Vulkan-Docs/doc/specs/vulkan/README.html

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Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
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2016-02-16 09:53:44 +00:00
</head>
<body class="article">
<div id="header">
<h1>Vulkan Specification Build Instructions and Notes</h1>
</div>
<div id="content">
<div id="preamble">
<div class="sectionbody">
<div class="ulist"><ul>
<li>
<p>
<a href="#intro">Introduction</a>
</p>
</li>
<li>
<p>
<a href="#building">Building the spec</a>
</p>
</li>
<li>
<p>
<a href="#macros">Our asciidoc macros</a>
</p>
</li>
<li>
<p>
<a href="#refpages">Reference Pages</a>
</p>
</li>
<li>
<p>
2016-02-16 09:53:44 +00:00
<a href="#styles">Our stylesheets</a>
</p>
</li>
<li>
<p>
<a href="#equations">Imbedding equations</a>
</p>
</li>
<li>
<p>
<a href="#anchors">Anchors and xrefs</a>
</p>
</li>
<li>
<p>
<a href="#depends">Software dependencies</a> (general and platform-specific)
</p>
</li>
<li>
<p>
<a href="#history">Revision history</a>
</p>
</li>
</ul></div>
</div>
</div>
<div class="sect1">
<h2 id="intro">Introduction</h2>
<div class="sectionbody">
<div class="paragraph"><p>This README describes important stuff for getting the Vulkan API
specification and reference pages building properly.</p></div>
</div>
</div>
<div class="sect1">
<h2 id="building">Building The Spec</h2>
<div class="sectionbody">
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<div class="paragraph"><p>Assuming you have all the right tools installed (see <a href="#depends">Software Dependencies</a> below), go to
<span class="monospaced">&#8230;path-to-git-repo/vulkan/doc/specs/vulkan</span> .</p></div>
<div class="paragraph"><p>If the default values of ASCIIDOC and A2X are not correct for the
<span class="monospaced">asciidoc</span> and <span class="monospaced">a2x</span> scripts on your platform, change them via
environment variables, command line options, or by modifying the
<span class="monospaced">Makefile</span>. The default script names have <span class="monospaced">.py</span> suffixes. These suffixes
should be removed for Linux platforms, and possibly for other
non-Windows environments.</p></div>
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<div class="literalblock">
<div class="content monospaced">
<pre>$ make all</pre>
</div></div>
<div class="paragraph"><p>or equivalently:</p></div>
<div class="literalblock">
<div class="content monospaced">
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
2016-07-23 10:15:48 +00:00
<pre>$ make xhtml chunked pdf manhtml manpdf manhtmlpages checkinc checklinks</pre>
2016-02-16 09:53:44 +00:00
</div></div>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<div class="paragraph"><p>This will generate a variety of targets under <span class="monospaced">$(OUTDIR)</span> (by default,
<span class="monospaced">../../../out/1.0</span>). The checked-in file <span class="monospaced">$(OUTDIR)/index.html</span> links to
them all, or they can individually be found as follows:</p></div>
2016-02-16 09:53:44 +00:00
<div class="ulist"><ul>
<li>
<p>
API spec:
</p>
<div class="ulist"><ul>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">xhtml</span> - Single-file XHTML in <span class="monospaced">$(OUTDIR)/xhtml/vkspec.html</span>
2016-02-16 09:53:44 +00:00
</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">chunked</span> - Chunked HTML in <span class="monospaced">$(OUTDIR)/vkspec.chunked/index.html</span>
2016-02-16 09:53:44 +00:00
</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">pdf</span> - PDF in <span class="monospaced">$(OUTDIR)/pdf/vkspec.pdf</span>
2016-02-16 09:53:44 +00:00
</p>
</li>
</ul></div>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
Reference pages:
2016-02-16 09:53:44 +00:00
</p>
<div class="ulist"><ul>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">manhtml</span> - Single-file HTML in <span class="monospaced">$(OUTDIR)/apispec.html</span>
2016-02-16 09:53:44 +00:00
</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">manpdf</span> - Single-file PDF in <span class="monospaced">$(OUTDIR)/apispec.html</span>
2016-02-16 09:53:44 +00:00
</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
<span class="monospaced">manhtmlpages</span> - File-per-entry-point HTML in <span class="monospaced">$(OUTDIR)/man/html/*</span>
</p>
</li>
2016-02-16 09:53:44 +00:00
</ul></div>
</li>
<li>
<p>
Validator output:
</p>
<div class="ulist"><ul>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<span class="monospaced">checkinc</span> - List of commands, structs, etc. missing from the API spec in
<span class="monospaced">$(OUTDIR)/checks/notInSpec.txt</span>
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</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<span class="monospaced">checklinks</span> - Validator script output for API spec in
<span class="monospaced">$(OUTDIR)/checks/specErrs.txt and for reference pages in
+$(OUTDIR)/checks/manErrs.txt</span>
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</p>
</li>
</ul></div>
</li>
</ul></div>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<div class="paragraph"><p>Once you have the basic build working, an appropriate parallelization
option to make, such as</p></div>
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<div class="literalblock">
<div class="content monospaced">
<pre>$ make -j 8</pre>
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</div></div>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<div class="paragraph"><p>will significantly speed up the reference page builds.</p></div>
<div class="paragraph"><p>If your asciidoc installation does not put the stylesheets and xsl files in
the standard <span class="monospaced">/etc/asciidoc/dblatex</span> directory, set the environment variable
<span class="monospaced">DBLATEXPREFIX</span> to the path to that directory (the one containing the
<span class="monospaced">asciidoc-dblatex.xsl</span> and <span class="monospaced">asciidoc-dblatex.sty</span> files installed with
asciidoc).</p></div>
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
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<div class="paragraph"><p>The <span class="monospaced">manpages</span> target is deprecated, as the resulting Unix man pages have
issues with content like embedded latexmath: constructs, but is still
available for third parties wishing to generate them:</p></div>
<div class="ulist"><ul>
<li>
<p>
<span class="monospaced">manpages</span> - File-per-entry-point nroff source in <span class="monospaced">$(OUTDIR)/man/3/*</span>
</p>
</li>
</ul></div>
<div class="sect2">
<h3 id="building-test">Alternate and Test Builds</h3>
<div class="paragraph"><p>If you are just testing asciidoc formatting, macros, stylesheets, etc.,
we suggest editing <span class="monospaced">vkspec.txt</span> to comment out most of the chapter
includes.</p></div>
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<div class="paragraph"><p>In addition to the XHTML and PDF targets, there is also a single-file HTML5
target, <span class="monospaced">html</span>, which generates output directly from asciidoc without going
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through Docbook. This is somewhat quicker to generate, but formatting and
section numbers aren&#8217;t consistent with the other builds and it is not for
publication - just testing. The <span class="monospaced">html</span> target will generate the file
<span class="monospaced">$(OUTDIR)/html/vkspec.html</span> .</p></div>
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</div>
<div class="sect2">
<h3 id="_rebuilding_the_generated_images">Rebuilding The Generated Images</h3>
<div class="paragraph"><p>There are some images in the <span class="monospaced">images/</span> directory which are maintained in one
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format but need to be converted to another format for corresponding types of
output. Most are SVG converted to PDF, some are PPT converted to PDF
converted to SVG. SVG and PDF forms are needed for the HTML and PDF output
formats, respectively.</p></div>
<div class="paragraph"><p>These files are not automatically converted by the Makefile. Instead, all
output forms required are checked into <span class="monospaced">images/</span> . On the rare occasions that
someone changes a source document and needs to regenerate the other forms:</p></div>
<div class="literalblock">
<div class="content monospaced">
<pre>cd images
make</pre>
</div></div>
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</div>
</div>
</div>
<div class="sect1">
<h2 id="macros">Our Asciidoc Macros</h2>
<div class="sectionbody">
<div class="paragraph"><p>We use a bunch of custom macros in the reference pages and API spec asciidoc
sources. The validator scripts rely on these macros as part of their sanity
checks, and you should use the macros whenever referring to an API command,
struct, token, or enum name, so the documents are semantically tagged and
more easily verifiable.</p></div>
<div class="paragraph"><p>The supported macros are defined in <span class="monospaced">config/vkspec.conf</span> (for the API spec)
and <span class="monospaced">config/manpages.conf</span> (for the reference pages).</p></div>
<div class="paragraph"><p>The tags used are described in the style guide (<span class="monospaced">styleguide.txt</span>).</p></div>
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<div class="paragraph"><p>We will eventually tool up the spec and ref pages to the point that anywhere
there&#8217;s a type or token referred to, clicking on (or perhaps hovering over)
it in the HTML view and be taken to the definition of that type/token. That
will take some more plumbing work to tag the stuff in the autogenerated
include files, and do something sensible in the spec (e.g. resolve links to
internal references).</p></div>
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<div class="paragraph"><p>Most of these macros deeply need more intuitive names.</p></div>
</div>
</div>
<div class="sect1">
<h2 id="refpages">Reference Pages</h2>
<div class="sectionbody">
<div class="paragraph"><p>Prior to the 1.0.20 update of the API spec, the reference pages in <span class="monospaced">man/</span>
were handwritten, incomplete, and often way out of date with respect to the
spec.</p></div>
<div class="paragraph"><p>Our initial effort to address this was to tag the API spec to help identify
boundaries of language talking about different commands, structures,
enumerants, and other types, then use a set of Python scripts to
automatically extract that language into the corresponding ref page. Pages
without corresponding content in the API spec are generated automatically,
when possible.</p></div>
<div class="paragraph"><p>This has generated a semantically complete set of ref pages. Although they
are still far from ideal, they now fully document the API, and will stay in
sync with it. A significant drawback of this approach is that the only place
ref pages for extension interfaces can be generated is inside the
corresponding extension branches.</p></div>
<div class="paragraph"><p>If for some reason you want to regenerate the ref pages from scratch
yourself, you can do so by</p></div>
<div class="literalblock">
<div class="content monospaced">
<pre>$ rm man/apispec.txt
$ make apispec.txt</pre>
</div></div>
<div class="paragraph"><p>The <span class="monospaced">genRef.py</span> script will generate many warnings, but most are just
reminders that some pages are automatically generated. If everything is
working correctly, all the <span class="monospaced">man/*.txt</span> files will be regenerated, but their
contents will not change.</p></div>
</div>
</div>
<div class="sect1">
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<h2 id="styles">Our stylesheets</h2>
<div class="sectionbody">
<div class="admonitionblock">
<table><tr>
<td class="icon">
<div class="title">Note</div>
</td>
<td class="content">Section mostly TBD.</td>
</tr></table>
</div>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<div class="paragraph"><p>This branch introduces a Vulkan-specific XHTML CSS stylesheet in
<span class="monospaced">config/vkspec-xhtml.css</span> . It started as a clone of the default
Asciidoc stylesheet, but added some new features. Similar CSS in
<span class="monospaced">config/vkman.css</span> is used for the reference pages.</p></div>
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<div class="sect2">
<h3 id="_marking_changes">Marking Changes</h3>
<div class="paragraph"><p>There is the start of support for marking added, removed, and changed text
in the spec body. Currently this is supported <strong>only</strong> in the XHTML targets
(<span class="monospaced">xhtml</span> and <span class="monospaced">chunked</span>), and <strong>only</strong> for paragraphs and spans of words.</p></div>
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<div class="paragraph"><p>Added, removed, and changed material is marked with the asciidoc <strong>roles</strong>
named <em>added</em>, <em>removed</em>, and <em>changed</em> respectively. They can be used to
mark an entire paragraph, as follows:</p></div>
<div class="literalblock">
<div class="content monospaced">
<pre>[role="change"]
This paragraph shows change markings.</pre>
</div></div>
<div class="paragraph"><p>Or a few words in a sentence, as follows:</p></div>
<div class="literalblock">
<div class="content monospaced">
<pre>This sentence contains [added]#some added words# and [removed]#some
removed words#.</pre>
</div></div>
<div class="paragraph"><p>The formatting of these roles text depends on the stylesheet. Currently it
all three roles are red text, and the "removed" role is also strike-through
text.</p></div>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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<div class="paragraph"><p>We don&#8217;t use this capability yet; it&#8217;s just a proof of concept. It would
be a huge amount of work to insert this markup automatically for each
spec update, and it would be very difficult to do automatically based on
git diffs.</p></div>
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</div>
<div class="sect2">
<h3 id="_marking_normative_language">Marking Normative Language</h3>
<div class="paragraph"><p>There is support for marking normative language in the document. Currently
this is supported <strong>only</strong> in the XHTML targets (<span class="monospaced">xhtml</span> and <span class="monospaced">chunked</span>).</p></div>
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<div class="paragraph"><p>Normative language is marked with the asciidoc <strong>role</strong> named <em>normative</em>.
It can be used to mark entire paragraphs or spans of words, in the
same fashion as change markings (described above). In addition, the
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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normative terminology macros, such as <span role="normative">must</span> and <span role="normative">may</span> and <span role="normative">cannot</span>,
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always use this role.</p></div>
<div class="paragraph"><p>The formatting of normative language depends on the stylesheet. Currently it
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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just comes out in purple. We may add a way to disable this formatting at
build time.</p></div>
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</div>
</div>
</div>
<div class="sect1">
<h2 id="equations">Imbedding Equations</h2>
<div class="sectionbody">
<div class="paragraph"><p>Equations should be written using the latexmath: inline and block macros.
The contents of the latexmath: blocks should be LaTeX math notation,
surrounded by appropriate delimiters - $$, \[\], \(\),
or \begin{env}/\end{env} math environments such as {equation*}
or {align*}.</p></div>
<div class="paragraph"><p>The asciidoc macros and configuration files, as well as the dblatex
customization layers, have been modified significantly so that LaTeX math is
passed through unmodified to all HTML output forms (using the MathJax engine
for real-time rendering of equations) and to dblatex for PDF output.</p></div>
<div class="paragraph"><p>The following caveats apply:</p></div>
<div class="ulist"><ul>
<li>
<p>
The special characters <span class="monospaced">&lt;</span> , <span class="monospaced">&gt;</span> , and <span class="monospaced">&amp;</span> can currently be used only in
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[latexmath] block macros, not in latexmath:[] inline macros.
Instead use <span class="monospaced">\lt</span> for <span class="monospaced">&lt;</span> and <span class="monospaced">\gt</span> for <span class="monospaced">&gt;</span>. <span class="monospaced">&amp;</span> is an alignment construct
for multiline equations, and should only appear in block macros anyway.
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</p>
</li>
<li>
<p>
AMSmath environments (e.g. \begin{equation*}, {align*},
etc.) can be used, to the extent MathJax supports them.
</p>
</li>
<li>
<p>
When using AMSmath environments, do <strong>not</strong> also surround the equation block
with \[\] brackets. That is not legal LaTeX math and will break the
PDF build. It is good practice to make sure all spec targets build
properly before proposing a merge to master.
</p>
</li>
<li>
<p>
Arbitrary LaTeX constructs cannot be used with MathJax. It is an equation
renderer, not an full LaTeX engine. So imbedding stuff like \Large or
\hbox{\tt\small VK\_FOO} does not work in any of the HTML backends
and should be avoided.
</p>
</li>
</ul></div>
</div>
</div>
<div class="sect1">
<h2 id="anchors">Asciidoc Anchors And Xrefs</h2>
<div class="sectionbody">
<div class="paragraph"><p>In the API spec, sections can have anchors (labels) applied with the
following syntax. In general the anchor should immediately precede the
chapter or section title and should use the form
<em>[[chapter-section-label]]</em>. For example,</p></div>
<div class="paragraph"><p>For example, in chapter <span class="monospaced">synchronization.txt</span>:</p></div>
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<a id="synchronization-primitives"></a>
Synchronization Primitives
<div class="paragraph"><p>Cross-references to those anchors can then be generated with, for example,</p></div>
See the <<synchronization-primitives>> section for discussion
of fences, semaphores, and events.
<div class="paragraph"><p>You can also add anchors on arbitrary paragraphs, using a similar naming
scheme.</p></div>
<div class="paragraph"><p>Anything whose definition comes from one of the autogenerated API include
files (<span class="monospaced">.txt</span> files in the directories <span class="monospaced">basetypes</span>, <span class="monospaced">enums</span>, <span class="monospaced">flags</span>,
<span class="monospaced">funcpointers</span>, <span class="monospaced">handles</span>, <span class="monospaced">protos</span>, and <span class="monospaced">structs</span>) has a corresponding
anchor whose name is the name of the function, struct, etc. being defined.
Therefore you can say something like:</p></div>
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<div class="literalblock">
<div class="content monospaced">
<pre>Fences are used with the +++&lt;&lt;vkQueueSubmit&gt;&gt;+++ command...</pre>
</div></div>
</div>
</div>
<div class="sect1">
<h2 id="depends">Software Dependencies</h2>
<div class="sectionbody">
<div class="paragraph"><p>This section describes the software components used by the Vulkan spec
toolchain. under the <a href="#depends-general">General Dependencies</a> below, then
describes specific considerations for Windows environments using Cygin under
<a href="#depends-cygwin">Cygwin Dependencies</a></p></div>
<div class="sect2">
<h3 id="depends-general">General Dependencies</h3>
<div class="paragraph"><p>These are versions of required tools in one of the editors' development
environment (Debian 8, shown as Debian package names). Earlier versions
<strong>may</strong> work but unless they are verified by someone else, there&#8217;s no way to
know that. Later versions should work.</p></div>
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<div class="ulist"><ul>
<li>
<p>
GNU make (make version: 4.0.8-1; older versions probably OK)
</p>
</li>
<li>
<p>
Asciidoc / a2x (asciidoc version: 8.6.9-3)
</p>
</li>
<li>
<p>
Python 3 (python, version: 3.4.2)
</p>
</li>
<li>
<p>
Git command-line client (git, version: 2.1.4)
Only needed if regenerating specversion.txt. Any version supporting the
operations
&#8201;&#8212;&#8201;<span class="monospaced">git symbolic-ref --short HEAD</span> and
&#8201;&#8212;&#8201;<span class="monospaced">git log -1 --format="%H"</span> should work).
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</p>
</li>
<li>
<p>
Docbook LaTeX toolchain (dblatex, version: 0.3.5-2)
</p>
</li>
<li>
<p>
Source code highlighter (source-highlight, version: 3.1.7-1+b1)
</p>
</li>
<li>
<p>
LaTeX distribution (texlive, version: 2014.20141024-2)
</p>
</li>
</ul></div>
</div>
<div class="sect2">
<h3 id="depends-cygin">Cygwin Dependencies</h3>
<div class="paragraph"><p>The cygwin installer is at <a href="http://www.cygwin.org">http://www.cygwin.org</a>. Use the 64-bit version,
because the 32-bit version does not include the latest version of asciidoc
required for this project.</p></div>
<div class="paragraph"><p>Required Cygwin packages (current version):</p></div>
<div class="ulist"><ul>
<li>
<p>
Devel/make (4.1-1)
</p>
</li>
<li>
<p>
Python/python (2.7.10-1) - Needed for asciidoc toolchain
</p>
</li>
<li>
<p>
Python/python3 (3.4.3-1)
</p>
</li>
<li>
<p>
Python/python3-lxml (3.4.4-1) - Needed for generating vulkan.h
</p>
</li>
<li>
<p>
Text/asciidoc (8.6.8-1)
</p>
</li>
<li>
<p>
Text/dblatex (0.3.4-1)
</p>
</li>
<li>
<p>
Text/source-highlight (3.1.8-1)
</p>
</li>
</ul></div>
<div class="paragraph"><p>Optional Cygwin packages (current version):</p></div>
<div class="ulist"><ul>
<li>
<p>
Devel/gcc-core (4.9.3-1) - Needed for validating generated headers
</p>
</li>
<li>
<p>
Devel/gcc-g++ (4.9.3-1) - Needed for validating generated headers
</p>
</li>
<li>
<p>
Devel/git (2.5.1-1) - Needed for updating specversion.txt
</p>
</li>
</ul></div>
</div>
</div>
</div>
<div class="sect1">
<h2 id="history">Revision History</h2>
<div class="sectionbody">
<div class="ulist"><ul>
<li>
<p>
2016/07/10 - Update for current state of spec and ref page generation.
</p>
</li>
<li>
<p>
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
2016-07-16 02:05:43 +00:00
2015/11/11 - Add new <span role="normative">can</span> etc. macros and DBLATEXPREFIX variable.
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</p>
</li>
<li>
<p>
2015/09/21 - Convert document to asciidoc and rename to README.md
in the hope the gitlab browser will render it in some fashion.
</p>
</li>
<li>
<p>
2015/09/21 - Add descriptions of LaTeX+MathJax math support for all
output formats.
</p>
</li>
<li>
<p>
2015/09/02 - Added Cygwin package info
</p>
</li>
<li>
<p>
2015/09/02 - Initial version documenting macros, required toolchain
components and versions, etc.
</p>
</li>
</ul></div>
</div>
</div>
</div>
<div id="footnotes"><hr></div>
<div id="footer">
<div id="footer-text">
Last updated
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
2016-07-23 10:15:48 +00:00
2016-07-21 01:40:18 PDT
2016-02-16 09:53:44 +00:00
</div>
</div>
</body>
</html>