// #define N 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // BN254 base field order global ec_add: // Uncomment for test inputs. // PUSH 0xdeadbeef // PUSH 2 // PUSH 1 // PUSH 0x1bf9384aa3f0b3ad763aee81940cacdde1af71617c06f46e11510f14f3d5d121 // PUSH 0xe7313274bb29566ff0c8220eb9841de1d96c2923c6a4028f7dd3c6a14cee770 JUMPDEST // stack: x0, y0, x1, y1, retdest DUP2 // stack: y0, x0, y0, x1, y1, retdest DUP2 // stack: x0, y0, x0, y0, x1, y1, retdest %ec_check // stack: isValid(x0, y0), x0, y0, x1, y1, retdest DUP5 // stack: x1, isValid(x0, y0), x0, y0, x1, y1, retdest DUP5 // stack: x1, y1, isValid(x0, y0), x0, y0, x1, y1, retdest %ec_check // stack: isValid(x1, y1), isValid(x0, y0), x0, y0, x1, y1, retdest AND // stack: isValid(x1, y1) & isValid(x0, y0), x0, y0, x1, y1, retdest PUSH ec_add_valid_points // stack: ec_add_valid_points, isValid(x1, y1) & isValid(x0, y0), x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest POP // stack: y1, retdest POP // stack: retdest %ec_invalid_input // Assumption: (x0,y0) and (x1,y1) are valid points. global ec_add_valid_points: JUMPDEST // stack: x0, y0, x1, y1, retdest DUP2 // stack: y0, x0, y0, x1, y1, retdest DUP2 // stack: x0, y0, x0, y0, x1, y1, retdest %ec_isidentity // stack: (x0,y0)==(0,0), x0, y0, x1, y1, retdest PUSH ec_add_first_zero // stack: ec_add_first_zero, y0==0 & x0==0, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest DUP4 // stack: y1, x0, y0, x1, y1, retdest DUP4 // stack: x1, y1, x0, y0, x1, y1, retdest %ec_isidentity // stack: (x1,y1)==(0,0), x0, y0, x1, y1, retdest PUSH ec_add_snd_zero // stack: ec_add_snd_zero, y1==0 & x1==0, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest DUP3 // stack: x1, x0, y0, x1, y1, retdest DUP2 // stack: x0, x1, x0, y0, x1, y1, retdest EQ // stack: x0 == x1, x0, y0, x1, y1, retdest PUSH ec_add_equal_first_coord // stack: ec_add_equal_first_coord, x0 == x1, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest DUP4 // stack: y1, x0, y0, x1, y1, retdest DUP3 // stack: y0, y1, x0, y0, x1, y1, retdest %submod // stack: y0 - y1, x0, y0, x1, y1, retdest DUP4 // stack: x1, y0 - y1, x0, y0, x1, y1, retdest DUP3 // stack: x0, x1, y0 - y1, x0, y0, x1, y1, retdest %submod // stack: x0 - x1, y0 - y1, x0, y0, x1, y1, retdest %moddiv // stack: lambda, x0, y0, x1, y1, retdest PUSH ec_add_valid_points_with_lambda // stack: ec_add_valid_points_with_lambda, lambda, x0, y0, x1, y1, retdest JUMP // Assumption: (x0,y0) == (0,0) ec_add_first_zero: JUMPDEST // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest DUP2 // stack: y1, x1, y1, retdest DUP2 // stack: x1, y1, x1, y1, retdest %ec_isidentity // stack: (x1,y1)==(0,0), x1, y1, retdest PUSH ret_zero // stack: ret_zero, (x1,y1)==(0,0), x1, y1, retdest JUMPI // stack: x1, y1, retdest SWAP1 // stack: y1, x1, retdest SWAP2 // stack: retdest, x1, y1 JUMP // Assumption: (x1,y1) == (0,0) and (x0,y0) != (0,0) ec_add_snd_zero: JUMPDEST // stack: x0, y0, x1, y1, retdest SWAP2 // stack: x1, y0, x0, y1, retdest POP // stack: y0, x0, y1, retdest SWAP2 // stack: y1, x0, y0, retdest POP // stack: x0, y0, retdest SWAP1 // stack: y0, x0, retdest SWAP2 // stack: retdest, x0, y0 JUMP ret_zero: JUMPDEST // stack: x, y, retdest POP // stack: y, retdest POP // stack: retdest PUSH 0 // stack: 0, retdest PUSH 0 // stack: 0, 0, retdest SWAP2 // stack: retdest, 0, 0 JUMP ec_add_valid_points_with_lambda: JUMPDEST // stack: lambda, x0, y0, x1, y1, retdest DUP2 // stack: x0, lambda, x0, y0, x1, y1, retdest DUP5 // stack: x1, x0, lambda, x0, y0, x1, y1, retdest %bn_base // stack: N, x1, x0, lambda, x0, y0, x1, y1, retdest DUP4 // stack: lambda, N, x1, x0, lambda, x0, y0, x1, y1, retdest DUP1 // stack: lambda, lambda, N, x1, x0, lambda, x0, y0, x1, y1, retdest MULMOD // stack: lambda^2, x1, x0, lambda, x0, y0, x1, y1, retdest %submod // stack: lambda^2 - x1, x0, lambda, x0, y0, x1, y1, retdest %submod // stack: x2, lambda, x0, y0, x1, y1, retdest %bn_base // stack: N, x2, lambda, x0, y0, x1, y1, retdest DUP2 // stack: x2, N, x2, lambda, x0, y0, x1, y1, retdest DUP7 // stack: x1, x2, N, x2, lambda, x0, y0, x1, y1, retdest %submod // stack: x1 - x2, N, x2, lambda, x0, y0, x1, y1, retdest DUP4 // stack: lambda, x1 - x2, N, x2, lambda, x0, y0, x1, y1, retdest MULMOD // stack: lambda * (x1 - x2), x2, lambda, x0, y0, x1, y1, retdest DUP7 // stack: y1, lambda * (x1 - x2), x2, lambda, x0, y0, x1, y1, retdest SWAP1 // stack: lambda * (x1 - x2), y1, x2, lambda, x0, y0, x1, y1, retdest %submod // stack: y2, x2, lambda, x0, y0, x1, y1, retdest SWAP5 // stack: x1, x2, lambda, x0, y0, y2, y1, retdest POP // stack: x2, lambda, x0, y0, y2, y1, retdest SWAP5 // stack: y1, lambda, x0, y0, y2, x2, retdest POP // stack: lambda, x0, y0, y2, x2, retdest POP // stack: x0, y0, y2, x2, retdest POP // stack: y0, y2, x2, retdest POP // stack: y2, x2, retdest SWAP2 // stack: retdest, x2, y2 JUMP // Assumption: (x0,y0) and (x1,y1) are valid points and x0 == x1 ec_add_equal_first_coord: JUMPDEST // stack: x0, y0, x1, y1, retdest with x0 == x1 %bn_base // stack: N, x0, y0, x1, y1, retdest DUP3 // stack: y0, N, x0, y0, x1, y1, retdest DUP6 // stack: y1, y0, N, x0, y0, x1, y1, retdest ADDMOD // stack: y1 + y0, x0, y0, x1, y1, retdest PUSH ec_add_equal_points // stack: ec_add_equal_points, y1 + y0, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest PUSH ret_zero // stack: ret_zero, x1, y1, retdest JUMP // Assumption: x0 == x1 and y0 == y1 ec_add_equal_points: JUMPDEST // stack: x0, y0, x1, y1, retdest %bn_base // stack: N, x0, y0, x1, y1, retdest %bn_base // stack: N, N, x0, y0, x1, y1, retdest DUP3 // stack: x0, N, N, x0, y0, x1, y1, retdest DUP1 // stack: x0, x0, N, N, x0, y0, x1, y1, retdest MULMOD // stack: x0^2, N, x0, y0, x1, y1, retdest with PUSH 0x183227397098d014dc2822db40c0ac2ecbc0b548b438e5469e10460b6c3e7ea5 // 3/2 in the base field // stack: 3/2, x0^2, N, x0, y0, x1, y1, retdest MULMOD // stack: 3/2 * x0^2, x0, y0, x1, y1, retdest DUP3 // stack: y0, 3/2 * x0^2, x0, y0, x1, y1, retdest %moddiv // stack: lambda, x0, y0, x1, y1, retdest PUSH ec_add_valid_points_with_lambda // stack: ec_add_valid_points_with_lambda, lambda, x0, y0, x1, y1, retdest JUMP // Assumption: (x0,y0) is a valid point. global ec_double: JUMPDEST // stack: x0, y0, retdest DUP2 // stack: y0, x0, y0, retdest DUP2 // stack: x0, y0, x0, y0, retdest PUSH ec_add_equal_points // stack: ec_add_equal_points, x0, y0, x0, y0, retdest JUMP // Push the order of the BN254 base field. %macro bn_base PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 %endmacro // Assumption: x, y < N and 2N < 2^256. // Note: Doesn't hold for Secp256k1 base field. %macro submod // stack: x, y %bn_base // stack: N, x, y ADD // stack: N + x, y // Doesn't overflow since 2N < 2^256 SUB // stack: N + x - y // Doesn't underflow since y < N %bn_base // stack: N, N + x - y SWAP1 // stack: N + x - y, N MOD // stack: (N + x - y) % N = (x-y) % N %endmacro // Check if (x,y) is a valid curve point. // Puts y^2 % N == (x^3 + 3) % N & (x < N) & (y < N) || (x,y)==(0,0) on top of the stack. %macro ec_check // stack: x, y %bn_base // stack: N, x, y DUP2 // stack: x, N, x, y LT // stack: x < N, x, y %bn_base // stack: N, x < N, x, y DUP4 // stack: y, N, x < N, x, y LT // stack: y < N, x < N, x, y AND // stack: (y < N) & (x < N), x, y SWAP2 // stack: y, x, (y < N) & (x < N), x SWAP1 // stack: x, y, (y < N) & (x < N) %bn_base // stack: N, x, y, b %bn_base // stack: N, N, x, y, b DUP3 // stack: x, N, N, x, y, b %bn_base // stack: N, x, N, N, x, y, b DUP2 // stack: x, N, x, N, N, x, y, b DUP1 // stack: x, x, N, x, N, N, x, y, b MULMOD // stack: x^2 % N, x, N, N, x, y, b MULMOD // stack: x^3 % N, N, x, y, b PUSH 3 // stack: 3, x^3 % N, N, x, y, b ADDMOD // stack: (x^3 + 3) % N, x, y, b DUP3 // stack: y, (x^3 + 3) % N, x, y, b %bn_base // stack: N, y, (x^3 + 3) % N, x, y, b SWAP1 // stack: y, N, (x^3 + 3) % N, x, y, b DUP1 // stack: y, y, N, (x^3 + 3) % N, x, y, b MULMOD // stack: y^2 % N, (x^3 + 3) % N, x, y, b EQ // stack: y^2 % N == (x^3 + 3) % N, x, y, b SWAP2 // stack: y, x, y^2 % N == (x^3 + 3) % N, b ISZERO // stack: y==0, x, y^2 % N == (x^3 + 3) % N, b SWAP1 // stack: x, y==0, y^2 % N == (x^3 + 3) % N, b ISZERO // stack: x==0, y==0, y^2 % N == (x^3 + 3) % N, b AND // stack: (x,y)==(0,0), y^2 % N == (x^3 + 3) % N, b SWAP2 // stack: b, y^2 % N == (x^3 + 3) % N, (x,y)==(0,0) AND // stack: y^2 % N == (x^3 + 3) % N & (x < N) & (y < N), (x,y)==(0,0) OR // stack: y^2 % N == (x^3 + 3) % N & (x < N) & (y < N) || (x,y)==(0,0) %endmacro %macro ec_isidentity // stack: x, y ISZERO // stack: x==0, y SWAP1 // stack: y, x==0 ISZERO // stack: y==0, x==0 AND // stack: y==0 & x==0 %endmacro %macro ec_invalid_input // stack: retdest PUSH 0xffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff // stack: u256::MAX, retdest PUSH 0xffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff // stack: u256::MAX, u256::MAX, retdest SWAP2 // stack: retdest, u256::MAX, u256::MAX JUMP %endmacro