157 lines
5.6 KiB
TypeScript
157 lines
5.6 KiB
TypeScript
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import { State as ConfigState, config } from 'reducers/config';
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import { dedupeCustomTokens } from 'utils/tokens';
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import {
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State as CustomTokenState,
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INITIAL_STATE as customTokensInitialState
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} from 'reducers/customTokens';
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import { loadStatePropertyOrEmptyObject } from 'utils/localStorage';
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import {
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isStaticNodeId,
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isStaticNetworkId,
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getLanguageSelection,
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getCustomNodeConfigs,
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getSelectedNode,
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getCustomNetworkConfigs,
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getSelectedNetwork
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} from 'selectors/config';
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import RootReducer, { AppState } from 'reducers';
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import CustomNode from 'libs/nodes/custom';
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import { CustomNodeConfig } from 'types/node';
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const appInitialState = RootReducer(undefined as any, { type: 'inital_state' });
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type DeepPartial<T> = { [P in keyof T]?: DeepPartial<T[P]> };
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export function getConfigAndCustomTokensStateToSubscribe(
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state: AppState
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): Pick<DeepPartial<AppState>, 'config' | 'customTokens'> {
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const subscribedConfig: DeepPartial<ConfigState> = {
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meta: { languageSelection: getLanguageSelection(state) },
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nodes: { customNodes: getCustomNodeConfigs(state), selectedNode: getSelectedNode(state) },
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networks: {
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customNetworks: getCustomNetworkConfigs(state),
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selectedNetwork: getSelectedNetwork(state)
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}
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};
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const subscribedTokens = state.customTokens;
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return { config: subscribedConfig, customTokens: subscribedTokens };
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}
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export function rehydrateConfigAndCustomTokenState() {
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const configInitialState = config(undefined as any, { type: 'inital_state' });
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const savedConfigState = loadStatePropertyOrEmptyObject<ConfigState>('config');
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const nextConfigState = { ...configInitialState };
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// If they have a saved node, make sure we assign that too. The node selected
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// isn't serializable, so we have to assign it here.
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if (savedConfigState) {
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// we assign networks first so that when we re-hydrate custom nodes, we can check that the network exists
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nextConfigState.networks = rehydrateNetworks(
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configInitialState.networks,
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savedConfigState.networks
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);
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nextConfigState.nodes = rehydrateNodes(
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configInitialState.nodes,
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savedConfigState.nodes,
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nextConfigState.networks
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);
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nextConfigState.meta = { ...nextConfigState.meta, ...savedConfigState.meta };
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}
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const nextCustomTokenState = rehydrateCustomTokens(nextConfigState.networks);
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return { config: nextConfigState, customTokens: nextCustomTokenState };
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}
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function rehydrateCustomTokens(networkState: ConfigState['networks']) {
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// Dedupe custom tokens initially
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const savedCustomTokensState =
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loadStatePropertyOrEmptyObject<CustomTokenState>('customTokens') || customTokensInitialState;
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const { customNetworks, selectedNetwork, staticNetworks } = networkState;
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const network = isStaticNetworkId(appInitialState, selectedNetwork)
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? staticNetworks[selectedNetwork]
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: customNetworks[selectedNetwork];
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return network.isCustom
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? savedCustomTokensState
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: dedupeCustomTokens(network.tokens, savedCustomTokensState);
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}
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function rehydrateNetworks(
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initialState: ConfigState['networks'],
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savedState: ConfigState['networks']
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): ConfigState['networks'] {
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const nextNetworkState = { ...initialState };
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nextNetworkState.customNetworks = savedState.customNetworks;
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const { customNetworks, selectedNetwork, staticNetworks } = nextNetworkState;
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const nextSelectedNetwork = isStaticNetworkId(appInitialState, savedState.selectedNetwork)
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? staticNetworks[selectedNetwork]
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: customNetworks[selectedNetwork];
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nextNetworkState.selectedNetwork = nextSelectedNetwork
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? savedState.selectedNetwork
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: initialState.selectedNetwork;
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return nextNetworkState;
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}
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function rehydrateNodes(
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initalState: ConfigState['nodes'],
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savedState: ConfigState['nodes'],
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networkState: ConfigState['networks']
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): ConfigState['nodes'] {
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const nextNodeState = { ...initalState };
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// re-assign the hydrated nodes
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nextNodeState.customNodes = rehydrateCustomNodes(savedState.customNodes, networkState);
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const { customNodes, staticNodes } = nextNodeState;
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nextNodeState.selectedNode = getSavedSelectedNode(
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nextNodeState.selectedNode,
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savedState.selectedNode,
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customNodes,
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staticNodes
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);
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return nextNodeState;
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}
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function getSavedSelectedNode(
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initialState: ConfigState['nodes']['selectedNode'],
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savedState: ConfigState['nodes']['selectedNode'],
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customNodes: ConfigState['nodes']['customNodes'],
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staticNodes: ConfigState['nodes']['staticNodes']
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): ConfigState['nodes']['selectedNode'] {
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const { nodeId: savedNodeId } = savedState;
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// if 'web3' has persisted as node selection, reset to app default
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// necessary because web3 is only initialized as a node upon MetaMask / Mist unlock
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if (savedNodeId === 'web3') {
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return { nodeId: initialState.nodeId, pending: false };
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}
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const nodeConfigExists = isStaticNodeId(appInitialState, savedNodeId)
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? staticNodes[savedNodeId]
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: customNodes[savedNodeId];
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return { nodeId: nodeConfigExists ? savedNodeId : initialState.nodeId, pending: false };
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}
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function rehydrateCustomNodes(
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state: ConfigState['nodes']['customNodes'],
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networkState: ConfigState['networks']
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) {
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const networkExists = (networkId: string) => Object.keys(networkState).includes(networkId);
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const rehydratedCustomNodes = Object.entries(state).reduce(
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(hydratedNodes, [customNodeId, configToHydrate]) => {
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if (!networkExists(configToHydrate.network)) {
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return hydratedNodes;
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}
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const lib = new CustomNode(configToHydrate);
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const hydratedNode: CustomNodeConfig = { ...configToHydrate, lib };
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return { ...hydratedNodes, [customNodeId]: hydratedNode };
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},
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{} as ConfigState['nodes']['customNodes']
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);
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return rehydratedCustomNodes;
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}
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