2018-07-30 10:20:00 +00:00
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== Device Loss Debugging
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=== Device Diagnostic Checkpoints
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Device execution progress can: be tracked for the purposes of debugging a
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device loss by annotating the command stream with application-defined
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diagnostic checkpoints.
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Each diagnostic checkpoint command is executed at two pipeline stages:
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ename:VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, and
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ename:VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT.
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If the device is lost, the application can: call
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slink:vkGetQueueCheckpointDataNV to retrieve checkpoint data associated with
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both pipeline stages, indicating the range of diagnostic checkpoints that
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are currently in the execution pipeline on the device.
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[open,refpage='vkCmdSetCheckpointNV',desc='insert diagnostic checkpoint in command stream',type='protos']
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--
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Device diagnostic checkpoints are inserted into the command stream by
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calling slink:vkCmdSetCheckpointNV.
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include::../../api/protos/vkCmdSetCheckpointNV.txt[]
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* pname:commandBuffer is the command buffer that will receive the marker
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* pname:pCheckpointMarker is an opaque application-provided value that
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will be associated with the checkpoint.
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include::../../validity/protos/vkCmdSetCheckpointNV.txt[]
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--
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Note that pname:pCheckpointMarker is treated as an opaque value.
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It does not need to be a valid pointer and will not be dereferenced by the
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implementation.
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[open,refpage='vkGetQueueCheckpointDataNV',desc='retrieve diagnostic checkpoint data',type='protos']
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--
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If the device encounters an error during execution, the implementation will
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return a ename:VK_ERROR_DEVICE_LOST error to the application at a certain
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point during host execution.
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When this happens, the application can: call
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slink:vkGetQueueCheckpointDataNV to retrieve information on the most recent
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diagnostic checkpoints that were executed by the device.
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include::../../api/protos/vkGetQueueCheckpointDataNV.txt[]
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2018-08-13 13:23:03 +00:00
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* pname:queue is the elink:VkQueue object the caller would like to
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retrieve checkpoint data for
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* pname:pCheckpointDataCount is a pointer to an integer related to the
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number of checkpoint markers available or queried, as described below.
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* pname:pCheckpointData is either `NULL` or a pointer to an array of
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sname:VkCheckpointDataNV structures.
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2018-07-30 10:20:00 +00:00
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If pname:pCheckpointData is `NULL`, then the number of checkpoint markers
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available is returned in pname:pCheckpointDataCount.
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Otherwise, pname:pCheckpointDataCount must: point to a variable set by the
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user to the number of elements in the pname:pCheckpointData array, and on
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return the variable is overwritten with the number of structures actually
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written to pname:pCheckpointData.
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If pname:pCheckpointDataCount is less than the number of checkpoint markers
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available, at most pname:pCheckpointDataCount structures will be written.
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.Valid Usage
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****
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* [[VUID-vkGetQueueCheckpointDataNV-queue-02025]]
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The device that pname:queue belongs to must: be in the lost state
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****
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include::../../validity/protos/vkGetQueueCheckpointDataNV.txt[]
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--
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[open,refpage='VkCheckpointDataNV',desc='return structure for command buffer checkpoint data',type='structs']
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--
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The slink:VkCheckpointDataNV structure is defined as:
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include::../../api/structs/VkCheckpointDataNV.txt[]
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2018-08-13 13:23:03 +00:00
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* pname:sType is the type of this structure
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:stage indicates which pipeline stage the checkpoint marker data
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refers to.
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* pname:pCheckpointMarker contains the value of the last checkpoint marker
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executed in the stage that pname:stage refers to.
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2018-07-30 10:20:00 +00:00
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include::../../validity/structs/VkCheckpointDataNV.txt[]
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Note that the stages at which a checkpoint marker can: be executed are
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implementation-defined and can: be queried by calling
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slink:vkGetPhysicalDeviceQueueFamilyProperties2.
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--
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