A few more fixes to prevent bugs from showing up later ...
* Deleting a pool was erroring out when it contained a list of data objects, now it works ok. * We were getting duplicate DataObjectReferences in the XML when doing a copy paste operation. Duplicates are no longer generated.
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@ -36,6 +36,9 @@ export function findDataObject(process, id) {
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}
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export function findDataObjectReferences(children, dataObjectId) {
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if (children == null) {
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return [];
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}
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return children.flatMap((child) => {
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if (child.$type == 'bpmn:DataObjectReference' && child.dataObjectRef.id == dataObjectId)
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return [child];
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@ -41,8 +41,12 @@ export default class DataObjectInterceptor extends CommandInterceptor {
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// The parent could be null if it's being deleted, and I could probably handle that here instead of
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// when the shape is deleted, but not interested in refactoring at the moment.
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if (realParent != null) {
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console.log('Pushing', businessObject);
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const flowElements = realParent.get('flowElements');
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flowElements.push(businessObject);
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const existingElement = flowElements.find(i => i.id === 1);
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if (!existingElement) {
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flowElements.push(businessObject);
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}
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}
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} else if (is(businessObject, 'bpmn:DataObject')) {
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// For data objects, only update the flowElements for new data objects, and set the parent so it doesn't get moved.
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