nim-ffi/ffi/ffi_context.nim
2026-06-03 16:16:58 -03:00

535 lines
20 KiB
Nim

{.passc: "-fPIC".}
import system/ansi_c
import std/[atomics, locks, options, tables]
import chronicles, chronos, chronos/threadsync, taskpools/channels_spsc_single, results
import
./ffi_types,
./ffi_events,
./ffi_thread_request,
./internal/ffi_macro,
./logging,
./cbor_serial
export ffi_events
type FFIContext*[T] = object
myLib*: ptr T
# main library object (e.g., Waku, LibP2P, SDS, the one to be exposed as a library)
ffiThread: Thread[(ptr FFIContext[T])]
# represents the main FFI thread in charge of attending API consumer actions
eventThread: Thread[(ptr FFIContext[T])]
# drains the event queue and runs the FFI-thread heartbeat check
lock: Lock
reqChannel: ChannelSPSCSingle[ptr FFIThreadRequest]
reqSignal: ThreadSignalPtr # to notify the FFI Thread that a new request is sent
reqReceivedSignal: ThreadSignalPtr
# to signal main thread, interfacing with the FFI thread, that FFI thread received the request
stopSignal: ThreadSignalPtr
threadExitSignal: ThreadSignalPtr # bounds destroyFFIContext's wait so a blocked loop cannot hang the caller
eventQueueSignal: ThreadSignalPtr # wakes the event thread on enqueue
eventThreadExitSignal: ThreadSignalPtr # mirrors threadExitSignal for the event thread
userData*: pointer
eventRegistry*: FFIEventRegistry
eventQueue*: EventQueue
ffiHeartbeat*: Atomic[int64] # advanced each FFI-thread loop; event thread reads for liveness
eventQueueStuck*: Atomic[bool] # sticky overflow flag; recovery is destroy+recreate
running: Atomic[bool] # To control when the threads are running
registeredRequests: ptr Table[cstring, FFIRequestProc]
# Pointer to with the registered requests at compile time
var onFFIThread* {.threadvar.}: bool
## True while executing inside `ffiThreadBody`. Used by
## `sendRequestToFFIThread` to detect re-entrant dispatch from a handler
## (which would self-deadlock on `reqReceivedSignal`).
const git_version* {.strdefine.} = "n/a"
const
EventThreadTickInterval* = 1.seconds # bounds idle heartbeat check latency
FFIHeartbeatStartDelay* = 10.seconds # grace window for library startup
FFIHeartbeatStaleThreshold* = 1.seconds
type NotRespondingEvent* = object
const NotRespondingEventName* = "not_responding"
proc encodeNotRespondingEvent(): seq[byte] =
EventEnvelope[NotRespondingEvent](
eventType: NotRespondingEventName, payload: NotRespondingEvent()
).cborEncode()
proc dispatchToListeners[T](
ctx: ptr FFIContext[T], eventName: string, data: pointer, dataLen: int
) =
## Holds reg.lock for the entire snapshot + invocation so concurrent
## add/remove on this registry blocks until dispatch returns.
withLock ctx[].eventRegistry.lock:
let listeners = ctx[].eventRegistry.byEvent.getOrDefault(eventName)
if listeners.len == 0:
chronicles.debug "no listener registered", event = eventName
return
foreignThreadGc:
try:
notifyListenersOk(listeners, data, dataLen)
except Exception, CatchableError:
notifyListenersErr(
listeners,
"Exception dispatching " & eventName & ": " & getCurrentExceptionMsg(),
)
proc onNotResponding*(ctx: ptr FFIContext) =
## Bypasses the event queue (which may itself be wedged) and dispatches
## directly to listeners. Runs on the event thread.
let event =
try:
encodeNotRespondingEvent()
except CatchableError as exc:
chronicles.error "onNotResponding - encode failed", err = exc.msg
return
let dataPtr: pointer =
if event.len > 0: unsafeAddr event[0]
else: nil
ctx.dispatchToListeners(NotRespondingEventName, dataPtr, event.len)
proc sendRequestToFFIThread*(
ctx: ptr FFIContext, ffiRequest: ptr FFIThreadRequest, timeout = InfiniteDuration
): Result[void, string] =
# Event-queue overflow refuses further requests; the event thread fires onNotResponding to avoid deadlocking on reg.lock here.
if ctx.eventQueueStuck.load():
deleteRequest(ffiRequest)
return err("event queue stuck - library cannot accept new requests")
# Reentrancy guard: only this thread can fire `reqReceivedSignal`, so a handler dispatching back would self-deadlock.
if onFFIThread:
deleteRequest(ffiRequest)
return err(
"reentrant ffi call: a handler invoked sendRequestToFFIThread on its own context"
)
# All async submissions serialise on `ctx.lock` for the full
# trySend + fireSync + waitSync sequence because `reqChannel` is
# single-producer and `reqReceivedSignal` is shared across callers.
# Multi-producer redesign is tracked as PR #23 review item 7.
ctx.lock.acquire()
defer:
ctx.lock.release()
## Sending the request
let sentOk = ctx.reqChannel.trySend(ffiRequest)
if not sentOk:
deleteRequest(ffiRequest)
return err("Couldn't send a request to the ffi thread")
let fireSyncRes = ctx.reqSignal.fireSync()
if fireSyncRes.isErr():
deleteRequest(ffiRequest)
return err("failed fireSync: " & $fireSyncRes.error)
if fireSyncRes.get() == false:
deleteRequest(ffiRequest)
return err("Couldn't fireSync in time")
## wait until the FFI working thread properly received the request
let res = ctx.reqReceivedSignal.waitSync(timeout)
if res.isErr():
## Do not free ffiRequest here: the FFI thread was already signaled and
## will process (and free) it.
return err("Couldn't receive reqReceivedSignal signal")
## Notice that in case of "ok", the deallocShared(req) is performed by the FFI Thread in the
## process proc.
ok()
proc processRequest[T](
request: ptr FFIThreadRequest, ctx: ptr FFIContext[T]
) {.async.} =
## Invoked within the FFI thread to process a request coming from the FFI API consumer thread.
let reqId = $request[].reqId
## The reqId determines which proc will handle the request.
## The registeredRequests represents a table defined at compile time.
## Then, registeredRequests == Table[reqId, proc-handling-the-request-asynchronously]
## Explicit conversion keeps `reqId` alive as the backing string,
## avoiding the implicit string→cstring warning that will become an error.
let reqIdCs = reqId.cstring
let retFut =
if not ctx[].registeredRequests[].contains(reqIdCs):
## That shouldn't happen because only registered requests should be sent to the FFI thread.
nilProcess(request[].reqId)
else:
ctx[].registeredRequests[][reqIdCs](cast[pointer](request), ctx)
## Catch every catchable exception (including CancelledError raised by
## the shutdown drain in ffiRun) so handleRes — and its `deleteRequest`
## defer — always runs. Otherwise an abandoned in-flight handler would
## leak its request envelope, reqId copy, and CBOR payload.
let res =
try:
await retFut
except CatchableError as exc:
Result[seq[byte], string].err(
"Error in processRequest for " & reqId & ": " & exc.msg
)
## handleRes may raise (OOM, GC setup) even though it is rare. Catching here
## keeps the async proc raises:[] compatible. The defer inside handleRes
## guarantees request is freed before the exception propagates.
try:
handleRes(res, request)
except Exception as exc:
error "Unexpected exception in handleRes", error = exc.msg
var ffiEventQueueSignalPtr {.threadvar.}: ThreadSignalPtr
## Stashed so the hook below has no closure environment.
proc ffiNotifyEventEnqueuedHook() {.gcsafe, raises: [].} =
if not ffiEventQueueSignalPtr.isNil():
let res = ffiEventQueueSignalPtr.fireSync()
if res.isErr():
error "failed to fire eventQueueSignal after enqueue", err = res.error
proc ffiThreadBody[T](ctx: ptr FFIContext[T]) {.thread.} =
## FFI thread body that attends library user API requests
ffiCurrentEventRegistry = addr ctx[].eventRegistry
ffiCurrentEventQueue = addr ctx[].eventQueue
ffiCurrentEventQueueStuck = addr ctx[].eventQueueStuck
ffiEventQueueSignalPtr = ctx.eventQueueSignal
ffiCurrentNotifyEventEnqueued = ffiNotifyEventEnqueuedHook
onFFIThread = true
logging.setupLog(logging.LogLevel.DEBUG, logging.LogFormat.TEXT)
defer:
onFFIThread = false
# Unblocks destroyFFIContext's bounded wait so cleanup can proceed.
let fireRes = ctx.threadExitSignal.fireSync()
if fireRes.isErr():
error "failed to fire threadExitSignal on FFI thread exit", err = fireRes.error
let ffiRun = proc(ctx: ptr FFIContext[T]) {.async.} =
var ffiReqHandler: T
## Holds the main library object, i.e., in charge of handling the ffi requests.
## e.g., Waku, LibP2P, SDS, etc.
## In-flight processRequest futures. Tracked so they can be drained on
## shutdown — otherwise destroying the context while a handler is
## awaiting (e.g. sleepAsync) abandons the future and leaks the
## request's envelope/reqId/payload allocations.
var pending: seq[Future[void]] = @[]
proc reapCompleted() =
var i = 0
while i < pending.len:
if pending[i].finished():
pending.del(i)
else:
inc i
while ctx.running.load():
# Freezes if a sync handler blocks the dispatcher; event thread reads to detect wedged FFI thread.
discard ctx.ffiHeartbeat.fetchAdd(1)
reapCompleted()
let gotSignal = await ctx.reqSignal.wait().withTimeout(100.milliseconds)
if not gotSignal:
continue
## Wait for a request from the ffi consumer thread
var request: ptr FFIThreadRequest
if not ctx.reqChannel.tryRecv(request):
continue
if ctx.myLib.isNil():
ctx.myLib = addr ffiReqHandler
## Handle the request
pending.add processRequest(request, ctx)
let fireRes = ctx.reqReceivedSignal.fireSync()
if fireRes.isErr():
error "could not fireSync back to requester thread", error = fireRes.error
## Drain in-flight handlers so each request's `deleteRequest` runs
## before we exit. Without this, abandoning a future mid-await would
## leak the request allocations (visible to LSan; previously hidden
## because Nim's pool allocator kept the chunks alive in the process).
reapCompleted()
if pending.len > 0:
try:
await allFutures(pending)
except CatchableError as exc:
error "draining pending FFI requests on shutdown raised", error = exc.msg
waitFor ffiRun(ctx)
proc freeQueuedEventPayload(qe: QueuedEvent) =
if not qe.name.isNil:
c_free(cast[pointer](qe.name))
if not qe.data.isNil:
c_free(qe.data)
proc dispatchQueuedEvent[T](ctx: ptr FFIContext[T], qe: QueuedEvent) =
## Frees `qe`'s c_malloc buffers on exit.
defer:
freeQueuedEventPayload(qe)
ctx.dispatchToListeners($qe.name, qe.data, qe.dataLen)
proc drainEventQueue[T](ctx: ptr FFIContext[T]) =
while true:
let opt = ctx.eventQueue.tryDequeueEvent()
if opt.isNone:
break
ctx.dispatchQueuedEvent(opt.get())
type HeartbeatMonitor = object
startedAt: Moment
lastChange: Moment
lastValue: int64
notifiedStale: bool
proc initHeartbeatMonitor[T](ctx: ptr FFIContext[T]): HeartbeatMonitor =
let now = Moment.now()
HeartbeatMonitor(
startedAt: now,
lastChange: now,
lastValue: ctx.ffiHeartbeat.load(),
notifiedStale: false,
)
proc check[T](hb: var HeartbeatMonitor, ctx: ptr FFIContext[T]) =
## Fires onNotResponding once the FFI thread's heartbeat counter stops
## advancing past the stale threshold. Latches until it moves again.
if Moment.now() - hb.startedAt <= FFIHeartbeatStartDelay:
return
let cur = ctx.ffiHeartbeat.load()
if cur != hb.lastValue:
hb.lastValue = cur
hb.lastChange = Moment.now()
hb.notifiedStale = false
elif not hb.notifiedStale and
Moment.now() - hb.lastChange > FFIHeartbeatStaleThreshold:
onNotResponding(ctx)
hb.notifiedStale = true
proc eventRun[T](ctx: ptr FFIContext[T]) {.async.} =
var hb = initHeartbeatMonitor(ctx)
var notifiedStuck = false
while ctx.running.load():
# Wake on enqueue or tick — whichever first.
discard await ctx.eventQueueSignal.wait().withTimeout(EventThreadTickInterval)
ctx.drainEventQueue()
# Fires here (after drain releases reg.lock) — from the FFI thread it'd deadlock on a back-pressuring listener.
if not notifiedStuck and ctx.eventQueueStuck.load():
onNotResponding(ctx)
notifiedStuck = true
if not ctx.running.load():
break
hb.check(ctx)
proc eventThreadBody[T](ctx: ptr FFIContext[T]) {.thread.} =
## Drains the event queue and runs the FFI-thread heartbeat check.
## Owns the queued `c_malloc` payloads until dispatch returns.
defer:
let fireRes = ctx.eventThreadExitSignal.fireSync()
if fireRes.isErr():
error "failed to fire eventThreadExitSignal", err = fireRes.error
try:
waitFor eventRun(ctx)
except CatchableError as exc:
error "event thread exited with exception", error = exc.msg
proc deinitContextResources*[T](ctx: ptr FFIContext[T]): Result[void, string] =
## Mirror of `initContextResources`: tears down lock, registry, queue,
## and signal fds in place. Threads MUST already be joined. Caller owns
## the memory holding `ctx`. Fields are nil'd after close so a re-init
## on the same slot doesn't double-close.
ctx.lock.deinitLock()
deinitEventRegistry(ctx[].eventRegistry)
deinitEventQueue(ctx[].eventQueue)
when defined(gcRefc):
## ThreadSignalPtr.close() is intentionally skipped under --mm:refc.
##
## close() goes through chronos's safeUnregisterAndCloseFd, which calls
## getThreadDispatcher() and lazily allocates a new Selector for the
## main thread. With refc and a heavy ref-object graph torn down by the
## FFI thread (libwaku/libp2p), that allocation traps inside rawNewObj
## and the refc signal handler re-enters the same allocator — the
## process never returns. Captured stack from a hung process:
## close → safeUnregisterAndCloseFd → getThreadDispatcher →
## newDispatcher → Selector.new → newObj (gc.nim:488) →
## rawNewObj (gc.nim:470) → rawNewObj → _sigtramp → signalHandler →
## newObjNoInit → addNewObjToZCT (infinite re-entry)
##
## --mm:orc does NOT exhibit this bug; see the
## "destroyFFIContext refc workaround" suite in tests/test_ffi_context.nim
## (test "destroy after heavy ref-allocation workload returns promptly").
## The signal fds (a few per ctx) are reclaimed by the OS at process
## exit; destroyFFIContext is called once per process lifetime, so the
## leak is bounded.
discard
else:
if not ctx.reqSignal.isNil():
?ctx.reqSignal.close()
ctx.reqSignal = nil
if not ctx.reqReceivedSignal.isNil():
?ctx.reqReceivedSignal.close()
ctx.reqReceivedSignal = nil
if not ctx.stopSignal.isNil():
?ctx.stopSignal.close()
ctx.stopSignal = nil
if not ctx.threadExitSignal.isNil():
?ctx.threadExitSignal.close()
ctx.threadExitSignal = nil
if not ctx.eventQueueSignal.isNil():
?ctx.eventQueueSignal.close()
ctx.eventQueueSignal = nil
if not ctx.eventThreadExitSignal.isNil():
?ctx.eventThreadExitSignal.close()
ctx.eventThreadExitSignal = nil
ok()
proc cleanUpResources[T](ctx: ptr FFIContext[T]): Result[void, string] =
## Full cleanup for heap-allocated contexts: closes all resources and frees memory.
defer:
freeShared(ctx)
ctx.deinitContextResources()
proc initContextResources*[T](ctx: ptr FFIContext[T]): Result[void, string] =
## Initialises all resources inside an already-allocated FFIContext slot.
## On failure every partially-initialised resource is closed; the caller
## is responsible for releasing the slot (freeShared or pool.releaseSlot).
# Defensive nil: deferred cleanup must never double-close stale pointers on a reused pool slot.
ctx.reqSignal = nil
ctx.reqReceivedSignal = nil
ctx.stopSignal = nil
ctx.threadExitSignal = nil
ctx.eventQueueSignal = nil
ctx.eventThreadExitSignal = nil
ctx.lock.initLock()
initEventRegistry(ctx[].eventRegistry)
initEventQueue(ctx[].eventQueue)
ctx.ffiHeartbeat.store(0)
ctx.eventQueueStuck.store(false)
var success = false
defer:
if not success:
ctx.cleanUpResources().isOkOr:
error "failed to clean up resources after createFFIContext failure",
error = error
ctx.reqSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create reqSignal ThreadSignalPtr: " & $error)
ctx.reqReceivedSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create reqReceivedSignal ThreadSignalPtr: " & $error)
ctx.stopSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create stopSignal ThreadSignalPtr: " & $error)
ctx.threadExitSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create threadExitSignal ThreadSignalPtr: " & $error)
ctx.eventQueueSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create eventQueueSignal ThreadSignalPtr: " & $error)
ctx.eventThreadExitSignal = ThreadSignalPtr.new().valueOr:
return err("couldn't create eventThreadExitSignal ThreadSignalPtr: " & $error)
ctx.registeredRequests = addr ffi_types.registeredRequests
ctx.running.store(true)
try:
createThread(ctx.ffiThread, ffiThreadBody[T], ctx)
except ValueError, ResourceExhaustedError:
return err("failed to create the FFI thread: " & getCurrentExceptionMsg())
try:
createThread(ctx.eventThread, eventThreadBody[T], ctx)
except ValueError, ResourceExhaustedError:
## ffiThread is already running; signal it to exit and join before the
## deferred cleanUpResources closes the signals it's waiting on.
ctx.running.store(false)
let fireRes = ctx.reqSignal.fireSync()
if fireRes.isErr():
error "failed to signal ffiThread during event-thread cleanup",
error = fireRes.error
joinThread(ctx.ffiThread)
return err("failed to create the event thread: " & getCurrentExceptionMsg())
success = true
ok()
proc signalStop*[T](ctx: ptr FFIContext[T]): Result[void, string] =
# Error paths intentionally skip onNotResponding: a back-pressuring
# listener may hold reg.lock, and onNotResponding takes it — would
# amplify the stuck state into a deadlock instead of escaping it.
ctx.running.store(false)
let reqSignaled = ctx.reqSignal.fireSync().valueOr:
return err("error signaling reqSignal in signalStop: " & $error)
if not reqSignaled:
return err("failed to signal reqSignal on time in signalStop")
let stopSignaled = ctx.stopSignal.fireSync().valueOr:
return err("error signaling stopSignal in signalStop: " & $error)
if not stopSignaled:
return err("failed to signal stopSignal on time in signalStop")
# Non-fatal: event thread will see running==false on the next tick.
let evtSignaled = ctx.eventQueueSignal.fireSync()
if evtSignaled.isErr():
error "failed to signal eventQueueSignal in signalStop", error = evtSignaled.error
elif evtSignaled.get() == false:
error "failed to signal eventQueueSignal on time in signalStop"
ok()
## If the FFI thread's event loop is blocked by a synchronous handler
## (e.g. blocking I/O), it cannot process reqSignal in time to exit.
## clearContext waits on threadExitSignal up to this bound; on timeout it
## returns err and skips joinThread/cleanup (leaking the thread + ctx slot)
## rather than hanging the caller forever.
const ThreadExitTimeout* = 1500.milliseconds
proc stopAndJoinThreads*[T](ctx: ptr FFIContext[T]): Result[void, string] =
## Signals both threads to stop, waits up to ThreadExitTimeout per thread,
## and joins them. On timeout returns err and skips remaining joins
## (leaving the threads live) rather than hanging the caller. Resource
## cleanup is the caller's responsibility.
##
## Timeout paths skip onNotResponding for the same reason signalStop does.
ctx.signalStop().isOkOr:
return err("signalStop failed: " & $error)
let ffiExitedOnTime = ctx.threadExitSignal.waitSync(ThreadExitTimeout).valueOr:
return err("error waiting for FFI thread exit: " & $error)
if not ffiExitedOnTime:
return err("FFI thread did not exit in time; leaking ctx to avoid hang")
joinThread(ctx.ffiThread)
let evtExitedOnTime = ctx.eventThreadExitSignal.waitSync(ThreadExitTimeout).valueOr:
return err("error waiting for event thread exit: " & $error)
if not evtExitedOnTime:
return err("event thread did not exit in time; leaking ctx to avoid hang")
joinThread(ctx.eventThread)
ok()
proc clearContext[T](ctx: ptr FFIContext[T]): Result[void, string] =
## Stops the FFI context that was created via createFFIContext[T]() (heap).
ctx.stopAndJoinThreads().isOkOr:
return err("clearContext: " & $error)
ctx.cleanUpResources().isOkOr:
return err("cleanUpResources failed: " & $error)
ok()