mirror of
https://github.com/logos-messaging/logos-delivery-js.git
synced 2026-03-19 16:13:13 +00:00
* feat: introduce HealthManager * feat: make health accessible on Waku object * feat: update health from protocols * chore: add access modifiers to healthmanager * feat: use a HealthManager singleton * chore: add tests for Filter, LightPush and Store * feat: add overall node health * chore: update protocol health to consider Store protocol * chore: setup generic test utils instead of using filter utils * tests: add a health status matrix check from 0-3 * chore: increase timeout for failing tests in CI tests pass locally without an increased timeout, but fail in CI * chore: move name inference to HealthManager * tests: abstract away node creation and teardown utils * fix: import
55 lines
1.3 KiB
TypeScript
55 lines
1.3 KiB
TypeScript
import type { PeerId, Stream } from "@libp2p/interface";
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import type { MultiaddrInput } from "@multiformats/multiaddr";
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import { IConnectionManager } from "./connection_manager.js";
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import type { IFilterSDK } from "./filter.js";
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import { IHealthManager } from "./health_manager.js";
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import type { Libp2p } from "./libp2p.js";
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import type { ILightPushSDK } from "./light_push.js";
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import { Protocols } from "./protocols.js";
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import type { IRelay } from "./relay.js";
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import type { IStoreSDK } from "./store.js";
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export interface Waku {
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libp2p: Libp2p;
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relay?: IRelay;
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store?: IStoreSDK;
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filter?: IFilterSDK;
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lightPush?: ILightPushSDK;
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connectionManager: IConnectionManager;
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dial(peer: PeerId | MultiaddrInput, protocols?: Protocols[]): Promise<Stream>;
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start(): Promise<void>;
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stop(): Promise<void>;
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isStarted(): boolean;
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isConnected(): boolean;
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health: IHealthManager;
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}
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export interface LightNode extends Waku {
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relay: undefined;
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store: IStoreSDK;
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filter: IFilterSDK;
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lightPush: ILightPushSDK;
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}
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export interface RelayNode extends Waku {
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relay: IRelay;
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store: undefined;
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filter: undefined;
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lightPush: undefined;
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}
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export interface FullNode extends Waku {
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relay: IRelay;
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store: IStoreSDK;
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filter: IFilterSDK;
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lightPush: ILightPushSDK;
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}
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