2016-02-16 09:53:44 +00:00
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// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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Vulkan Style Guide
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==================
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Jon Leech
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include::../specversion.txt[]
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:toc2:
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:toclevels: 3
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:max-width: 100
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:numbered:
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:doctype: book
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:imagewidth: 800
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:fullimagewidth: {svgpdf@pdf:scaledwidth="75%":width="800"}
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:cl: :
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:leveloffset: 1
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// :icons:
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// :toc-placement: manual
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<<<<
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include::../copyright.txt[]
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<<<<
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[[introduction]]
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= Introduction
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This is the Vulkan Documentation Style Guide, containing the collected
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rules, guidelines, tricks, and tips for authors contributing to the Vulkan
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API Specification (the _Specification_), reference pages, and other
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documentation such as white papers and tutorials (if and when we have them).
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These are collectively referred to as _Vulkan Documentation_ or just
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_documentation_ below. The primary focus and inspiration is the
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Specification, although all of the markup and most of the writing style is
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equally applicable to the reference pages.
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The primary purpose of the style guide is to achieve consistency of both
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source and output documents. Consistency makes it easier for editors,
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reviewers, and users of our documentation to understand and modify it. When
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the style guide makes prescriptive statements, please follow them unless
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there are compelling reasons not to. If you have a strong desire to change
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these guidelines, you can try to make a case starting with the Specification
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editors, and proceeding to the Vulkan Working Group if need be.
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[NOTE]
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.Note
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====
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But be prepared to make the numerous merge requests applying those changes
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to all parts of our documentation, if your change request is accepted!
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====
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The style guide is broken into two major sections:
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* <<markup,Markup Style>> - how to write asciidoc and XML source that
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follows consistent formatting and layout guidelines, tags special terms
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and phrases for proper processing by the spec generation tools, etc.
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* <<writing,Writing Style>> - overall and fine-grained structure and
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conventions, normative language use, API naming conventions, common
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words and phrases to use (and those not to use), linking and
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cross-referencing, etc.
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[[introduction-asciidoc]]
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== Asciidoc Markup
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Vulkan Documentation is primarily written in Asciidoc, a form of text markup
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language. Asciidoc is documented on its website at http://www.asciidoc.org/.
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[[userguide]]
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References to the Asciidoc User Guide are to sections in the document at
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http://asciidoc.org/userguide.html .
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Asciidoc packages are available for Linux, MacOS, and Microsoft Windows,
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together with the other toolchain components required to generate output
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documents corresponding to the markup. Note that we are currently using the
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original _asciidoc_ tool. Other tools to process Asciidoc markup, such as
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_asciidoctor_, are also available, but are not currently usable for our
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documents. While asciidoctor supports the basic Asciidoc markup syntax, it
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does not support asciidoc macros, which are used extensively in the
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documentation. It is possible to move from asciidoc to asciidoctor, but this
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will be a significant effort, taking place after Vulkan 1.0 is published.
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This guide does not address the toolchain and build process, just source
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documents.
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[[markup]]
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= Markup Style
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This chapter demonstrates Asciidoc and Specification structure, including
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text layout and markup style.
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Chapters and sections follow a rigid template consisting of an optional
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anchor (if other parts of the document cross-reference the section) followed
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by a one line title (see section 11.2 of the <<userguide,User Guide>>) and a
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blank line. The anchor is typically the base name of the file containing the
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chapter, with a lowercased version of the section name following, with
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spaces replaced by dashes.
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Always use the one-line title form, with one to five = signs preceding the
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chapter/section title. The two-line title form cannot be easily searched for
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and often looks like other types of asciidoc delimiters.
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Always precede the anchor by two blank lines (except at the beginning of a
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file), and follow the title by a blank line, to set off sections visibly.
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.Example Markup
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----
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[[markup]]
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= Markup Style
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[[markup-sample-section]]
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== Sample Section
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----
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[[markup-sample-section]]
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== Sample Section
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This is a sample section of the Vulkan Specification, nested one level
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inside a chapter. Sections can be nested up to level 5, although not all
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levels are included in the Table of Contents.
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[[markup-layout]]
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== Layout, Line Lengths, and Lists
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Asciidoc source should be text filled to 76 columns with hard line breaks.
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Except when necessary for lists or other markup, text should begin at the
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first column of each line (leading spaces are often semantically meaningful
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in asciidoc markup).
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UTF-8 characters outside the ASCII subset should be used sparingly, only
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when needed for non-English names. Instead use asciidoc markup for special
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characters, if required. For example, two hyphens produces an en-dash:
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[NOTE]
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.Example Markup
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====
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`An -- en-dash` -> An -- en-dash
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====
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As an exception, multiplication should be marked with the unicode
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multiplication symbol ``×'' (and *not* an asterisk) when used in plain
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text. In math sections, the same symbol should be referred to as `\times`.
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In code sections, a conventional asterisk (`*`) should be used instead.
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See chapter 10 of the <<userguide,User Guide>> for supported special
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characters, as well as use of entity references.
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Quotation marks should use the 66/99 convention. That is, double asymmetric
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quotation marks, indicated by double back-ticks as opening marks and double
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apostrophes as closing marks (\`\`like this''), which renders ``like this''.
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_Never_ use hard tabs or trailing blanks.
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* In some cases, limitations of asciidoc markup may result in lines that are
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longer than 76 characters and cannot easily be shortened without
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compromising the output documents.
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[[markup-samplesection-lists]]
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=== Lists
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* Bullet lists are the preferred form of list, aside from glossary
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definitions.
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* Lists should have text indented by 4 spaces and the list item delimiter
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(e.g. one or more asterisks, for bullet lists) indented by two spaces.
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+
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--
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Note that continuation blocks for list items longer than one paragraph
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cannot be indented, only the first paragraph.
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In general, successive list items should not be separated by white space.
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However, list continuation blocks must be followed by a blank line due to
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limitations of the asciidoc parser.
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--
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* Indent bullet lists two spaces (to the bullet), 4 spaces (to the text,
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if it extends over multiple lines). This lets us visually distinguish
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lists from other kinds of markup.
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** Nested lists should align the leftmost list item delimiter (bullet,
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etc.) with the parent delimiter.
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.Example Markup
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----
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* This is the first item in a bullet list.
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* The second item is described with two paragraphs. The second
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paragraph is in a continuation block:
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+
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--
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This is the second paragraph.
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--
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** This is a nested list item for the second item. Since it
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follows a continuation block, it must be separated by a
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blank line from that block.
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----
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[[markup-samplesection-anchors]]
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=== Anchors and Cross-references
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In general, chapters and sections should always have anchors, following the
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naming convention <<markup,discussed above>>. Anchors to other sections of
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the document may be inserted as needed. In addition, the autogenerated
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include files defining commands, structures, enumerations and flags all
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define anchors whose name is the name of the command or type being defined,
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so it's easy to link to a (for example) a command name such as
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<<vkCreateCommandPool>>.
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If you want a cross-reference to an anchor to appear as something other than
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the raw anchor name, always make sure to include that text as part of the
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cross-reference. There are several different toolchains followed for various
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forms of asciidoc output, and not all of them treat anchors without alt-text
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the same way.
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.Example Markup
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----
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In general, chapters and sections should always have anchors,
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following the naming convention <<markup,discussed above>>.
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Link to a command name such as <<vkCreateCommandPool>>.
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----
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[[markup-markup]]
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== Markup Macros and Normative Terminology
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This section discusses Asciidoc macros used in the document. In addition to
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the macros defined by asciidoc itself, additional macros are defined by the
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Specification and Reference Page configuration files.
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=== API Markup Macros
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These macros must: be used to tag command, structure, enumeration,
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enumerant, and other Vulkan-specific names so they can be rendered in a
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distinctive fashion, link to definitions of those names, and be easily
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searched for in the source documents. The validation scripts (`make
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allchecks` output) also rely on these macros being used consistently and
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correctly. The API markup macros, with examples of their use, are in the
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following table:
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.API Markup Macros
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[width="100%",options="header",cols="20%,80%"]
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|=====
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| Macro Name | Usage and Meaning
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| flink{cl} | Generates a cross-reference or link to the definition of
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the command name in the macro argument. Example:
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flink{cl}vkCreateCommandPool -> flink:vkCreateCommandPool.
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| fname{cl} | Formats the macro argument like flink{cl}. Does not
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generate a cross-reference. Example:
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fname{cl}vkCreateCommandPool -> fname:vkCreateCommandPool.
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The flink{cl} macro is preferred.
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| ftext{cl} | Formats the macro argument like fname{cl}. May contain
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asterisks for wildcards. Not validated. Example:
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ftext{cl}vkCmd* -> ftext:vkCmd*.
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Only use ftext{cl} when it is necessary to describe
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something that should be rendered like a command name,
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but is not actually one (e.g. is a wildcard or subset of
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an actual command name).
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| slink{cl} | Generates a cross-reference or link to the definition
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of the structure in the macro argument. Example:
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slink{cl}VkCommandPoolCreateInfo ->
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slink:VkCommandPoolCreateInfo.
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| sname{cl} | Formats the macro argument like slink{cl}. Does not
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generate a cross-reference. May also be an abstract
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structure name. Examples: sname{cl}VkCommandPoolCreateInfo
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-> sname:VkCommandPoolCreateInfo, sname{cl}VK_NULL_HANDLE
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-> sname:VK_NULL_HANDLE. The slink{cl} macro is preferred.
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| stext{cl} | Formats the macro argument like sname{cl}. May contain
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asterisks for wildcards. Not validated. Example:
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stext{cl}Vk*CreateInfo -> stext:Vk*CreateInfo.
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Only use stext{cl} when it is necessary to describe
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something that should be rendered like a structure name,
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but is not actually one (e.g. is a wildcard or subset of
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an actual structure name).
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2016-03-01 10:45:37 +00:00
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| elink{cl} | Formats the macro argument as a Vulkan enumeration
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name and links to the definition of that enumeration type.
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Example: ename{cl}VkResult -> ename:VkResult.
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| ename{cl} | Formats the macro argument as a Vulkan enumerant name.
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Example: ename{cl}VK_EVENT_SET -> ename:VK_EVENT_SET.
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| etext{cl} | Formats the macro argument like ename{cl}. Not validated.
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Examples: etext{cl}_RANGE_SIZE -> etext:_RANGE_SIZE,
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etext{cl}VK_IMAGE_CREATE_SPARSE_* ->
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etext:VK_IMAGE_CREATE_SPARSE_*
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Only use stext{cl} when it is necessary to describe
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something that should be rendered like a enumerant name,
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but is not actually one (e.g. is a wildcard or subset of
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an actual enumerant name).
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| pname{cl} | Formats the macro argument as a Vulkan parameter or
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structure member name. Example: pname{cl}device ->
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pname:device.
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| ptext{cl} | Formats the macro argument like pname{cl}. May contain
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asterisks for wildcards. Not validated. Example:
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ptext{cl}sparseResidency* -> ptext:sparseResidency*.
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Only use ptext{cl} when it is necessary to describe
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something that should be rendered like a parameter name,
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but is not actually one (e.g. is a wildcard or subset of
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an actual parameter name).
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| tlink{cl} | Generates a cross-reference or link to the definition
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of the Vulkan type in the macro argument. Example:
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tlink{cl}PFN_vkAllocationFunction ->
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tlink:PFN_vkAllocationFunction. This is only used for
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function pointer types at present.
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| tname{cl} | Formats the macro argument like tlink{cl}. Does not
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generate a cross-reference. Example:
|
|
|
|
|
tname{cl}PFN_vkAllocationFunction ->
|
|
|
|
|
tname:PFN_vkAllocationFunction. The tlink{cl} macro is
|
|
|
|
|
preferred.
|
|
|
|
|
| basetype{cl} | Formats the macro argument like a basic scalar type
|
|
|
|
|
or API handle name. Not validated. Examples:
|
|
|
|
|
basetype{cl}uint32_t -> basetype:uint32_t,
|
|
|
|
|
basetype{cl}VkDeviceSize -> basetype:VkDeviceSize.
|
|
|
|
|
| code{cl} | Formats the macro argument as a code sample. Primarily
|
|
|
|
|
used for SPIR-V keywords. Examples: code{cl}ClipDistance
|
|
|
|
|
-> code:ClipDistance, code{cl}NULL -> code:NULL.
|
|
|
|
|
|=====
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
==== Other Markup
|
|
|
|
|
|
|
|
|
|
Uses of standard Asciidoc markup are less common. Occasional asterisk markup
|
|
|
|
|
is used for *emphasis*. Backtick markup is sometimes used for the C `NULL`
|
|
|
|
|
macro, but the code{cl} macro should be used for code:NULL instead.
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
*emphasis*
|
|
|
|
|
`NULL`
|
|
|
|
|
code:NULL
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
==== Glossary Terms
|
|
|
|
|
|
|
|
|
|
_Glossary terms_ are currently marked up using underscore markup where they
|
|
|
|
|
are defined in the documents, as well as being added to the formal Glossary
|
|
|
|
|
appendix in the Specification. However, we will probably change to using
|
|
|
|
|
custom macros soon, to enable linkage between the glossary appendix and
|
|
|
|
|
definitions in the spec body.
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
_Glossary terms_
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
=== Normative Terminology
|
|
|
|
|
|
|
|
|
|
Normative terminology is precisely defined in section 1.3 of the Vulkan API
|
|
|
|
|
Specification, and is used to visually tag terms which express mandatory and
|
|
|
|
|
optional behavior of Vulkan implementations, and of applications using
|
|
|
|
|
Vulkan.
|
|
|
|
|
|
|
|
|
|
Whenever one of these terms appears in the Specification, it must: be tagged
|
|
|
|
|
using the macros, to indicate that its use has been carefully considered and
|
|
|
|
|
is consistent with the definitions in section 1.3. This is extremely
|
|
|
|
|
important for determining IP that is in and out of Scope during Ratification
|
|
|
|
|
reviews. The normative terminology macros are defined in the following
|
|
|
|
|
table:
|
|
|
|
|
|
|
|
|
|
.Normative Terminology Macros
|
|
|
|
|
[width="100%",options="header"]
|
|
|
|
|
|=====
|
|
|
|
|
| Macro Name | Meaning
|
|
|
|
|
| can{cl} | can:
|
|
|
|
|
| cannot{cl} | cannot:
|
|
|
|
|
| may{cl} | may:
|
|
|
|
|
| must{cl} | must:
|
|
|
|
|
| mustnot{cl} | mustnot:
|
|
|
|
|
| optional{cl} | optional:
|
|
|
|
|
| optionally{cl} | optionally:
|
|
|
|
|
| recommend{cl} | recommend:
|
|
|
|
|
| required{cl} | required:
|
|
|
|
|
| should{cl} | should:
|
|
|
|
|
| shouldnot{cl} | shouldnot:
|
|
|
|
|
|=====
|
|
|
|
|
|
|
|
|
|
Because asciidoc macro names cannot contain spaces, macros which correspond
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
|
to multiple words (mustnot{cl}, and shouldnot{cl}) drop those spaces. Also
|
|
|
|
|
note that the macros are lower-case only, so language should be written such
|
|
|
|
|
that these terms do not appear at the beginning of a sentence (if really
|
|
|
|
|
necessary, additional capitalized macros could be added).
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
==== Optional Behavior
|
|
|
|
|
|
|
|
|
|
If a described behavior of the implementation is not necessary for
|
|
|
|
|
conformance, use the terms _may:_ or _optional:_ to describe it.
|
|
|
|
|
|
|
|
|
|
If a described usage pattern by the application is allowed but
|
|
|
|
|
not necessary, use the term _can:_ to describe it.
|
|
|
|
|
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
|
If language flows more logically using the term "may not", use the term
|
|
|
|
|
_may: not_ to describe it.
|
|
|
|
|
|
2016-02-16 09:53:44 +00:00
|
|
|
|
|
|
|
|
|
==== Optional Functionality
|
|
|
|
|
|
|
|
|
|
If functionality (rather than behavior) is optional, it should be
|
|
|
|
|
described as
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
not required:
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
Implementations are not mandated to support functionality which is not
|
|
|
|
|
required:, but if they do, they must: behave as described by the
|
|
|
|
|
Specification. The term _functionality_ includes API features, extensions,
|
|
|
|
|
and layers.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[[markup-informative]]
|
|
|
|
|
== Informative, Editing and Implementor's Notes
|
|
|
|
|
|
|
|
|
|
There are several possible types of notes. Depending on the type of output,
|
|
|
|
|
they are rendered in different styles, but always include a note title, and
|
|
|
|
|
are usually set off in a box or with an icon. While asciidoc supports a wide
|
|
|
|
|
set of _admonition paragraphs_ such as TIP, IMPORTANT, WARNING, and CAUTION,
|
|
|
|
|
we always use the NOTE form, augmented by a note title. Each type of note is
|
|
|
|
|
discussed below.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[[markup-informative-notes]]
|
|
|
|
|
=== Informative Notes
|
|
|
|
|
|
|
|
|
|
Informative notes always appear as part of the document, but are considered
|
|
|
|
|
non-normative. They usually describe usage advice for applications, and are
|
|
|
|
|
always given the title _Note_, as in the following example:
|
|
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Note
|
|
|
|
|
====
|
|
|
|
|
This is an informative note.
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Note
|
|
|
|
|
====
|
|
|
|
|
This is an informative note.
|
|
|
|
|
====
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
If an entire chapter or section is considered informative, it should begin
|
|
|
|
|
with the sentence:
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
This chapter/section is Informative.
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
=== Editing Notes
|
|
|
|
|
|
|
|
|
|
Editing notes only appear in internal (non-published) versions of documents,
|
|
|
|
|
via asciidoc conditionals, and should be removed from the source before
|
|
|
|
|
pushing content to a canonical (master or per-extension) public repository.
|
|
|
|
|
They usually tag places where an outstanding bug or Gitlab/Github issue is
|
|
|
|
|
being worked, and are always given the title _editing-note_, as in the
|
|
|
|
|
following example:
|
|
|
|
|
|
|
|
|
|
ifdef::editing-notes[]
|
|
|
|
|
[NOTE]
|
|
|
|
|
.editing-note
|
|
|
|
|
====
|
|
|
|
|
This is an editing note, marked up as follows:
|
|
|
|
|
====
|
|
|
|
|
endif::editing-notes[]
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
\ifdef::editing-notes[]
|
|
|
|
|
[NOTE]
|
|
|
|
|
.editing-note
|
|
|
|
|
====
|
|
|
|
|
Contents of an editing note go here. It is good practice to include a
|
|
|
|
|
bug/issue number, or link to the bug/issue, in the editing note.
|
|
|
|
|
====
|
|
|
|
|
\endif::editing-notes[]
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
=== Implementor's Notes
|
|
|
|
|
|
|
|
|
|
Implementor's notes may or may not appear in published versions of
|
|
|
|
|
documents, via asciidoc conditionals. They describe suggested approaches or
|
|
|
|
|
guidelines for people writing Vulkan implementations, and are rare because
|
|
|
|
|
the hardware being targeted varies so widely. They are always given the
|
|
|
|
|
title _Implementor's Note_, as in the following example:
|
|
|
|
|
|
|
|
|
|
ifdef::implementation-guide[]
|
|
|
|
|
.Implementor's Note
|
|
|
|
|
====
|
|
|
|
|
This is an implementor's note, marked up as follows:
|
|
|
|
|
====
|
|
|
|
|
endif::implementation-guide[]
|
|
|
|
|
|
|
|
|
|
.Example Markup
|
|
|
|
|
----
|
|
|
|
|
\ifdef::implementation-guide[]
|
|
|
|
|
.Implementor's Note
|
|
|
|
|
====
|
|
|
|
|
Contents of an implementor's note go here.
|
|
|
|
|
====
|
|
|
|
|
\endif::implementation-guide[]
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
== Word Choices
|
|
|
|
|
|
|
|
|
|
There are a variety of common terms that have several equivalent word
|
|
|
|
|
choices. Always use the words in the first column instead of the alternate
|
|
|
|
|
terms. This list may not be comprehensive; when in doubt, be guided by the
|
|
|
|
|
existing API Specification.
|
|
|
|
|
|
|
|
|
|
.Word Choices
|
|
|
|
|
[width="100%",options="header"]
|
|
|
|
|
|=====
|
|
|
|
|
| Use This | Instead Of | Comments
|
|
|
|
|
| allocate | create
|
|
|
|
|
| When describing objects or memory resulting from
|
|
|
|
|
ftext:vkAllocate* commands.
|
|
|
|
|
| application | client |
|
|
|
|
|
| command | function
|
|
|
|
|
| Except when talking about function pointers returned by
|
|
|
|
|
ftext:vkGet*ProcAddr commands.
|
|
|
|
|
| create | allocate
|
|
|
|
|
| When describing objects resulting from ftext:vkCreate*
|
|
|
|
|
commands.
|
|
|
|
|
| depth/stencil | packed (interleaved, combined, _other prefix_)
|
|
|
|
|
depth/stencil, depth-stencil, DepthStencil, etc.
|
|
|
|
|
| Combined format implicit in the name.
|
|
|
|
|
| device | GPU
|
|
|
|
|
| Implementations on non-GPU devices are possible.
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
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|
|
| heterogeneous | heterogenous | More common
|
|
|
|
|
| homogeneous | homogenous | More common
|
2016-02-16 09:53:44 +00:00
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| host endianness | platform endianness |
|
|
|
|
|
| implementation| system |
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
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|
| indices | indexes | More common
|
2016-02-16 09:53:44 +00:00
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|
| it is | it's | In general, avoid contractions.
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| member | field |
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| pname:parameter are/is
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| pname:parameter specifies (denotes, indicates)
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| In rare cases when _are_ or _if_ are not grammatically
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|
appropriate, _specifies_ may be used instead.
|
Change log for March 25, 2016 Vulkan 1.0.7 spec update:
* Bump API patch number and header version number to 7 for this
update.
Github Issues:
* Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict
aliasing issues (public issue 14).
* Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets
validity language (public issue 33).
* Add stub reference pages so xrefs to not-yet-written pages don't
generate 404 errors. However, the actual content of these pages
still needs to be filled in as time allows (public issue 44, but
does not close that issue out).
* Remove incorrect validity statement for
flink:vkGetImageSparseMemoryRequirements (public issue 85).
* Reword the
<<features-limits-bufferImageGranularity,bufferImageGranularity>>
feature in terms of "aliasing", and clarify that it applies to
bindings in the same memory object (public issue 90).
* Clarify the relationship of the slink:VkPhysicalDeviceLimits
pname:maxViewportDimensions and pname:viewportBoundsRange limits
(public issue 92).
* Specify sparse unbound texture replacement in the
<<textures-texel-replacement,Texel Replacement>> section
independently of robust buffer access language (public issue 100).
* Add the <<fundamentals-architecture-model,Architecture Model>>
section to explain architecture constraints Vulkan has chosen to
accept in order to enable portable and performant code (public issue
122).
* State that an object must not be destroyed until *all* (not *any*)
uses of that object have completed (public issue 123).
* Minor editorial cleanup (public issues 129, 134, 146, 148).
* Add validity language for layer and extension names to
slink:VkDeviceCreateInfo matching that used for
slink:VkInstanceCreateInfo (public issue 130).
* Clean up terminology for the case when the bits set in one bitmask
are a subset of the bits set in another bitmask (public issue 138).
* Document that input attachments are UniformConstant not Input, in
the <<interfaces-inputattachment,Fragment Input Attachment
Interface>> section (public glslang bug 169).
Internal Issues:
* Add max enum values to "flag bits" enums (internal issue #136).
* Clarify language around the various uses of the term "block" in the
<<appendix-compressedtex-bc,Block Compressed Image Formats>> section
(internal issue #202).
* Removed "expand" dependency from <enums> groups in vk.xml and added
auto-generation code in the scripts to infer it instead, to ensure
consistency. This caused renaming of sname:VkColorSpaceKHR and
sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those
tokens are metadata, not part of the API, and the Vulkan WG is OK
with this change. This change adds ranges to two additional enums
that were missing them due to not defining the "expand" attribute
(internal issue 217).
* Tweak makefile to generate ref page nroff (.3) files in the right
output directory, working around an a2x limitation (internal issue
223).
Other Commits:
* Add validity requirements for flink:vkCmdCopyQueryPoolResults
pname:dstBuffer parameter.
* Fix ref page build to generate .3 targets in the right output
directory.
2016-03-25 09:25:04 +00:00
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| pname:parameter is
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| the value of pname:parameter is
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| In rare cases, _the value of_ is appropriate. See the
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|
existing specification language for examples.
|
2016-02-16 09:53:44 +00:00
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| begins / begun | starts / started | For ftext:vkBegin* - also see ``finish''
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|
| finishes / finished | ends / ended | For ftext:vkEnd* - also see ``begins''
|
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| used | referenced | When describing attachments specified in a
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|
subpass description.
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| statically used | referenced | When describing resources or push constants
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|
accessed by shader code
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| a more specific term | referenced | For all other situations.
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| component | channel | Specifically this refers to color channels/components
|
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|=====
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[NOTE]
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|
.Note
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====
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The ``begin/start'' and ``end/finish'' distinction is still being sorted out.
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See Gitlab issue #61.
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====
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=== Terms to Avoid
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Don't describe anything in the documentation using vague or wishy-washy
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terms. Our goal is to precisely describe behavior of implementations.
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The normative terms may:, optional:, and should: are available when
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implementations may make choices of behavior, but when such choices are
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allowed, each choice still must: have well-defined behavior.
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.Terms to Avoid
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[width="100%",options="header"]
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|=====
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| Bad Term | Comments
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| expect | And variants such as _expected_
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| likely | And variants such as _will likely_
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| allowed, could, generally, might, probably, perhaps
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| And all other such terms of choice. Use _may:_ or _can:_
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|
depending on the context.
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| may: or maynot: | Just use _may:_.
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|=====
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[[writingstyle]]
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= Writing Style
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[[writingstyle-misc]]
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== Miscellaneous Grammar, Spelling, and Punctuation Issues
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=== Use the Oxford Comma (Serial Comma)
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When writing a sentence listing a series of items, include a comma before
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the ``and'' separating the last item.
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*Correct:* The red, green, blue, and alpha components.
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*Incorrect:* The red, green, blue and alpha components.
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Also see http://blog.oxforddictionaries.com/2011/06/oxford-comma/
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=== Numbers in Text
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When describing the need for a small number of objects, smaller than ten, spell
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the number out (e.g. ``one''). If you are describing a literal value that is a
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small number, you may use a numeric value (e.g. ``1'').
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For example, instead of writing that a bitfield ``contains 1 or more bits'',
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write that it ``contains one or more bits''. A counter example is that it is okay
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to write ``For non-stereoscopic-3D applications, this value is 1.''
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[[writingstyle-describing]]
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== Describing Commands and Parameters
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The Specification describes API commands followed by descriptions of their
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parameters, which are usually simple scalar types, handles or pointers to
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Vulkan objects or arrays of objects, or structures containing combinations
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of scalar types and objects. The templates and examples shown and annotated
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here are based on the Specification. Do not vary from them without
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compelling need.
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Normative parts of the Specification should describe _what_ something does,
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rather than _how_ or _why_ an application would want to use it.
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[NOTE]
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.Guideline
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====
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As a simple example, say
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``To create a command pool, call fname:vkCreateCommandPool''
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rather than
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``You/The application/The user can create a command pool by calling
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fname:vkCreateCommandPool''.
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====
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Explanations of _why_ and _how_ should largely be confined to reference
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documentation, sample code, tutorials, and other such documents. Occasional
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non-normative explanations can be included in the Specification using
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<<markup-informative-notes,informative notes>>.
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[[writingstyle-latexmath]]
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== LaTeX Math Markup
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There is a considerable amount of math in the documentation, ranging from
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simple arithmetic expressions to complicated conditionals. For the most
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part, math is marked up using LaTeX math notation, which is either passed
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through to the Mathjax browser renderer for HTML outputs, or passed through
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to LaTeX for PDF outputs. For some very simple math expressions, asciidoc
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markup can be used.
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[NOTE]
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.Note
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====
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We still haven't got the latexmath vs. asciidoc font situation sorted out
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for all target output forms, so there can be some visual inconsistencies.
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====
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While LaTeX math macros, including the amsmath package, are supported,
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general LaTeX constructs are not.
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_Inline math_ is encoded using the latexmath{cl} macro. For example:
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* latexmath:[$[0,1\]$]
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* latexmath:[$x \cdot 0 = 0 \cdot x = 0$]
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* latexmath:[${\textbf c} = t {\textbf c}_1 + (1-t){\textbf c}_2. $]
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.Example Markup
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----
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latexmath:[$[0,1\]$]
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latexmath:[$x \cdot 0 = 0 \cdot x = 0$]
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latexmath:[${\textbf c} = t {\textbf c}_1 + (1-t){\textbf c}_2. $]
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----
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Note the escaped bracket in markup for the first expression, which is
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necessary to work around asciidoc macro parsing:
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_Block math_ is used for more complex equations. This example uses the
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amsmath `align*` macros to delimit the expression:
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[latexmath]
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+++++++++++++++++++
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\begin{align*}
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c_{RGB} & =
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\begin{cases}
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\frac{c_{sRGB}}{12.92} & \textrm{for } c_{sRGB} \leq 0.04045 \\
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\left ( \frac{c_{sRGB}+0.055}{1.055} \right )^{2.4} & \textrm{for } c_{sRGB} > 0.04045
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\end{cases}
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\end{align*}
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+++++++++++++++++++
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.Example Markup
|
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----
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[latexmath]
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+++++++++++++++++++
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\begin{align*}
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c_{RGB} & =
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\begin{cases}
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\frac{c_{sRGB}}{12.92} & \textrm{for } c_{sRGB} \leq 0.04045 \\
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\left ( \frac{c_{sRGB}+0.055}{1.055} \right )^{2.4} & \textrm{for } c_{sRGB} > 0.04045
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\end{cases}
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\end{align*}
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+++++++++++++++++++
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----
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This example uses normal LaTeX math brackets to delimit the expression:
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[latexmath]
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+++++++++++++++++++
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\[
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V =
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\begin{cases}
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(-1)^S \times 0.0, & E = 0, M = 0 \\
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(-1)^S \times 2^{-14} \times { M \over 2^{10} },
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& E = 0, M \neq 0 \\
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(-1)^S \times 2^{E-15} \times { \left( 1 + { M \over 2^{10} } \right) },
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& 0 < E < 31 \\
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(-1)^S \times Inf, & E = 31, M = 0 \\
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NaN, & E = 31, M \neq 0
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\end{cases}
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\]
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+++++++++++++++++++
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.Example Markup
|
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----
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[latexmath]
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+++++++++++++++++++
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\[
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V =
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\begin{cases}
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(-1)^S \times 0.0, & E = 0, M = 0 \\
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(-1)^S \times 2^{-14} \times { M \over 2^{10} },
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& E = 0, M \neq 0 \\
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(-1)^S \times 2^{E-15} \times { \left( 1 + { M \over 2^{10} } \right) },
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& 0 < E < 31 \\
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(-1)^S \times Inf, & E = 31, M = 0 \\
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NaN, & E = 31, M \neq 0
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\end{cases}
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\]
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+++++++++++++++++++
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|
----
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[[writingstyle-example]]
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== An Example Command Description
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The <<sample-command,next section>> is a sample based on the Specification,
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|
and describes a command in enough detail to see the different usage patterns
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|
and layout / markup used. Informative notes discussing markup and guidelines
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are interspersed with the example description to explain how and why it
|
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looks as it does.
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[[sample-command]]
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== Sample Command Description: Creating Command Pools
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To create a command pool, call:
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[NOTE]
|
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.Guideline
|
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|
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|
====
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Use a short, active sentence when describing what commands do, instead of
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more passive phrasing like ``A command pool is created by calling:'' or ``The
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application may create a command pool by calling:''.
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====
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include::../protos/vkCreateCommandPool.txt[]
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[NOTE]
|
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|
.Guideline
|
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|
====
|
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|
After the description, include the autogenerated prototype for the command
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|
from the `../protos/` directory:
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include::../protos/vkCreateCommandPool.txt[]
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Note that each autogenerated command, enumeration, flag, or structure
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definition include file also defines a corresponding asciidoc anchor which
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|
is the base name of the file. In this case, the anchor is named
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`vkCreateCommandPool`.
|
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|
====
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* pname:device is the logical device that the command pool is created on.
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* pname:pCreateInfo points to an instance of the
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|
slink:VkCommandPoolCreateInfo structure containing information used to
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|
create the command pool.
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* pname:pAllocator controls host memory allocation as described in the
|
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|
<<memory-allocation, Memory Allocation>> chapter.
|
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|
* pname:pCommandPool points to a handle in which the created command pool
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|
object is returned.
|
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|
[NOTE]
|
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|
|
|
.Guideline
|
|
|
|
|
====
|
|
|
|
|
Each command parameter is described in a separate bullet list entry,
|
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|
|
followed by validity rules, then detailed descriptions of any new
|
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|
structures, flags, or enumerations introduced by this command.
|
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|
Each parameter should appear as a separate bullet list item beginning with
|
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|
the parameter name, in the same order as parameters appear in the command.
|
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|
|
This aids in extracting short descriptions of parameters for inclusion in
|
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|
|
annotated headers and similar documentation. Make sure to tag each parameter
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|
with the pname{cl} macro.
|
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|
|
Strive for compact notation, and in particular always try to use the
|
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|
|
phrasing ``pname{cl}param _is_'' rather than wordier forms such as
|
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|
``pname{cl}param _specifies_'' or ``The pname{cl}param parameter specifies''. In
|
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|
|
general there is no need to describe a parameter which is a Vulkan object
|
|
|
|
|
handle *as* a handle; for example, say ``pname{cl}device is the logical
|
|
|
|
|
device'' rather than ``pname{cl}device is a handle to the logical device''. An
|
|
|
|
|
exception is object creation functions, where a pointer to a handle of the
|
|
|
|
|
proper type is used to return the newly created object.
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
include::../validity/protos/vkCreateCommandPool.txt[]
|
|
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Guideline
|
|
|
|
|
====
|
|
|
|
|
Parameter and member validation language for commands and structures is also
|
|
|
|
|
autogenerated from vk.xml, and included from the `../validity/` directories:
|
|
|
|
|
|
|
|
|
|
include::../validity/protos/vkCreateCommandPool.txt[]
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
The sname:VkCommandPoolCreateInfo structure is defined as follows:
|
|
|
|
|
|
|
|
|
|
include::../structs/VkCommandPoolCreateInfo.txt[]
|
|
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Guideline
|
|
|
|
|
====
|
|
|
|
|
Structures and enumerations first used as parameters of a command are
|
|
|
|
|
described next, by including the autogenerated interface file for that
|
|
|
|
|
structure or enumeration:
|
|
|
|
|
|
|
|
|
|
include::../structs/VkCommandPoolCreateInfo.txt[]
|
|
|
|
|
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
|
|
|
* pname:flags is a combination of bitfield flags indicating usage behavior
|
|
|
|
|
for the pool and command buffers allocated from it. Possible values
|
|
|
|
|
include:
|
|
|
|
|
+
|
|
|
|
|
--
|
|
|
|
|
include::../enums/VkCommandPoolCreateFlagBits.txt[]
|
|
|
|
|
|
|
|
|
|
** ename:VK_COMMAND_POOL_CREATE_TRANSIENT_BIT indicates that command buffers
|
|
|
|
|
allocated from the pool will be short-lived.
|
|
|
|
|
** ename:VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT controls whether
|
|
|
|
|
command buffers allocated from the pool can: be individually reset.
|
|
|
|
|
--
|
|
|
|
|
* pname:queueFamilyIndex designates a queue family. Command buffers in
|
|
|
|
|
this command pool must: be submitted on queues from the same family.
|
|
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Guideline
|
|
|
|
|
====
|
|
|
|
|
Each structure member is described in a separate bullet list entry. For the
|
|
|
|
|
stext:Vk*CreateInfo structures in particular, there is standard boilerplate
|
|
|
|
|
for the pname:sType and pname:pNext members, followed by the members
|
|
|
|
|
specific to the structure.
|
|
|
|
|
|
|
|
|
|
----
|
|
|
|
|
* pname:sType is the type of this structure.
|
|
|
|
|
* pname:pNext is `NULL` or a pointer to an
|
|
|
|
|
extension-specific structure.
|
|
|
|
|
----
|
|
|
|
|
|
|
|
|
|
In some cases, such as when the type of a member is itself a new type, the
|
|
|
|
|
entry will cover multiple paragraphs. In these cases the normal list nesting
|
|
|
|
|
and indentation guidelines cannot be applied due to limitations of the
|
|
|
|
|
asciidoc parser. It is usually best to append a block following the first
|
|
|
|
|
paragraph of such a list item:
|
|
|
|
|
|
|
|
|
|
----
|
|
|
|
|
* pname:flags is a combination of bitfield flags
|
|
|
|
|
indicating usage behavior for the pool and
|
|
|
|
|
command buffers allocated from it. Possible
|
|
|
|
|
values include:
|
|
|
|
|
+
|
|
|
|
|
--
|
|
|
|
|
\include::../enums/VkCommandPoolCreateFlagBits.txt[]
|
|
|
|
|
|
|
|
|
|
** ename:VK_COMMAND_POOL_CREATE_TRANSIENT_BIT
|
|
|
|
|
indicates that command buffers allocated
|
|
|
|
|
from the pool will be short-lived.
|
|
|
|
|
** ename:VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
|
|
|
|
|
controls whether command buffers allocated from
|
|
|
|
|
the pool can: be individually reset.
|
|
|
|
|
--
|
|
|
|
|
----
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
include::../validity/structs/VkCommandPoolCreateInfo.txt[]
|
|
|
|
|
|
|
|
|
|
[NOTE]
|
|
|
|
|
.Guideline
|
|
|
|
|
====
|
|
|
|
|
Following the definition of structure members, include the validity language
|
|
|
|
|
for this structure:
|
|
|
|
|
|
|
|
|
|
include::../validity/structs/VkCommandPoolCreateInfo.txt[]
|
|
|
|
|
====
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// = API Naming Conventions
|
|
|
|
|
//
|
|
|
|
|
// It's not clear these belong in this document. They are currently
|
|
|
|
|
// captured in the member Wiki under API_Design/Cleanup
|
|
|
|
|
//
|
|
|
|
|
// If they do go here, we would discuss naming conventions starting with
|
|
|
|
|
// prefixes, camelCase, suffixes for size and arrayness, choice of names for
|
|
|
|
|
// similar parameters, templates for CreateInfo structs, parameter naming &
|
|
|
|
|
// ordering (especially length/array pointer pairs), etc.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
= To Be Done
|
|
|
|
|
|
|
|
|
|
* Something about Image formats
|
|
|
|
|
* Something about validation scripts
|
|
|
|
|
* Something about pictures
|
|
|
|
|
* Glossary lists
|
|
|
|
|
* New param/enum macros
|
|
|
|
|
|
|
|
|
|
= Revision History
|
|
|
|
|
|
Change log for March 25, 2016 Vulkan 1.0.7 spec update:
* Bump API patch number and header version number to 7 for this
update.
Github Issues:
* Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict
aliasing issues (public issue 14).
* Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets
validity language (public issue 33).
* Add stub reference pages so xrefs to not-yet-written pages don't
generate 404 errors. However, the actual content of these pages
still needs to be filled in as time allows (public issue 44, but
does not close that issue out).
* Remove incorrect validity statement for
flink:vkGetImageSparseMemoryRequirements (public issue 85).
* Reword the
<<features-limits-bufferImageGranularity,bufferImageGranularity>>
feature in terms of "aliasing", and clarify that it applies to
bindings in the same memory object (public issue 90).
* Clarify the relationship of the slink:VkPhysicalDeviceLimits
pname:maxViewportDimensions and pname:viewportBoundsRange limits
(public issue 92).
* Specify sparse unbound texture replacement in the
<<textures-texel-replacement,Texel Replacement>> section
independently of robust buffer access language (public issue 100).
* Add the <<fundamentals-architecture-model,Architecture Model>>
section to explain architecture constraints Vulkan has chosen to
accept in order to enable portable and performant code (public issue
122).
* State that an object must not be destroyed until *all* (not *any*)
uses of that object have completed (public issue 123).
* Minor editorial cleanup (public issues 129, 134, 146, 148).
* Add validity language for layer and extension names to
slink:VkDeviceCreateInfo matching that used for
slink:VkInstanceCreateInfo (public issue 130).
* Clean up terminology for the case when the bits set in one bitmask
are a subset of the bits set in another bitmask (public issue 138).
* Document that input attachments are UniformConstant not Input, in
the <<interfaces-inputattachment,Fragment Input Attachment
Interface>> section (public glslang bug 169).
Internal Issues:
* Add max enum values to "flag bits" enums (internal issue #136).
* Clarify language around the various uses of the term "block" in the
<<appendix-compressedtex-bc,Block Compressed Image Formats>> section
(internal issue #202).
* Removed "expand" dependency from <enums> groups in vk.xml and added
auto-generation code in the scripts to infer it instead, to ensure
consistency. This caused renaming of sname:VkColorSpaceKHR and
sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those
tokens are metadata, not part of the API, and the Vulkan WG is OK
with this change. This change adds ranges to two additional enums
that were missing them due to not defining the "expand" attribute
(internal issue 217).
* Tweak makefile to generate ref page nroff (.3) files in the right
output directory, working around an a2x limitation (internal issue
223).
Other Commits:
* Add validity requirements for flink:vkCmdCopyQueryPoolResults
pname:dstBuffer parameter.
* Fix ref page build to generate .3 targets in the right output
directory.
2016-03-25 09:25:04 +00:00
|
|
|
|
* March 12, 2016 - Recommend against "the value of".
|
Change log for March 4, 2016 Vulkan 1.0.5 spec update:
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
|
|
|
|
* February 26, 2016 - Replace use of the "maynot{cl}" macro with "may{cl} not".
|
2016-02-16 09:53:44 +00:00
|
|
|
|
* February 16, 2016 - Place asciidoc conversion post-release.
|
|
|
|
|
* February 9, 2016 - Added quotation mark convention.
|
|
|
|
|
* February 1, 2016 - add the Oxford Comma section and issue resolution.
|
|
|
|
|
* January 26, 2016 - add bullet-list style description of command parameters.
|
|
|
|
|
* January 11, 2016 - add ``Numbers in Text'' section from WSI work.
|
|
|
|
|
* December 16, 2015 - Make ``begin / end'' preferred terms to ``start /
|
|
|
|
|
finish''.
|
|
|
|
|
* December 15, 2015 - Make ``implementation'' preferred term instead of
|
|
|
|
|
``system''.
|
|
|
|
|
* December 13, 2015 - Add tlink{cl}/tname{cl} macros for function pointer
|
|
|
|
|
types.
|
|
|
|
|
* December 10, 2015 - Initial release for feedback.
|