In proving.onCancelled, the `waitFor state.loop.cancelAndWait()` was never completing. Turns out this was not needed, because when changing states, the current state's run is cancelled, which automatically cancels the state prove loop, because it is a child of proving.run. Therefore, the logic to cancelAndWait the prove loop was removed as it was not needed.
- advance to next period and mine every 500ms
- update eventually checks in tests to check for number of periods, not time
- change log file format to include test name
- works with hardhat already running
- works with ethersuite to revert snapshot (ethProvider instead of provider)
- OnChainClock.now() gets latest block timestamp
- allow multiple multinode suites in one module
- remove need to rely on npmstart script, use eval command instead
- properly override stop method to shutdown hardhat node
Support logging to file
Log the entire config and fix build error
Process slot queue on reservation callback onMarkUnused
Add Reservation object, rename reserve > create
refactor Reservations api to include Reservation CRUD
All tests that use the Reservation module updated
- add requestId and slotIndex to Reservation (hopefully these will prove to be useful when we persist Reservations until request are completed, to add back bytes to Availability)
- add querying of all reservations, with accompanying tests
- change from find to findAvailabilities
- move onCleanUp from SalesContext to SalesAgent as it was getting overwritten for each slot processed
- remove sales agent AFTER deleting reservation, as this was causing some SIGSEGVs
- retrofit testsales and testslotqueue to match updated Reservations module API
Add deletion of inactive reservations on sales load
clean up
add exception message detail util
Apply to onStore errors as we are seeing undetailed errors in the dist tests logs
add missing file
change slotsize to reflect current implemenation
Fix slotSize to reduce by one block
Revert change to slotSize that reduces it by one block
Add additional test check for querying reservations/availabilities
filter past requests based on availability
Because availability filtering on push was removed, when availability is added and past storage request events are queried, those requests need to be filtered by availability before being added to the queue.
Revert "filter past requests based on availability"
This reverts commit 0c2362658b523e0de425794b1fa30ebd53bd30ae.
Add debugging for dist tests
Add cancel on error during filling state
When calling fillSlot, any transaction errors that occur (possibly during estimate gas) will cause that tx to be replaced with a cancellation transaction (a 0-valued tx to ourselves).
more debug logging
fix build
wait for fillSlot to be mined (so that a revert error can be extracted)
fix confirmation of fillSlot
add more debugging
moar debugging
debugging: change echo to trace
bump ethers to add chronicles
fix contracts tests
switch to earlier nim-ethers commit
bump json-rpc and nim-ethers
bump nim-ethers to prevent parsing newHeads log from crashing sales state machine
moar debugging
moar debugging
moar debugging
bump ethers to fix "key not found: data" error
ethers debug logging
bump ethers - better Transaction object deserialization
bump ethers to replay tx with past tx format
bump ethers to add serialization for PastTransaction
ethers bump: better logging, separate logic for revert reason string
fix build
ethers: update revert reason retreival
remove unneeded confirm
ethers: try replay without decrementing blockNumber
ethers: include type and chainId in replayed txs
ethers: add gas into and remove type from replayed txs
ensure gas is being serialized in Transaction
ethers: fix build error
bump ethers: rebased on top of cancel tx due to estimateGas error PR
Fix proving with latest ethers bump (tested on master)
Update multinode suite for better simulateFailedProofs enabling, add proofs test
Improve multinode suite for better debug options, including logging to file
There is a 503 "sales unavailable" error
improve multinode test suite, add logging to file
* Fix REST endpoints semantics
* update endpoint description
* update, operation id
* Adding enum support
* make enum descerializer public
* add support for listing manifests
* test `/data` endpoint to list local manifests
* debug leftovers
* remove commented out line
* Adds endpoint for listing files (manifests) in node. Useful for demo UI.
* Moves upload/download/files into content API calls.
* Cleans up json serialization for manifest
* Cleans up some more json serialization
* Moves block iteration and decoding to node.nim
* Moves api methods into their own init procs.
* Applies RestContent api object.
* Replaces format methods with Rest objects in json.nim
* Unused import
* Review comments by Adam
* Fixes issue where content/local endpoint clashes with content/cid.
* faulty merge resolution
* Renames content API to data.
* Fixes faulty rebase
* Adds test for data/local API
* Renames local and download api.
* cleanup erasure coding
* moar cleanup
* fix off by 1 issues in tests
* style
* consolidate decoding data code
* simplify tuple unpacking
* fix retrieve purchase
We don't support single blocks for now
* Apply suggestions from code review
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>
---------
Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* [docs] fix two client scenario: add missing collateral
* [integration] separate step to wait for node to be started
* [cli] add option to specify ethereum private key
* Remove unused imports
* Fix warnings
* [integration] move type definitions to correct place
* [integration] wait a bit longer for a node to start in debug mode
When e.g. running against Taiko test net rpc, the node start
takes longer
* [integration] simplify handling of codex node and client
* [integration] add Taiko integration test
* [contracts] await token approval confirmation before next tx
* [contracts] deployment address of marketplace on Taiko
* [cli] --eth-private-key now takes a file name
Instead of supplying the private key on the command line,
expect the private key to be in a file with the correct
permissions.
* [utils] Fixes undeclared `activeChroniclesStream` on Windows
* [build] update nim-ethers to include PR #52
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [cli] Better error messages when reading eth private key
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [integration] simplify reading of cmd line arguments
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [build] update to latest version of nim-ethers
* [contracts] updated contract address for Taiko L2
* [build] update codex contracts to latest version
---------
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [sales] remove availability check before adding to slot queue
* [sales] add missing return statement
* [tests] remove 'eventuallyCheck' helper
* [sales] remove reservations from slot queue
* [tests] rename module `eventually` -> `always`
* [sales] increase slot queue size
Because it will now also hold items for which we haven't
checked availability yet.
* Improve integration testing client (CodexClient) and json serialization
The current client used for integration testing against the REST endpoints for Codex accepts and passes primitive types. This caused a hard to diagnose bug where a `uint` was not being deserialized correctly.
In addition, the json de/serializing done between the CodexClient and REST client was not easy to read and was not tested.
These changes bring non-primitive types to most of the CodexClient functions, allowing us to lean on the compiler to ensure we're providing correct typings. More importantly, a json de/serialization util was created as a drop-in replacement for the std/json lib, with the main two differences being that field serialization is opt-in (instead of opt-out as in the case of json_serialization) and serialization errors are captured and logged, making debugging serialization issues much easier.
* Update integration test to use nodes=2 and tolerance=1
* clean up
* extra utilities and tweaks
* add atlas lock
* update ignores
* break build into it's own script
* update url rules
* base off codexdht's
* compile fixes for Nim 1.6.14
* update submodules
* convert mapFailure to procs to work around type resolution issues
* add toml parser for multiaddress
* change error type on keyutils
* bump nimbus build to use 1.6.14
* update gitignore
* adding new deps submodules
* bump nim ci version
* even more fixes
* more libp2p changes
* update keys
* fix eventually function
* adding coverage test file
* move coverage to build.nims
* use nimcache/coverage
* move libp2p import for tests into helper.nim
* remove named bin
* bug fixes for networkpeers (from Dmitriy)
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
## Slot queue
Adds a slot queue, as per the [slot queue design](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#slot-queue).
Any time storage is requested, all slots from that request are immediately added to the queue. Finished, Canclled, Failed requests remove all slots with that request id from the queue. SlotFreed events add a new slot to the queue and SlotFilled events remove the slot from the queue. This allows popping of a slot each time one is processed, making things much simpler.
When an entire request of slots is added to the queue, the slot indices are shuffled randomly to hopefully prevent nodes that pick up the same storage requested event from clashing on the first processed slot index. This allowed removal of assigning a random slot index in the SalePreparing state and it also ensured that all SalesAgents will have a slot index assigned to them at the start thus the removal of the optional slotIndex.
Remove slotId from SlotFreed event as it was not being used. RequestId and slotIndex were added to the SlotFreed event earlier and those are now being used
The slot queue invariant that prioritises queue items added to the queue relies on a scoring mechanism to sort them based on the [sort order in the design document](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#sort-order).
When a storage request is handled by the sales module, a slot index was randomly assigned and then the slot was filled. Now, a random slot index is only assigned when adding an entire request to the slot queue. Additionally, the slot is checked that its state is `SlotState.Free` before continuing with the download process.
SlotQueue should always ensure the underlying AsyncHeapQueue has one less than the maximum items, ensuring the SlotQueue can always have space to add an additional item regardless if it’s full or not.
Constructing `SlotQueue.workers` in `SlotQueue.new` calls `newAsyncQueue` which causes side effects, so the construction call had to be moved to `SlotQueue.start`.
Prevent loading request from contract (network request) if there is an existing item in queue for that request.
Check availability before adding request to queue.
Add ability to query market contract for past events. When new availabilities are added, the `onReservationAdded` callback is triggered in which past `StorageRequested` events are queried, and those slots are added to the queue (filtered by availability on `push` and filtered by state in `SalePreparing`).
#### Request Workers
Limit the concurrent requests being processed in the queue by using a limited pool of workers (default = 3). Workers are in a data structure of type `AsyncQueue[SlotQueueWorker]`. This allows us to await a `popFirst` for available workers inside of the main SlotQueue event loop
Add an `onCleanUp` that stops the agents and removes them from the sales module agent list. `onCleanUp` is called from sales end states (eg ignored, cancelled, finished, failed, errored).
Add a `doneProcessing` future to `SlotQueueWorker` to be completed in the `OnProcessSlot` callback. Each `doneProcessing` future created is cancelled and awaited in `SlotQueue.stop` (thanks to `TrackableFuturees`), which forced `stop` to become async.
- Cancel dispatched workers and the `onProcessSlot` callbacks, prevents zombie callbacks
#### Add TrackableFutures
Allow tracking of futures in a module so they can be cancelled at a later time. Useful for asyncSpawned futures, but works for any future.
### Sales module
The sales module needed to subscribe to request events to ensure that the request queue was managed correctly on each event. In the process of doing this, the sales agents were updated to avoid subscribing to events in each agent, and instead dispatch received events from the sales module to all created sales agents. This would prevent memory leaks on having too many eventemitters subscribed to.
- prevent removal of agents from sales module while stopping, otherwise the agents seq len is modified while iterating
An additional sales agent state was added, `SalePreparing`, that handles all state machine setup, such as retrieving the request and subscribing to events that were previously in the `SaleDownloading` state.
Once agents have parked in an end state (eg ignored, cancelled, finished, failed, errored), they were not getting cleaned up and the sales module was keeping a handle on their reference. An `onCleanUp` callback was created to be called after the state machine enters an end state, which could prevent a memory leak if the number of requests coming in is high.
Move the SalesAgent callback raises pragmas from the Sales module to the proc definition in SalesAgent. This avoids having to catch `Exception`.
- remove unneeded error handling as pragmas were moved
Move sales.subscriptions from an object containing named subscriptions to a `seq[Subscription]` directly on the sales object.
Sales tests: shut down repo after sales stop, to fix SIGABRT in CI
### Add async Promise API
- modelled after JavaScript Promise API
- alternative to `asyncSpawn` that allows handling of async calls in a synchronous context (including access to the synchronous closure) with less additional procs to be declared
- Write less code, catch errors that would otherwise defect in asyncspawn, and execute a callback after completion
- Add cancellation callbacks to utils/then, ensuring cancellations are handled properly
## Dependencies
- bump codex-contracts-eth to support slot queue (https://github.com/codex-storage/codex-contracts-eth/pull/61)
- bump nim-ethers to 0.5.0
- Bump nim-json-rpc submodule to 0bf2bcb
---------
Co-authored-by: Jaremy Creechley <creechley@gmail.com>
Previously it could take up to one second to complete
the future. This messed with the timings in the
integration tests and made them less predictable.
* Fixes/workarounds for nimsuggest failures in codex.nim.
* remove rng prefix - it appears to work now
* format new's to be more consistent
* making proc formatting a bit more consistent