* Replace all mentions of MyEtherWallet in translations with MyCrypto
* Replace all translation mentions of kvhnuke/etherwallet repo with MyCryptoHQ/MyCrypto repo.
* Replace all instances of MEW with MyCrypto in translations.
* Replace all instances of myetherwallet.com with mycrypto.com
* First pass of myetherwallet -> mycrypto in codebase.
* Replace most MEWs and mews with MyCrypto or MyC or myc
* Update all assets, clean out unused old assets.
* Adjust v3 url
* Convert all links to help articles to a help link component to make future changes easier.
* Rework onboarding images
* Adjust logo colors due to CMY issue.
* Update donation address, remove mentions of mewtopia.eth
* Update license
* Update sosh meed and referral links.
* Fix more translations strings.
* Tscheck fix.
* Update shapeshift api key.
* working version of test custom rule config
* setting no imports to false so tests will pass
* adding anchor blank noopener rule, rule currently off to allow tests to pass
* removing copied code from tslint-microsoft-contrib
* adding tslint-microsoft-contrib to dev deps
* extending tslint for external http rule
* locking tslint-microsoft-contrib version and turning on target blank noopener rule
* final fixes for pull #663
* add noopener noreferrer as needed
* fixing false positives for a tags without href
* really fix linting errors
* fix imports
* remove accidently(?) added LedgerNano duplicate file
* Update TODO comments & Remove old TODO comments
* Fix undefined bityRate pair
* Fix any props in TODO
* Add HashRouter
* Update publicPath
* Revert "Update publicPath"
This reverts commit 1ab9068df4d570cf50bc4f2fcd97bd775e9aa768.
* Use HashRouter only if site is downloaded
* Update conditions for router
* Update asset paths & Change publicPath in production
* Remove hoist-non-react-statistics
* Revert "Remove hoist-non-react-statistics"
This reverts commit abc017a3f3ca1a00bebdd9201f0d18770581d8c5.
* Add hoist-non-react-statics as dev depencency
* Initial tests
* Lock hoist-non-react-statics version
* Add webpack-include-assets & favicon-webpack plugins
* Add env var BUILD_DOWNLOADABLE
* Remove dll from prod build
* Speed up rebuild times
* Change var to const
* lodash tree-shacking finagling
* Make app aware of its serving location
* Fix failing test
* Remove downloadable plugin
* Merge hash-router and get build working
* Add missing package.
* Make app aware of its serving location
* Revert "Make app aware of its serving location"
This reverts commit 8dae3b399e0392272cde25d45443391f6fb6594e.
* Revert "Remove downloadable plugin"
* Move AutoDLLPlugin to be in dev only
* Remove require HtmlWebpackIncludeAssetsPlugin
* Remove extra file added
* Bring config up to date with webpack 2 rules, add multi threading and proper cache busting
* Fix favicons package from freezing build process
* Make exclude rules more simple
* update freezer webpack config
* Move webpack multithreading to full source map dev builds only
* update freezer webpack config (#687)
* Add HtmlWebpackIncludeAssetsPlugin
* Update TODO comments & Remove old TODO comments
* Fix undefined bityRate pair
* Add HashRouter
* Update publicPath
* Use HashRouter only if site is downloaded
* Update conditions for router
* Update asset paths & Change publicPath in production
* Remove hoist-non-react-statistics
* Add hoist-non-react-statics as dev depencency
* Lock hoist-non-react-statics version
* Add webpack-include-assets & favicon-webpack plugins
* Add env var BUILD_DOWNLOADABLE
* Make app aware of its serving location
* Remove downloadable plugin
* Add messages for no js and bad browser. Share styles with alpha agreement.
* Bad browser checks and shower.
* No flash of bad browser
* Typsecriptify
* Use babel minifier instead of uglify
* Move all checks directly to HTML to avoid issues.
* remove duplicate badBrowser declaration
* Improve build speed by using cheap source maps and dropping eslint loader.
* use old 'source-map' on dev when SLOW_BUILD_SPEED env variable exists
* Increase build speed further via caching and DLL
* Cleanup code
* Add step to readme
* Move DLL loader to dev instead of base
* Add post install script
* Revert readme change
* ignore dll dir