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* Change navigator.onLine to actually pinging the network. Refactor notifications to take Infinity instead of 'infinity' * Stop polling when forced offline. * Show spinners if unit display balance is null, show offline text if were actually offline. * Fix issue with typescript and connected union-prop components. * Only ping the node when navigator.onLine changes.
50 lines
1.2 KiB
TypeScript
50 lines
1.2 KiB
TypeScript
import {
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NetworkConfig,
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NetworkContract,
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NETWORKS,
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NodeConfig,
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CustomNodeConfig
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} from 'config/data';
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import { INode } from 'libs/nodes/INode';
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import { AppState } from 'reducers';
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export function getNode(state: AppState): string {
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return state.config.nodeSelection;
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}
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export function getNodeConfig(state: AppState): NodeConfig {
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return state.config.node;
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}
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export function getNodeLib(state: AppState): INode {
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return getNodeConfig(state).lib;
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}
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export function getNetworkConfig(state: AppState): NetworkConfig {
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return NETWORKS[getNodeConfig(state).network];
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}
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export function getNetworkContracts(state: AppState): NetworkContract[] | null {
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return getNetworkConfig(state).contracts;
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}
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export function getGasPriceGwei(state: AppState): number {
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return state.config.gasPriceGwei;
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}
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export function getLanguageSelection(state: AppState): string {
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return state.config.languageSelection;
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}
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export function getCustomNodeConfigs(state: AppState): CustomNodeConfig[] {
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return state.config.customNodes;
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}
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export function getOffline(state: AppState): boolean {
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return state.config.offline;
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}
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export function getForceOffline(state: AppState): boolean {
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return state.config.forceOffline;
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}
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