BearSSL/T0/OpcodePutLocal.cs

58 lines
1.6 KiB
C#

/*
* Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System;
using System.Collections.Generic;
class OpcodePutLocal : Opcode {
int num;
internal OpcodePutLocal(int num)
{
this.num = num;
}
internal override void Run(CPU cpu)
{
cpu.PutLocal(num, cpu.Pop());
}
internal override CodeElement ToCodeElement()
{
return new CodeElementUIntUInt(3, (uint)num);
}
internal override int StackAction {
get {
return -1;
}
}
public override string ToString()
{
return "putlocal " + num;
}
}