update the README

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README.md
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@ -8,18 +8,20 @@ This document describes the storage proof system for the Codex 2023 Q4 MVP.
Setup
-----
We assume that a user dataset is split into `nSlots` number of uniformly sized
"slots" of size `slotSize`, for example 100 GB (for the MVP we may chose
a smaller size). The slots of the same dataset are spread over different
storage nodes, but a single storage node can hold several slots (belonging to
different datasets). The slots themselves can be optionally erasure coded,
but this does not change the proof system, only the robustness of it.
We assume the slots are split into `nCells` number of uniformly sized
"cells" of size `cellSize`, for example 512 bytes. We don't in general assume
that these numbers of powers of two, though in practice `nCells` will be probably
a power of two, and in fact the initial implementation assumes this.
We assume that a user dataset is split into `nSlots` number of (not necessarily
uniformly sized) "slots" of size `slotSize`, for example 10 GB or 100 GB (for
the MVP we may chose a smaller sizes). The slots of the same dataset are spread
over different storage nodes, but a single storage node can hold several slots
(of different sizes, and belonging to different datasets). The slots themselves
can be optionally erasure coded, but this does not change the proof system, only
the robustness of it.
We assume the slots are split into `nCells` number of fixed, uniformly sized
"cells" of size `cellSize`, for example 2048 bytes. Note that `nCells` can
depend on the particular slot. For the initial version, we assume
that these numbers are powers of two (especially `nCells`). Worst case we
can just pad the data to achieve this (it probably makes more sense to pad
_before_ the erasure coding, even though this increases the computational cost).
Note that we can simply calculate:
nCells = slotSize / cellSize
@ -27,8 +29,8 @@ Note that we can simply calculate:
We then hash each cell (using the sponge construction with Poseidon2; see below
for details), and build a binary Merkle tree over this hashes. This has depth
`d = ceil[ log2(nCells) ]`. Note: if `nCells` is not a power of two, then we
have to add dummy hashes. The exact conventions for doing this is to be determined
later.
have to add dummy hashes. The exact conventions for doing this are described
below.
The Merkle root of the cells of a single slot is called the "slot root", and
is denoted by `slotRoot`.
@ -73,36 +75,43 @@ into 31 bytes "hash chunks", then encode these as field elements. We will use
little-endian byte convention to get from 31 bytes to the _standard form_ of
a field element, that is, the 31 little-endian bytes encode the number `a`
where `0 <= a < 2^248 < r < 2^254` is the standard representation of a field element.
For padding the last field element just use zero bytes.
For padding the last field element use the so-called `10*` strategy: That means
_always_ append a single `0x01` byte, and then pad with the minimum number
of zero bytes so that the final padded length is a multiple of 31.
It's probably better to choose the standard form, because most standard tools
like circom use that, even though choosing the Montgomery form would be somewhat
more efficient (but the difference is very small, the hashing will dominate).
It's probably better to choose the standard representation of field elements,
because most standard tools like circom use that; even though choosing the
Montgomery form would be a tiny bit more efficient (but the difference is very
small, the hashing will dominate the costs anyway).
### Compression and sponge
Poseidon2 offers essentially two API functions: a so called _compression function_
which takes 2 field elements and returns 1; this can be used to build binary
Merkle trees.
Merkle trees. And a more complex _sponge construction_ for linear hashing,
which can hash an arbitrary sequence of field elements into a single (or several)
field element(s).
The more complex _sponge_ can hash an arbitrary sequence of field elements into
a single (or several) field element(s).
The sponge can have versions with different "rate" parameters, and the compression
function is more generally a parametric family of functions, which I call a _keyed
compression function_.
While we can always use a Merkle tree instead of the sponge, if the data to be
hashed does not correspond to a power of two number of field elements, then
the sponge could be more efficient (up to a factor of two). Also we can use
the sponge construction with `rate=2`, which in practice means twice as fast.
While we could always use a Merkle tree instead of the sponge, in the sponge
construction we can use `rate = 2` with a target of 128-bit security level, which
in practice means twice as fast; so we should use that for hashing the cells.
Questions:
Conventions to decide:
- should we use the [SAFE sponge](https://hackmd.io/bHgsH6mMStCVibM_wYvb2w)
or the original sponge?
- should we use rate 1 or 2? It seems that even `rate=2` gives an approximately
128 bit of collision and preimage security, per standard cryptographic
assumptions; and higher rate means faster hashing.
- padding (especially important for `rate > 1`)
- conversion from bytes to field elements (see above)
- initialization vector
I propose to use the SAFE convention and `rate=2`. However the current
implementation uses Poseidon1-style sponge.
We propose again the padding strategy `10*` (but here we are talking about field
elements, not bytes!), and an initialization vector `(0,0,domSep)` where `domSep`
(short for "domain separation"), the initial value for the "capacity" part of the
sponge, is defined as
domSep := 2^64 + 256*t + rate
Parameters
@ -117,7 +126,9 @@ cost if the cell size is 1024-2048 bytes (34-67 field elements).
If we use 2048 byte cells, then `nCells = 8192*8192 = 2^26` gives a slot size
of 128 Gb, which looks like a good compromise target slot size (we don't want
it to be too small, because then the number of slot proofs per node will be
too big; but we don't want it to be too big either, because that's inflexible)
too big; but we don't want it to be too big either, because that's inflexible).
The maximum slot size with cell size of 2048 and a depth of 32 (corresponding
to 2D erasure code is of size `2^16 x 2^16`, see below) is `2^(32+11) = 2^43 = 8 Tb`.
### 2D erasure coding
@ -154,6 +165,8 @@ To be able to do this, we need to compute:
- the indices of the selected cells (or Merkle leaves)
- the hashes of the selected cells
- the Merkle paths from these hashes up to the slot root (Merkle proofs)
- the number of cells in the slot (this is because of our particular Merkle
tree construction, but we will need it anyway to compute the indices)
- the (single) Merkle path from the slot root to the dataset root.
To be able to sample randomly, we need some external source of entropy; for
@ -169,7 +182,8 @@ We propose the following function to compute the indices of the selected cells:
idx = H( entropy | slotRoot | counter ) `mod` nCells
where `counter` iterates over the range `[1..nSamples]`, `H` is our hash
function, and `|` denotes concatenation.
function (right now Poseidon2 sponge with `rate = 2` and `10*` padding strategy),
and `|` denotes concatenation (in this case the input is just 3 field elements).
Circuit
@ -180,13 +194,16 @@ the samples in single slot; then use Groth16 to prove it.
Public inputs:
- dataset root
- entropy
- slot index: which slot of the dataset we are talking about; `[1..nSlots]`
- slot or dataset root (depending on what we decide on)
- number of cells in the slot (or possibly its logarithm; right now `nCells`
is assumed to be a power of two)
- entropy (public randomness)
- in case of using dataset root, also the slot index:
which slot of the dataset we are talking about; `[1..nSlots]`
Private inputs:
- the slot root
- the slot root (if it was not a public input)
- the underlying data of the cells, as sequences of field elements
- the Merkle paths from the leaves (the cell hashes) to the slot root
- the Merkle path from the slot root to the dataset root
@ -204,3 +221,43 @@ Note that given the index of a leaf, we can compute the left-right zig-zag
of the corresponding Merkle path, simply by looking at the binary decomposition.
So the Merkle paths will only consist lists of hashes.
Merkle tree conventions
-----------------------
We use the same "safe" Merkle tree construction across the codebase. This uses
a "keyed compression function", where the key depends on:
- whether we are in the bottommost layer or not
- whether the node we are dealing with has 1 or 2 children (odd or even node)
These are two bits, encoded as numbers in the set `{0,1,2,3}` (the lowest bit is
1 if it's the bottom layer, 0 otherwise; the next bit is 1 if it's an odd node,
0 if even node). Furthermore:
- in case of an odd node with leaf `x`, we apply the compression to the pair `(x,0)`
- in case of a singleton input (the whole Merkle tree is built on a single field
element), we also apply one compression
- the keyed compression is defined as applying the permutation to the triple
`(x,y,key)`, and extracting the first component of the resulting triple
In case of SHA256, we could use a compression functions of the form
`SHA256(x|y|key)`, where `x,y` are 32 byte long hashes, and `key` is a single
byte. Since SHA256 already does some padding internally, this has the same
cost as computing just `SHA256(x|y)`.
Network blocks vs. cells
------------------------
The networking layer uses 64kb "blocks", while the proof layer uses 2kb "cells".
To make these compatible, the way we define a hash of a 64kb block is:
- split the 64kb data into 32 smaller 2kb cells;
- hash these cells (with Poseidon2 sponge, rate=2, and `10*` padding);
- build a depth 5 complete binary Merkle tree on those hashes, with the above
conventions. The resulting Merkle root will be the hash of the 64kb block.
Then we build a big Merkle tree on these block hashes, again with the above
conventions, resulting in the slot root.