// #define N 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // BN254 base field order global ec_add: PUSH 2 PUSH 1 PUSH 2 PUSH 1 JUMPDEST // stack: x0, y0, x1, y1, retdest DUP4 // stack: y1, x0, y0, x1, y1, retdest DUP4 // stack: x1, y1, x0, y0, x1, y1, retdest DUP4 // stack: y0, x1, y1, x0, y0, x1, y1, retdest DUP4 // stack: x0, y0, x1, y1, x0, y0, x1, y1, retdest %ec_check // stack: isValid(x0, y0), x1, y1, x0, y0, x1, y1, retdest PUSH ec_add_valid_first_point // stack: ec_add_valid_first_point, isValid(x0, y0), x1, y1, x0, y0, x1, y1, retdest JUMPI // stack: x1, y1, x0, y0, x1, y1, retdest POP // stack: y1, x0, y0, x1, y1, retdest POP // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest POP // stack: y1, retdest POP // stack: retdest JUMP // Assumption: (x0,y0) is a valid point. ec_add_valid_first_point: JUMPDEST // stack: x1, y1, x0, y0, x1, y1, retdest %ec_check // stack: isValid(x1, y1), x0, y0, x1, y1, retdest PUSH ec_add_valid_points // stack: ec_add_valid_points, isValid(x1, y1), x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest POP // stack: y1, retdest POP // stack: retdest JUMP // Assumption: (x0,y0) and (x1,y1) are valid points. global ec_add_valid_points: JUMPDEST // stack: x0, y0, x1, y1, retdest DUP3 // stack: x1, x0, y0, x1, y1, retdest DUP2 // stack: x0, x1, x0, y0, x1, y1, retdest EQ // stack: x0 == x1, x0, y0, x1, y1, retdest PUSH ec_add_equal_first_coord // stack: ec_add_equal_first_coord, x0 == x1, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest DUP4 // stack: y1, x0, y0, x1, y1, retdest DUP3 // stack: y0, y1, x0, y0, x1, y1, retdest %submod // stack: y0 - y1, x0, y0, x1, y1, retdest DUP4 // stack: x1, y0 - y1, x0, y0, x1, y1, retdest DUP3 // stack: x0, x1, y0 - y1, x0, y0, x1, y1, retdest %submod // stack: x0 - x1, y0 - y1, x0, y0, x1, y1, retdest //MODDIV // TODO: Implement this // stack: lambda, x0, y0, x1, y1, retdest PUSH ec_add_valid_points_with_lambda // stack: ec_add_valid_points_with_lambda, lambda, x0, y0, x1, y1, retdest JUMP ec_add_valid_points_with_lambda: JUMPDEST // stack: lambda, x0, y0, x1, y1, retdest DUP2 // stack: x0, lambda, x0, y0, x1, y1, retdest DUP5 // stack: x1, x0, lambda, x0, y0, x1, y1, retdest PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x1, x0, lambda, x0, y0, x1, y1, retdest DUP4 // stack: lambda, N, x1, x0, lambda, x0, y0, x1, y1, retdest DUP1 // stack: lambda, lambda, N, x1, x0, lambda, x0, y0, x1, y1, retdest MULMOD // stack: lambda^2, x1, x0, lambda, x0, y0, x1, y1, retdest %submod // stack: lambda^2 - x1, x0, lambda, x0, y0, x1, y1, retdest %submod // stack: x2, lambda, x0, y0, x1, y1, retdest PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x2, lambda, x0, y0, x1, y1, retdest DUP2 // stack: x2, N, x2, lambda, x0, y0, x1, y1, retdest SWAP6 // stack: x1, x2, N, x2, lambda, x0, y0, y1, retdest %submod // stack: x1 - x2, N, x2, lambda, x0, y0, y1, retdest DUP4 // stack: lambda, x1 - x2, N, x2, lambda, x0, y0, y1, retdest MULMOD // stack: lambda * (x1 - x2), x2, lambda, x0, y0, y1, retdest DUP6 // stack: y1, lambda * (x1 - x2), x2, lambda, x0, y0, y1, retdest SWAP1 // stack: lambda * (x1 - x2), y1, ec_add_valid_points_contd6, x2, lambda, x0, y0, y1, retdest %submod // stack: y2, x2, x0, y0, y1, retdest SWAP4 // stack: y1, x2, x0, y0, y2, retdest POP // stack: x2, x0, y0, y2, retdest SWAP2 // stack: y0, x0, x2, y2, retdest POP // stack: x0, x2, y2, retdest POP // stack: x2, y2, retdest SWAP1 // stack: y2, x2, retdest SWAP2 // stack: retdest, x2, y2 JUMP ec_add_equal_first_coord: JUMPDEST // stack: x0, y0, x1, y1, retdest with x0 == x1 PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x0, y0, x1, y1, retdest DUP3 // stack: y0, N, x0, y0, x1, y1, retdest DUP6 // stack: y1, y0, N, x0, y0, x1, y1, retdest ADDMOD // stack: y1 + y0, x0, y0, x1, y1, retdest PUSH ec_add_equal_points // stack: ec_add_equal_points, y1 + y0, x0, y0, x1, y1, retdest JUMPI // stack: x0, y0, x1, y1, retdest POP // stack: y0, x1, y1, retdest POP // stack: x1, y1, retdest POP // stack: y1, retdest POP // stack: retdest PUSH 0 // stack: 0, retdest PUSH 0 // stack: 0, 0, retdest SWAP2 // stack: retdest, 0, 0 JUMP // Assumption: x0 == x1 and y0 == y1 ec_add_equal_points: JUMPDEST // stack: x0, y0, x1, y1, retdest PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x0, y0, x1, y1, retdest PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, N, x0, y0, x1, y1, retdest DUP3 // stack: x0, N, N, x0, y0, x1, y1, retdest DUP1 // stack: x0, x0, N, N, x0, y0, x1, y1, retdest MULMOD // stack: x0^2, N, x0, y0, x1, y1, retdest with PUSH 0x183227397098d014dc2822db40c0ac2ecbc0b548b438e5469e10460b6c3e7ea5 // 3/2 in the base field // stack: 3/2, x0^2, N, x0, y0, x1, y1, retdest MULMOD // stack: 3/2 * x0^2, x0, y0, x1, y1, retdest DUP3 // stack: y0, 3/2 * x0^2, x0, y0, x1, y1, retdest //MODDIV // TODO: Implement this // stack: lambda, x0, y0, x1, y1, retdest PUSH ec_add_valid_points_with_lambda // stack: ec_add_valid_points_with_lambda, lambda, x0, y0, x1, y1, retdest JUMP // Assumption: (x0,y0) is a valid point. global ec_double: JUMPDEST // stack: x0, y0, retdest DUP2 // stack: y0, x0, y0, retdest DUP2 // stack: x0, y0, x0, y0, retdest PUSH ec_add_equal_points // stack: ec_add_equal_points, x0, y0, x0, y0, retdest JUMP // Assumption: x, y < N and 2N < 2^256. // Note: Doesn't hold for Secp256k1 base field. %macro submod JUMPDEST // stack: x, y PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x, y ADD // stack: N + x, y // Doesn't overflow since 2N < 2^256 SUB // stack: N + x - y // Doesn't underflow since y < N PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, N + x - y SWAP1 // stack: N + x - y, N MOD // stack: (N + x - y) % N = (x-y) % N %endmacro %macro ec_check // stack: x0, y0 PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x0, y0 PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, N, x0, y0 SWAP2 // stack: x0, N, N, y0 PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, x0, N, N, y0 DUP2 // stack: x0, N, x0, N, N, y0 DUP1 // stack: x0, x0, N, x0, N, N, y0 MULMOD // stack: x0^2 % N, x0, N, N, y0 MULMOD // stack: x0^3 % N, N, y0 PUSH 3 // stack: 3, x0^3 % N, N, y0 ADDMOD // stack: (x0^3 + 3) % N, y0 SWAP1 // stack: y0, (x0^3 + 3) % N PUSH 0x30644e72e131a029b85045b68181585d97816a916871ca8d3c208c16d87cfd47 // stack: N, y0, (x0^3 + 3) % N SWAP1 // stack: y0, N, (x0^3 + 3) % N DUP1 // stack: y0, y0, N, (x0^3 + 3) % N MULMOD // stack: y0^2 % N, (x0^3 + 3) % N EQ // stack: y0^2 % N == (x0^3 + 3) % N %endmacro