// Code generated by go-bindata. DO NOT EDIT. // sources: // 1_setup.down.sql (209B) // 1_setup.up.sql (856B) // doc.go (74B) package migrations import ( "bytes" "compress/gzip" "crypto/sha256" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo digest [sha256.Size]byte } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var __1_setupDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\xf0\xf4\x73\x71\x8d\x50\xf0\x74\x53\x70\x8d\xf0\x0c\x0e\x09\x56\xc8\x4c\xa9\xf0\x2d\x4e\x37\xb4\xe6\xc2\x23\x6b\x84\x5b\x36\xb8\xa4\x08\xa6\x37\xc4\xd1\xc9\xc7\x15\x49\xb6\xb8\x32\x2f\x39\x24\xbf\x20\x33\x39\xb8\x24\xb1\xa4\xb4\x18\x87\xaa\xdc\xcc\xe2\xe2\xcc\xbc\x74\xdf\xd4\xe2\xe2\xc4\xf4\x54\x5c\xaa\x8a\x4b\xf2\x8b\x52\xfd\xf2\x53\x52\x43\xf3\x12\xcb\x12\x33\x73\x12\x93\x72\x52\xad\xb9\x00\x01\x00\x00\xff\xff\x4f\xc7\x7a\xbd\xd1\x00\x00\x00") func _1_setupDownSqlBytes() ([]byte, error) { return bindataRead( __1_setupDownSql, "1_setup.down.sql", ) } func _1_setupDownSql() (*asset, error) { bytes, err := _1_setupDownSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "1_setup.down.sql", size: 209, mode: os.FileMode(0664), modTime: time.Unix(1716212112, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0x29, 0xd4, 0xea, 0x7a, 0x83, 0x13, 0x9f, 0x16, 0x6f, 0x3f, 0x53, 0x4f, 0x1, 0xcc, 0xeb, 0x14, 0x7a, 0xf0, 0x62, 0x2d, 0x22, 0x96, 0x52, 0x9d, 0x57, 0x54, 0x8f, 0x51, 0xe8, 0x16, 0x8a, 0x33}} return a, nil } var __1_setupUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x9c\x91\x3d\x6f\xc2\x30\x10\x86\x67\xfc\x2b\x6e\x4c\x24\x96\x76\x65\x0a\xe0\x52\xab\x60\xaa\xd8\x48\x30\x1a\x6c\xa5\x96\xf2\x41\x73\x76\xd5\xfe\xfb\x0a\xb7\x8a\x42\x12\x88\xda\xf9\x7c\xcf\xfb\xfa\xb9\x45\x4a\x13\x49\x41\x26\xf3\x35\x05\xf6\x04\x7c\x2b\x81\xee\x99\x90\x02\xf0\xab\x3c\xc9\xea\x6c\x4f\xc2\x29\xe7\x11\x22\x32\x39\xe5\x1e\x9d\xa9\x99\x06\xc6\x25\x5d\xd1\x34\xbc\xe7\xbb\xf5\x7a\x4a\x26\x67\x7f\x44\x7f\x0c\x1b\x20\xe9\x5e\xb6\x67\xb9\x42\x27\x2e\x3c\x5b\x18\x74\xaa\x38\xc3\x9c\xad\x18\xbf\x7a\xf3\x9a\xb2\x4d\x92\x1e\xe0\x85\x1e\x20\x6a\x92\xa6\xd0\xe2\xc6\x24\x9e\x11\x72\xa7\x73\x61\x11\x6d\x99\x6d\x0c\xa2\xca\x4c\xe8\x5c\xfb\x92\xe9\x5e\xa1\x7f\xff\xa4\xf8\x41\x3f\x2b\x7c\xeb\xcf\x30\xbb\xf7\x41\x74\x55\x6d\xca\x4a\x9b\xa1\xc5\x5f\xc9\xdd\x49\xd8\xd1\x89\xeb\xe1\xa0\x23\xac\xd5\x6b\x0a\x4d\xd2\x95\x30\xc6\x97\x74\xdf\x11\x66\xf5\xe7\x06\xb3\x07\xd8\xf2\xae\xbb\xa8\x89\x5e\x52\xb1\x88\x67\xe3\x94\xc7\x21\x4a\xd0\x3f\x72\xb5\x90\xc4\x2b\x6d\x76\xa5\xfa\x50\x36\x57\xc7\xdc\xdc\x3e\xdd\x6d\x8d\xb5\x79\xf7\x06\xdd\xe5\x06\xa3\xbe\x02\xfb\x8f\xa6\x84\xab\x83\xa9\xa1\xbe\x51\x2b\x3c\x9e\x91\xef\x00\x00\x00\xff\xff\x8d\xc8\x7a\x90\x58\x03\x00\x00") func _1_setupUpSqlBytes() ([]byte, error) { return bindataRead( __1_setupUpSql, "1_setup.up.sql", ) } func _1_setupUpSql() (*asset, error) { bytes, err := _1_setupUpSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "1_setup.up.sql", size: 856, mode: os.FileMode(0664), modTime: time.Unix(1716213117, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xe, 0x35, 0xf8, 0x8e, 0x74, 0xf4, 0xdc, 0x81, 0xc1, 0x30, 0x44, 0x54, 0x70, 0x36, 0xdb, 0x7c, 0x41, 0x8b, 0xba, 0xd0, 0x52, 0x26, 0x59, 0xbf, 0x56, 0xa, 0x84, 0x8d, 0x89, 0xfe, 0xf1, 0x69}} return a, nil } var _docGo = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x2c\xc9\xb1\x0d\xc4\x20\x0c\x05\xd0\x9e\x29\xfe\x02\xd8\xfd\x6d\xe3\x4b\xac\x2f\x44\x82\x09\x78\x7f\xa5\x49\xfd\xa6\x1d\xdd\xe8\xd8\xcf\x55\x8a\x2a\xe3\x47\x1f\xbe\x2c\x1d\x8c\xfa\x6f\xe3\xb4\x34\xd4\xd9\x89\xbb\x71\x59\xb6\x18\x1b\x35\x20\xa2\x9f\x0a\x03\xa2\xe5\x0d\x00\x00\xff\xff\x60\xcd\x06\xbe\x4a\x00\x00\x00") func docGoBytes() ([]byte, error) { return bindataRead( _docGo, "doc.go", ) } func docGo() (*asset, error) { bytes, err := docGoBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "doc.go", size: 74, mode: os.FileMode(0664), modTime: time.Unix(1715888633, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xde, 0x7c, 0x28, 0xcd, 0x47, 0xf2, 0xfa, 0x7c, 0x51, 0x2d, 0xd8, 0x38, 0xb, 0xb0, 0x34, 0x9d, 0x4c, 0x62, 0xa, 0x9e, 0x28, 0xc3, 0x31, 0x23, 0xd9, 0xbb, 0x89, 0x9f, 0xa0, 0x89, 0x1f, 0xe8}} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // AssetString returns the asset contents as a string (instead of a []byte). func AssetString(name string) (string, error) { data, err := Asset(name) return string(data), err } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // MustAssetString is like AssetString but panics when Asset would return an // error. It simplifies safe initialization of global variables. func MustAssetString(name string) string { return string(MustAsset(name)) } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetDigest returns the digest of the file with the given name. It returns an // error if the asset could not be found or the digest could not be loaded. func AssetDigest(name string) ([sha256.Size]byte, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err) } return a.digest, nil } return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name) } // Digests returns a map of all known files and their checksums. func Digests() (map[string][sha256.Size]byte, error) { mp := make(map[string][sha256.Size]byte, len(_bindata)) for name := range _bindata { a, err := _bindata[name]() if err != nil { return nil, err } mp[name] = a.digest } return mp, nil } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "1_setup.down.sql": _1_setupDownSql, "1_setup.up.sql": _1_setupUpSql, "doc.go": docGo, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"}, // AssetDir("data/img") would return []string{"a.png", "b.png"}, // AssetDir("foo.txt") and AssetDir("notexist") would return an error, and // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { canonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(canonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "1_setup.down.sql": &bintree{_1_setupDownSql, map[string]*bintree{}}, "1_setup.up.sql": &bintree{_1_setupUpSql, map[string]*bintree{}}, "doc.go": &bintree{docGo, map[string]*bintree{}}, }} // RestoreAsset restores an asset under the given directory. func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) } // RestoreAssets restores an asset under the given directory recursively. func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { canonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...) }