mirror of
https://github.com/logos-storage/plonky2.git
synced 2026-01-06 15:53:10 +00:00
506 lines
17 KiB
Rust
506 lines
17 KiB
Rust
use std::collections::BTreeMap;
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use std::marker::PhantomData;
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use plonky2::field::{extension_field::Extendable, field_types::Field};
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use plonky2::hash::hash_types::RichField;
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use plonky2::iop::generator::{GeneratedValues, SimpleGenerator};
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use plonky2::iop::target::Target;
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use plonky2::iop::witness::{PartitionWitness, Witness};
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use plonky2::plonk::circuit_builder::CircuitBuilder;
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use crate::bimap::bimap_from_lists;
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use crate::gates::switch::SwitchGate;
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/// Assert that two lists of expressions evaluate to permutations of one another.
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pub fn assert_permutation<F: RichField + Extendable<D>, const D: usize>(
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builder: &mut CircuitBuilder<F, D>,
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a: Vec<Vec<Target>>,
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b: Vec<Vec<Target>>,
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) {
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assert_eq!(
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a.len(),
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b.len(),
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"Permutation must have same number of inputs and outputs"
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);
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assert_eq!(a[0].len(), b[0].len(), "Chunk size must be the same");
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let chunk_size = a[0].len();
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match a.len() {
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// Two empty lists are permutations of one another, trivially.
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0 => (),
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// Two singleton lists are permutations of one another as long as their items are equal.
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1 => {
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for e in 0..chunk_size {
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builder.connect(a[0][e], b[0][e])
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}
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}
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2 => assert_permutation_2x2(
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builder,
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a[0].clone(),
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a[1].clone(),
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b[0].clone(),
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b[1].clone(),
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),
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// For larger lists, we recursively use two smaller permutation networks.
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_ => assert_permutation_recursive(builder, a, b),
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}
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}
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/// Assert that [a1, a2] is a permutation of [b1, b2].
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fn assert_permutation_2x2<F: RichField + Extendable<D>, const D: usize>(
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builder: &mut CircuitBuilder<F, D>,
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a1: Vec<Target>,
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a2: Vec<Target>,
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b1: Vec<Target>,
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b2: Vec<Target>,
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) {
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assert!(
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a1.len() == a2.len() && a2.len() == b1.len() && b1.len() == b2.len(),
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"Chunk size must be the same"
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);
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let chunk_size = a1.len();
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let (_switch, gate_out1, gate_out2) = create_switch(builder, a1, a2);
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for e in 0..chunk_size {
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builder.connect(b1[e], gate_out1[e]);
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builder.connect(b2[e], gate_out2[e]);
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}
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}
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/// Given two input wire chunks, add a new switch to the circuit (by adding one copy to a switch
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/// gate). Returns the wire for the switch boolean, and the two output wire chunks.
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fn create_switch<F: RichField + Extendable<D>, const D: usize>(
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builder: &mut CircuitBuilder<F, D>,
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a1: Vec<Target>,
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a2: Vec<Target>,
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) -> (Target, Vec<Target>, Vec<Target>) {
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assert_eq!(a1.len(), a2.len(), "Chunk size must be the same");
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let chunk_size = a1.len();
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let gate = SwitchGate::new_from_config(&builder.config, chunk_size);
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let params = vec![F::from_canonical_usize(chunk_size)];
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let (row, next_copy) = builder.find_slot(gate, ¶ms, &[]);
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let mut c = Vec::new();
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let mut d = Vec::new();
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for e in 0..chunk_size {
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builder.connect(
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a1[e],
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Target::wire(row, gate.wire_first_input(next_copy, e)),
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);
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builder.connect(
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a2[e],
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Target::wire(row, gate.wire_second_input(next_copy, e)),
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);
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c.push(Target::wire(row, gate.wire_first_output(next_copy, e)));
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d.push(Target::wire(row, gate.wire_second_output(next_copy, e)));
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}
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let switch = Target::wire(row, gate.wire_switch_bool(next_copy));
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(switch, c, d)
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}
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fn assert_permutation_recursive<F: RichField + Extendable<D>, const D: usize>(
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builder: &mut CircuitBuilder<F, D>,
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a: Vec<Vec<Target>>,
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b: Vec<Vec<Target>>,
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) {
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assert_eq!(
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a.len(),
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b.len(),
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"Permutation must have same number of inputs and outputs"
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);
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assert_eq!(a[0].len(), b[0].len(), "Chunk size must be the same");
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let n = a.len();
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let even = n % 2 == 0;
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let mut child_1_a = Vec::new();
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let mut child_1_b = Vec::new();
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let mut child_2_a = Vec::new();
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let mut child_2_b = Vec::new();
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// See Figure 8 in the AS-Waksman paper.
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let a_num_switches = n / 2;
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let b_num_switches = if even {
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a_num_switches - 1
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} else {
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a_num_switches
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};
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let mut a_switches = Vec::new();
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let mut b_switches = Vec::new();
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for i in 0..a_num_switches {
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let (switch, out_1, out_2) = create_switch(builder, a[i * 2].clone(), a[i * 2 + 1].clone());
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a_switches.push(switch);
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child_1_a.push(out_1);
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child_2_a.push(out_2);
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}
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for i in 0..b_num_switches {
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let (switch, out_1, out_2) = create_switch(builder, b[i * 2].clone(), b[i * 2 + 1].clone());
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b_switches.push(switch);
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child_1_b.push(out_1);
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child_2_b.push(out_2);
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}
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// See Figure 8 in the AS-Waksman paper.
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if even {
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child_1_b.push(b[n - 2].clone());
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child_2_b.push(b[n - 1].clone());
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} else {
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child_2_a.push(a[n - 1].clone());
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child_2_b.push(b[n - 1].clone());
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}
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assert_permutation(builder, child_1_a, child_1_b);
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assert_permutation(builder, child_2_a, child_2_b);
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builder.add_simple_generator(PermutationGenerator::<F> {
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a,
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b,
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a_switches,
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b_switches,
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_phantom: PhantomData,
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});
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}
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fn route<F: Field>(
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a_values: Vec<Vec<F>>,
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b_values: Vec<Vec<F>>,
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a_switches: Vec<Target>,
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b_switches: Vec<Target>,
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witness: &PartitionWitness<F>,
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out_buffer: &mut GeneratedValues<F>,
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) {
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assert_eq!(a_values.len(), b_values.len());
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let n = a_values.len();
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let even = n % 2 == 0;
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// We use a bimap to match indices of values in a to indices of the same values in b.
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// This means that given a wire on one side, we can easily find the matching wire on the other side.
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let ab_map = bimap_from_lists(a_values, b_values);
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let switches = [a_switches, b_switches];
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// We keep track of the new wires we've routed (after routing some wires, we need to check `witness`
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// and `newly_set` instead of just `witness`.
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let mut newly_set = [vec![false; n], vec![false; n]];
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// Given a side and an index, returns the index in the other side that corresponds to the same value.
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let ab_map_by_side = |side: usize, index: usize| -> usize {
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*match side {
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0 => ab_map.get_by_left(&index),
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1 => ab_map.get_by_right(&index),
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_ => panic!("Expected side to be 0 or 1"),
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}
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.unwrap()
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};
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// We maintain two maps for wires which have been routed to a particular subnetwork on one side
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// of the network (left or right) but not the other. The keys are wire indices, and the values
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// are subnetwork indices.
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let mut partial_routes = [BTreeMap::new(), BTreeMap::new()];
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// After we route a wire on one side, we find the corresponding wire on the other side and check
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// if it still needs to be routed. If so, we add it to partial_routes.
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let enqueue_other_side = |partial_routes: &mut [BTreeMap<usize, bool>],
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witness: &PartitionWitness<F>,
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newly_set: &mut [Vec<bool>],
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side: usize,
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this_i: usize,
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subnet: bool| {
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let other_side = 1 - side;
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let other_i = ab_map_by_side(side, this_i);
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let other_switch_i = other_i / 2;
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if other_switch_i >= switches[other_side].len() {
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// The other wire doesn't go through a switch, so there's no routing to be done.
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// This happens in the case of the very last wire.
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return;
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}
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if witness.contains(switches[other_side][other_switch_i])
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|| newly_set[other_side][other_switch_i]
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{
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// The other switch has already been routed.
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return;
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}
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let other_i_sibling = 4 * other_switch_i + 1 - other_i;
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if let Some(&sibling_subnet) = partial_routes[other_side].get(&other_i_sibling) {
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// The other switch's sibling is already pending routing.
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assert_ne!(subnet, sibling_subnet);
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} else {
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let opt_old_subnet = partial_routes[other_side].insert(other_i, subnet);
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if let Some(old_subnet) = opt_old_subnet {
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assert_eq!(subnet, old_subnet, "Routing conflict (should never happen)");
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}
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}
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};
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// See Figure 8 in the AS-Waksman paper.
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if even {
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enqueue_other_side(
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&mut partial_routes,
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witness,
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&mut newly_set,
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1,
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n - 2,
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false,
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);
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enqueue_other_side(&mut partial_routes, witness, &mut newly_set, 1, n - 1, true);
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} else {
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enqueue_other_side(&mut partial_routes, witness, &mut newly_set, 0, n - 1, true);
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enqueue_other_side(&mut partial_routes, witness, &mut newly_set, 1, n - 1, true);
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}
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let route_switch = |partial_routes: &mut [BTreeMap<usize, bool>],
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witness: &PartitionWitness<F>,
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out_buffer: &mut GeneratedValues<F>,
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newly_set: &mut [Vec<bool>],
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side: usize,
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switch_index: usize,
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swap: bool| {
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// First, we actually set the switch configuration.
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out_buffer.set_target(switches[side][switch_index], F::from_bool(swap));
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newly_set[side][switch_index] = true;
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// Then, we enqueue the two corresponding wires on the other side of the network, to ensure
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// that they get routed in the next step.
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let this_i_1 = switch_index * 2;
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let this_i_2 = this_i_1 + 1;
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enqueue_other_side(partial_routes, witness, newly_set, side, this_i_1, swap);
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enqueue_other_side(partial_routes, witness, newly_set, side, this_i_2, !swap);
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};
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// If {a,b}_only_routes is empty, then we can route any switch next. For efficiency, we will
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// simply do top-down scans (one on the left side, one on the right side) for switches which
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// have not yet been routed. These variables represent the positions of those two scans.
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let mut scan_index = [0, 0];
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// Until both scans complete, we alternate back and worth between the left and right switch
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// layers. We process any partially routed wires for that side, or if there aren't any, we route
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// the next switch in our scan.
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while scan_index[0] < switches[0].len() || scan_index[1] < switches[1].len() {
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for side in 0..=1 {
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if !partial_routes[side].is_empty() {
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for (this_i, subnet) in partial_routes[side].clone().into_iter() {
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let this_first_switch_input = this_i % 2 == 0;
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let swap = this_first_switch_input == subnet;
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let this_switch_i = this_i / 2;
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route_switch(
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&mut partial_routes,
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witness,
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out_buffer,
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&mut newly_set,
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side,
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this_switch_i,
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swap,
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);
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}
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partial_routes[side].clear();
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} else {
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// We can route any switch next. Continue our scan for pending switches.
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while scan_index[side] < switches[side].len()
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&& (witness.contains(switches[side][scan_index[side]])
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|| newly_set[side][scan_index[side]])
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{
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scan_index[side] += 1;
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}
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if scan_index[side] < switches[side].len() {
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// Either switch configuration would work; we arbitrarily choose to not swap.
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route_switch(
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&mut partial_routes,
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witness,
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out_buffer,
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&mut newly_set,
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side,
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scan_index[side],
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false,
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);
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scan_index[side] += 1;
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}
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}
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}
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}
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}
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#[derive(Debug)]
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struct PermutationGenerator<F: Field> {
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a: Vec<Vec<Target>>,
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b: Vec<Vec<Target>>,
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a_switches: Vec<Target>,
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b_switches: Vec<Target>,
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_phantom: PhantomData<F>,
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}
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impl<F: Field> SimpleGenerator<F> for PermutationGenerator<F> {
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fn dependencies(&self) -> Vec<Target> {
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self.a.iter().chain(&self.b).flatten().cloned().collect()
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}
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fn run_once(&self, witness: &PartitionWitness<F>, out_buffer: &mut GeneratedValues<F>) {
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let a_values = self
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.a
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.iter()
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.map(|chunk| chunk.iter().map(|wire| witness.get_target(*wire)).collect())
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.collect();
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let b_values = self
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.b
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.iter()
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.map(|chunk| chunk.iter().map(|wire| witness.get_target(*wire)).collect())
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.collect();
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route(
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a_values,
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b_values,
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self.a_switches.clone(),
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self.b_switches.clone(),
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witness,
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out_buffer,
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);
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}
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}
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#[cfg(test)]
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mod tests {
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use anyhow::Result;
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use plonky2::field::field_types::Field;
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use plonky2::iop::witness::PartialWitness;
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use plonky2::plonk::circuit_data::CircuitConfig;
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use plonky2::plonk::config::{GenericConfig, PoseidonGoldilocksConfig};
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use rand::{seq::SliceRandom, thread_rng, Rng};
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use super::*;
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fn test_permutation_good(size: usize) -> Result<()> {
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const D: usize = 2;
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type C = PoseidonGoldilocksConfig;
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type F = <C as GenericConfig<D>>::F;
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let config = CircuitConfig::standard_recursion_config();
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let pw = PartialWitness::new();
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let mut builder = CircuitBuilder::<F, D>::new(config);
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let lst: Vec<F> = (0..size * 2).map(F::from_canonical_usize).collect();
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let a: Vec<Vec<Target>> = lst[..]
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.chunks(2)
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.map(|pair| vec![builder.constant(pair[0]), builder.constant(pair[1])])
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.collect();
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let mut b = a.clone();
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b.shuffle(&mut thread_rng());
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assert_permutation(&mut builder, a, b);
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let data = builder.build::<C>();
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let proof = data.prove(pw)?;
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data.verify(proof)
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}
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fn test_permutation_duplicates(size: usize) -> Result<()> {
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const D: usize = 2;
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type C = PoseidonGoldilocksConfig;
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type F = <C as GenericConfig<D>>::F;
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let config = CircuitConfig::standard_recursion_config();
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let pw = PartialWitness::new();
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let mut builder = CircuitBuilder::<F, D>::new(config);
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let mut rng = thread_rng();
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let lst: Vec<F> = (0..size * 2)
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.map(|_| F::from_canonical_usize(rng.gen_range(0..2usize)))
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.collect();
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let a: Vec<Vec<Target>> = lst[..]
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.chunks(2)
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.map(|pair| vec![builder.constant(pair[0]), builder.constant(pair[1])])
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.collect();
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let mut b = a.clone();
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b.shuffle(&mut thread_rng());
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assert_permutation(&mut builder, a, b);
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let data = builder.build::<C>();
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let proof = data.prove(pw)?;
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data.verify(proof)
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}
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fn test_permutation_bad(size: usize) -> Result<()> {
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const D: usize = 2;
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type C = PoseidonGoldilocksConfig;
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type F = <C as GenericConfig<D>>::F;
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let config = CircuitConfig::standard_recursion_config();
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let pw = PartialWitness::new();
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let mut builder = CircuitBuilder::<F, D>::new(config);
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let lst1: Vec<F> = F::rand_vec(size * 2);
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let lst2: Vec<F> = F::rand_vec(size * 2);
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let a: Vec<Vec<Target>> = lst1[..]
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.chunks(2)
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.map(|pair| vec![builder.constant(pair[0]), builder.constant(pair[1])])
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.collect();
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let b: Vec<Vec<Target>> = lst2[..]
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.chunks(2)
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.map(|pair| vec![builder.constant(pair[0]), builder.constant(pair[1])])
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.collect();
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assert_permutation(&mut builder, a, b);
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let data = builder.build::<C>();
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data.prove(pw)?;
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Ok(())
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}
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#[test]
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fn test_permutations_duplicates() -> Result<()> {
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for n in 2..9 {
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test_permutation_duplicates(n)?;
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}
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Ok(())
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}
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#[test]
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fn test_permutations_good() -> Result<()> {
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for n in 2..9 {
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test_permutation_good(n)?;
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}
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Ok(())
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}
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#[test]
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#[should_panic]
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fn test_permutation_bad_small() {
|
|
let size = 2;
|
|
|
|
test_permutation_bad(size).unwrap()
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn test_permutation_bad_medium() {
|
|
let size = 6;
|
|
|
|
test_permutation_bad(size).unwrap()
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn test_permutation_bad_large() {
|
|
let size = 10;
|
|
|
|
test_permutation_bad(size).unwrap()
|
|
}
|
|
}
|