Vulkan-Docs/appendices/VK_EXT_ycbcr_image_arrays.txt

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Change log for March 3, 2019 Vulkan 1.1.102 spec update: * Update release number to 102. Public Issues: * Simplify flink:vkGetImageMemoryRequirements constraint for ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817). * Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams, Texel Coordinate Systems, Corner Sampling>> image that was generating complaints from chunked HTML output generation (public pull request 928). Internal Issues: * Split the old <<features, Features>> chapter into four chapters: <<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and <<capabilities, Capabilities>>, with minor edits to the introductory paragraph of each chapter. Anchor names in these chapters were changed, with corresponding effects to xrefs to these anchors elsewhere in spec markup . The purpose is to make the chunked HTML spec output load faster on what was previously a single, gigantic chapter (internal issue 1554). * Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported pipeline stages for ename:VK_ACCESS_UNIFORM_READ, ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the <<synchronization-access-types-supported>> table. * Correct legal name of Google, LLC in vk.xml \<tags> section and a copyright statement. * Clarify that Vulkan treats the Android code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the application is responsible for forcing the X/A component to be read as 1.0, in the <<memory-external-android-hardware-buffer-formats>> table. * Clarify the vertex order of various primitive topologies, and define the order of transform feedback vertex capture based on that. This involves a lot of refactoring and cleanup in the <<drawing-primitive-topologies, Primitive Topologies>>, <<geometry-input, Geometry Shader Input Primitives>> sections, and <<vertexpostproc-transform-feedback Transform Feedback>> sections, and numerous places in the <<tessellation>> chapter, New Extensions: * `VK_EXT_metal_surface` * `VK_EXT_ycbcr_image_arrays` (internal issue 1361). * `VK_NVX_image_view_handle`
2019-03-04 05:05:48 +00:00
// Copyright (c) 2018-2019 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
include::meta/VK_EXT_ycbcr_image_arrays.txt[]
Last Modified Date::
2019-01-15
Contributors::
- Piers Daniell, NVIDIA
This extension allows images of a format that requires
<<formats-requiring-sampler-ycbcr-conversion, Y'C~B~C~R~ conversion>> to be
created with multiple array layers, which is otherwise restricted.
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT
=== New Enums
None.
=== New Structures
* slink:VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
=== New Functions
None.
=== Version History
* Revision 1, 2019-01-15 (Piers Daniell)
- Initial revision