fix(draw): no opacity for boundary events
Ensure boundary events have no opacity. Fixed regression introduced with #727
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@ -490,7 +490,10 @@ function BpmnRenderer(eventBus, styles, pathMap, canvas, priority) {
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var handlers = this.handlers = {
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'bpmn:Event': function(parentGfx, element, attrs) {
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attrs.fillOpacity = attrs.fillOpacity || DEFAULT_FILL_OPACITY;
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if (!('fillOpacity' in attrs)) {
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attrs.fillOpacity = DEFAULT_FILL_OPACITY;
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}
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return drawCircle(parentGfx, element.width, element.height, attrs);
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},
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@ -808,7 +811,10 @@ function BpmnRenderer(eventBus, styles, pathMap, canvas, priority) {
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'bpmn:Activity': function(parentGfx, element, attrs) {
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attrs = attrs || {};
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attrs.fillOpacity = attrs.fillOpacity || DEFAULT_FILL_OPACITY;
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if (!('fillOpacity' in attrs)) {
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attrs.fillOpacity = DEFAULT_FILL_OPACITY;
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}
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return drawRect(parentGfx, element.width, element.height, TASK_BORDER_RADIUS, attrs);
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},
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@ -1508,7 +1514,8 @@ function BpmnRenderer(eventBus, styles, pathMap, canvas, priority) {
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var attrs = {
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strokeWidth: 1,
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fill: getFillColor(element),
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stroke: getStrokeColor(element)
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stroke: getStrokeColor(element),
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fillOpacity: 1
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};
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if (!cancel) {
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