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https://github.com/logos-messaging/logos-messaging-nim.git
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* chore: use distinct type for Light push status codes * Make naming more explicit * test: use new light push error code in tests * fix missed line * fix thing
88 lines
2.9 KiB
Nim
88 lines
2.9 KiB
Nim
{.push raises: [].}
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import std/options, results, chronos, libp2p/peerid
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import ../waku_core, ./rpc, ../waku_relay/protocol
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from ../waku_core/codecs import WakuLightPushCodec
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export WakuLightPushCodec
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export LightPushStatusCode
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const LightPushSuccessCode* = (SUCCESS: LightPushStatusCode(200))
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const LightPushErrorCode* = (
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BAD_REQUEST: LightPushStatusCode(400),
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PAYLOAD_TOO_LARGE: LightPushStatusCode(413),
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INVALID_MESSAGE: LightPushStatusCode(420),
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UNSUPPORTED_PUBSUB_TOPIC: LightPushStatusCode(421),
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TOO_MANY_REQUESTS: LightPushStatusCode(429),
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INTERNAL_SERVER_ERROR: LightPushStatusCode(500),
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SERVICE_NOT_AVAILABLE: LightPushStatusCode(503),
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OUT_OF_RLN_PROOF: LightPushStatusCode(504),
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NO_PEERS_TO_RELAY: LightPushStatusCode(505),
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)
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type ErrorStatus* = tuple[code: LightpushStatusCode, desc: Option[string]]
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type WakuLightPushResult* = Result[uint32, ErrorStatus]
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type PushMessageHandler* = proc(
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peer: PeerId, pubsubTopic: PubsubTopic, message: WakuMessage
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): Future[WakuLightPushResult] {.async.}
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const TooManyRequestsMessage* = "Request rejected due to too many requests"
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func isSuccess*(response: LightPushResponse): bool =
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return response.statusCode == LightPushSuccessCode.SUCCESS
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func toPushResult*(response: LightPushResponse): WakuLightPushResult =
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if isSuccess(response):
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return ok(response.relayPeerCount.get(0))
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else:
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return err((response.statusCode, response.statusDesc))
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func lightpushSuccessResult*(relayPeerCount: uint32): WakuLightPushResult =
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return ok(relayPeerCount)
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func lightpushResultInternalError*(msg: string): WakuLightPushResult =
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return err((LightPushErrorCode.INTERNAL_SERVER_ERROR, some(msg)))
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func lightpushResultBadRequest*(msg: string): WakuLightPushResult =
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return err((LightPushErrorCode.BAD_REQUEST, some(msg)))
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func lightpushResultServiceUnavailable*(msg: string): WakuLightPushResult =
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return err((LightPushErrorCode.SERVICE_NOT_AVAILABLE, some(msg)))
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func lighpushErrorResult*(
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statusCode: LightpushStatusCode, desc: Option[string]
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): WakuLightPushResult =
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return err((statusCode, desc))
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func lighpushErrorResult*(
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statusCode: LightpushStatusCode, desc: string
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): WakuLightPushResult =
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return err((statusCode, some(desc)))
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func mapPubishingErrorToPushResult*(
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publishOutcome: PublishOutcome
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): WakuLightPushResult =
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case publishOutcome
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of NoTopicSpecified:
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return
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err((LightPushErrorCode.INVALID_MESSAGE, some("Empty topic, skipping publish")))
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of DuplicateMessage:
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return
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err((LightPushErrorCode.INVALID_MESSAGE, some("Dropping already-seen message")))
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of NoPeersToPublish:
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return err(
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(
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LightPushErrorCode.NO_PEERS_TO_RELAY,
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some("No peers for topic, skipping publish"),
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)
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)
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of CannotGenerateMessageId:
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return err(
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(
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LightPushErrorCode.INTERNAL_SERVER_ERROR,
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some("Error generating message id, skipping publish"),
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)
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)
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