nim-sds/sds/types/persistence.nim
NagyZoltanPeter e1da957331
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Co-authored-by: Ivan FB <128452529+Ivansete-status@users.noreply.github.com>
2026-05-22 16:33:01 +02:00

176 lines
6.8 KiB
Nim

import chronos
import ./sds_message_id
import ./sds_message
import ./unacknowledged_message
import ./incoming_message
import ./repair_entry
export
sds_message_id, sds_message, unacknowledged_message, incoming_message, repair_entry
## SDS state persistence interface (issue #64).
##
## Defines WHAT operations a persistence backend must provide. The actual
## storage technology (SQLite, encrypted file, in-memory) is supplied by the
## caller — nim-sds knows nothing about it. Every state-mutating proc in the
## protocol calls into one of these procs immediately after the in-memory
## change, so on-disk state stays in lockstep with in-memory state.
##
## All proc fields are async (return `Future`) so backends can do real I/O
## without blocking the Chronos event loop the manager runs on.
##
## Bloom filter is intentionally not persisted: it is rebuilt from the local
## history log on bootstrap. Async timers are likewise recomputed from the
## absolute timestamps stored in the repair buffer entries.
type
ChannelSnapshot* = object
## Returned by `loadAllForChannel` on bootstrap. Carries the entire
## per-channel state needed to repopulate a `ChannelContext`. The bloom
## filter is NOT in the snapshot — callers rebuild it from `messageHistory`.
lamportTimestamp*: int64
messageHistory*: seq[SdsMessage]
## MUST be ordered oldest-first. FIFO eviction relies on insertion order;
## skipping ORDER BY corrupts the log across restarts.
outgoingBuffer*: seq[UnacknowledgedMessage]
incomingBuffer*: seq[IncomingMessage]
outgoingRepairBuffer*: seq[(SdsMessageID, OutgoingRepairEntry)]
incomingRepairBuffer*: seq[(SdsMessageID, IncomingRepairEntry)]
Persistence* = object
## Pluggable persistence contract. The caller supplies an instance of this
## type at `newReliabilityManager` construction time. Each proc field is
## invoked by nim-sds at the corresponding state-mutation point.
## All fields are async; nim-sds awaits each call to keep on-disk and
## in-memory state in lockstep without blocking the event loop.
# Per-channel lamport clock
saveLamport*: proc(channelId: SdsChannelID, lamport: int64): Future[void] {.
async: (raises: []), gcsafe
.}
# Local log (delivered messages)
appendLogEntry*: proc(channelId: SdsChannelID, msg: SdsMessage): Future[void] {.
async: (raises: []), gcsafe
.}
removeLogEntry*:
proc(channelId: SdsChannelID, msgId: SdsMessageID): Future[void] {.
async: (raises: []), gcsafe
.}
setRetrievalHint*: proc(msgId: SdsMessageID, hint: seq[byte]): Future[void] {.
async: (raises: []), gcsafe
.}
# Outgoing unacknowledged buffer
saveOutgoing*:
proc(channelId: SdsChannelID, msg: UnacknowledgedMessage): Future[void] {.
async: (raises: []), gcsafe
.}
removeOutgoing*:
proc(channelId: SdsChannelID, msgId: SdsMessageID): Future[void] {.
async: (raises: []), gcsafe
.}
# Incoming dependency-waiting buffer
saveIncoming*:
proc(channelId: SdsChannelID, msg: IncomingMessage): Future[void] {.
async: (raises: []), gcsafe
.}
removeIncoming*:
proc(channelId: SdsChannelID, msgId: SdsMessageID): Future[void] {.
async: (raises: []), gcsafe
.}
# SDS-R outgoing repair buffer
saveOutgoingRepair*: proc(
channelId: SdsChannelID, msgId: SdsMessageID, entry: OutgoingRepairEntry
): Future[void] {.async: (raises: []), gcsafe.}
removeOutgoingRepair*:
proc(channelId: SdsChannelID, msgId: SdsMessageID): Future[void] {.
async: (raises: []), gcsafe
.}
# SDS-R incoming repair buffer
saveIncomingRepair*: proc(
channelId: SdsChannelID, msgId: SdsMessageID, entry: IncomingRepairEntry
): Future[void] {.async: (raises: []), gcsafe.}
removeIncomingRepair*:
proc(channelId: SdsChannelID, msgId: SdsMessageID): Future[void] {.
async: (raises: []), gcsafe
.}
# Wipe all persisted state for a channel in one transactional call.
# Called by removeChannel / resetReliabilityManager. Backends should
# implement this atomically (e.g. one BEGIN/COMMIT) — a per-row loop on
# the nim-sds side would mean N fsyncs per drop.
dropChannel*: proc(channelId: SdsChannelID): Future[void] {.
async: (raises: []), gcsafe
.}
# Bootstrap on `addChannel` / `getOrCreateChannel`.
loadAllForChannel*: proc(channelId: SdsChannelID): Future[ChannelSnapshot] {.
async: (raises: []), gcsafe
.}
proc noOpPersistence*(): Persistence =
## Default backend that discards every write and returns an empty snapshot.
## Used so existing callers (and tests) that don't care about durability
## keep working without supplying a real backend.
Persistence(
saveLamport: proc(
channelId: SdsChannelID, lamport: int64
): Future[void] {.async: (raises: []).} =
discard,
appendLogEntry: proc(
channelId: SdsChannelID, msg: SdsMessage
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
removeLogEntry: proc(
channelId: SdsChannelID, msgId: SdsMessageID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
setRetrievalHint: proc(
msgId: SdsMessageID, hint: seq[byte]
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
saveOutgoing: proc(
channelId: SdsChannelID, msg: UnacknowledgedMessage
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
removeOutgoing: proc(
channelId: SdsChannelID, msgId: SdsMessageID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
saveIncoming: proc(
channelId: SdsChannelID, msg: IncomingMessage
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
removeIncoming: proc(
channelId: SdsChannelID, msgId: SdsMessageID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
saveOutgoingRepair: proc(
channelId: SdsChannelID, msgId: SdsMessageID, entry: OutgoingRepairEntry
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
removeOutgoingRepair: proc(
channelId: SdsChannelID, msgId: SdsMessageID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
saveIncomingRepair: proc(
channelId: SdsChannelID, msgId: SdsMessageID, entry: IncomingRepairEntry
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
removeIncomingRepair: proc(
channelId: SdsChannelID, msgId: SdsMessageID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
dropChannel: proc(
channelId: SdsChannelID
): Future[void] {.async: (raises: []), gcsafe.} =
discard,
loadAllForChannel: proc(
channelId: SdsChannelID
): Future[ChannelSnapshot] {.async: (raises: []), gcsafe.} =
return ChannelSnapshot(),
)