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* Initial work on refactoring node definitions to reduce number of places theyre defined, amount of copy pasting. * Use makeAutoNodeNAme instead of manually appending _auto * Add getNetVersion to list of unsupported methods * PR feedback * Rework web template node selector to be a network selector. Refactor some types to help with that. Better handle removing custom nodes. * Remove color dropdown. * Fix selecting custom networks. Show notification if change network intent fails. * Use selectors for current node / network instead of intuiting from nodeSelection * Add id key to all networks, simplify add and remove custom node and network functions. * Fix a lot of uses of network.name to use network.id instead. * Dont allow network chainid conflicts * Fix web3 network by chainid * Add testnet badge to network selector * Change nomenclature from change(Node|Network)(Intent)? to change(Node|Network)(Requested|Succeeded) * tscheck * Better code for chainid collision * Remove console logs * Fix tests * Network selector becomes self contained component used both by web header and electron nav. * Dont select node again * Additional title text * tscheck * Custom node behavior in Electron * Close panel too * Convert node label data into selector function * tscheck * Parens & space
42 lines
1.1 KiB
TypeScript
42 lines
1.1 KiB
TypeScript
import {
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ChangeNodeRequestedAction,
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ChangeNodeSucceededAction,
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NodeAction,
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TypeKeys,
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CustomNodeAction
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} from 'actions/config';
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import { makeAutoNodeName } from 'libs/nodes';
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import { SelectedNodeState as State } from './types';
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export const INITIAL_STATE: State = {
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nodeId: makeAutoNodeName('ETH'),
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prevNode: makeAutoNodeName('ETH'),
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pending: false
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};
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const changeNodeRequested = (state: State, _: ChangeNodeRequestedAction): State => ({
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...state,
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pending: true
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});
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const changeNodeSucceeded = (state: State, { payload }: ChangeNodeSucceededAction): State => ({
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nodeId: payload.nodeId,
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// make sure we dont accidentally switch back to a web3 node
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prevNode: state.nodeId === 'web3' ? state.prevNode : state.nodeId,
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pending: false
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});
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export const selectedNode = (
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state: State = INITIAL_STATE,
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action: NodeAction | CustomNodeAction
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) => {
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switch (action.type) {
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case TypeKeys.CONFIG_CHANGE_NODE_SUCCEEDED:
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return changeNodeSucceeded(state, action);
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case TypeKeys.CONFIG_CHANGE_NODE_REQUESTED:
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return changeNodeRequested(state, action);
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default:
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return state;
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}
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};
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