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//! ChatManager with integrated SQLite persistence.
//!
//! This is the main entry point for the conversations API. It handles all
//! storage operations internally - users don't need to interact with storage directly.
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use std::collections::HashMap;
use std::rc::Rc;
use double_ratchets::storage::RatchetStorage;
use crate::{
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common::{Chat, HasChatId, InboundMessageHandler},
dm::privatev1::PrivateV1Convo,
errors::ChatError,
identity::Identity,
inbox::{Inbox, Introduction},
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storage::{ChatRecord, ChatStorage, StorageError},
types::{AddressedEnvelope, ContentData},
};
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// Re-export StorageConfig from storage crate for convenience
pub use storage::StorageConfig;
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/// Error type for ChatManager operations.
#[derive(Debug, thiserror::Error)]
pub enum ChatManagerError {
#[error("chat error: {0}")]
Chat(#[from] ChatError),
#[error("storage error: {0}")]
Storage(#[from] StorageError),
#[error("chat not found: {0}")]
ChatNotFound(String),
#[error("chat not loaded: {0} (exists in storage but not in memory)")]
ChatNotLoaded(String),
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}
/// ChatManager is the main entry point for the conversations API.
///
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/// It manages identity, inbox, active chats, and automatically persists
/// all state changes to SQLite storage.
///
/// # Example
///
/// ```ignore
/// // Create a new chat manager with encrypted storage
/// let mut chat = ChatManager::open(StorageConfig::Encrypted {
/// path: "chat.db".into(),
/// key: "my_secret_key".into(),
/// })?;
///
/// // Get your address to share with others
/// println!("My address: {}", chat.local_address());
///
/// // Create an intro bundle to share
/// let intro = chat.create_intro_bundle()?;
///
/// // Start a chat with someone
/// let (chat_id, envelopes) = chat.start_private_chat(&their_intro, "Hello!")?;
/// // Send envelopes over the network...
///
/// // Send more messages
/// let envelopes = chat.send_message(&chat_id, b"How are you?")?;
/// ```
pub struct ChatManager {
identity: Rc<Identity>,
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/// In-memory cache of active chats. Chats are loaded from storage on demand.
chats: HashMap<String, PrivateV1Convo>,
inbox: Inbox,
/// Storage for chat metadata (identity, inbox keys, chat records).
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storage: ChatStorage,
/// Storage for ratchet state (delegated to double-ratchets crate).
ratchet_storage: RatchetStorage,
}
impl ChatManager {
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/// Opens or creates a ChatManager with the given storage configuration.
///
/// If an identity exists in storage, it will be restored.
/// Otherwise, a new identity will be created and saved.
///
/// Inbox ephemeral keys are loaded lazily when handling incoming handshakes.
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pub fn open(config: StorageConfig) -> Result<Self, ChatManagerError> {
let mut storage = ChatStorage::new(config.clone())?;
// Initialize ratchet storage (delegated to double-ratchets crate)
let ratchet_storage = RatchetStorage::with_config(config)?;
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// Load or create identity
let identity = if let Some(identity) = storage.load_identity()? {
identity
} else {
let identity = Identity::new();
storage.save_identity(&identity)?;
identity
};
let identity = Rc::new(identity);
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// Load inbox ephemeral keys from storage
let inbox_keys = storage.load_all_inbox_keys()?;
let inbox = Inbox::with_keys(Rc::clone(&identity), inbox_keys);
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Ok(Self {
identity,
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chats: HashMap::new(),
inbox,
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storage,
ratchet_storage,
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})
}
/// Creates a new in-memory ChatManager (for testing).
pub fn in_memory() -> Result<Self, ChatManagerError> {
Self::open(StorageConfig::InMemory)
}
/// Get the local identity's public address.
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///
/// This address can be shared with others so they can identify you.
pub fn local_address(&self) -> String {
self.identity.address()
}
/// Create an introduction bundle that can be shared with others.
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///
/// Others can use this bundle to initiate a chat with you.
/// Share it via QR code, link, or any other out-of-band method.
///
/// The ephemeral key is automatically persisted to storage.
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pub fn create_intro_bundle(&mut self) -> Result<Introduction, ChatManagerError> {
let (pkb, secret) = self.inbox.create_bundle();
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let intro = Introduction::from(pkb);
// Persist the ephemeral key
let public_key_hex = hex::encode(intro.ephemeral_key.as_bytes());
self.storage.save_inbox_key(&public_key_hex, &secret)?;
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Ok(intro)
}
/// Start a new private conversation with someone using their introduction bundle.
///
/// Returns the chat ID and envelopes that must be delivered to the remote party.
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/// The chat state is automatically persisted.
pub fn start_private_chat(
&mut self,
remote_bundle: &Introduction,
initial_message: &str,
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) -> Result<(String, Vec<AddressedEnvelope>), ChatManagerError> {
let (convo, payloads) = self
.inbox
.invite_to_private_convo(remote_bundle, initial_message.to_string())?;
let chat_id = convo.id().to_string();
let envelopes: Vec<AddressedEnvelope> = payloads
.into_iter()
.map(|p| p.to_envelope(chat_id.clone()))
.collect();
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// Persist chat metadata
let chat_record = ChatRecord::new_private(
chat_id.clone(),
remote_bundle.installation_key,
payloads_delivery_address(&envelopes),
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);
self.storage.save_chat(&chat_record)?;
// Persist ratchet state (delegated to double-ratchets storage)
self.ratchet_storage.save(&chat_id, convo.ratchet_state())?;
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// Store in memory cache
self.chats.insert(chat_id.clone(), convo);
Ok((chat_id, envelopes))
}
/// Send a message to an existing chat.
///
/// Returns envelopes that must be delivered to chat participants.
pub fn send_message(
&mut self,
chat_id: &str,
content: &[u8],
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) -> Result<Vec<AddressedEnvelope>, ChatManagerError> {
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// Try to load chat from storage if not in memory
self.ensure_chat_loaded(chat_id)?;
let chat = self
.chats
.get_mut(chat_id)
.ok_or_else(|| ChatManagerError::ChatNotFound(chat_id.to_string()))?;
let payloads = chat.send_message(content)?;
// Persist updated ratchet state (delegated to double-ratchets storage)
self.ratchet_storage.save(chat_id, chat.ratchet_state())?;
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let remote_id = chat.remote_id();
Ok(payloads
.into_iter()
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.map(|p| p.to_envelope(remote_id.clone()))
.collect())
}
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/// Ensure a chat is loaded into memory. Loads from storage if needed.
fn ensure_chat_loaded(&mut self, chat_id: &str) -> Result<(), ChatManagerError> {
if self.chats.contains_key(chat_id) {
return Ok(());
}
// Try to load ratchet state from double-ratchets storage
if self.ratchet_storage.exists(chat_id)? {
let dr_state = self.ratchet_storage.load(chat_id)?;
let convo = PrivateV1Convo::from_state(chat_id.to_string(), dr_state);
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self.chats.insert(chat_id.to_string(), convo);
Ok(())
} else if self.storage.chat_exists(chat_id)? {
// Chat metadata exists but no ratchet state - this is a data inconsistency
Err(ChatManagerError::ChatNotFound(format!(
"{} (corrupted: missing ratchet state)",
chat_id
)))
} else {
Err(ChatManagerError::ChatNotFound(chat_id.to_string()))
}
}
/// Handle an incoming payload from the network.
///
/// This processes both inbox handshakes (to establish new chats) and
/// messages for existing chats.
///
/// Returns the decrypted content if successful.
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/// Any new chats or state changes are automatically persisted.
pub fn handle_incoming(&mut self, payload: &[u8]) -> Result<ContentData, ChatManagerError> {
// Try to handle as inbox message (new chat invitation)
match self.inbox.handle_frame(payload) {
Ok((chat, content_data)) => {
let chat_id = chat.id().to_string();
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// Persist the new chat metadata
let chat_record = ChatRecord {
chat_id: chat_id.clone(),
chat_type: "private_v1".to_string(),
remote_public_key: None, // Would need to extract from handshake
remote_address: "unknown".to_string(),
created_at: crate::utils::timestamp_millis() as i64,
};
self.storage.save_chat(&chat_record)?;
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// TODO: Persist ratchet state for incoming chats
// This requires modifying InboundMessageHandler to return PrivateV1Convo
// or adding downcast support. For now, new chats from inbox won't persist
// their ratchet state until next send_message call.
// Return first content if any, otherwise empty
if let Some(first) = content_data.into_iter().next() {
return Ok(first);
}
Ok(ContentData {
conversation_id: chat_id,
data: vec![],
})
}
Err(_) => {
// Not an inbox message, try existing chats
// For now, return placeholder - would need to route to correct chat
Ok(ContentData {
conversation_id: "unknown".into(),
data: vec![],
})
}
}
}
/// Get a reference to an active chat.
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pub fn get_chat(&mut self, chat_id: &str) -> Option<&PrivateV1Convo> {
// Try to load from storage if not in memory
let _ = self.ensure_chat_loaded(chat_id);
self.chats.get(chat_id)
}
/// List all active chat IDs (in memory).
pub fn list_chats(&self) -> Vec<String> {
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self.chats.keys().cloned().collect()
}
/// List all chat IDs from storage.
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pub fn list_stored_chats(&self) -> Result<Vec<String>, ChatManagerError> {
Ok(self.storage.list_chat_ids()?)
}
/// Check if a chat exists (in memory or storage).
pub fn chat_exists(&self, chat_id: &str) -> Result<bool, ChatManagerError> {
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if self.chats.contains_key(chat_id) {
return Ok(true);
}
Ok(self.storage.chat_exists(chat_id)?)
}
/// Delete a chat from both memory and storage.
pub fn delete_chat(&mut self, chat_id: &str) -> Result<(), ChatManagerError> {
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self.chats.remove(chat_id);
self.storage.delete_chat(chat_id)?;
// Also delete ratchet state from double-ratchets storage
let _ = self.ratchet_storage.delete(chat_id);
Ok(())
}
}
/// Extract delivery address from envelopes (helper function).
fn payloads_delivery_address(envelopes: &[AddressedEnvelope]) -> String {
envelopes
.first()
.map(|e| e.delivery_address.clone())
.unwrap_or_else(|| "unknown".to_string())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_create_chat_manager() {
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let manager = ChatManager::in_memory().unwrap();
assert!(!manager.local_address().is_empty());
}
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#[test]
fn test_identity_persistence() {
let manager = ChatManager::in_memory().unwrap();
let address = manager.local_address();
// Identity should be persisted
let loaded = manager.storage.load_identity().unwrap();
assert!(loaded.is_some());
assert_eq!(loaded.unwrap().address(), address);
}
#[test]
fn test_create_intro_bundle() {
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let mut manager = ChatManager::in_memory().unwrap();
let bundle = manager.create_intro_bundle();
assert!(bundle.is_ok());
}
#[test]
fn test_start_private_chat() {
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let mut alice = ChatManager::in_memory().unwrap();
let mut bob = ChatManager::in_memory().unwrap();
// Bob creates an intro bundle
let bob_intro = bob.create_intro_bundle().unwrap();
// Alice starts a chat with Bob
let result = alice.start_private_chat(&bob_intro, "Hello Bob!");
assert!(result.is_ok());
let (chat_id, envelopes) = result.unwrap();
assert!(!chat_id.is_empty());
assert!(!envelopes.is_empty());
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// Chat should be persisted
let stored = alice.list_stored_chats().unwrap();
assert!(stored.contains(&chat_id));
}
#[test]
fn test_inbox_key_persistence() {
let mut manager = ChatManager::in_memory().unwrap();
// Create intro bundle (should persist ephemeral key)
let intro = manager.create_intro_bundle().unwrap();
let key_hex = hex::encode(intro.ephemeral_key.as_bytes());
// Key should be persisted
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let all_keys = manager.storage.load_all_inbox_keys().unwrap();
assert!(all_keys.contains_key(&key_hex));
}
#[test]
fn test_chat_exists() {
let mut alice = ChatManager::in_memory().unwrap();
let mut bob = ChatManager::in_memory().unwrap();
let bob_intro = bob.create_intro_bundle().unwrap();
let (chat_id, _) = alice.start_private_chat(&bob_intro, "Hello!").unwrap();
// Chat should exist
assert!(alice.chat_exists(&chat_id).unwrap());
assert!(!alice.chat_exists("nonexistent").unwrap());
}
#[test]
fn test_delete_chat() {
let mut alice = ChatManager::in_memory().unwrap();
let mut bob = ChatManager::in_memory().unwrap();
let bob_intro = bob.create_intro_bundle().unwrap();
let (chat_id, _) = alice.start_private_chat(&bob_intro, "Hello!").unwrap();
// Delete chat
alice.delete_chat(&chat_id).unwrap();
// Chat should no longer exist
assert!(!alice.chat_exists(&chat_id).unwrap());
assert!(alice.list_chats().is_empty());
}
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#[test]
fn test_ratchet_state_persistence() {
use tempfile::tempdir;
// Create a temporary directory for the database
let dir = tempdir().unwrap();
let db_path = dir.path().join("test.db");
let mut bob = ChatManager::in_memory().unwrap();
let bob_intro = bob.create_intro_bundle().unwrap();
let chat_id;
// Scope 1: Create chat and send messages
{
let mut alice =
ChatManager::open(StorageConfig::File(db_path.to_str().unwrap().to_string()))
.unwrap();
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let result = alice.start_private_chat(&bob_intro, "Message 1").unwrap();
chat_id = result.0;
// Send more messages - this advances the ratchet
alice.send_message(&chat_id, b"Message 2").unwrap();
alice.send_message(&chat_id, b"Message 3").unwrap();
// Chat should be in memory
assert!(alice.chats.contains_key(&chat_id));
}
// alice is dropped here, simulating app close
// Scope 2: Reopen and verify chat is restored
{
let mut alice2 =
ChatManager::open(StorageConfig::File(db_path.to_str().unwrap().to_string()))
.unwrap();
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// Chat is in storage but not loaded yet
assert!(alice2.list_stored_chats().unwrap().contains(&chat_id));
assert!(!alice2.chats.contains_key(&chat_id));
// Send another message - this will load the chat and advance ratchet
let result = alice2.send_message(&chat_id, b"Message 4");
assert!(result.is_ok(), "Should be able to send after restore");
// Chat should now be in memory
assert!(alice2.chats.contains_key(&chat_id));
}
}
}