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feat: waku sync spec
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standards/core/sync.md
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standards/core/sync.md
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---
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title: WAKU-SYNC
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name: Waku Sync
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editor: Simon-Pierre Vivier <simvivier@status.im>
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contributors:
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- Prem Chaitanya Prathi <prem@status.im>
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- Hanno Cornelius <hanno@status.im>
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---
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## Abstract
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This specification explains the `WAKU-SYNC` protocol
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which enables the reconciliation of two sets of message hashes
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in the context of keeping multiple Store nodes synchronized.
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Waku Sync is a wrapper around
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[Negentropy](https://github.com/hoytech/negentropy) a [range-based set reconciliation protocol](https://logperiodic.com/rbsr.html).
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## Specification
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**Protocol identifier**: `/vac/waku/sync/1.0.0`
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### Terminology
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The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”,
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“RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in [RFC2119](https://www.ietf.org/rfc/rfc2119.txt).
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The term Negentropy refers to the protocol of the same name.
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Negentropy payload refers to
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the messages created by the Negentropy protocol.
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Client always refers to the initiator
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and the server the receiver of the first payload.
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### Design Requirements
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Nodes enabling Waku Sync SHOULD
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manage and keep message hashes in a local cache
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for the range of time
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during which synchronization is required.
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Nodes SHOULD use the same time range,
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for Waku we chose one hour as the global default.
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Waku Relay or Light Push protocol MAY be enabled
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and used in conjunction with Sync
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as a source of new message hashes
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for the cache.
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Nodes MAY use the Store protocol
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to request missing messages once reconciliation is complete
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or to provide messages to requesting clients.
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### Payload
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```protobuf
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syntax = "proto3";
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package waku.sync.v1;
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message SyncPayload {
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optional bytes negentropy = 1;
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repeated bytes hashes = 20;
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}
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```
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### Session Flow
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A client initiates a session with a server
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by sending a `SyncPayload` with
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only the `negentropy` field set.
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This field MUST contain
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the first negentropy payload
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created by the client
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for this session.
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The server receives a `SyncPayload`.
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A new negentropy payload is computed from the received one.
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The server sends back a `SyncPayload` to the client.
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The client receives a `SyncPayload`.
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A new negentropy payload OR an empty one is computed.
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If a new payload is computed then
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the exchanges between client and server continues until
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the client computes an empty payload.
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This client computation also outputs any hash differences found,
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those MUST be stored.
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In the case of an empty payload,
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the reconciliation is done,
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the client MUST send back a `SyncPayload`
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with all the missing server hashes in the `hashes` field and
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an empty `nengentropy` field.
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## Attack Vectors
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Nodes using `WAKU-SYNC` are fully trusted.
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Message hashes are assumed to be of valid messages received via Waku Relay or Light push.
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Further refinements to the protocol are planned
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to reduce the trust level required to operate.
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Notably by verifying messages RLN proof at reception.
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## Implementation
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The following is not part of the specifications but good to know implementation details.
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### Peer Choice
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Peering strategies can lead to inadvertently segregating peers and reduce sampling diversity.
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We randomly select peers to sync with for simplicity and robustness.
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A good strategy can be devised but we chose not to.
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### Interval
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Ad-hoc syncing can be useful in some cases but continuous periodic sync
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minimize the differences in messages stored across the network.
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Syncing early and often is the best strategy.
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The default used in nwaku is 5 minutes interval between sync with a range of 1 hour.
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### Range
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We also offset the sync range by 20 seconds in the past.
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The actual start of the sync range is T-01:00:20 and the end T-00:00:20
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This is to handle the inherent jitters of GossipSub.
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In other words, it is the amount of time needed to confirm if a message is missing or not.
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### Storage
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The storage implementation should reflect the Waku context.
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Most messages that will be added will be recent and
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all removed messages will be older ones.
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When differences are found some messages will have to be inserted randomly.
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It is expected to be a less likely case than time based insertion and removal.
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Last but not least it must be optimized for sequential read
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as it is the most often used operation.
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## Copyright
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Copyright and related rights waived via
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[CC0](https://creativecommons.org/publicdomain/zero/1.0/).
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## References
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- https://logperiodic.com/rbsr.html
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- https://github.com/hoytech/negentropy
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