240 lines
7.1 KiB
TypeScript
240 lines
7.1 KiB
TypeScript
import { delay, SagaIterator } from 'redux-saga';
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import {
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call,
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cancel,
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fork,
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put,
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take,
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takeEvery,
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select,
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apply,
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takeLatest
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} from 'redux-saga/effects';
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import {
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getNodeId,
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getNodeConfig,
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getOffline,
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isStaticNodeId,
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getCustomNodeFromId,
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getStaticNodeFromId,
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getNetworkConfigById
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} from 'selectors/config';
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import { TypeKeys } from 'actions/config/constants';
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import {
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setOnline,
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setOffline,
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changeNode,
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changeNodeIntent,
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setLatestBlock,
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AddCustomNodeAction,
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ChangeNodeForceAction,
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ChangeNodeIntentAction,
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ChangeNodeIntentOneTimeAction
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} from 'actions/config';
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import { showNotification } from 'actions/notifications';
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import { resetWallet } from 'actions/wallet';
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import { translateRaw } from 'translations';
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import { StaticNodeConfig, CustomNodeConfig, NodeConfig } from 'types/node';
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import { CustomNetworkConfig, StaticNetworkConfig } from 'types/network';
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import {
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getShepherdOffline,
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isAutoNode,
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shepherd,
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shepherdProvider,
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stripWeb3Network,
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makeProviderConfig,
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getShepherdNetwork,
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getShepherdPending
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} from 'libs/nodes';
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export function* pollOfflineStatus(): SagaIterator {
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let hasCheckedOnline = false;
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const restoreNotif = showNotification(
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'success',
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'Your connection to the network has been restored!',
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3000
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);
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const lostNetworkNotif = showNotification(
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'danger',
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`You’ve lost your connection to the network, check your internet
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connection or try changing networks from the dropdown at the
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top right of the page.`,
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Infinity
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);
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const offlineNotif = showNotification(
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'info',
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'You are currently offline. Some features will be unavailable.',
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5000
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);
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while (true) {
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yield call(delay, 2500);
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const pending: ReturnType<typeof getShepherdPending> = yield call(getShepherdPending);
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if (pending) {
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continue;
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}
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const isOffline: boolean = yield select(getOffline);
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const balancerOffline = yield call(getShepherdOffline);
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if (!balancerOffline && isOffline) {
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// If we were able to ping but redux says we're offline, mark online
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yield put(restoreNotif);
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yield put(setOnline());
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} else if (balancerOffline && !isOffline) {
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// If we were unable to ping but redux says we're online, mark offline
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// If they had been online, show an error.
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// If they hadn't been online, just inform them with a warning.
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yield put(setOffline());
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if (hasCheckedOnline) {
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yield put(lostNetworkNotif);
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} else {
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yield put(offlineNotif);
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}
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}
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hasCheckedOnline = true;
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}
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}
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// Fork our recurring API call, watch for the need to cancel.
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export function* handlePollOfflineStatus(): SagaIterator {
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const pollOfflineStatusTask = yield fork(pollOfflineStatus);
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yield take('CONFIG_STOP_POLL_OFFLINE_STATE');
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yield cancel(pollOfflineStatusTask);
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}
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// @HACK For now we reload the app when doing a language swap to force non-connected
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// data to reload. Also the use of timeout to avoid using additional actions for now.
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export function* reload(): SagaIterator {
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setTimeout(() => location.reload(), 1150);
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}
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export function* handleNodeChangeIntentOneTime(): SagaIterator {
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const action: ChangeNodeIntentOneTimeAction = yield take(
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TypeKeys.CONFIG_NODE_CHANGE_INTENT_ONETIME
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);
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// allow shepherdProvider async init to complete. TODO - don't export shepherdProvider as promise
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yield call(delay, 100);
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yield put(changeNodeIntent(action.payload));
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}
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export function* handleNodeChangeIntent({
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payload: nodeIdToSwitchTo
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}: ChangeNodeIntentAction): SagaIterator {
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const isStaticNode: boolean = yield select(isStaticNodeId, nodeIdToSwitchTo);
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const currentConfig: NodeConfig = yield select(getNodeConfig);
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function* bailOut(message: string) {
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const currentNodeId: string = yield select(getNodeId);
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yield put(showNotification('danger', message, 5000));
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yield put(changeNode({ networkId: currentConfig.network, nodeId: currentNodeId }));
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}
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let nextNodeConfig: CustomNodeConfig | StaticNodeConfig;
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if (!isStaticNode) {
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const config: CustomNodeConfig | undefined = yield select(
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getCustomNodeFromId,
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nodeIdToSwitchTo
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);
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if (config) {
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nextNodeConfig = config;
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} else {
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return yield* bailOut(`Attempted to switch to unknown node '${nodeIdToSwitchTo}'`);
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}
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} else {
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nextNodeConfig = yield select(getStaticNodeFromId, nodeIdToSwitchTo);
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}
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const nextNetwork: StaticNetworkConfig | CustomNetworkConfig = yield select(
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getNetworkConfigById,
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stripWeb3Network(nextNodeConfig.network)
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);
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if (!nextNetwork) {
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return yield* bailOut(
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`Unknown custom network for your node '${nodeIdToSwitchTo}', try re-adding it`
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);
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}
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const isOffline = yield select(getOffline);
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if (isAutoNode(nodeIdToSwitchTo)) {
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shepherd.auto();
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if (getShepherdNetwork() !== nextNodeConfig.network) {
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yield apply(shepherd, shepherd.switchNetworks, [nextNodeConfig.network]);
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}
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} else {
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try {
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yield apply(shepherd, shepherd.manual, [nodeIdToSwitchTo, isOffline]);
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} catch (err) {
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console.error(err);
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return yield* bailOut(translateRaw('ERROR_32'));
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}
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}
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let currentBlock = '???';
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try {
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currentBlock = yield apply(shepherdProvider, shepherdProvider.getCurrentBlock);
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} catch (err) {
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if (!isOffline) {
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console.error(err);
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return yield* bailOut(translateRaw('ERROR_32'));
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}
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}
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yield put(setLatestBlock(currentBlock));
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yield put(changeNode({ networkId: nextNodeConfig.network, nodeId: nodeIdToSwitchTo }));
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if (currentConfig.network !== nextNodeConfig.network) {
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yield fork(handleNewNetwork);
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}
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}
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export function* handleAddCustomNode(action: AddCustomNodeAction): SagaIterator {
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const { payload: { config } } = action;
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shepherd.useProvider(
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'myccustom',
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config.id,
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makeProviderConfig({ network: config.network }),
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config
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);
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yield put(changeNodeIntent(action.payload.id));
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}
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export function* handleNewNetwork() {
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yield put(resetWallet());
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}
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export function* handleNodeChangeForce({ payload: staticNodeIdToSwitchTo }: ChangeNodeForceAction) {
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// does not perform node online check before changing nodes
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// necessary when switching back from Web3 provider so node
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// dropdown does not get stuck if node is offline
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const isStaticNode: boolean = yield select(isStaticNodeId, staticNodeIdToSwitchTo);
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if (!isStaticNode) {
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return;
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}
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const nodeConfig = yield select(getStaticNodeFromId, staticNodeIdToSwitchTo);
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// force the node change
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yield put(changeNode({ networkId: nodeConfig.network, nodeId: staticNodeIdToSwitchTo }));
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// also put the change through as usual so status check and
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// error messages occur if the node is unavailable
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yield put(changeNodeIntent(staticNodeIdToSwitchTo));
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}
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export const node = [
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fork(handleNodeChangeIntentOneTime),
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takeEvery(TypeKeys.CONFIG_NODE_CHANGE_INTENT, handleNodeChangeIntent),
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takeEvery(TypeKeys.CONFIG_NODE_CHANGE_FORCE, handleNodeChangeForce),
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takeLatest(TypeKeys.CONFIG_POLL_OFFLINE_STATUS, handlePollOfflineStatus),
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takeEvery(TypeKeys.CONFIG_LANGUAGE_CHANGE, reload),
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takeEvery(TypeKeys.CONFIG_ADD_CUSTOM_NODE, handleAddCustomNode)
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];
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