* Add all v3s nodes, create node libs for etherscan and infura.
* Add all network configs for alternatives.
* Color and animate nav border on network selection.
* Address PR comments.
* Persist network selection to local storage.
* Modifiy TransactionSucceeded to link to network-specific explorer.
* - Reload on Node Change to reset state. Should be refactored in the future so that we are not forcing clients to reload.
* Updated all translations, moved into their own folders.
* Switch translations to use Markdown component.
* Remove markup tests, since were using a module now.
* Fix flow errors, render react elements instead of dangerouslysetinnerhtml.
* Make translate a connected component, so it updates with Redux.
* Fix flow errors
* First pass at returning raw when needed for placeholder.
* Added aria test.
* Fixed flow errors and linter warnings.
* Move settimeout to saga.
* Change reload to 250 ms from 1500 ms
* Added alpha banner to top of site.
* Grey out non functioning nav items. Redirect help to groovehq.
* Disable view wallet while it's just a stub.
* Disable non-implemented wallets.
* Generating transaction ,placing into read only textareas.
* Fix async wallet getAddress cases.
* Chain id from network
* remove leftover console log
* Check balance before generating transaction.
* Translate error msgs, check for invalid address.
* Errors for gas limit and gas price issues.
### Re-implements:
* min/max validators on initial currency swap selection
* polling of order status
* timer that persists across refreshes via localStorage (computed based on `createdTime` and `validFor` amount)
* swap persists across refreshes once order is created.
* various type refactors
### New additions:
* *SimpleButton* (can be PRd separately on request)
* clear loading state after order create (via SimpleButton and font-awesome)
* buffers for non-BTC swaps (bity does not actually accept 0.01 BTC worth of ETH as they claim they do in their JSON response, so a magic number of 10% is added to the minimum).
* Empty component, routes setup.
* Shared components for all Contracts inputs. Dont do anything yet.
* Check in reducer work so far. Still WIP.
* Header styling
* Check in input work so far, splitting to new branch.
* Strip down contracts inputs. Split out into form and explorer
* Contract selector
* Constantized config actions to use in contract saga.
* Interact explorer UI, no functionality
* Convert to constants, hook up errors
* Deploy and style cleanup.
* Remove unnecessary class.
* Fix flow errors with css modules
* Attempt at fixing all newly introduced flow errors in the contracts branch.
* Removed unused validator.
* Remove action constants, fix flow specificity in reducers
* Fix unit tests
* Move network contracts out of redux / sagas, and read directly from state with a selector in mapStateToProps.
* Fix initialState -> INITIAL_STATE rename
* foreach push -> concat