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ci(windows): disable windows CI (#895)
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90
.github/workflows/test.yml
vendored
90
.github/workflows/test.yml
vendored
@ -53,60 +53,60 @@ jobs:
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- name: Run V2 Tests
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run: make test2
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windows:
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strategy:
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matrix:
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env:
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- NPROC: 2
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MAKEFLAGS: "-j${NPROC}"
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ARCH_OVERRIDE: "%PLATFORM%"
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runs-on: windows-latest
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env: ${{ matrix.env }}
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timeout-minutes: 90
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# windows:
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# strategy:
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# matrix:
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# env:
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# - NPROC: 2
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# MAKEFLAGS: "-j${NPROC}"
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# ARCH_OVERRIDE: "%PLATFORM%"
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# runs-on: windows-latest
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# env: ${{ matrix.env }}
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# timeout-minutes: 90
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name: windows - ${{ matrix.env.NPROC }} processes
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# name: windows - ${{ matrix.env.NPROC }} processes
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steps:
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- uses: eine/setup-msys2@v2
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with:
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msystem: MSYS
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update: true
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# steps:
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# - uses: eine/setup-msys2@v2
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# with:
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# msystem: MSYS
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# update: true
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- name: Checkout code
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uses: actions/checkout@v2
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# - name: Checkout code
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# uses: actions/checkout@v2
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# We need to do this because of how github cache works
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# I am not sure we can move the cache file, so if we do not do this
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# make update breaks because the cached compiler is there where the submodules
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# are meant to go.
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- name: Submodules
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run: git submodule update --init --recursive
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# # We need to do this because of how github cache works
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# # I am not sure we can move the cache file, so if we do not do this
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# # make update breaks because the cached compiler is there where the submodules
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# # are meant to go.
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# - name: Submodules
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# run: git submodule update --init --recursive
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- name: Cache nim
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uses: actions/cache@v1
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with:
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path: vendor/nimbus-build-system/vendor/Nim/bin
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key: ${{ runner.os }}-${{ matrix.env.NPROC }}-nim-${{ hashFiles('.gitmodules') }}
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# - name: Cache nim
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# uses: actions/cache@v1
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# with:
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# path: vendor/nimbus-build-system/vendor/Nim/bin
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# key: ${{ runner.os }}-${{ matrix.env.NPROC }}-nim-${{ hashFiles('.gitmodules') }}
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- name: Update dependencies
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run: mingw32-make CI_CACHE=NimBinaries update
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# - name: Update dependencies
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# run: mingw32-make CI_CACHE=NimBinaries update
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- name: Fetch DLLs
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run: mingw32-make fetch-dlls
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# - name: Fetch DLLs
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# run: mingw32-make fetch-dlls
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- name: Build V1 Binaries
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run: mingw32-make LOG_LEVEL=TRACE v1
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# - name: Build V1 Binaries
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# run: mingw32-make LOG_LEVEL=TRACE v1
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- name: Build V2 Binaries
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run: mingw32-make LOG_LEVEL=TRACE v2
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# - name: Build V2 Binaries
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# run: mingw32-make LOG_LEVEL=TRACE v2
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- name: Test Binaries
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run: |
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build\wakunode1.exe --help
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build\wakunode2.exe --help
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# - name: Test Binaries
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# run: |
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# build\wakunode1.exe --help
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# build\wakunode2.exe --help
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- name: Run V1 Tests
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run: mingw32-make test1
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# - name: Run V1 Tests
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# run: mingw32-make test1
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- name: Run V2 Tests
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run: mingw32-make test2
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# - name: Run V2 Tests
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# run: mingw32-make test2
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