%",cols="<37,<22",options="header"]
|
|
|
|
|=============================
|
|
|
|
| Total Resources Available | Resource Types
|
|
|
|
.2+<.^| maxDescriptorSetSamplers
|
|
|
|
| sampler | combined image sampler
|
|
|
|
.3+<.^| maxDescriptorSetSampledImages
|
|
|
|
| sampled image | combined image sampler | uniform texel buffer
|
|
|
|
.2+<.^| maxDescriptorSetStorageImages
|
|
|
|
| storage image | storage texel buffer
|
|
|
|
.2+<.^| maxDescriptorSetUniformBuffers
|
|
|
|
| uniform buffer | uniform buffer dynamic
|
|
|
|
| maxDescriptorSetUniformBuffersDynamic
|
|
|
|
| uniform buffer dynamic
|
|
|
|
.2+<.^| maxDescriptorSetStorageBuffers
|
|
|
|
| storage buffer | storage buffer dynamic
|
|
|
|
| maxDescriptorSetStorageBuffersDynamic
|
|
|
|
| storage buffer dynamic
|
|
|
|
| maxDescriptorSetInputAttachments
|
|
|
|
| input attachment
|
|
|
|
|=============================
|
|
|
|
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkDestroyPipelineLayout Destroy a pipeline layout object
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
To destroy a pipeline layout, call:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkDestroyPipelineLayout.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that destroys the pipeline layout.
|
|
|
|
* pname:pipelineLayout is the pipeline layout to destroy.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
|
|
|
|
include::../validity/protos/vkDestroyPipelineLayout.txt[]
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-compatibility]]
|
|
|
|
==== Pipeline Layout Compatibility
|
|
|
|
|
|
|
|
Two pipeline layouts are defined to be ``compatible for
|
|
|
|
<<descriptorsets-push-constants, push constants>>'' if they were created
|
|
|
|
with identical push constant ranges. Two pipeline layouts are defined to be
|
|
|
|
``compatible for set N'' if they were created with matching (the same, or
|
|
|
|
identically defined) descriptor set layouts for sets zero through N, and if
|
|
|
|
they were created with identical push constant ranges.
|
|
|
|
|
|
|
|
When binding a descriptor set (see <<descriptorsets-binding, Descriptor Set
|
|
|
|
Binding>>) to set number N, if the previously bound descriptor sets for sets
|
|
|
|
zero through N-1 were all bound using compatible pipeline layouts, then
|
|
|
|
performing this binding does not disturb any of the lower numbered sets. If,
|
|
|
|
additionally, the previous bound descriptor set for set N was bound using a
|
|
|
|
pipeline layout compatible for set N, then the bindings in sets numbered
|
|
|
|
greater than N are also not disturbed.
|
|
|
|
|
|
|
|
Similarly, when binding a pipeline, the pipeline can: correctly access any
|
|
|
|
previously bound descriptor sets which were bound with compatible pipeline
|
|
|
|
layouts, as long as all lower numbered sets were also bound with
|
|
|
|
compatible layouts.
|
|
|
|
|
|
|
|
Layout compatibility means that descriptor sets can: be bound to a command
|
|
|
|
buffer for use by any pipeline created with a compatible pipeline layout,
|
|
|
|
and without having bound a particular pipeline first. It also means that
|
|
|
|
descriptor sets can: remain valid across a pipeline change, and the same
|
|
|
|
resources will be accessible to the newly bound pipeline.
|
|
|
|
|
|
|
|
ifdef::implementation-guide[]
|
|
|
|
.Implementor's Note
|
|
|
|
****
|
|
|
|
A consequence of layout compatibility is that when the implementation
|
|
|
|
compiles a pipeline layout and assigns hardware units to resources, the
|
|
|
|
mechanism to assign hardware units for set N should: only be a function of
|
|
|
|
sets [0..N].
|
|
|
|
****
|
|
|
|
endif::implementation-guide[]
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
Place the least frequently changing descriptor sets near the start of
|
|
|
|
the pipeline layout, and place the descriptor sets representing the most
|
|
|
|
frequently changing resources near the end. When pipelines are switched,
|
|
|
|
only the descriptor set bindings that have been invalidated will need to be
|
|
|
|
updated and the remainder of the descriptor set bindings will remain in
|
|
|
|
place.
|
|
|
|
====
|
|
|
|
|
|
|
|
The maximum number of descriptor sets that can: be bound to a pipeline
|
|
|
|
layout is queried from physical device properties (see
|
|
|
|
pname:maxBoundDescriptorSets in <<features-limits, Limits>>).
|
|
|
|
|
|
|
|
.API example
|
|
|
|
[source,{basebackend@docbook:c++:cpp}]
|
|
|
|
---------------------------------------------------
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
const VkDescriptorSetLayout layouts[] = { layout1, layout2 };
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
const VkPushConstantRange ranges[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, // stageFlags
|
|
|
|
0, // offset
|
|
|
|
4 // size
|
|
|
|
},
|
|
|
|
|
|
|
|
{
|
|
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, // stageFlags
|
|
|
|
4, // offset
|
|
|
|
4 // size
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
|
|
|
const VkPipelineLayoutCreateInfo createInfo =
|
|
|
|
{
|
|
|
|
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // sType
|
|
|
|
NULL, // pNext
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
0, // flags
|
2016-02-16 09:53:44 +00:00
|
|
|
2, // setLayoutCount
|
|
|
|
layouts, // pSetLayouts
|
|
|
|
2, // pushConstantRangeCount
|
|
|
|
ranges // pPushConstantRanges
|
|
|
|
};
|
|
|
|
|
|
|
|
VkPipelineLayout myPipelineLayout;
|
|
|
|
myResult = vkCreatePipelineLayout(
|
|
|
|
myDevice,
|
|
|
|
&createInfo,
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
NULL,
|
2016-02-16 09:53:44 +00:00
|
|
|
&myPipelineLayout);
|
|
|
|
---------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-allocation]]
|
|
|
|
=== Allocation of Descriptor Sets
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorPool - Opaque handle to a descriptor pool object
|
|
|
|
|
|
|
|
A _descriptor pool_
|
|
|
|
maintains a pool of descriptors, from which descriptor sets are allocated.
|
2016-02-16 09:53:44 +00:00
|
|
|
Descriptor pools are externally synchronized, meaning that the application
|
|
|
|
mustnot: allocate and/or free descriptor sets from the same pool in multiple
|
|
|
|
threads simultaneously.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Descriptor pools are represented by sname:VkDescriptorPool handles:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/handles/VkDescriptorPool.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
|
|
|
|
// refEnd VkDescriptorPool
|
|
|
|
|
|
|
|
// refBegin vkCreateDescriptorPool Creates a descriptor pool object.
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
To create a descriptor pool object, call:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkCreateDescriptorPool.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that creates the descriptor pool.
|
|
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
|
|
slink:VkDescriptorPoolCreateInfo structure specifying the state of the
|
|
|
|
descriptor pool object.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
* pname:pDescriptorPool points to a sname:VkDescriptorPool handle in which
|
|
|
|
the resulting descriptor pool object is returned.
|
|
|
|
|
|
|
|
pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
|
|
|
|
The created descriptor pool is returned in pname:pDescriptorPool.
|
|
|
|
|
|
|
|
include::../validity/protos/vkCreateDescriptorPool.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorPoolCreateInfo - Structure specifying parameters of a newly created descriptor pool
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
Additional information about the pool is passed in an instance of the
|
|
|
|
sname:VkDescriptorPoolCreateInfo structure:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorPoolCreateInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:flags specifies certain supported operations on the pool.
|
|
|
|
Bits which can: be set include:
|
|
|
|
+
|
|
|
|
--
|
|
|
|
// refBegin VkDescriptorPoolCreateFlagBits - Bitmask specifying certain supported operations on a descriptor pool
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/enums/VkDescriptorPoolCreateFlagBits.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
--
|
|
|
|
+
|
|
|
|
If pname:flags includes
|
|
|
|
ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, then descriptor
|
|
|
|
sets can: return their individual allocations to the pool, i.e. all of
|
|
|
|
fname:vkAllocateDescriptorSets, fname:vkFreeDescriptorSets, and
|
|
|
|
fname:vkResetDescriptorPool are allowed. Otherwise, descriptor sets
|
|
|
|
allocated from the pool mustnot: be individually freed back to the pool,
|
|
|
|
i.e. only fname:vkAllocateDescriptorSets and fname:vkResetDescriptorPool are
|
|
|
|
allowed.
|
|
|
|
+
|
2016-02-16 09:53:44 +00:00
|
|
|
* pname:maxSets is the maximum number of descriptor sets that can:
|
|
|
|
be allocated from the pool.
|
|
|
|
* pname:poolSizeCount is the number of elements in pname:pPoolSizes.
|
|
|
|
* pname:pPoolSizes is a pointer to an array of sname:VkDescriptorPoolSize
|
|
|
|
structures, each containing a descriptor type and number of descriptors
|
|
|
|
of that type to be allocated in the pool.
|
|
|
|
|
|
|
|
If multiple sname:VkDescriptorPoolSize structures appear in the
|
|
|
|
pname:pPoolSizes array then the pool will be created with enough storage
|
|
|
|
for the total number of descriptors of each type.
|
|
|
|
|
|
|
|
Fragmentation of a descriptor pool is possible and may: lead to descriptor
|
|
|
|
set allocation failures. A failure due to fragmentation is defined as
|
|
|
|
failing a descriptor set allocation despite the sum of all outstanding
|
|
|
|
descriptor set allocations from the pool plus the requested allocation
|
|
|
|
requiring no more than the total number of descriptors requested at pool
|
|
|
|
creation. Implementations provide certain guarantees of when fragmentation
|
|
|
|
mustnot: cause allocation failure, as described below.
|
|
|
|
|
|
|
|
If a descriptor pool has not had any descriptor sets freed since it was
|
|
|
|
created or most recently reset then fragmentation mustnot: cause an
|
|
|
|
allocation failure (note that this is always the case for a pool created
|
|
|
|
without the ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT bit
|
|
|
|
set). Additionally, if all sets allocated from the pool since it was created
|
|
|
|
or most recently reset use the same number of descriptors (of each type) and
|
|
|
|
the requested allocation also uses that same number of descriptors (of each
|
|
|
|
type), then fragmentation mustnot: cause an allocation failure.
|
|
|
|
|
|
|
|
If an allocation failure occurs due to fragmentation, an application can:
|
|
|
|
create an additional descriptor pool to perform further descriptor set
|
|
|
|
allocations.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
include::../validity/structs/VkDescriptorPoolCreateInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorPoolSize - Structure specifying descriptor pool size
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-04-21 08:08:38 +00:00
|
|
|
The sname:VkDescriptorPoolSize structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorPoolSize.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:type is the type of descriptor.
|
|
|
|
* pname:descriptorCount is the number of descriptors of that type
|
|
|
|
to allocate.
|
|
|
|
|
|
|
|
include::../validity/structs/VkDescriptorPoolSize.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkDestroyDescriptorPool Destroy a descriptor pool object
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
To destroy a descriptor pool, call:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkDestroyDescriptorPool.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that destroys the descriptor pool.
|
|
|
|
* pname:descriptorPool is the descriptor pool to destroy.
|
|
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
|
|
|
|
When a pool is destroyed, all descriptor sets allocated from the pool are
|
|
|
|
implicitly freed and become invalid. Descriptor sets allocated from a given
|
|
|
|
pool do not need to be freed before destroying that descriptor pool.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
include::../validity/protos/vkDestroyDescriptorPool.txt[]
|
|
|
|
|
|
|
|
// refBegin VkDescriptorSet - Opaque handle to a descriptor set object
|
|
|
|
|
|
|
|
Descriptor sets are allocated from descriptor pool objects, and
|
|
|
|
are represented by sname:VkDescriptorSet handles:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/handles/VkDescriptorSet.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
|
|
|
|
// refEnd VkDescriptorSet
|
|
|
|
|
|
|
|
// refBegin vkAllocateDescriptorSets Allocate one or more descriptor sets.
|
|
|
|
|
|
|
|
To allocate descriptor sets from a descriptor pool, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkAllocateDescriptorSets.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
|
|
* pname:pAllocateInfo is a pointer to an instance of the
|
|
|
|
slink:VkDescriptorSetAllocateInfo structure describing parameters of the
|
|
|
|
allocation.
|
|
|
|
* pname:pDescriptorSets is a pointer to an array of sname:VkDescriptorSet
|
|
|
|
handles in which the resulting descriptor set objects are returned. The
|
2016-04-21 08:08:38 +00:00
|
|
|
array must: be at least the length specified by the
|
2016-02-16 09:53:44 +00:00
|
|
|
pname:descriptorSetCount member of pname:pAllocateInfo.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
The allocated descriptor sets are returned in pname:pDescriptorSets.
|
|
|
|
|
|
|
|
When a descriptor set is allocated, the initial state is largely
|
|
|
|
uninitialized and all descriptors are undefined. However,
|
|
|
|
the descriptor set can: be bound
|
|
|
|
in a command buffer without causing errors or exceptions. All entries that
|
|
|
|
are statically used by a pipeline in a drawing or dispatching command must:
|
|
|
|
have been populated before the descriptor set is bound for use by that command.
|
|
|
|
Entries that are not statically used by a pipeline can: have uninitialized
|
|
|
|
descriptors or descriptors of resources that have been destroyed, and executing
|
|
|
|
a draw or dispatch with such a descriptor set bound does not cause undefined
|
|
|
|
behavior. This means applications need not populate unused entries with dummy
|
|
|
|
descriptors.
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
If an allocation fails due to fragmentation, an indeterminate error is
|
Change log for August 5, 2016 Vulkan 1.0.23 spec update:
* Bump API patch number and header version number to 23 for this update.
Github Issues:
* Add explicit valid value attributes to pname:sType members in vk.xml
(public issue 34).
* Clarify usage of flink:vkGetInstanceProcAddr and
flink:vkGetDeviceProcAddr (public issue 225).
* Fix a copy-and-paste error in the description of
pname:pSwapchainImageCount saying that it was the count of ``format
pairs'' instead of ``swapchain images'' (public issue 292).
* flink:vkCmdExecuteCommandBuffers requires all command buffers to be
allocated from command pools created for the same queue family (public
issue 296).
* Remove bogus +optional+ attribute for
flink:vkEnumerateDeviceLayerProperties::pname:physicalDevice from vk.xml
(public issue 301).
* Clean up the <<resources-image-views-compatibility,image and image view
compatibility table>> reference and contents. Use full enumerant names.
Refer to pname:layerCount in the ``view parameters'' column instead of
pname:arrayLayers. Require N >= 1 for the cube array subview row, not
just arrayLayers >= 6 N (public issue 304).
* Modify description of <<resources-memory-aliasing,memory aliasing>> to
be consistent with the description of
<<resources-bufferimagegranularity,buffer image granularity>> (public
issue 307).
Internal Issues:
* Describe remaining +vk_platform.h+ macros in the <<boilerplate,API
Boilerplate>> appendix (internal issue 6).
* Clarify
<<features-features-robustBufferAccess,pname:robustBufferAccess>>
feature behavior; what memory can be accessed, how bounds checking is
performed, and allowing for vectorization (internal issue 332).
* Document markup for automatic extraction of reference pages from the
spec sources in the style guide (internal issue 395).
* Allow flink:vkCreateDisplayModeKHR to return
ename:VK_ERROR_INITIALIZAION_FAILED_KHR if the user requests mode
parameters that the specified display does not support (internal issue
411).
* Remove atomic counters (atomic_uint style) from KHR_vulkan_glsl, and
more clearly remove the subroutine keyword alongside it (internal issue
421).
* Clarify behavior of flink:vkCmdBindDescriptorSets for descriptor sets
not contained in the layout (internal issue 427).
Other Commits:
* Change the order in which members of sname:VkAttachmentDescription and
sname:VkPipelineInputAssemblyStateCreateInfo are described to match
their order in the structures.
2016-08-05 12:11:02 +00:00
|
|
|
returned with an unspecified error code. Any returned error other than
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
ename:VK_ERROR_FRAGMENTED_POOL does not imply its usual meaning:
|
|
|
|
applications should: assume that the allocation failed due to fragmentation,
|
|
|
|
and create a new descriptor pool.
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
Applications should check for a negative return value when allocating new
|
|
|
|
descriptor sets, assume that any error effectively means
|
|
|
|
ename:VK_ERROR_FRAGMENTED_POOL, and try to create a new descriptor pool.
|
|
|
|
If ename:VK_ERROR_FRAGMENTED_POOL is the actual return value, it adds
|
|
|
|
certainty to that decision.
|
|
|
|
|
|
|
|
The reason for this is that ename:VK_ERROR_FRAGMENTED_POOL was only added in
|
|
|
|
a later revision of the 1.0 specification, and so drivers may: return other
|
|
|
|
errors if they were written against earlier revisions.
|
|
|
|
To ensure full compatibility with earlier patch revisions, these other
|
|
|
|
errors are allowed.
|
|
|
|
====
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
include::../validity/protos/vkAllocateDescriptorSets.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorSetAllocateInfo Structure specifying the allocation parameters for descriptor sets.
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
The sname:VkDescriptorSetAllocateInfo structure is defined as:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorSetAllocateInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:descriptorPool is the pool which the sets will be allocated from.
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
* pname:descriptorSetCount determines the number of descriptor sets to be
|
2016-02-16 09:53:44 +00:00
|
|
|
allocated from the pool.
|
|
|
|
* pname:pSetLayouts is an array of descriptor set layouts, with each
|
|
|
|
member specifying how the corresponding descriptor set is allocated.
|
|
|
|
|
|
|
|
include::../validity/structs/VkDescriptorSetAllocateInfo.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkFreeDescriptorSets Free one or more descriptor sets
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
To free allocated descriptor sets, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkFreeDescriptorSets.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
|
|
* pname:descriptorPool is the descriptor pool from which the descriptor
|
|
|
|
sets were allocated.
|
|
|
|
* pname:descriptorSetCount is the number of elements in the
|
|
|
|
pname:pDescriptorSets array.
|
2016-04-21 08:08:38 +00:00
|
|
|
* pname:pDescriptorSets is an array of handles to sname:VkDescriptorSet
|
2016-07-11 01:13:41 +00:00
|
|
|
objects.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
After a successful call to fname:vkFreeDescriptorSets, all descriptor sets
|
|
|
|
in pname:pDescriptorSets are invalid.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
include::../validity/protos/vkFreeDescriptorSets.txt[]
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkResetDescriptorPool Resets a descriptor pool object.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
To return all descriptor sets allocated from a given pool to the pool,
|
|
|
|
rather than freeing individual descriptor sets, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkResetDescriptorPool.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
|
|
* pname:descriptorPool is the descriptor pool to be reset.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:flags is reserved for future use.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
Resetting a descriptor pool recycles all of the resources from all of the
|
|
|
|
descriptor sets allocated from the descriptor pool back to the descriptor
|
|
|
|
pool, and the descriptor sets are implicitly freed.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
include::../validity/protos/vkResetDescriptorPool.txt[]
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
[[descriptorsets-updates]]
|
|
|
|
=== Descriptor Set Updates
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkUpdateDescriptorSets Update the contents of a descriptor set object.
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
Once allocated, descriptor sets can: be updated with a combination of write
|
|
|
|
and copy operations. To update descriptor sets, call:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkUpdateDescriptorSets.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:device is the logical device that updates the descriptor sets.
|
|
|
|
* pname:descriptorWriteCount is the number of elements in the
|
|
|
|
pname:pDescriptorWrites array.
|
|
|
|
* pname:pDescriptorWrites is a pointer to an array of
|
|
|
|
slink:VkWriteDescriptorSet structures describing the descriptor sets to
|
|
|
|
write to.
|
|
|
|
* pname:descriptorCopyCount is the number of elements in the
|
|
|
|
pname:pDescriptorCopies array.
|
|
|
|
* pname:pDescriptorCopies is a pointer to an array of
|
|
|
|
slink:VkCopyDescriptorSet structures describing the descriptor sets to
|
|
|
|
copy between.
|
|
|
|
|
Change log for April 1, 2016 Vulkan 1.0.8 spec update:
* Bump API patch number and header version number to 8 for this
update.
Github Issues:
* Specify in the validity language for flink:vkBeginCommandBuffer that
pname:commandBuffer mustnot: currently be pending execution (public
issue 96).
* Describe depth comparison using the correct temporary variable names
in the <<textures-depth-compare-operation,Depth Compare Operation>>
section (public issue 100).
* Clarify the order of descriptor update operations in the
flink:vkUpdateDescriptorSets command (public issue 115).
* Specify in the VK_KHR_swapchain extension that
flink:vkAcquireNextImageKHR's pname:semaphore and pname:fence
parameters cannot both be sname:VK_NULL_HANDLE (partly addresses,
but does not fully close, public issue 117 / internal issue 246).
* Change reference to the "lifetime" of a Vulkan command to
"duration", and define the "duration" term (public issue 135).
* Added valid usage language for slink:VkImageLayout to require both
pname:height and pname:depth to be 1 for 1D images and pname:depth
to be 1 for 2D images (public issue 137).
* Fix SPIR-V example code in the
<<descriptorsets-inputattachment,Input Attachment>> section to
properly decorate the code:InputAttachmentIndex (public issue 139).
* Fix reference to nonexistent pname:imageInfo in the description of
flink:VkWriteDescriptorSet to refer to pname:pImageInfo (public
issue 140).
Internal Issues:
* Link to the fixed-function vertex chapter from the drawing chapter
(internal issue #110)
* Fix typo in slink:VkImageCreateInfo validity language:
ptext:maxExtent.sampleCounts -> pname:sampleCounts (internal issue
249).
* Explain why the non-core token etext:VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
is used in the example in the
<<synchronization-semaphores,Semaphores>> section (internal issue
251).
* Attempt to clarify in the VK_KHR_android_surface extension's
<<platformQuerySupport_android,Android Platform Support>> section
that there is no Android-specific WSI query, and why (internal issue
252).
Other Commits:
* Add missing language about ename:VK_INCOMPLETE being returned from
array queries when the passed array is too short, in the
VK_KHR_display, VK_KHR_swapchain, and VK_KHR_surface extensions.
2016-04-01 10:04:38 +00:00
|
|
|
The operations described by pname:pDescriptorWrites are performed first,
|
|
|
|
followed by the operations described by pname:pDescriptorCopies. Within
|
|
|
|
each array, the operations are performed in the order they appear in the
|
|
|
|
array.
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
Each element in the pname:pDescriptorWrites array describes an operation
|
|
|
|
updating the descriptor set using descriptors for resources specified in the
|
|
|
|
structure.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
Each element in the pname:pDescriptorCopies array is a
|
|
|
|
slink:VkCopyDescriptorSet structure describing an operation copying
|
|
|
|
descriptors between sets.
|
|
|
|
|
|
|
|
include::../validity/protos/vkUpdateDescriptorSets.txt[]
|
|
|
|
|
|
|
|
// refBegin VkWriteDescriptorSet Structure specifying the parameters of a descriptor set write operation.
|
|
|
|
|
2016-04-21 08:08:38 +00:00
|
|
|
The sname:VkWriteDescriptorSet structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkWriteDescriptorSet.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:dstSet is the destination descriptor set to update.
|
|
|
|
* pname:dstBinding is the descriptor binding within that set.
|
|
|
|
* pname:dstArrayElement is the starting element in that array.
|
|
|
|
* pname:descriptorCount is the number of descriptors to update (the
|
|
|
|
number of elements in pname:pImageInfo, pname:pBufferInfo, or
|
|
|
|
pname:pTexelBufferView).
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:descriptorType is a elink:VkDescriptorType
|
|
|
|
specifying the type of each descriptor in pname:pImageInfo,
|
|
|
|
pname:pBufferInfo, or pname:pTexelBufferView, as described below.
|
|
|
|
It must: be the same type
|
|
|
|
as that specified in sname:VkDescriptorSetLayoutBinding for
|
2016-02-16 09:53:44 +00:00
|
|
|
pname:dstSet at pname:dstBinding. The type of the descriptor also
|
|
|
|
controls which array the descriptors are taken from.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:pImageInfo points to an array of slink:VkDescriptorImageInfo
|
2016-02-16 09:53:44 +00:00
|
|
|
structures or is ignored, as described below.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:pBufferInfo points to an array of slink:VkDescriptorBufferInfo
|
2016-02-16 09:53:44 +00:00
|
|
|
structures or is ignored, as described below.
|
2016-07-11 01:13:41 +00:00
|
|
|
* pname:pTexelBufferView points to an array of slink:VkBufferView handles
|
|
|
|
as described in the <<resources-buffer-views,Buffer Views>> section or
|
|
|
|
is ignored, as described below.
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
Only one of pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView
|
|
|
|
members is used according to the descriptor type specified in the
|
|
|
|
pname:descriptorType member of the containing sname:VkWriteDescriptorSet
|
|
|
|
structure, as specified below.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
[[descriptorsets-updates-consecutive, consecutive binding updates]]
|
|
|
|
If the pname:dstBinding has fewer than pname:descriptorCount array elements
|
|
|
|
remaining starting from pname:dstArrayElement, then the remainder will be
|
|
|
|
used to update the subsequent binding - pname:dstBinding+1 starting at array
|
|
|
|
element zero. This behavior applies recursively, with the update affecting
|
|
|
|
consecutive bindings as needed to update all pname:descriptorCount
|
|
|
|
descriptors. All consecutive bindings updated via a single
|
|
|
|
sname:VkWriteDescriptorSet structure must: have identical
|
|
|
|
pname:descriptorType and pname:stageFlags, and must: all either use
|
|
|
|
immutable samplers or must: all not use immutable samplers.
|
|
|
|
|
|
|
|
include::../validity/structs/VkWriteDescriptorSet.txt[]
|
|
|
|
|
|
|
|
// refBegin VkDescriptorType Specifies the type of a descriptor in a descriptor set.
|
|
|
|
|
|
|
|
The type of descriptors in a descriptor set is specified by
|
|
|
|
slink:VkWriteDescriptorSet::pname:descriptorType, which must: be one of the
|
|
|
|
values:
|
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/enums/VkDescriptorType.txt[]
|
2016-07-11 01:13:41 +00:00
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
|
2016-04-21 08:08:38 +00:00
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the elements of the
|
2016-07-11 01:13:41 +00:00
|
|
|
slink:VkWriteDescriptorSet::pname:pBufferInfo array of
|
|
|
|
slink:VkDescriptorBufferInfo structures will be used to update the
|
|
|
|
descriptors, and other arrays will be ignored.
|
|
|
|
|
|
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER or
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, the
|
|
|
|
slink:VkWriteDescriptorSet::pname:pTexelBufferView array will be used to
|
|
|
|
update the descriptors, and other arrays will be ignored.
|
|
|
|
|
|
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the elements of the
|
|
|
|
slink:VkWriteDescriptorSet::pname:pImageInfo array of
|
|
|
|
slink:VkDescriptorImageInfo structures will be used to update the
|
|
|
|
descriptors, and other arrays will be ignored.
|
|
|
|
|
|
|
|
// refEnd VkDescriptorType
|
|
|
|
|
|
|
|
// refBegin VkDescriptorBufferInfo - Structure specifying descriptor buffer info
|
2016-04-21 08:08:38 +00:00
|
|
|
|
|
|
|
The sname:VkDescriptorBufferInfo structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorBufferInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:buffer is the buffer resource.
|
|
|
|
* pname:offset is the offset in bytes from the start of pname:buffer.
|
|
|
|
Access to buffer memory via this descriptor uses addressing that is
|
|
|
|
relative to this starting offset.
|
|
|
|
* pname:range is the size in bytes that is used for this descriptor
|
|
|
|
update, or ename:VK_WHOLE_SIZE to use the range from pname:offset to the
|
|
|
|
end of the buffer.
|
2016-08-12 11:25:36 +00:00
|
|
|
+
|
|
|
|
--
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
When using ename:VK_WHOLE_SIZE, the effective range mustnot: be larger
|
|
|
|
than the maximum range for the descriptor type
|
|
|
|
(<<features-limits-maxUniformBufferRange, maxUniformBufferRange>> or
|
|
|
|
<<features-limits-maxStorageBufferRange, maxStorageBufferRange>>). This
|
|
|
|
means that ename:VK_WHOLE_SIZE is not typically useful in the common
|
|
|
|
case where uniform buffer descriptors are suballocated from a buffer
|
|
|
|
that is much larger than pname:maxUniformBufferRange.
|
|
|
|
====
|
|
|
|
--
|
|
|
|
+
|
2016-02-16 09:53:44 +00:00
|
|
|
For ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC and
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC descriptor types,
|
|
|
|
pname:offset is the base offset from which the dynamic offset is applied and
|
|
|
|
pname:range is the static size used for all dynamic offsets.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
include::../validity/structs/VkDescriptorBufferInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkDescriptorImageInfo - Structure specifying descriptor image info
|
2016-04-21 08:08:38 +00:00
|
|
|
|
|
|
|
The sname:VkDescriptorImageInfo structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkDescriptorImageInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sampler is a sampler handle, and is used in descriptor updates for
|
|
|
|
types ename:VK_DESCRIPTOR_TYPE_SAMPLER and
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER if the binding being
|
|
|
|
updated does not use immutable samplers.
|
|
|
|
* pname:imageView is an image view handle, and is used in descriptor
|
|
|
|
updates for types ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.
|
|
|
|
* pname:imageLayout is the layout that the image will be in at the time
|
|
|
|
this descriptor is accessed. pname:imageLayout is used in descriptor
|
|
|
|
updates for types ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
|
|
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.
|
|
|
|
|
|
|
|
Members of sname:VkDescriptorImageInfo that are not used in an update (as
|
|
|
|
described above) are ignored.
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
include::../validity/structs/VkDescriptorImageInfo.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin VkCopyDescriptorSet - Structure specifying a copy descriptor set operation
|
2016-04-21 08:08:38 +00:00
|
|
|
|
|
|
|
The sname:VkCopyDescriptorSet structure is defined as:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/structs/VkCopyDescriptorSet.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
* pname:srcSet, pname:srcBinding, and pname:srcArrayElement are the
|
|
|
|
source set, binding, and array element, respectively.
|
|
|
|
* pname:dstSet, pname:dstBinding, and pname:dstArrayElement are the
|
|
|
|
destination set, binding, and array element, respectively.
|
|
|
|
* pname:descriptorCount is the number of descriptors to copy from
|
|
|
|
the source to destination. If pname:descriptorCount is greater than the
|
|
|
|
number of remaining array elements in the source or destination binding,
|
|
|
|
those affect consecutive bindings in a manner similar to
|
|
|
|
slink:VkWriteDescriptorSet above.
|
|
|
|
|
|
|
|
include::../validity/structs/VkCopyDescriptorSet.txt[]
|
|
|
|
|
|
|
|
|
|
|
|
[[descriptorsets-binding]]
|
|
|
|
=== Descriptor Set Binding
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
// refBegin vkCmdBindDescriptorSets Binds descriptor sets to a command buffer.
|
|
|
|
|
|
|
|
To bind one or more descriptor sets to a command buffer, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
|
|
|
include::../api/protos/vkCmdBindDescriptorSets.txt[]
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
* pname:commandBuffer is the command buffer that the descriptor sets will
|
2016-02-16 09:53:44 +00:00
|
|
|
be bound to.
|
|
|
|
* pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating
|
|
|
|
whether the descriptors will be used by graphics pipelines or compute
|
|
|
|
pipelines. There is a separate set of bind points for each of graphics
|
|
|
|
and compute, so binding one does not disturb the other.
|
|
|
|
* pname:layout is a sname:VkPipelineLayout object used to program the
|
|
|
|
bindings.
|
|
|
|
* pname:firstSet is the set number of the first descriptor set to be
|
|
|
|
bound.
|
|
|
|
* pname:descriptorSetCount is the number of elements in the
|
|
|
|
pname:pDescriptorSets array.
|
2016-04-21 08:08:38 +00:00
|
|
|
* pname:pDescriptorSets is an array of handles to sname:VkDescriptorSet
|
|
|
|
objects describing the descriptor sets to write to.
|
2016-02-16 09:53:44 +00:00
|
|
|
* pname:dynamicOffsetCount is the number of dynamic offsets
|
|
|
|
in the pname:pDynamicOffsets array.
|
|
|
|
* pname:pDynamicOffsets is a pointer to an array of basetype:uint32_t
|
|
|
|
values specifying dynamic offsets.
|
|
|
|
|
|
|
|
fname:vkCmdBindDescriptorSets causes the sets numbered [pname:firstSet..
|
|
|
|
pname:firstSet+pname:descriptorSetCount-1] to use the bindings stored in
|
|
|
|
pname:pDescriptorSets[0..pname:descriptorSetCount-1] for subsequent
|
|
|
|
rendering commands (either compute or graphics, according to the
|
|
|
|
pname:pipelineBindPoint). Any bindings that were previously applied via
|
|
|
|
these sets are no longer valid.
|
|
|
|
|
|
|
|
Once bound, a descriptor set affects rendering of subsequent graphics or
|
|
|
|
compute commands in the command buffer until a different set is bound to the
|
|
|
|
same set number, or else until the set is disturbed as described in
|
|
|
|
<<descriptorsets-compatibility, Pipeline Layout Compatibility>>.
|
|
|
|
|
|
|
|
A compatible descriptor set must: be bound for all set numbers that any
|
|
|
|
shaders in a pipeline access, at the time that a draw or dispatch command is
|
|
|
|
recorded to execute using that pipeline. However, if none of the shaders in
|
|
|
|
a pipeline statically use any bindings with a particular set number, then no
|
|
|
|
descriptor set need be bound for that set number, even if the pipeline
|
|
|
|
layout includes a non-trivial descriptor set layout for that set number.
|
|
|
|
|
|
|
|
If any of the sets being bound include dynamic uniform or storage buffers,
|
|
|
|
then pname:pDynamicOffsets includes one element for each array element
|
|
|
|
in each dynamic descriptor type binding in each set. Values are taken from
|
|
|
|
pname:pDynamicOffsets in an order such that all entries for set N come
|
|
|
|
before set N+1; within a set, entries are ordered by the binding numbers in
|
Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
|
|
|
the descriptor set layouts; and within a binding array, elements are in
|
2016-02-16 09:53:44 +00:00
|
|
|
order. pname:dynamicOffsetCount must: equal the total number of dynamic
|
|
|
|
descriptors in the sets being bound.
|
|
|
|
|
|
|
|
The effective offset used for dynamic uniform and storage buffer bindings is
|
|
|
|
the sum of the relative offset taken from pname:pDynamicOffsets, and the
|
|
|
|
base address of the buffer plus base offset in the descriptor set. The
|
|
|
|
length of the dynamic uniform and storage buffer bindings is the buffer
|
|
|
|
range as specified in the descriptor set.
|
|
|
|
|
|
|
|
Each of the pname:pDescriptorSets must: be compatible with the pipeline
|
|
|
|
layout specified by pname:layout. The layout used to program the bindings
|
|
|
|
must: also be compatible with the pipeline used in subsequent graphics or
|
|
|
|
compute commands, as defined in the <<descriptorsets-compatibility, Pipeline
|
|
|
|
Layout Compatibility>> section.
|
|
|
|
|
|
|
|
The descriptor set contents bound by a call to fname:vkCmdBindDescriptorSets
|
|
|
|
may: be consumed during host execution of the command, or during
|
|
|
|
shader execution of the resulting draws, or any time in between. Thus, the
|
|
|
|
contents mustnot: be altered (overwritten by an update command, or freed)
|
|
|
|
between when the command is recorded and when the command completes
|
|
|
|
executing on the queue. The contents of pname:pDynamicOffsets are consumed
|
|
|
|
immediately during execution of fname:vkCmdBindDescriptorSets. Once all
|
|
|
|
pending uses have completed, it is legal to update and reuse a descriptor
|
|
|
|
set.
|
|
|
|
|
|
|
|
include::../validity/protos/vkCmdBindDescriptorSets.txt[]
|
|
|
|
|
|
|
|
|
|
|
|
=== Push Constant Updates
|
|
|
|
|
|
|
|
[[descriptorsets-push-constants]]
|
|
|
|
|
|
|
|
As described above in section <<descriptorsets-pipelinelayout, Pipeline
|
|
|
|
Layouts>>, the pipeline layout defines shader push constants which are
|
Change log for April 29, 2016 Vulkan 1.0.12 spec update:
* Bump API patch number and header version number to 12 for this
update.
Github Issues:
* Change valid usage statements intended to be "sub-points" to
be actual sub-points (public issue 66).
* Replace double negation in description of
slink:VkRenderPassBeginInfo::pname:pClearValues (based on public
merge 142).
* Cleanup minor typos in spec, ref pages and XML, including those
proposed in public pull requests 144, 150, 151, 167, 168, 181, and
186.
* Use *strict subset* in describing the partial order of memory
property types for slink:VkMemoryType, and update the style guide
accordingly (public issue 190).
* Fix various "a image" -> "an image" typos (public issue 191).
* Note in the <<fundamentals-validusage,Valid Usage>> and
<<extensions-interactions,Extension Interactions>> sections that
structures defined by extensions which may be passed in structure
chains using the ptext:pNext member must: include initial
ptext:sType and ptext:pNext members (public issue 192).
Internal Issues:
* Remove duplicate language from the description of the pname:fence
parameter to flink:vkQueueSubmit and improve validity language
(internal issue 91).
* Added documentation for "optional" attribute to XML readme.tex/pdf
(internal issue 149).
* Clarify the host-side data validity rules and behavior of
flink:vkFlushMappedMemoryRanges and
flink:vkInvalidateMappedMemoryRanges (internal issue 266).
Other Commits:
* Added clarification to flink:vkCmdFillBuffer regarding the use of
ename:VK_WHOLE_SIZE.
* Fixed and documented implementation of "validextensionstructs"
attribute. in XML processing scripts and readme.tex/pdf.
* Add missing validity statements to flink:vkResetEvent and
flink:vkCmdResetEvent.
* Fix validity for the
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag.
Correct all the draw/dispatch commands to mention optimally tiled
images as well as linear tiled images, and say image VIEWS instead
of images. Add validity statement to flink:vkCmdBlitImage
* Replace the {apiname} macro with hardcoded "Vulkan", now that we've
committed to that name.
* Add the VK_AMD_rasterization_order extension to vk.xml.
2016-04-29 12:53:46 +00:00
|
|
|
updated via Vulkan commands rather than via writes to memory or copy
|
2016-02-16 09:53:44 +00:00
|
|
|
commands.
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
.Note
|
|
|
|
====
|
|
|
|
Push constants represent a high speed path to modify constant data in
|
|
|
|
pipelines that is expected to outperform memory-backed resource updates.
|
|
|
|
====
|
|
|
|
|
2016-07-11 01:13:41 +00:00
|
|
|
The values of push constants are undefined at the start of a command buffer.
|
|
|
|
|
|
|
|
// refBegin vkCmdPushConstants Update the values of push constants.
|
|
|
|
|
|
|
|
To update push constants, call:
|
2016-02-16 09:53:44 +00:00
|
|
|
|
Change log for July 22, 2016 Vulkan 1.0.22 spec update:
* Bump API patch number and header version number to 22 for this update.
Github Issues:
* Translate the subpass self-dependency language into concrete
validity statements, and added a validity statement about the
restrictions on layout parameters (public issue 267).
* Add validity requirement that
slink:VkAttachmentDescription::pname:finalLayout and
slink:VkAttachmentReference::pname:layout must not be
ename:VK_IMAGE_LAYOUT_UNDEFINED or
ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268).
* Clarify that slink:VkSubpassDescription::pname:pResolveAttachments
layouts are used. Make language consistent with other attachment
arrays (public issue 270).
* Changed 64-bit definition for
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in
+vk.xml+ and the resulting +vulkan.h+ (public issue 282).
* Add missing error return code for
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties (public issue 285)
* Fix several cases of stext::VkStructName.memberName markup to
stext::VkStructName::pname:memberName, to match other usage in the
spec, and describe this markup in the style guide (public issue
286).
* Modified validity language generation script to avoid redundant
common ancestor language if covered by generic parent language, and
used `Both' instead of `Each' when appropriate (public issue 288).
Internal Issues:
* Add language about behavior of flink:vkAllocateDescriptorSets when
allocation fails due to fragmentation, a new error
ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation
(internal issue 309).
* For the features of code:PointSize, code:ClipDistance, and
code:CullDistance, the SPIR-V capability is required to be declared
on use (read or write) rather than on decoration (internal issue
359).
* Have desktop versions of GLSL respect precision qualification
(code:mediump and code:lowp) when compiling for Vulkan. These will
get translated to SPIR-V's code:RelaxedPrecision decoration as they
do with OpenGL ES versions of GLSL (ESSL). The default precision of
all types is code:highp when using a desktop version (internal issue
360).
* Add validity statement for slink:VkImageCreateInfo specifying that
multisampled images must be two-dimensional, optimally tiled, and
with a single mipmap level (internal issue 369).
* Add validity statements to slink:VkImageViewCreateInfo disallowing
creation of images or image views with no supported features. Made
some slink:VkImageViewCreateInfo validity statements more precise
and consistent. Added a Note to the <<features,features>> chapter
about formats with no features (internal issue 371).
* Remove +manpages+ from default build targets. Nroff outputs
containing imbedded latexmath will not render properly. Fixing this
is a lot of work for limited use cases (internal issue 401).
Other Commits:
* Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity
statement to be based on attachment indices rather than the number
of cleared attachments
(Vulkan-LoaderAndValidationLayers/issues/601).
* Convert registry documentation from LaTeX to asciidoc source and
rename from +src/spec/readme.tex+ to +src/spec/registry.txt+.
* Fix lack of Oxford commas in validity language.
* Lots of cleanup of generator scripts and Makefiles to move extension
list for generator into the script arguments instead of the body of
genvk.py, and express better dependencies between XML, scripts, and
generated files.
2016-07-23 10:15:48 +00:00
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include::../api/protos/vkCmdPushConstants.txt[]
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2016-02-16 09:53:44 +00:00
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Change log for March 10, 2016 Vulkan 1.0.6 spec update:
* Bump API patch number and header version number to 6 for this
update.
Github Issues:
* Define 'invocation group' for compute and graphics shaders. Cleanup
definition and use of 'workgroup', and add glossary entries (public
issue 1).
* Various minor editorial fixes (public issue 33).
* Clarify locations for block members in the
<<interfaces-iointerfaces-locations,Location Assignment>>
section (public issue 45).
* Editorial fixes for <<commandbuffer-allocation,Command Buffer
Allocation>> section (public issues 54, 59).
* Clarify behavior of depth test in the <<fragops-depth,Depth
Test>> section (public issues 80, 81).
* Remove discussion of return codes from
flink:vkGetPhysicalDeviceSparseImageFormatProperties and
flink:vkGetImageSparseMemoryRequirements, which don't return values
(public issue 82).
* Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect
pname:drawCount of 0, as well as 1, when the multiDrawIndirect
feature is not supported (public issue 88).
* Remove confusing wording in the <<features-limits,Limits>>
section describing the slink:VkPhysicalDeviceLimits
pname:minTexelBufferOffsetAlignment,
pname:minUniformBufferOffsetAlignment, and
pname:minStorageBufferOffsetAlignment members as both minimums and
maximums (public issue 91).
* Clarified that only the RGB components should be affected in places
where sRGB is referred to in the spec, such as ASTC formats. Minor
re-wording to avoid "color space" when actively incorrect, now that
we refer to the Data Format Spec which actually makes a distinction
between color space and transfer function (public issue 94).
* Treat pname:pPropertyCount == 0 consistently in
flink:vkEnumerateInstanceLayerProperties and
flink:vkEnumerateDeviceLayerProperties (public issue 99)
* Cleanup minor editorial issues in chapters 14-17 (public issue 100).
* Clarify definition of flink:vkEnumerateInstanceExtensionProperties
and flink:vkEnumerateDeviceExtensionProperties (public issue 101).
* Define the flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties pname:pLayerName
parameter to be a pointer to a null-terminated UTF-8 string (public
issue 101).
* Rearrange "Missing information" references in mandatory format
tables (public issue 101).
* Clarify that the enumerated extensions returned by
flink:vkEnumerateInstanceExtensionProperties and
flink:vkEnumerateDeviceExtensionProperties will only include
extensions provided by the platform or extensions implemented in
implicitly enabled layers (public issue 101).
* Miscellaneous editorial fixes. Include the Vulkan spec patch number
in the PDF title. Fix label on <<fig-non-strict-lines,Non
strict lines>> diagram. Use more easily distinguished symbols in
tables in the <<features-required-format-support,Required
Format Support>> section. Don't require FQDNs used as layer names be
encoded in lower case if not possible, in the
<<extensions-naming-conventions, Extension and Layer Naming
Conventions>> section (public issues 101, 119, 121).
Internal Issues:
* Fixed excessive spacing in tables in XHTML (internal issue 18).
* Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
applies to secondary command buffers. Previously spec only referred
to the members of pname:pCommandBuffers being affected by this bit.
Added a separate slink:VkSubmitInfo Valid Usage restriction
specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
also applies to any secondary command buffers that are recorded into
the primary command buffers in pname:pCommandBuffers (internal issue
106).
* Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be
NULL (internal issue 117).
* Remove "the value of" where it is redundant (e.g. speaking of an API
parameter, struct member, or SPIR-V variable, but not when speaking
of color components) (internal issue 175).
* Forced patch version to always be 0 in the header. Add a
"VK_API_VERSION_<major>_<minor>" macro for people to use to do the
right thing. Add a VK_HEADER_VERSION which captures the header
release number independent of the spec patch number (internal issue
176).
* Correct description of
slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to
a null-terminated UTF-8 string" (internal issue #197).
Other Commits:
* Updated DataFormat spec reference to the new date for revision 5 of
that spec.
* Fixed KEEP option (to retain LaTeX intermediate files) in the
Makefile to be included when edited there, as well as set on the
command line.
* Reserve and add "VK_IMG_filter_cubic" to the registry, and implement
script functionality to add and remove validity from existing
functions. Includes schema and readme changes.
* Update GL_KHR_vulkan_glsl so push_constants do not have descriptor
sets.
2016-03-11 01:33:02 +00:00
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* pname:commandBuffer is the command buffer in which the push constant
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2016-02-16 09:53:44 +00:00
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update will be recorded.
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* pname:layout is the pipeline layout used to program the push constant
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updates.
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* pname:stageFlags is a bitmask of elink:VkShaderStageFlagBits specifying
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the shader stages that will use the push constants in the updated range.
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* pname:offset is the start offset of the push constant range to update,
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in units of bytes.
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* pname:size is the size of the push constant range to update, in units of
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bytes.
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* pname:pValues is an array of pname:size bytes containing the new push
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constant values.
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include::../validity/protos/vkCmdPushConstants.txt[]
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