* progress
* Normalize bity api response
* Filter api response
* Track swap information in component state
* Update dropdown onchange
* remove dead code
* Update Min Max Validation
* Update minmax err msg && fix onChangeOriginKind
* Add origin & destination to redux state
* Update types & Update tests
* Update types
* Update swap.spec.ts test
* Remove commented out code
* Remove hardcoded coin array
* Create types.ts for swap reducer
* Update swapinput type
* Update bityRates in localStorage & Replace all instances of ...Kind / ...Amount props
* Add shapeshift banner
* initial work for sagas
* Update Types
* Update swap reducer initial state
* Update Types & Store empty obj for bityRates / options
* Update more types
* added shapeshift file and rates comments
* action reducers and prop mapping to components
* add typings and swap icon
* more actions reducers and sagas
* debugging shapeshift service
* add Headers
* Fix content type
* add order reset saga and ui fixes
* remove console log and swap b/w Bity and Shapeshift
* working state for Shapeshift and Bity - tested with mainnet
* add icon component
* UI improvements and fix select bug
* fix timer bug
* add bity fallback options and toFixed floats
* tslint errors
* add arrow to dropdown and add support footer
* Add service provider
* fix minor $ bug and stop timer on order complete
* better load UX and dropdown UX
* fixed single test
* currRate prop bugs and reduce LS bloat
* takeEvery on timer saga and don't clear state.options to restartSwap reducer
* export tx sagas and fix minor type
* Add ShapeShift Rates functionality when selecting a ShapeShift pair.
* type fixes
* BugFix: Don't change displayed ShapeShift Rate Inputs on every dropdown change
Also contains some caching / performance improvements
* BugFix: Don't remote rate inputs when falsy amount
* fix type error
* Progress commit
* Implement saga logic
* Make address field factory component
* Shorten debounce time
* Make new actions / sagas for handling single token lookup
* Implement working version of litesend
* Change saga into selector
* Add failing spec
* fix broken test
* add debounce to error message
* fix tests
* update snapshots
* test coverage
* move setState disabled property from debounce so we instantly can go to next step on valid amounts
* much deeper test coverage, fix debounce ux, and fix bity flashing at swap page load
* fix minor failing test
* seperate shapeshift erc20 token whitelist
* fix saveState store bug
* break orderTimeRemaining saga up and rewrite tests
* add new swap icon
* remove unused allowReadOnly prop
* change offlineaware to walletdecrypt for litesend
* fix LiteSend changewallet bug
* fix error message UX
* fix button styling to match develop
* fix liteSend test
* Fix LiteSend UX on unavl tokens, dropdown null value, and don't show decrypt in litesend after successful wallet decrypt.
* add litesend network check
* Reorganize files to better match other components.
* Initial UI for wallet buttons.
* Fix leftover rebase conflict.
* Wallet selection, styling, mobile handling.
* Initial work on animations.
* Adjusted animations.
* Adjust wallet unlock forms to be more uniform. Fix view address saying 'unlock'
* Adjust tooltips.
* Fix embedded decrypt components.
* Cover whole sign msg form with decrypt.
* Give deploy contract a better unlock treatment like sign msg.
* Reset decrypt component on hide / show
* Unused var
* Fix tooltip hover.
* Fix hover lift.
* Make spacing better on mobile.
* Back button mobile handling.
* Redesign mobile button icons. Prevent clicking through when clicking on icons.
* TSCheck fixes.
* Attempt to unlock MetaMask onClick, and provide existing flow with notification when unlock fails.
* Get rid of outline.
* Remove decrypt min height. Make view only textarea.
* Add change wallet buttons to deploy contract and sign msg.
* Standardize
* Initial work at splitting out generate into two flows.
* Finish mnemonic flow.
* Convert keystore to state-based component. Remove all redux generate stuff. Remove generate help section. Fix styles.
* Add back button, switch to routing instead of state for generate pages.
* PR feedback.
* Alertify warning at generate. Linkify alternatives. Fix some alert link styles.
* offline-send mvp
* cleanup unneeded imports
* - create pollOfflineStatus action, action creator, interface
* expand UnlockHeader when collapse-button is clicked, instead of div
* kick-off pollOfflineStatus upon SendTransaction mount.
* Create sagas for polling offline status
* remove comment
* - create CONFIG_FORCE_OFFLINE action, action creator, interface
* Adjust OfflineToggle terms to "Force Online/Offline", and understand when forced offline and when really offline.
* - Assume offline in SendTransaction when either offline or forcedOffline
* - handle forceOffline action in reducer
- adjust state type / provide default state for forceOffline in config reducer
* adjust test to pass with different key name
* fix incorrect import
* - allow size to be specified in offline toggle
* - Decode and display nonce in confirmation modal
* - set default nonces when forced offline and have online connectivity based on transaction count
- pass nonce to generateCompleteTransaction
- refactor componentDidUpdate
* Allow optional nonce to be passed to generateCompleteTransaction
* - create stripHexPrefix function
* - cleanup sagas
* move getParam into helper util
* update address on component update
* - show spinner while transaction is being signed
- reset state when wallet instance changes (new wallet instantiated via UnlockHeader)
* center-align offline message
* Adjust force offline/online button text
* - validate nonces when offline
- only estimate gas when online
- don't show send tx button when offline
* - break generateCompleteTransactionFromRawTransaction into multiple functions.
- support offline generation in generateCompleteTransaction (and generateCompleteTransactionFromRawTransaction). Balance checking is now only done when not offline to support offline generation.
* Create Help component (to be used as a tooltip)
* Disable hardware wallets when offline.
* Hide Send Entire Balance when balance is falsy
* Show help icon in nonce field.
* - show helper instructions on how to broadcast when user is offline after generating a tx
- hardcoded gas limits when offline
- refactors
* create isPositiveInteger helper function
* fix nonce validation
* really fix nonce validation (specifically the input highlighting)
* remove stray // @flow's
* remove offline tab nav
* remove unused action arg
* address PR comments
* Add messages for no js and bad browser. Share styles with alpha agreement.
* Bad browser checks and shower.
* No flash of bad browser
* Typsecriptify
* Use babel minifier instead of uglify
* Move all checks directly to HTML to avoid issues.
* remove duplicate badBrowser declaration
* Add a little arrow icon.
* Replaced toEther function with toUnit to reduce the number of conversion functions wed need. Add tests for conversion functions.
* First pass at a styled confirm transaction modal.
* More data about data
* Hook up generated transaction with modal
* Fix modal position
* Add from address. Restyle a bit.
* Only show textareas and button if transaction has been generated.
* Remove need for param.
* Copy.
* Use non-relative path.
* Initial crack at transaction token support.
* Fix flow type
* Unit tests for contracts and erc20
* Convert contract class to ethereumjs-abi, caught a bug
* Add decodeArgs for contracts, decodeTransfer for erc20
* Show token value in modal
* Show value from transaction data in confirmation.
* Show address of receiver, not token contract
* Flow type
* Only accept bigs
* Unlog
* Use ethereumjs-abis method ID function
* Get transaction stuff out of state. Leave todo notes.
* Intuit token from transaction to address.
* Move generate transaction out of node and into libs/transaction.
* timeout -> interval
* Promise.reject -> throw
* Get default currency from network.
* Add more unit tests for decoding. Adopt the $ prefix for decoding calls.
* Use signed transaction in confirmation modal.
* README proposal.
* First pass at implementation of proposal on Footer and Header. Footer could use some work.
* Cleanup, and readme additions
* First pass at basic modal
* Modal open / close
* Modal close on esc key.
* Freeze body scrolling when modal is open.
* Use the index bestowed upon me.
* No close on shade click
* Only render children if modal is open. Also, dont show cursor on shade
* Use flexbox for simpler content height / scroll behavior.
* type modal, fix body scroll when mounted opened
* Modal width is sized by content, not hard coded sizes.
* Remove size from flow prop types.