Vulkan-Docs/doc/specs/vulkan/validity/structs/VkGraphicsPipelineCreateInfo.txt

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// WARNING: DO NOT MODIFY! This file is automatically generated from the vk.xml registry
ifndef::doctype-manpage[]
.Valid Usage
********************************************************************************
endif::doctype-manpage[]
ifdef::doctype-manpage[]
Valid Usage
-----------
endif::doctype-manpage[]
* pname:sType must: be ename:VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
* pname:pNext must: be `NULL`
* pname:flags must: be a valid combination of elink:VkPipelineCreateFlagBits values
* pname:pStages must: be a pointer to an array of pname:stageCount valid sname:VkPipelineShaderStageCreateInfo structures
* pname:pVertexInputState must: be a pointer to a valid sname:VkPipelineVertexInputStateCreateInfo structure
* pname:pInputAssemblyState must: be a pointer to a valid sname:VkPipelineInputAssemblyStateCreateInfo structure
* pname:pRasterizationState must: be a pointer to a valid sname:VkPipelineRasterizationStateCreateInfo structure
* If pname:pDynamicState is not `NULL`, pname:pDynamicState must: be a pointer to a valid sname:VkPipelineDynamicStateCreateInfo structure
* pname:layout must: be a valid sname:VkPipelineLayout handle
* pname:renderPass must: be a valid sname:VkRenderPass handle
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-10 17:33:02 -08:00
* pname:stageCount must: be greater than `0`
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
2016-07-23 03:15:48 -07:00
* Each of pname:basePipelineHandle, pname:layout, and pname:renderPass that are valid handles must: have been created, allocated, or retrieved from the same sname:VkDevice
* If pname:flags contains the ename:VK_PIPELINE_CREATE_DERIVATIVE_BIT flag, and pname:basePipelineIndex is not `-1`, pname:basePipelineHandle must: be dlink:VK_NULL_HANDLE
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* If pname:flags contains the ename:VK_PIPELINE_CREATE_DERIVATIVE_BIT flag, and pname:basePipelineIndex is not `-1`, it must: be a valid index into the calling command's pname:pCreateInfos parameter
* If pname:flags contains the ename:VK_PIPELINE_CREATE_DERIVATIVE_BIT flag, and pname:basePipelineHandle is not dlink:VK_NULL_HANDLE, pname:basePipelineIndex must: be `-1`
* If pname:flags contains the ename:VK_PIPELINE_CREATE_DERIVATIVE_BIT flag, and pname:basePipelineHandle is not dlink:VK_NULL_HANDLE, pname:basePipelineHandle must: be a valid sname:VkPipeline handle
* If pname:flags contains the ename:VK_PIPELINE_CREATE_DERIVATIVE_BIT flag, and pname:basePipelineHandle is not dlink:VK_NULL_HANDLE, it must: be a valid handle to a graphics sname:VkPipeline
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* The pname:stage member of each element of pname:pStages must: be unique
* The pname:stage member of one element of pname:pStages must: be ename:VK_SHADER_STAGE_VERTEX_BIT
* The pname:stage member of any given element of pname:pStages mustnot: be ename:VK_SHADER_STAGE_COMPUTE_BIT
* If pname:pStages includes a tessellation control shader stage, it must: include a tessellation evaluation shader stage
* If pname:pStages includes a tessellation evaluation shader stage, it must: include a tessellation control shader stage
* If pname:pStages includes a tessellation control shader stage and a tessellation evaluation shader stage, pname:pTessellationState mustnot: be `NULL`
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-15 19:05:43 -07:00
* If pname:pStages includes tessellation shader stages, the shader code of at least one stage must: contain an code:OpExecutionMode instruction that specifies the type of subdivision in the pipeline
* If pname:pStages includes tessellation shader stages, and the shader code of both stages contain an code:OpExecutionMode instruction that specifies the type of subdivision in the pipeline, they must: both specify the same subdivision mode
* If pname:pStages includes tessellation shader stages, the shader code of at least one stage must: contain an code:OpExecutionMode instruction that specifies the output patch size in the pipeline
* If pname:pStages includes tessellation shader stages, and the shader code of both contain an code:OpExecutionMode instruction that specifies the out patch size in the pipeline, they must: both specify the same patch size
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* If pname:pStages includes tessellation shader stages, the pname:topology member of pname:pInputAssembly must: be ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-15 19:05:43 -07:00
* If the pname:topology member of pname:pInputAssembly is ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, pname:pStages must: include tessellation shader stages
* If pname:pStages includes a geometry shader stage, and does not include any tessellation shader stages, its shader code must: contain an code:OpExecutionMode instruction that specifies an input primitive type that is <<shaders-geometry-execution, compatible>> with the primitive topology specified in pname:pInputAssembly
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* If pname:pStages includes a geometry shader stage, and also includes tessellation shader stages, its shader code must: contain an code:OpExecutionMode instruction that specifies an input primitive type that is <<shaders-geometry-execution, compatible>> with the primitive topology that is output by the tessellation stages
* If pname:pStages includes a fragment shader stage and a geometry shader stage, and the fragment shader code reads from an input variable that is decorated with code:PrimitiveID, then the geometry shader code must: write to a matching output variable, decorated with code:PrimitiveID, in all execution paths
* If pname:pStages includes a fragment shader stage, its shader code mustnot: read from any input attachment that is defined as ename:VK_ATTACHMENT_UNUSED in pname:subpass
* The shader code for the entry points identified by pname:pStages, and the rest of the state identified by this structure must: adhere to the pipeline linking rules described in the <<interfaces,Shader Interfaces>> chapter
* If pname:subpass uses a depth/stencil attachment in pname:renderpass that has a layout of ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL in the sname:VkAttachmentReference defined by pname:subpass, and pname:pDepthStencilState is not `NULL`, the pname:depthWriteEnable member of pname:pDepthStencilState must: be ename:VK_FALSE
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-10 17:33:02 -08:00
* If pname:subpass uses a depth/stencil attachment in pname:renderpass that has a layout of ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL in the sname:VkAttachmentReference defined by pname:subpass, and pname:pDepthStencilState is not `NULL`, the pname:failOp, pname:passOp and pname:depthFailOp members of each of the pname:front and pname:back members of pname:pDepthStencilState must: be ename:VK_STENCIL_OP_KEEP
* If pname:pColorBlendState is not `NULL`, the pname:blendEnable member of each element of the pname:pAttachment member of pname:pColorBlendState must: be ename:VK_FALSE if the pname:format of the attachment referred to in pname:subpass of pname:renderPass does not support color blend operations, as specified by the ename:VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT flag in sname:VkFormatProperties::pname:linearTilingFeatures or sname:VkFormatProperties::pname:optimalTilingFeatures returned by fname:vkGetPhysicalDeviceFormatProperties
* If pname:pColorBlendState is not `NULL`, The pname:attachmentCount member of pname:pColorBlendState must: be equal to the pname:colorAttachmentCount used to create pname:subpass
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* If no element of the pname:pDynamicStates member of pname:pDynamicState is ename:VK_DYNAMIC_STATE_VIEWPORT, the pname:pViewports member of pname:pViewportState must: be a pointer to an array of pname:pViewportState->viewportCount sname:VkViewport structures
* If no element of the pname:pDynamicStates member of pname:pDynamicState is ename:VK_DYNAMIC_STATE_SCISSOR, the pname:pScissors member of pname:pViewportState must: be a pointer to an array of pname:pViewportState->scissorCount sname:VkRect2D structures
* If the wide lines feature is not enabled, and no element of the pname:pDynamicStates member of pname:pDynamicState is ename:VK_DYNAMIC_STATE_LINE_WIDTH, the pname:lineWidth member of pname:pRasterizationState must: be `1.0`
* If the pname:rasterizerDiscardEnable member of pname:pRasterizationState is ename:VK_FALSE, pname:pViewportState must: be a pointer to a valid sname:VkPipelineViewportStateCreateInfo structure
* If the pname:rasterizerDiscardEnable member of pname:pRasterizationState is ename:VK_FALSE, pname:pMultisampleState must: be a pointer to a valid sname:VkPipelineMultisampleStateCreateInfo structure
* If the pname:rasterizerDiscardEnable member of pname:pRasterizationState is ename:VK_FALSE, and pname:subpass uses a depth/stencil attachment, pname:pDepthStencilState must: be a pointer to a valid sname:VkPipelineDepthStencilStateCreateInfo structure
* If the pname:rasterizerDiscardEnable member of pname:pRasterizationState is ename:VK_FALSE, and pname:subpass uses color attachments, pname:pColorBlendState must: be a pointer to a valid sname:VkPipelineColorBlendStateCreateInfo structure
* If the depth bias clamping feature is not enabled, no element of the pname:pDynamicStates member of pname:pDynamicState is ename:VK_DYNAMIC_STATE_DEPTH_BIAS, and the pname:depthBiasEnable member of pname:pDepthStencil is ename:VK_TRUE, the pname:depthBiasClamp member of pname:pDepthStencil must: be `0.0`
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-10 17:33:02 -08:00
* If no element of the pname:pDynamicStates member of pname:pDynamicState is ename:VK_DYNAMIC_STATE_DEPTH_BOUNDS, and the pname:depthBoundsTestEnable member of pname:pDepthStencil is ename:VK_TRUE, the pname:minDepthBounds and pname:maxDepthBounds members of pname:pDepthStencil must: be between `0.0` and `1.0`, inclusive
2016-02-16 01:53:44 -08:00
* pname:layout must: be <<descriptorsets-pipelinelayout-consistency,consistent>> with all shaders specified in pname:pStages
* If pname:subpass uses color and/or depth/stencil attachments, then the pname:rasterizationSamples member of pname:pMultisampleState must: be the same as the sample count for those subpass attachments
* If pname:subpass does not use any color and/or depth/stencil attachments, then the pname:rasterizationSamples member of pname:pMultisampleState must: follow the rules for a <<renderpass-noattachments, zero-attachment subpass>>
* pname:subpass must: be a valid subpass within pname:renderpass
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