bpmn-js/test/util/MockEvents.js

63 lines
1.3 KiB
JavaScript

'use strict';
var assign = require('lodash/object/assign');
var EventBus = require('diagram-js/lib/core/EventBus');
var TestHelper = require('../TestHelper');
/**
* Create an event with global coordinates
* computed based on the loaded diagrams canvas position and the
* specified canvas local coordinates.
*
* @param {Point} point of the event local the canvas (closure)
* @param {Object} data
*
* @return {Event} event, scoped to the given canvas
*/
function createCanvasEvent(position, data) {
return TestHelper.getBpmnJS().invoke(function(canvas) {
var target = canvas._svg;
var clientRect = canvas._container.getBoundingClientRect();
var absolutePosition = {
x: position.x + clientRect.left,
y: position.y + clientRect.top
};
return createEvent(target, absolutePosition, data);
});
}
module.exports.createCanvasEvent = createCanvasEvent;
function createEvent(target, position, data) {
// unwrap snapsvg gfx
target = target.node || target;
data = assign({
target: target,
x: position.x,
y: position.y,
clientX: position.x,
clientY: position.y,
offsetX: position.x,
offsetY: position.y
}, data || {});
var event = new EventBus.Event();
event.init(data);
return event;
}
module.exports.createEvent = createEvent;