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https://github.com/logos-messaging/logos-messaging-js.git
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* `ProtocolCreateOptions` now has `pubSubTopic` as `pubSubTopic[]` * chore: update encoder & decoder to support `PubSubTopic` * feat(protocols): allow multiple `PubSubTopic[]` * feat(relay): allow multiple `PubSubTopic[]` * chore(tests): update for new API * chore: minor fixes * chore: make store more robust * fix(relay): correctly set types * chore(address comments): update terminology around configured pubsub topics * chore(address comments): minor refactoring * chore(relay): split `subscribe` into smaller functions for readability & modularity * chore(address comments): refactor `waitForGossipSubPeerInMesh` * chore(store): only allow to query one `pubSubTopic` * fix: `store` bug * feat(tests): add some basic tests * sharding utils * address comments * feat(relay): re-add API for `getMeshPeers` * update error message Co-authored-by: fryorcraken <110212804+fryorcraken@users.noreply.github.com> * refactor for new API * feat: simplify handling of observers (#1614) * refactor: simplify handling of observers * refactor: Remove redundant PubSubTopic from Observer * use `??` instead of `||` * update `pubsubTopic` to `pubSubTopic` * update `interval` typo * change occurence of `pubsubTopic` to `pubSubTopic` * relay: rm `getAllMeshPeers` and make `pubSubTopics` public * relay: use `push_or_init_map` and move to `utils` * fix: update API for tests * fix: relay waitForRemotePeer --------- Co-authored-by: fryorcraken <110212804+fryorcraken@users.noreply.github.com>
28 lines
667 B
TypeScript
28 lines
667 B
TypeScript
import { expect } from "chai";
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import { pushOrInitMapSet } from "./push_or_init_map.js";
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describe("pushOrInitMapSet", () => {
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it("Init the array if not present", () => {
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const map = new Map();
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const key = "key";
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const value = "value";
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pushOrInitMapSet(map, key, value);
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expect(map.get(key)).to.deep.eq(new Set([value]));
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});
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it("Push to array if already present", () => {
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const map = new Map();
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const key = "key";
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const value1 = "value1";
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const value2 = "value2";
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pushOrInitMapSet(map, key, value1);
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pushOrInitMapSet(map, key, value2);
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expect(map.get(key)).to.deep.eq(new Set([value1, value2]));
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});
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});
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