Vulkan-Docs/chapters/VK_GGP_frame_token.txt

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// Copyright (c) 2015-2019 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
[open,refpage='VkPresentFrameTokenGGP',desc='The Google Games Platform frame token',type='structs']
--
When the `<<VK_GGP_frame_token>>` extension is enabled, a Google Games
Platform frame token can: be specified when presenting an image to a
swapchain by including the sname:VkPresentFrameTokenGGP structure in the
pname:pNext chain of the sname:VkPresentInfoKHR structure.
The sname:VkPresentFrameTokenGGP structure is defined as:
Change log for April 16, 2019 Vulkan 1.1.107 spec update: * Update release number to 107. Public Issues: * Fix revision date for the `<<VK_AMD_gpu_shader_half_float>>` appendix (public issue 617). * Make <<synchronization-pipeline-barriers-subpass-self-dependencies, subpass self-dependencies>> less restrictive (public issue 777). * Fix the `<<VK_EXT_full_screen_exclusive>>` dependency on `<<VK_KHR_win32_surface>>` in `vk.xml` (public pull request 849). * Remove single-page (`apispec.html`) refpage sub-targets from the Makefile `allman` target and the build instructions. The target is still present in the Makefile, but we have not been actively maintaining the single-page document and do not promise it will work. The full Specification and the individual API reference pages are what we support and publish at present (public issue 949). Internal Issues: * De-duplicate common valid usage statements shared by multiple commands or structures by using asciidoctor includes and dynamically assigning part of the valid usage ID based on which command or structure they're being applied to (internal issue 779). * Add reference pages for constructs not part of the formal API, such as platform calling convention macros, and script changes supporting them This required suppressing some check_spec_links warning classes in order to pass CI, until a more sophisticated fix can be done (internal issue 888). * Change math notation for the elink:VkPrimitiveTopology descriptions to use short forms `v` and `p` instead of `vertex` and `primitive`, increasing legibility (internal issue 1611). * Rewrite generated file includes relative to a globally specified path, fixing some issues with refpage generation (internal issue 1630). * Update contributor list for `<<VK_EXT_calibrated_timestamps>>`. * Fix use of pathlin in `scripts/generator.py` so the script will work on Windows under Python 3.5 (internal merge request 3107). * Add missing conditionals around the <<descriptorsets-accelerationstructure, Acceleration Structure>> section (internal merge request 3108). * More script synchronization with OpenXR spec repository (internal merge request 3109). * Mark the `<<VK_AMD_gpu_shader_half_float>>` and `<<VK_AMD_gpu_shader_int16>>` extensions as deprecated in `vk.xml` and the corresponding extension appendices (internal merge request 3112). New Extensions: * `<<VK_EXT_headless_surface>>`
2019-04-16 12:19:43 +00:00
include::{generated}/api/structs/VkPresentFrameTokenGGP.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:frameToken is the Google Games Platform frame token.
.Valid Usage
****
* [[VUID-VkPresentFrameTokenGGP-frameToken-02680]]
pname:frameToken must: be a valid code:GgpFrameToken
****
Change log for April 16, 2019 Vulkan 1.1.107 spec update: * Update release number to 107. Public Issues: * Fix revision date for the `<<VK_AMD_gpu_shader_half_float>>` appendix (public issue 617). * Make <<synchronization-pipeline-barriers-subpass-self-dependencies, subpass self-dependencies>> less restrictive (public issue 777). * Fix the `<<VK_EXT_full_screen_exclusive>>` dependency on `<<VK_KHR_win32_surface>>` in `vk.xml` (public pull request 849). * Remove single-page (`apispec.html`) refpage sub-targets from the Makefile `allman` target and the build instructions. The target is still present in the Makefile, but we have not been actively maintaining the single-page document and do not promise it will work. The full Specification and the individual API reference pages are what we support and publish at present (public issue 949). Internal Issues: * De-duplicate common valid usage statements shared by multiple commands or structures by using asciidoctor includes and dynamically assigning part of the valid usage ID based on which command or structure they're being applied to (internal issue 779). * Add reference pages for constructs not part of the formal API, such as platform calling convention macros, and script changes supporting them This required suppressing some check_spec_links warning classes in order to pass CI, until a more sophisticated fix can be done (internal issue 888). * Change math notation for the elink:VkPrimitiveTopology descriptions to use short forms `v` and `p` instead of `vertex` and `primitive`, increasing legibility (internal issue 1611). * Rewrite generated file includes relative to a globally specified path, fixing some issues with refpage generation (internal issue 1630). * Update contributor list for `<<VK_EXT_calibrated_timestamps>>`. * Fix use of pathlin in `scripts/generator.py` so the script will work on Windows under Python 3.5 (internal merge request 3107). * Add missing conditionals around the <<descriptorsets-accelerationstructure, Acceleration Structure>> section (internal merge request 3108). * More script synchronization with OpenXR spec repository (internal merge request 3109). * Mark the `<<VK_AMD_gpu_shader_half_float>>` and `<<VK_AMD_gpu_shader_int16>>` extensions as deprecated in `vk.xml` and the corresponding extension appendices (internal merge request 3112). New Extensions: * `<<VK_EXT_headless_surface>>`
2019-04-16 12:19:43 +00:00
include::{generated}/validity/structs/VkPresentFrameTokenGGP.txt[]
--