MyCrypto/common/sagas/config/node.ts

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import { delay, SagaIterator } from 'redux-saga';
import {
call,
cancel,
fork,
put,
take,
takeEvery,
select,
apply,
takeLatest
} from 'redux-saga/effects';
import {
getNodeId,
getNodeConfig,
getOffline,
isStaticNodeId,
getCustomNodeFromId,
getStaticNodeFromId,
getNetworkConfigById
} from 'selectors/config';
import { TypeKeys } from 'actions/config/constants';
import {
setOnline,
setOffline,
changeNode,
changeNodeIntent,
setLatestBlock,
AddCustomNodeAction,
ChangeNodeForceAction,
ChangeNodeIntentAction,
ChangeNodeIntentOneTimeAction
} from 'actions/config';
import { showNotification } from 'actions/notifications';
import { resetWallet } from 'actions/wallet';
import { translateRaw } from 'translations';
import { StaticNodeConfig, CustomNodeConfig, NodeConfig } from 'types/node';
import { CustomNetworkConfig, StaticNetworkConfig } from 'types/network';
import {
getShepherdOffline,
isAutoNode,
shepherd,
shepherdProvider,
stripWeb3Network,
makeProviderConfig,
getShepherdNetwork,
getShepherdPending
} from 'libs/nodes';
export function* pollOfflineStatus(): SagaIterator {
let hasCheckedOnline = false;
const restoreNotif = showNotification(
'success',
'Your connection to the network has been restored!',
3000
);
const lostNetworkNotif = showNotification(
'danger',
`Youve lost your connection to the network, check your internet
connection or try changing networks from the dropdown at the
top right of the page.`,
Infinity
);
const offlineNotif = showNotification(
'info',
'You are currently offline. Some features will be unavailable.',
5000
);
while (true) {
yield call(delay, 2500);
const pending: ReturnType<typeof getShepherdPending> = yield call(getShepherdPending);
if (pending) {
continue;
}
const isOffline: boolean = yield select(getOffline);
const balancerOffline = yield call(getShepherdOffline);
if (!balancerOffline && isOffline) {
// If we were able to ping but redux says we're offline, mark online
yield put(restoreNotif);
yield put(setOnline());
} else if (balancerOffline && !isOffline) {
// If we were unable to ping but redux says we're online, mark offline
// If they had been online, show an error.
// If they hadn't been online, just inform them with a warning.
yield put(setOffline());
if (hasCheckedOnline) {
yield put(lostNetworkNotif);
} else {
yield put(offlineNotif);
}
}
hasCheckedOnline = true;
}
}
// Fork our recurring API call, watch for the need to cancel.
export function* handlePollOfflineStatus(): SagaIterator {
const pollOfflineStatusTask = yield fork(pollOfflineStatus);
yield take('CONFIG_STOP_POLL_OFFLINE_STATE');
yield cancel(pollOfflineStatusTask);
}
// @HACK For now we reload the app when doing a language swap to force non-connected
// data to reload. Also the use of timeout to avoid using additional actions for now.
export function* reload(): SagaIterator {
setTimeout(() => location.reload(), 1150);
}
export function* handleNodeChangeIntentOneTime(): SagaIterator {
const action: ChangeNodeIntentOneTimeAction = yield take(
TypeKeys.CONFIG_NODE_CHANGE_INTENT_ONETIME
);
// allow shepherdProvider async init to complete. TODO - don't export shepherdProvider as promise
yield call(delay, 100);
yield put(changeNodeIntent(action.payload));
}
export function* handleNodeChangeIntent({
payload: nodeIdToSwitchTo
}: ChangeNodeIntentAction): SagaIterator {
const isStaticNode: boolean = yield select(isStaticNodeId, nodeIdToSwitchTo);
const currentConfig: NodeConfig = yield select(getNodeConfig);
function* bailOut(message: string) {
const currentNodeId: string = yield select(getNodeId);
yield put(showNotification('danger', message, 5000));
yield put(changeNode({ networkId: currentConfig.network, nodeId: currentNodeId }));
}
let nextNodeConfig: CustomNodeConfig | StaticNodeConfig;
if (!isStaticNode) {
const config: CustomNodeConfig | undefined = yield select(
getCustomNodeFromId,
nodeIdToSwitchTo
);
if (config) {
nextNodeConfig = config;
} else {
return yield* bailOut(`Attempted to switch to unknown node '${nodeIdToSwitchTo}'`);
}
} else {
nextNodeConfig = yield select(getStaticNodeFromId, nodeIdToSwitchTo);
}
const nextNetwork: StaticNetworkConfig | CustomNetworkConfig = yield select(
getNetworkConfigById,
stripWeb3Network(nextNodeConfig.network)
);
if (!nextNetwork) {
return yield* bailOut(
`Unknown custom network for your node '${nodeIdToSwitchTo}', try re-adding it`
);
}
if (isAutoNode(nodeIdToSwitchTo)) {
shepherd.auto();
if (getShepherdNetwork() !== nextNodeConfig.network) {
yield apply(shepherd, shepherd.switchNetworks, [nextNodeConfig.network]);
}
} else {
try {
yield apply(shepherd, shepherd.manual, [nodeIdToSwitchTo, false]);
} catch (err) {
console.error(err);
return yield* bailOut(translateRaw('ERROR_32'));
}
}
let currentBlock;
try {
currentBlock = yield apply(shepherdProvider, shepherdProvider.getCurrentBlock);
} catch (err) {
console.error(err);
return yield* bailOut(translateRaw('ERROR_32'));
}
yield put(setLatestBlock(currentBlock));
yield put(changeNode({ networkId: nextNodeConfig.network, nodeId: nodeIdToSwitchTo }));
if (currentConfig.network !== nextNodeConfig.network) {
yield fork(handleNewNetwork);
}
}
export function* handleAddCustomNode(action: AddCustomNodeAction): SagaIterator {
const { payload: { config } } = action;
shepherd.useProvider(
'myccustom',
config.id,
makeProviderConfig({ network: config.network }),
config
);
yield put(changeNodeIntent(action.payload.id));
}
export function* handleNewNetwork() {
yield put(resetWallet());
}
export function* handleNodeChangeForce({ payload: staticNodeIdToSwitchTo }: ChangeNodeForceAction) {
// does not perform node online check before changing nodes
// necessary when switching back from Web3 provider so node
// dropdown does not get stuck if node is offline
const isStaticNode: boolean = yield select(isStaticNodeId, staticNodeIdToSwitchTo);
if (!isStaticNode) {
return;
}
const nodeConfig = yield select(getStaticNodeFromId, staticNodeIdToSwitchTo);
// force the node change
yield put(changeNode({ networkId: nodeConfig.network, nodeId: staticNodeIdToSwitchTo }));
// also put the change through as usual so status check and
// error messages occur if the node is unavailable
yield put(changeNodeIntent(staticNodeIdToSwitchTo));
}
export const node = [
fork(handleNodeChangeIntentOneTime),
takeEvery(TypeKeys.CONFIG_NODE_CHANGE_INTENT, handleNodeChangeIntent),
takeEvery(TypeKeys.CONFIG_NODE_CHANGE_FORCE, handleNodeChangeForce),
takeLatest(TypeKeys.CONFIG_POLL_OFFLINE_STATUS, handlePollOfflineStatus),
takeEvery(TypeKeys.CONFIG_LANGUAGE_CHANGE, reload),
takeEvery(TypeKeys.CONFIG_ADD_CUSTOM_NODE, handleAddCustomNode)
];