* build.rs: initialize submodules the first time cargo build is invoked in waku-sys
* messagehash.rs only contains a String as the hex representation of msg hash
* events.rs adapt test to parse message event containing msg-hash in hex string format
* bump nwaku to v0.35.0
* waku-sys/build.rs use STATIC=1 instead of STATIC=true
* bump nwaku to the current master branch ( commit: 625c8ee5 )
* make the waku crate to behave tokio-asynchronously
* use of store
* use of lightpush and filter
* add waku-bindings/src/general/messagehash.rs
* add waku-bindings/src/general/time.rs
* add waku-bindings/src/general/waku_decode.rs
* add WakuEvent management (WakuMessage, ConnectionChange, TopicHealthChange.)
* add waku-bindings/src/macros.rs
* update nwaku vendor to v0.33.1
* build.rs: add negentropy dependency and cmdCount cmdLine dependencies
* fix: call waku_setup when instantiating waku_new
* Properly decode a Vec<Multiaddr>
* First commit tic-tac-toe
* adding some simple game logic to coordinate the turns a little
* some logic to panic if a proper event callback hasn't been set
* restoring back the type state pattern introduced by Richard
* new PubsubTopic type
* fix clippy issues
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Co-authored-by: Richard Ramos <info@richardramos.me>
- removes encoding functions from relay and lightpush
- adds `encode_symmetric` and `encode_asymmetric` to `WakuMessage`
- don't panic when unserializing json
* Make go discoverable in unix systems
* Refactor build script
* Fix which path
* Fix typo in error message
* Added gh actions ci
* Fix lib_dir path
* Use checkout v3
* Use recursive submodules
* Filter branches
Use submodule force update
* Use git directly instead of action
* Build go with relative paths
* Added missing cargo config file
* Use target os instead of family
* Add targets to matrix
* Try to use default for target
* Set toolchain
* Fix toolchain matrix