Vulkan-Docs/appendices/VK_KHR_shader_float_control...

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// Copyright (c) 2014-2019 Khronos Group. This work is licensed under a
Change log for December 3, 2018 Vulkan 1.1.95 spec update: * Update release number to 95. Public Issues: * Fix valid usage and XML issues found in public issues 789 and 790 for the `VK_EXT_debug_utils` extension (public pull request 794). * Replace references to `VK_NV_dedicated_allocation` with links to the corresponding slink:slink:VkMemoryDedicatedRequirements and slink:slink:VkMemoryDedicatedAllocateInfo structures in the description of elink:VkExternalMemoryFeatureFlagBits (public issue 801). * Fix miscellaneous minor markup and spelling issues in `VK_NV_ray_tracing` extension (public pull request 860). * Remove "returnedonly" from XML for slink:VkPhysicalDeviceInlineUniformBlockFeaturesEXT and slink:VkPhysicalDeviceVulkanMemoryModelFeaturesKHR (public issue 862). Internal Issues: * Add to the description of the <<features-limits-maxComputeSharedMemorySize, pname:maxCompureSharedMemorySize>> feature to state the shared variables should be packed at least as tightly as std430 (internal issue 1386). * Fix and clarify various references to image and image view usage in flink:vkCmdBindShadingRateImageNV, flink:vkCmdBeginRenderPass, and slink:VkImageStencilUsageCreateInfoEXT (internal issue 1432). * Require that the slink:VkImage mipmap chain match the Android hardware buffer mipmap chain for slink:VkMemoryAllocateInfo (internal issue 1479). * Fix the definition of slink:VkSwapchainCreateInfoKHR valid usage statement 01778 (Vulkan-ValidationLayers!15) * Fix descriptions of <<interfaces-builtin-variables-launchid, code:LaunchIDNV>> and <<interfaces-builtin-variables-launchsize, code:LaunchSizeNV>> to code:uvec3. New Extensions: * `VK_KHR_shader_float16_int8` * `VK_KHR_shader_float_controls`
2018-12-03 10:41:34 +00:00
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
include::meta/VK_KHR_shader_float_controls.txt[]
*Last Modified Date*::
2018-09-11
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
- This extension requires
https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_float_controls.html[`SPV_KHR_float_controls`]
*Contributors*::
- Alexander Galazin, Arm
- Jan-Harald Fredriksen, Arm
- Jeff Bolz, NVIDIA
- Graeme Leese, Broadcom
- Daniel Rakos, AMD
=== Description
The `VK_KHR_shader_float_controls` extension enables efficient use of
floating-point computations through the ability to query and override the
implementation's default behavior for rounding modes, denormals, signed
zero, and infinity.
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR
=== New Enums
* None
=== New Structures
* slink:VkPhysicalDeviceFloatControlsPropertiesKHR
=== New Functions
* None
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-shaderfloatcontrols,code:DenormPreserve>>
* <<spirvenv-capabilities-table-shaderfloatcontrols,code:DenormFlushToZero>>
* <<spirvenv-capabilities-table-shaderfloatcontrols,code:SignedZeroInfNanPreserve>>
* <<spirvenv-capabilities-table-shaderfloatcontrols,code:RoundingModeRTE>>
* <<spirvenv-capabilities-table-shaderfloatcontrols,code:RoundingModeRTZ>>
=== Issues
1) Which instructions must flush denorms?
*RESOLVED*: Only floating-point conversion, floating-point arithmetic,
floating-point relational (except code:OpIsNaN, code:OpIsInf), and
floating-point GLSL.std.450 extended instructions must flush denormals.
2) What is the denorm behavior for intermediate results?
*RESOLVED*: When a SPIR-V instruction is implemented as a sequence of other
instructions:
- in the code:DenormFlushToZero execution mode the intermediate
instructions may flush denormals, the final result of the sequence must:
not be denormal.
- in the code:DenormPreserve execution mode denormals must be preserved
throughout the whole sequence.
3) Do denorm and rounding mode controls apply to code:OpSpecConstantOp?
*RESOLVED*: Yes, except when the opcode is code:OpQuantizeToF16.
4) The SPIR-V specification says that code:OpConvertFToU and
code:OpConvertFToS unconditionally round towards zero.
Do the rounding mode controls specified through the execution modes apply to
them?
*RESOLVED*: No, these instructions unconditionally round towards zero.
5) Do any of the "Pack" GLSL.std.450 instructions count as conversion
instructions and have the rounding mode apply?
*RESOLVED*: No, only instructions listed in the section "3.32.11.
Conversion Instructions" of the SPIR-V specification count as conversion
instructions.
6) When using inf/nan-ignore mode, what is expected of code:OpIsNan and
code:OpIsInf?
*RESOLVED*: These instructions must always accurately detect inf/nan if it
is passed to them.
=== Version History
* Revision 3, 2018-09-11 (Alexander Galazin)
- Minor restructuring
* Revision 2, 2018-04-17 (Alexander Galazin)
- Added issues and resolutions
* Revision 1, 2018-04-11 (Alexander Galazin)
- Initial draft