Sasha 75fcca4cd9
feat: replace waitForRemotePeers() with waku.waitForPeer() method (#2161)
* fix comment of default number of peers

* export default number of peers from base protocol sdk

* rename to light_push, move class to separate file

* move waitForRemotePeer to sdk package

* add todo to move waitForGossipSubPeerInMesh into @waku/relay

* clean up waitForRemotePeer, split metadata await from event and optimise, decouple from protocol implementations

* simplify and rename ILightPush interface

* use only connected peers in light push based on connections instead of peer renewal mechanism

* improve readability of result processing in light push

* fix check & update tests

* address tests, add new test cases, fix racing condition in StreamManager

* use libp2p.getPeers

* feat: confirm metadata and protocols needed in waitForRemotePeer

* rely on passed protocols and fallback to mounted

* add I prefix to Waku interface

* implement waku.connect method

* add docs to IWaku interface

* remove export and usage of waitForRemotePeer

* move wait for remote peer related to Realy out of @waku/sdk

* change tests to use new API

* fix linting

* update size limit

* rename .connect to .waitForPeer

* export waitForRemotePeer and mark as deprecated

* feat: add mocha tests to @waku/sdk and cover waitForRemotePeer (#2163)

* feat: add mocha tests to @waku/sdk and cover waitForRemotePeer

* add waitForRemote UTs

* remove junk

* feat: expose peerId and protocols from WakuNode (#2166)

* chore: expose peerId and protocols from WakuNode

* remove unused method

* move to private method

* rename to waitForPeers

* up test
2024-10-09 00:43:34 +02:00

102 lines
2.5 KiB
TypeScript

import {
DefaultNetworkConfig,
IWaku,
LightNode,
NetworkConfig,
ProtocolCreateOptions,
Protocols
} from "@waku/interfaces";
import { createLightNode } from "@waku/sdk";
import { derivePubsubTopicsFromNetworkConfig } from "@waku/utils";
import { Context } from "mocha";
import pRetry from "p-retry";
import { NOISE_KEY_1 } from "../constants.js";
import { ServiceNodesFleet } from "../lib/index.js";
import { Args } from "../types.js";
import { waitForConnections } from "./waitForConnections.js";
export async function runMultipleNodes(
context: Context,
networkConfig: NetworkConfig = DefaultNetworkConfig,
customArgs?: Args,
strictChecking: boolean = false,
numServiceNodes = 2,
withoutFilter = false
): Promise<[ServiceNodesFleet, LightNode]> {
// create numServiceNodes nodes
const serviceNodes = await ServiceNodesFleet.createAndRun(
context,
numServiceNodes,
strictChecking,
networkConfig,
customArgs,
withoutFilter
);
const wakuOptions: ProtocolCreateOptions = {
staticNoiseKey: NOISE_KEY_1,
libp2p: {
addresses: { listen: ["/ip4/0.0.0.0/tcp/0/ws"] }
},
networkConfig
};
const waku = await createLightNode(wakuOptions);
await waku.start();
if (!waku) {
throw new Error("Failed to initialize waku");
}
for (const node of serviceNodes.nodes) {
await waku.dial(await node.getMultiaddrWithId());
await waku.waitForPeers([Protocols.Filter, Protocols.LightPush]);
await node.ensureSubscriptions(
derivePubsubTopicsFromNetworkConfig(networkConfig)
);
const wakuConnections = waku.libp2p.getConnections();
if (wakuConnections.length < 1) {
throw new Error(`Expected at least 1 connection for js-waku.`);
}
await node.waitForLog(waku.libp2p.peerId.toString(), 100);
}
await waitForConnections(numServiceNodes, waku);
return [serviceNodes, waku];
}
export async function teardownNodesWithRedundancy(
serviceNodes: ServiceNodesFleet,
wakuNodes: IWaku | IWaku[]
): Promise<void> {
const wNodes = Array.isArray(wakuNodes) ? wakuNodes : [wakuNodes];
const stopNwakuNodes = serviceNodes.nodes.map(async (node) => {
await pRetry(
async () => {
await node.stop();
},
{ retries: 3 }
);
});
const stopWakuNodes = wNodes.map(async (waku) => {
if (waku) {
await pRetry(
async () => {
await waku.stop();
},
{ retries: 3 }
);
}
});
await Promise.all([...stopNwakuNodes, ...stopWakuNodes]);
}