400 lines
8.6 KiB
JavaScript
400 lines
8.6 KiB
JavaScript
import { is } from '../../util/ModelUtil';
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import {
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getMid,
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asTRBL,
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getOrientation
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} from 'diagram-js/lib/layout/LayoutUtil';
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import {
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find,
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reduce
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} from 'min-dash';
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var DEFAULT_HORIZONTAL_DISTANCE = 50;
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var MAX_HORIZONTAL_DISTANCE = 250;
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// padding to detect element placement
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var PLACEMENT_DETECTION_PAD = 10;
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/**
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* Always try to place element right of source;
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* compute actual distance from previous nodes in flow.
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*/
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export function getFlowNodePosition(source, element) {
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var sourceTrbl = asTRBL(source);
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var sourceMid = getMid(source);
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var horizontalDistance = getFlowNodeDistance(source, element);
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var orientation = 'left',
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rowSize = 80,
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margin = 30;
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if (is(source, 'bpmn:BoundaryEvent')) {
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orientation = getOrientation(source, source.host, -25);
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if (orientation === 'top') {
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margin *= -1;
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}
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}
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var verticalDistances = {
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left: 0,
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right: 0,
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top: -1 * rowSize,
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bottom: rowSize
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};
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var position = {
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x: sourceTrbl.right + horizontalDistance + element.width / 2,
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y: sourceMid.y + verticalDistances[orientation]
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};
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var escapeDirection = {
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y: {
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margin: margin,
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rowSize: rowSize
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}
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};
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return deconflictPosition(source, element, position, escapeDirection);
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}
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/**
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* Compute best distance between source and target,
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* based on existing connections to and from source.
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*
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* @param {djs.model.Shape} source
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* @param {djs.model.Shape} element
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*
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* @return {Number} distance
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*/
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export function getFlowNodeDistance(source, element) {
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var sourceTrbl = asTRBL(source);
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// is connection a reference to consider?
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function isReference(c) {
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return is(c, 'bpmn:SequenceFlow');
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}
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function toTargetNode(weight) {
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return function(shape) {
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return {
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shape: shape,
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weight: weight,
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distanceTo: function(shape) {
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var shapeTrbl = asTRBL(shape);
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return shapeTrbl.left - sourceTrbl.right;
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}
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};
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};
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}
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function toSourceNode(weight) {
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return function(shape) {
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return {
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shape: shape,
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weight: weight,
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distanceTo: function(shape) {
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var shapeTrbl = asTRBL(shape);
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return sourceTrbl.left - shapeTrbl.right;
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}
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};
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};
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}
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// we create a list of nodes to take into consideration
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// for calculating the optimal flow node distance
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//
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// * weight existing target nodes higher than source nodes
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// * only take into account individual nodes once
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//
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var nodes = reduce([].concat(
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getTargets(source, isReference).map(toTargetNode(5)),
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getSources(source, isReference).map(toSourceNode(1))
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), function(nodes, node) {
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// filter out shapes connected twice via source or target
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nodes[node.shape.id + '__weight_' + node.weight] = node;
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return nodes;
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}, {});
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// compute distances between source and incoming nodes;
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// group at the same time by distance and expose the
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// favourite distance as { fav: { count, value } }.
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var distancesGrouped = reduce(nodes, function(result, node) {
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var shape = node.shape,
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weight = node.weight,
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distanceTo = node.distanceTo;
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var fav = result.fav,
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currentDistance,
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currentDistanceCount,
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currentDistanceEntry;
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currentDistance = distanceTo(shape);
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// ignore too far away peers
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// or non-left to right modeled nodes
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if (currentDistance < 0 || currentDistance > MAX_HORIZONTAL_DISTANCE) {
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return result;
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}
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currentDistanceEntry = result[String(currentDistance)] =
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result[String(currentDistance)] || {
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value: currentDistance,
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count: 0
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};
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// inc diff count
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currentDistanceCount = currentDistanceEntry.count += 1 * weight;
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if (!fav || fav.count < currentDistanceCount) {
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result.fav = currentDistanceEntry;
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}
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return result;
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}, { });
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if (distancesGrouped.fav) {
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return distancesGrouped.fav.value;
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} else {
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return DEFAULT_HORIZONTAL_DISTANCE;
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}
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}
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/**
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* Always try to place text annotations top right of source.
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*/
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export function getTextAnnotationPosition(source, element) {
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var sourceTrbl = asTRBL(source);
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var position = {
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x: sourceTrbl.right + element.width / 2,
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y: sourceTrbl.top - 50 - element.height / 2
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};
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var escapeDirection = {
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y: {
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margin: -30,
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rowSize: 20
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}
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};
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return deconflictPosition(source, element, position, escapeDirection);
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}
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/**
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* Always put element bottom right of source.
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*/
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export function getDataElementPosition(source, element) {
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var sourceTrbl = asTRBL(source);
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var position = {
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x: sourceTrbl.right - 10 + element.width / 2,
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y: sourceTrbl.bottom + 40 + element.width / 2
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};
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var escapeDirection = {
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x: {
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margin: 30,
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rowSize: 30
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}
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};
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return deconflictPosition(source, element, position, escapeDirection);
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}
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/**
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* Always put element right of source per default.
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*/
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export function getDefaultPosition(source, element) {
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var sourceTrbl = asTRBL(source);
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var sourceMid = getMid(source);
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// simply put element right next to source
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return {
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x: sourceTrbl.right + DEFAULT_HORIZONTAL_DISTANCE + element.width / 2,
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y: sourceMid.y
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};
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}
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/**
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* Returns all connected elements around the given source.
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*
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* This includes:
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*
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* - connected elements
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* - host connected elements
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* - attachers connected elements
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*
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* @param {djs.model.Shape} source
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* @param {djs.model.Shape} element
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*
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* @return {Array<djs.model.Shape>}
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*/
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function getAutoPlaceClosure(source, element) {
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var allConnected = getConnected(source);
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if (source.host) {
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allConnected = allConnected.concat(getConnected(source.host));
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}
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if (source.attachers) {
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allConnected = allConnected.concat(source.attachers.reduce(function(shapes, attacher) {
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return shapes.concat(getConnected(attacher));
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}, []));
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}
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return allConnected;
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}
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/**
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* Return target at given position, if defined.
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*
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* This takes connected elements from host and attachers
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* into account, too.
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*/
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export function getConnectedAtPosition(source, position, element) {
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var bounds = {
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x: position.x - (element.width / 2),
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y: position.y - (element.height / 2),
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width: element.width,
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height: element.height
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};
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var closure = getAutoPlaceClosure(source, element);
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return find(closure, function(target) {
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if (target === element) {
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return false;
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}
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var orientation = getOrientation(target, bounds, PLACEMENT_DETECTION_PAD);
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return orientation === 'intersect';
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});
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}
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/**
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* Returns a new, position for the given element
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* based on the given element that is not occupied
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* by some element connected to source.
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*
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* Take into account the escapeDirection (where to move
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* on positining clashes) in the computation.
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*
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* @param {djs.model.Shape} source
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* @param {djs.model.Shape} element
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* @param {Point} position
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* @param {Object} escapeDelta
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*
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* @return {Point}
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*/
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export function deconflictPosition(source, element, position, escapeDelta) {
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function nextPosition(existingElement) {
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var newPosition = {
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x: position.x,
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y: position.y
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};
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[ 'x', 'y' ].forEach(function(axis) {
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var axisDelta = escapeDelta[axis];
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if (!axisDelta) {
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return;
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}
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var dimension = axis === 'x' ? 'width' : 'height';
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var margin = axisDelta.margin,
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rowSize = axisDelta.rowSize;
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if (margin < 0) {
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newPosition[axis] = Math.min(
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existingElement[axis] + margin - element[dimension] / 2,
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position[axis] - rowSize + margin
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);
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} else {
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newPosition[axis] = Math.max(
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existingTarget[axis] + existingTarget[dimension] + margin + element[dimension] / 2,
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position[axis] + rowSize + margin
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);
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}
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});
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return newPosition;
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}
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var existingTarget;
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// deconflict position until free slot is found
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while ((existingTarget = getConnectedAtPosition(source, position, element))) {
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position = nextPosition(existingTarget);
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}
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return position;
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}
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// helpers //////////////////////
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function noneFilter() {
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return true;
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}
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function getConnected(element, connectionFilter) {
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return [].concat(
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getTargets(element, connectionFilter),
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getSources(element, connectionFilter)
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);
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}
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function getSources(shape, connectionFilter) {
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if (!connectionFilter) {
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connectionFilter = noneFilter;
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}
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return shape.incoming.filter(connectionFilter).map(function(c) {
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return c.source;
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});
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}
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function getTargets(shape, connectionFilter) {
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if (!connectionFilter) {
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connectionFilter = noneFilter;
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}
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return shape.outgoing.filter(connectionFilter).map(function(c) {
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return c.target;
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});
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} |