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Rework solution structure to allow more types of library projects (#196)
* Rename avalonia & wpf samples * Rename rest of samples * fix sample readme * Fix compat util tests * rename / move all src projects * remove package lock files and move libC# again * Add rust lib and cargo workspace * Replace locksmith lib with new filelocksmith-rs library * Deprecated type * fix setup compile * Use thiserror for error handling * Rename some enums and formatting * Add missing SHA256 * wip c++ library * cpp wip * alphabetize readme * Try to get build working again * Fix some conditionally compiled bits * cross config should be in workspace root * Fix PathHelper for new rust target dir * Missed one old path to velopack.csproj * remove obsolete coverage code * testawareapp.exe no longer exists
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(SolutionDir)UnityCommon.props" />
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<PropertyGroup Label="Globals">
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<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
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<CodeSharingProject>E9D46EAF-A320-49FB-A167-2CBA56F910B2</CodeSharingProject>
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<ItemsProjectGuid>{9CC07CB0-D6B5-4B2E-990C-F644CBC7AE58}</ItemsProjectGuid>
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<HasSharedItems>true</HasSharedItems>
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</PropertyGroup>
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<ItemGroup>
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<ClInclude Include="$(MSBuildThisFileDirectory)UnityConfiguration.gen.cpp"></ClInclude>
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<ItemGroup>
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<ProjectCapability Include="SourceItemsFromImports" />
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</ItemGroup>
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</Project>
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