* Refactor BaseNode to be an interface INode
* Initial contract commit
* Remove redundant fallback ABI function
* First working iteration of Contract generator to be used in ENS branch
* Hide abi to clean up logging output
* Strip 0x prefix from output decode
* Handle unnamed output params
* Implement ability to supply output mappings to ABI functions
* Fix null case in outputMapping
* Add flow typing
* Add .call method to functions
* Partial commit for type refactor
* Temp contract type fix -- waiting for NPM modularization
* Misc. Optimizations to tsconfig + webpack
* Convert Contracts to TS
* Remove nested prop passing from contracts, get rid of contract reducers / sagas / redux state
* Add disclaimer modal to footer
* Remove duplicate code & unnecessary styles
* Add contracts to nav
* Wrap Contracts in App
* Add ether/hex validation override for contract creation calls
* First iteration of working deploy contract
* Delete routing file that shouldnt exist
* Revert "Misc. Optimizations to tsconfig + webpack"
This reverts commit 70cba3a07f4255153a9e277b3c41032a4b661c94.
* Cleanup HOC code
* Fix formatting noise
* remove un-used css style
* Remove deterministic contract address computation
* Remove empty files
* Cleanup contract
* Add call request to node interface
* Fix output mapping types
* Revert destructuring overboard
* Add sendCallRequest to rpcNode class and add typing
* Use enum for selecting ABI methods
* Fix tslint error & add media query for modals
* Nest Media Query
* Fix contracts to include new router fixes
* Add transaction capability to contracts
* Get ABI parsing + contract calls almost fully integrated using dynamic contract parser lib
* Refactor contract deploy to have a reusable HOC for contract interact
* Move modal and tx comparasion up file tree
* Include ABI outputs in display
* Cleanup privaite/public members
* Remove broadcasting step from a contract transaction
* Update TX contract components to inter-op with interact and deploy
* Finish contracts-interact functionality
* Add transaction capability to contracts
* Cleanup privaite/public members
* Remove broadcasting step from a contract transaction
* Apply James's CSS fix
* Cleanup uneeded types
* Remove unecessary class
* Add UI side validation and helper utils, addresess PR comments
* Fix spacing + remove unused imports / types
* Fix spacing + remove unused imports / types
* Address PR comments
* Actually address PR comments
* Actually address PR comments
* offline-send mvp
* cleanup unneeded imports
* - create pollOfflineStatus action, action creator, interface
* expand UnlockHeader when collapse-button is clicked, instead of div
* kick-off pollOfflineStatus upon SendTransaction mount.
* Create sagas for polling offline status
* remove comment
* - create CONFIG_FORCE_OFFLINE action, action creator, interface
* Adjust OfflineToggle terms to "Force Online/Offline", and understand when forced offline and when really offline.
* - Assume offline in SendTransaction when either offline or forcedOffline
* - handle forceOffline action in reducer
- adjust state type / provide default state for forceOffline in config reducer
* adjust test to pass with different key name
* fix incorrect import
* - allow size to be specified in offline toggle
* - Decode and display nonce in confirmation modal
* - set default nonces when forced offline and have online connectivity based on transaction count
- pass nonce to generateCompleteTransaction
- refactor componentDidUpdate
* Allow optional nonce to be passed to generateCompleteTransaction
* - create stripHexPrefix function
* - cleanup sagas
* move getParam into helper util
* update address on component update
* - show spinner while transaction is being signed
- reset state when wallet instance changes (new wallet instantiated via UnlockHeader)
* center-align offline message
* Adjust force offline/online button text
* - validate nonces when offline
- only estimate gas when online
- don't show send tx button when offline
* - break generateCompleteTransactionFromRawTransaction into multiple functions.
- support offline generation in generateCompleteTransaction (and generateCompleteTransactionFromRawTransaction). Balance checking is now only done when not offline to support offline generation.
* Create Help component (to be used as a tooltip)
* Disable hardware wallets when offline.
* Hide Send Entire Balance when balance is falsy
* Show help icon in nonce field.
* - show helper instructions on how to broadcast when user is offline after generating a tx
- hardcoded gas limits when offline
- refactors
* create isPositiveInteger helper function
* fix nonce validation
* really fix nonce validation (specifically the input highlighting)
* remove stray // @flow's
* remove offline tab nav
* remove unused action arg
* address PR comments
* configure gitignore
* create CONFIG_NODE_CHANGE_INTENT action, action creator, and type
* pass changeNodeIntent intstead of changeNode to Header
* create saga for handling node changes that will refresh only when network changes
* Convert all dropdowns to use a single dropdown shell component. Restyle header ones to look like v3.
* Right align some.
* Color dropdown component, which node selector uses.
* Prettier fixes.
* add redux-promise-middleware to package.json and update package-lock.json
* intergrate redux-promise-middleware and simplify rates by replacing saga with promise
* fix unrelated breaking test
* -improve user messaging when network request fails. \n Clean up rates actions and reducers
* Address tslint errors
* Refactor babel/types
* Refactor entry point
* Refactor actions
* Refactor api
* Full project refactor -- Broad type fixing sweep
* - completely fix merge conflicts
- handle various type errors
* Add tslint to package.json
* Dependency cleanup
* Fix module resolution
* Work on type definitions for untyped libs
* progress commit
* Add more definition typing
* various type additions
* Add unit types
* Fix sagaiterator + unit types
* various types added
* additional type additions
* Fix typing on Sagas
* remove flowfixmes; swap translate for translateRaw
* Get rid of contracts - awaiting Henry's contract PR
* Remove contracts from routing
* Fix most of actions/reducers
* refactor actions directory structure
* fix reducer action type imports
* Fix most of type errors pre-actions refactor
* fix action creator imports in containers
* Refactor more
* Refactor index of actions
* fix action imports; use module level index export
* package-lock.json updated
* Use action types in props
* Type up action creators
* Fix most of connect errors
* Typefixing progress
* More types
* Fix run-time errors
* Caching improvements for webpack
* Remove path resolve from webpack
* Update non-breaking packages to latest version
* Fix token typing
* Remove unused color code
* Fix wallet decrypt dispatch
* Set redux-form related props/functions to ANY, since we're stripping it out later on
* Revert BigNumber.js package changes
* Extend window to custom object for Perf
* Format Navigation
* Typecase keystore errors as any (since we shouldnt touch this)
* Push wallet context fix
* - find/replace value->payload in swap
- properly type swap state properties
- extract inline reducer into reducer function
* - type local storage retrieved items as generic
* - bind all RPCClient methods with fat arrow
* - reformat
* Change to enums for constants
* Change state into any
* Fix swap errors
* ensure that seconds are passed into state as integers
* Fix rest of errors
* use parseInt explicitly instead of type coercion
* Fix derivation-checker, remove flow command, add tslint command, add tslint-react, tell travis to use tslint instead of flow.
* Whoops, remove those tests.
* Remove unsupported (yet) config option.
* Fix precommit to target ts and tsx files.
* Fix some errors, ignore some silly rules.
* Revert jest to v19, use ts-jest and make all tests typescript. Fixes all but one.
* Get rid of saga tests
* Fix tslint errors
* remove 'transate' property and ng-scopes
* use bigs (surprised flow did not catch this)
* fix dropdown not expanding -- switch to simpledropdown
* Don't use generics for no real reason
* Create Ether, Wei, and GWei types, and annotate.
Also contains refactors and UX improvements
1. clear previously generated rawTX/signedTx when changes to transaction inputs are made.
2. reset generated rawTx/signedTx while new generateTx is loading
* add toString helper method and use in place of .amount.toString()
* support optional base in toString helper method and use
* incorporate PR suggestions (destructure, resolve via callback)
* Refactor bity config
* fix bug in refactor that would cause destinationKind amount to not load
* use function instead of string replace for building blockexplorers per PR comment
* refactor notificationMessage
* MVP Bitcoin QR
* refactor currentrates and add loading state
* fix text space
* translate hardcoded text
* only show QR code when attempting to swap Bitcoin as the origin kind
* remove commented import
* add flow typings
* Don't show a notification of a stringified element
* hide buttons during send loading state
* fix transaction succeeded not clickable; provide error in action
* move BroadcastStatusTransaction into 'libs/transaction'
* use more succint Array.prototype.find
* rename resetState -> resetTransaction
* refactor and component componentDidUpdate logic
* rename disabled -> generateDisabled; comment componentDidUpdate
* add size to Spinner, use in ConfirmationModal; disable instead of hide buttons in Modal
* fix flow not understanding that an object wouldn't be null in this case anyway. silly flow
* various refactors; send entire balance working
* Updated all translations, moved into their own folders.
* Switch translations to use Markdown component.
* Remove markup tests, since were using a module now.
* Fix flow errors, render react elements instead of dangerouslysetinnerhtml.
* Make translate a connected component, so it updates with Redux.
* Fix flow errors
* First pass at returning raw when needed for placeholder.
* Added aria test.
* Fixed flow errors and linter warnings.
* Move settimeout to saga.
* Change reload to 250 ms from 1500 ms
* Add a little arrow icon.
* Replaced toEther function with toUnit to reduce the number of conversion functions wed need. Add tests for conversion functions.
* First pass at a styled confirm transaction modal.
* More data about data
* Hook up generated transaction with modal
* Fix modal position
* Add from address. Restyle a bit.
* Only show textareas and button if transaction has been generated.
* Remove need for param.
* Copy.
* Use non-relative path.
* Initial crack at transaction token support.
* Fix flow type
* Unit tests for contracts and erc20
* Convert contract class to ethereumjs-abi, caught a bug
* Add decodeArgs for contracts, decodeTransfer for erc20
* Show token value in modal
* Show value from transaction data in confirmation.
* Show address of receiver, not token contract
* Flow type
* Only accept bigs
* Unlog
* Use ethereumjs-abis method ID function
* Get transaction stuff out of state. Leave todo notes.
* Intuit token from transaction to address.
* Move generate transaction out of node and into libs/transaction.
* timeout -> interval
* Promise.reject -> throw
* Get default currency from network.
* Add more unit tests for decoding. Adopt the $ prefix for decoding calls.
* Use signed transaction in confirmation modal.
* Generating transaction ,placing into read only textareas.
* Fix async wallet getAddress cases.
* Chain id from network
* remove leftover console log
* Check balance before generating transaction.
* Translate error msgs, check for invalid address.
* Errors for gas limit and gas price issues.
* relayout rpc code, start contract helper
* Dont ask for estimate if theres no value
* Split out conversion of ether to wei hex into lib function.
* big.js -> bignumber.js
### Re-implements:
* min/max validators on initial currency swap selection
* polling of order status
* timer that persists across refreshes via localStorage (computed based on `createdTime` and `validFor` amount)
* swap persists across refreshes once order is created.
* various type refactors
### New additions:
* *SimpleButton* (can be PRd separately on request)
* clear loading state after order create (via SimpleButton and font-awesome)
* buffers for non-BTC swaps (bity does not actually accept 0.01 BTC worth of ETH as they claim they do in their JSON response, so a magic number of 10% is added to the minimum).
* Empty component, routes setup.
* Shared components for all Contracts inputs. Dont do anything yet.
* Check in reducer work so far. Still WIP.
* Header styling
* Check in input work so far, splitting to new branch.
* Strip down contracts inputs. Split out into form and explorer
* Contract selector
* Constantized config actions to use in contract saga.
* Interact explorer UI, no functionality
* Convert to constants, hook up errors
* Deploy and style cleanup.
* Remove unnecessary class.
* Fix flow errors with css modules
* Attempt at fixing all newly introduced flow errors in the contracts branch.
* Removed unused validator.
* Remove action constants, fix flow specificity in reducers
* Fix unit tests
* Move network contracts out of redux / sagas, and read directly from state with a selector in mapStateToProps.
* Fix initialState -> INITIAL_STATE rename
* foreach push -> concat
* Convert Swap to consistent style
* Generate wallet reducer cleanup.
* Confirm empty action in swap reducer
* Union types. Fix gen wallet collision
* Fix not using all actions in reducer. Added reducer state for is fetching from bity. Added todo to make that a loader.
* Readme instructions.
* Remove common action constants.
* Bring all actions and reducers inline with readme instructions.
* Readme fixes
* address comments
* add types for swap action creators (and separate out to separate module)
* DRY up swapInformation and onGoingSwapInformation -> SwapInfoHeader.
* stop bity rate loading when Swap will unmount
* split out SimpleDropdown to separate module
* various additional refactors