Merge pull request #99 from codex-storage/fix-removal

add link reliability metrics, fix aggressive node removal on first packet loss
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Csaba Kiraly 2024-10-18 20:14:23 +02:00 committed by GitHub
commit ee4e2102d9
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5 changed files with 87 additions and 57 deletions

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@ -22,6 +22,7 @@ export stint
const
avgSmoothingFactor = 0.9
seenSmoothingFactor = 0.9
type
NodeId* = UInt256
@ -41,9 +42,10 @@ type
pubkey*: PublicKey
address*: Option[Address]
record*: SignedPeerRecord
seen*: bool ## Indicates if there was at least one successful
seen*: float ## Indicates if there was at least one successful
## request-response with this node, or if the nde was verified
## through the underlying transport mechanisms.
## through the underlying transport mechanisms. After first contact
## it tracks how reliable is the communication with the node.
stats*: Stats # traffic measurements and statistics
func toNodeId*(pid: PeerId): NodeId =
@ -193,6 +195,18 @@ func shortLog*(address: Address): string =
chronicles.formatIt(Address): shortLog(it)
func registerSeen*(n:Node, seen = true) =
## Register event of seeing (getting message from) or not seeing (missing message) node
## Note: interpretation might depend on NAT type
if n.seen == 0: # first time seeing the node
n.seen = 1
else:
n.seen = seenSmoothingFactor * n.seen + (1.0 - seenSmoothingFactor) * seen.float
func alreadySeen*(n:Node) : bool =
## Was the node seen at least once?
n.seen > 0
# collecting performane metrics
func registerRtt*(n: Node, rtt: Duration) =
## register an RTT measurement

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@ -133,6 +133,10 @@ const
MaxProvidersEntries* = 1_000_000 # one million records
MaxProvidersPerEntry* = 20 # providers per entry
## call
FindnodeSeenThreshold = 1.0 ## threshold used as findnode response filter
LookupSeenThreshold = 0.0 ## threshold used for lookup nodeset selection
QuerySeenThreshold = 0.0 ## threshold used for query nodeset selection
NoreplyRemoveThreshold = 0.5 ## remove node on no reply if 'seen' is below this value
func shortLog*(record: SignedPeerRecord): string =
## Returns compact string representation of ``SignedPeerRecord``.
@ -249,14 +253,14 @@ proc randomNodes*(d: Protocol, maxAmount: int,
d.randomNodes(maxAmount, proc(x: Node): bool = x.record.contains(enrField))
proc neighbours*(d: Protocol, id: NodeId, k: int = BUCKET_SIZE,
seenOnly = false): seq[Node] =
seenThreshold = 0.0): seq[Node] =
## Return up to k neighbours (closest node ids) of the given node id.
d.routingTable.neighbours(id, k, seenOnly)
d.routingTable.neighbours(id, k, seenThreshold)
proc neighboursAtDistances*(d: Protocol, distances: seq[uint16],
k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
k: int = BUCKET_SIZE, seenThreshold = 0.0): seq[Node] =
## Return up to k neighbours (closest node ids) at given distances.
d.routingTable.neighboursAtDistances(distances, k, seenOnly)
d.routingTable.neighboursAtDistances(distances, k, seenThreshold)
proc nodesDiscovered*(d: Protocol): int = d.routingTable.len
@ -344,7 +348,7 @@ proc handleFindNode(d: Protocol, fromId: NodeId, fromAddr: Address,
# TODO: Still deduplicate also?
if fn.distances.all(proc (x: uint16): bool = return x <= 256):
d.sendNodes(fromId, fromAddr, reqId,
d.routingTable.neighboursAtDistances(fn.distances, seenOnly = true, k = FindNodeResultLimit))
d.routingTable.neighboursAtDistances(fn.distances, FindNodeResultLimit, FindnodeSeenThreshold))
else:
# At least one invalid distance, but the polite node we are, still respond
# with empty nodes.
@ -353,7 +357,7 @@ proc handleFindNode(d: Protocol, fromId: NodeId, fromAddr: Address,
proc handleFindNodeFast(d: Protocol, fromId: NodeId, fromAddr: Address,
fnf: FindNodeFastMessage, reqId: RequestId) =
d.sendNodes(fromId, fromAddr, reqId,
d.routingTable.neighbours(fnf.target, seenOnly = true, k = FindNodeFastResultLimit))
d.routingTable.neighbours(fnf.target, FindNodeFastResultLimit, FindnodeSeenThreshold))
# TODO: if known, maybe we should add exact target even if not yet "seen"
proc handleTalkReq(d: Protocol, fromId: NodeId, fromAddr: Address,
@ -449,9 +453,9 @@ proc registerTalkProtocol*(d: Protocol, protocolId: seq[byte],
else:
ok()
proc replaceNode(d: Protocol, n: Node) =
proc replaceNode(d: Protocol, n: Node, forceRemoveBelow = 1.0) =
if n.record notin d.bootstrapRecords:
d.routingTable.replaceNode(n)
d.routingTable.replaceNode(n, forceRemoveBelow)
else:
# For now we never remove bootstrap nodes. It might make sense to actually
# do so and to retry them only in case we drop to a really low amount of
@ -550,16 +554,20 @@ proc ping*(d: Protocol, toNode: Node):
# trace "ping RTT:", rtt, node = toNode
toNode.registerRtt(rtt)
d.routingTable.setJustSeen(toNode, resp.isSome())
if resp.isSome():
if resp.get().kind == pong:
d.routingTable.setJustSeen(toNode)
return ok(resp.get().pong)
else:
d.replaceNode(toNode)
dht_message_requests_outgoing.inc(labelValues = ["invalid_response"])
return err("Invalid response to ping message")
else:
d.replaceNode(toNode)
# A ping (or the pong) was lost, what should we do? Previous implementation called
# d.replaceNode(toNode) immediately, which removed the node. This is too aggressive,
# especially if we have a temporary network outage. Although bootstrap nodes are protected
# from being removed, everything else would slowly be removed.
d.replaceNode(toNode, NoreplyRemoveThreshold)
dht_message_requests_outgoing.inc(labelValues = ["no_response"])
return err("Pong message not received in time")
@ -573,9 +581,9 @@ proc findNode*(d: Protocol, toNode: Node, distances: seq[uint16]):
msg = FindNodeMessage(distances: distances)
nodes = await d.waitNodeResponses(toNode, msg)
d.routingTable.setJustSeen(toNode, nodes.isOk)
if nodes.isOk:
let res = verifyNodesRecords(nodes.get(), toNode, FindNodeResultLimit, distances)
d.routingTable.setJustSeen(toNode)
return ok(res)
else:
trace "findNode nodes not OK."
@ -592,9 +600,9 @@ proc findNodeFast*(d: Protocol, toNode: Node, target: NodeId):
msg = FindNodeFastMessage(target: target)
nodes = await d.waitNodeResponses(toNode, msg)
d.routingTable.setJustSeen(toNode, nodes.isOk)
if nodes.isOk:
let res = verifyNodesRecords(nodes.get(), toNode, FindNodeFastResultLimit)
d.routingTable.setJustSeen(toNode)
return ok(res)
else:
d.replaceNode(toNode)
@ -614,16 +622,17 @@ proc talkReq*(d: Protocol, toNode: Node, protocol, request: seq[byte]):
# trace "talk RTT:", rtt, node = toNode
toNode.registerRtt(rtt)
d.routingTable.setJustSeen(toNode, resp.isSome())
if resp.isSome():
if resp.get().kind == talkResp:
d.routingTable.setJustSeen(toNode)
return ok(resp.get().talkResp.response)
else:
d.replaceNode(toNode)
dht_message_requests_outgoing.inc(labelValues = ["invalid_response"])
return err("Invalid response to talk request message")
else:
d.replaceNode(toNode)
# remove on loss only if there is a replacement
d.replaceNode(toNode, NoreplyRemoveThreshold)
dht_message_requests_outgoing.inc(labelValues = ["no_response"])
return err("Talk response message not received in time")
@ -664,7 +673,7 @@ proc lookup*(d: Protocol, target: NodeId, fast: bool = false): Future[seq[Node]]
# `closestNodes` holds the k closest nodes to target found, sorted by distance
# Unvalidated nodes are used for requests as a form of validation.
var closestNodes = d.routingTable.neighbours(target, BUCKET_SIZE,
seenOnly = false)
LookupSeenThreshold)
var asked, seen = initHashSet[NodeId]()
asked.incl(d.localNode.id) # No need to ask our own node
@ -742,9 +751,9 @@ proc sendGetProviders(d: Protocol, toNode: Node,
let
resp = await d.waitResponse(toNode, msg)
d.routingTable.setJustSeen(toNode, resp.isSome())
if resp.isSome():
if resp.get().kind == MessageKind.providers:
d.routingTable.setJustSeen(toNode)
return ok(resp.get().provs)
else:
# TODO: do we need to do something when there is an invalid response?
@ -752,8 +761,8 @@ proc sendGetProviders(d: Protocol, toNode: Node,
dht_message_requests_outgoing.inc(labelValues = ["invalid_response"])
return err("Invalid response to GetProviders message")
else:
# TODO: do we need to do something when there is no response?
d.replaceNode(toNode)
# remove on loss only if there is a replacement
d.replaceNode(toNode, NoreplyRemoveThreshold)
dht_message_requests_outgoing.inc(labelValues = ["no_response"])
return err("GetProviders response message not received in time")
@ -827,7 +836,7 @@ proc query*(d: Protocol, target: NodeId, k = BUCKET_SIZE): Future[seq[Node]]
## This will take k nodes from the routing table closest to target and
## query them for nodes closest to target. If there are less than k nodes in
## the routing table, nodes returned by the first queries will be used.
var queryBuffer = d.routingTable.neighbours(target, k, seenOnly = false)
var queryBuffer = d.routingTable.neighbours(target, k, QuerySeenThreshold)
var asked, seen = initHashSet[NodeId]()
asked.incl(d.localNode.id) # No need to ask our own node
@ -1047,7 +1056,8 @@ proc debugPrintLoop(d: Protocol) {.async.} =
debug "bucket", depth = b.getDepth,
len = b.nodes.len, standby = b.replacementLen
for n in b.nodes:
debug "node", n, rttMin = n.stats.rttMin.int, rttAvg = n.stats.rttAvg.int
debug "node", n, rttMin = n.stats.rttMin.int, rttAvg = n.stats.rttAvg.int,
reliability = n.seen.round(3)
# bandwidth estimates are based on limited information, so not logging it yet to avoid confusion
# trace "node", n, bwMaxMbps = (n.stats.bwMax / 1e6).round(3), bwAvgMbps = (n.stats.bwAvg / 1e6).round(3)

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@ -218,7 +218,7 @@ proc remove(k: KBucket, n: Node): bool =
let i = k.nodes.find(n)
if i != -1:
dht_routing_table_nodes.dec()
if k.nodes[i].seen:
if alreadySeen(k.nodes[i]):
dht_routing_table_nodes.dec(labelValues = ["seen"])
k.nodes.delete(i)
trace "removed node:", node = n
@ -431,17 +431,21 @@ proc addNode*(r: var RoutingTable, n: Node): NodeStatus =
proc removeNode*(r: var RoutingTable, n: Node) =
## Remove the node `n` from the routing table.
## No replemennt added, even if there is in replacement cache.
let b = r.bucketForNode(n.id)
if b.remove(n):
ipLimitDec(r, b, n)
proc replaceNode*(r: var RoutingTable, n: Node) =
proc replaceNode*(r: var RoutingTable, n: Node, forceRemoveBelow = 1.0) =
## Replace node `n` with last entry in the replacement cache. If there are
## no entries in the replacement cache, node `n` will simply be removed.
# TODO: Kademlia paper recommends here to not remove nodes if there are no
# replacements. However, that would require a bit more complexity in the
# revalidation as you don't want to try pinging that node all the time.
## no entries in the replacement cache, node `n` will either be removed
## or kept based on `forceRemoveBelow`. Default: remove.
## Note: Kademlia paper recommends here to not remove nodes if there are no
## replacements. This might mean pinging nodes that are not reachable, but
## also avoids being too agressive because UDP losses or temporary network
## failures.
let b = r.bucketForNode(n.id)
if (b.replacementCache.len > 0 or n.seen <= forceRemoveBelow):
if b.remove(n):
debug "Node removed from routing table", n
ipLimitDec(r, b, n)
@ -472,16 +476,16 @@ proc nodesByDistanceTo(r: RoutingTable, k: KBucket, id: NodeId): seq[Node] =
sortedByIt(k.nodes, r.distance(it.id, id))
proc neighbours*(r: RoutingTable, id: NodeId, k: int = BUCKET_SIZE,
seenOnly = false): seq[Node] =
seenThreshold = 0.0): seq[Node] =
## Return up to k neighbours of the given node id.
## When seenOnly is set to true, only nodes that have been contacted
## previously successfully will be selected.
## When seenThreshold is set, only nodes that have been contacted
## previously successfully and were seen enough recently will be selected.
result = newSeqOfCap[Node](k * 2)
block addNodes:
for bucket in r.bucketsByDistanceTo(id):
for n in r.nodesByDistanceTo(bucket, id):
# Only provide actively seen nodes when `seenOnly` set.
if not seenOnly or n.seen:
# Avoid nodes with 'seen' value below threshold
if n.seen >= seenThreshold:
result.add(n)
if result.len == k * 2:
break addNodes
@ -493,22 +497,22 @@ proc neighbours*(r: RoutingTable, id: NodeId, k: int = BUCKET_SIZE,
result.setLen(k)
proc neighboursAtDistance*(r: RoutingTable, distance: uint16,
k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
k: int = BUCKET_SIZE, seenThreshold = 0.0): seq[Node] =
## Return up to k neighbours at given logarithmic distance.
result = r.neighbours(r.idAtDistance(r.localNode.id, distance), k, seenOnly)
result = r.neighbours(r.idAtDistance(r.localNode.id, distance), k, seenThreshold)
# This is a bit silly, first getting closest nodes then to only keep the ones
# that are exactly the requested distance.
keepIf(result, proc(n: Node): bool = r.logDistance(n.id, r.localNode.id) == distance)
proc neighboursAtDistances*(r: RoutingTable, distances: seq[uint16],
k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
k: int = BUCKET_SIZE, seenThreshold = 0.0): seq[Node] =
## Return up to k neighbours at given logarithmic distances.
# TODO: This will currently return nodes with neighbouring distances on the
# first one prioritize. It might end up not including all the node distances
# requested. Need to rework the logic here and not use the neighbours call.
if distances.len > 0:
result = r.neighbours(r.idAtDistance(r.localNode.id, distances[0]), k,
seenOnly)
seenThreshold)
# This is a bit silly, first getting closest nodes then to only keep the ones
# that are exactly the requested distances.
keepIf(result, proc(n: Node): bool =
@ -525,18 +529,19 @@ proc moveRight[T](arr: var openArray[T], a, b: int) =
shallowCopy(arr[i + 1], arr[i])
shallowCopy(arr[a], t)
proc setJustSeen*(r: RoutingTable, n: Node) =
## Move `n` to the head (most recently seen) of its bucket.
proc setJustSeen*(r: RoutingTable, n: Node, seen = true) =
## If seen, move `n` to the head (most recently seen) of its bucket.
## If `n` is not in the routing table, do nothing.
let b = r.bucketForNode(n.id)
if seen:
let idx = b.nodes.find(n)
if idx >= 0:
if idx != 0:
b.nodes.moveRight(0, idx - 1)
if not n.seen:
b.nodes[0].seen = true
if not alreadySeen(n): # first time seeing the node
dht_routing_table_nodes.inc(labelValues = ["seen"])
n.registerSeen(seen)
proc nodeToRevalidate*(r: RoutingTable): Node =
## Return a node to revalidate. The least recently seen node from a random

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@ -231,7 +231,8 @@ proc receive*(t: Transport, a: Address, packet: openArray[byte]) =
if node.address.isSome() and a == node.address.get():
# TODO: maybe here we could verify that the address matches what we were
# sending the 'whoareyou' message to. In that case, we can set 'seen'
node.seen = true
# TODO: verify how this works with restrictive NAT and firewall scenarios.
node.registerSeen()
if t.client.addNode(node):
trace "Added new node to routing table after handshake", node, tablesize=t.client.nodesDiscovered()
discard t.sendPending(node)

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@ -101,7 +101,7 @@ proc nodesAtDistanceUniqueIp*(
proc addSeenNode*(d: discv5_protocol.Protocol, n: Node): bool =
# Add it as a seen node, warning: for testing convenience only!
n.seen = true
n.registerSeen()
d.addNode(n)
func udpExample*(_: type MultiAddress): MultiAddress =