bpmn-js/lib/features/modeling/behavior/util/LineIntersect.js

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/**
* Returns the intersection between two line segments a and b.
*
* @param {Point} l1s
* @param {Point} l1e
* @param {Point} l2s
* @param {Point} l2e
*
* @return {Point}
*/
export default function lineIntersect(l1s, l1e, l2s, l2e) {
// if the lines intersect, the result contains the x and y of the
// intersection (treating the lines as infinite) and booleans for
// whether line segment 1 or line segment 2 contain the point
var denominator, a, b, c, numerator;
denominator = ((l2e.y - l2s.y) * (l1e.x - l1s.x)) - ((l2e.x - l2s.x) * (l1e.y - l1s.y));
if (denominator == 0) {
return null;
}
a = l1s.y - l2s.y;
b = l1s.x - l2s.x;
numerator = ((l2e.x - l2s.x) * a) - ((l2e.y - l2s.y) * b);
c = numerator / denominator;
// if we cast these lines infinitely in
// both directions, they intersect here
return {
x: Math.round(l1s.x + (c * (l1e.x - l1s.x))),
y: Math.round(l1s.y + (c * (l1e.y - l1s.y)))
};
}