staking/test/DynamicTest.t.sol

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// SPDX-License-Identifier: CC0-1.0
pragma solidity ^0.8.19;
import { ERC20 } from "@openzeppelin/contracts/token/ERC20/ERC20.sol";
import { Test, console } from "forge-std/Test.sol";
import { Deploy } from "../script/Deploy.s.sol";
import { DeployMigrationStakeManager } from "../script/DeployMigrationStakeManager.s.sol";
import { DeploymentConfig } from "../script/DeploymentConfig.s.sol";
import { TrustedCodehashAccess, StakeManager, ExpiredStakeStorage } from "../contracts/StakeManager.sol";
import { MultiplierPointMath } from "../contracts/MultiplierPointMath.sol";
import { StakeVault } from "../contracts/StakeVault.sol";
import { VaultFactory } from "../contracts/VaultFactory.sol";
contract DynamicTest is MultiplierPointMath, Test {
DeploymentConfig internal deploymentConfig;
StakeManager internal stakeManager;
VaultFactory internal vaultFactory;
address internal stakeToken;
address internal deployer;
address internal testUser = makeAddr("testUser");
address internal testUser2 = makeAddr("testUser2");
function setUp() public virtual {
Deploy deployment = new Deploy();
(vaultFactory, stakeManager, deploymentConfig) = deployment.run();
(deployer, stakeToken) = deploymentConfig.activeNetworkConfig();
}
modifier withPrank(address _prankAddress) {
vm.startPrank(_prankAddress);
_;
vm.stopPrank();
}
modifier fuzz_stake(uint256 _amount) {
vm.assume(_amount > _calculateMinimumStake(stakeManager.EPOCH_SIZE()));
vm.assume(_amount < 1e20);
_;
}
modifier fuzz_lock(uint256 _seconds) {
vm.assume(_seconds == 0 || _seconds > stakeManager.MIN_LOCKUP_PERIOD());
vm.assume(_seconds == 0 || _seconds < stakeManager.MAX_LOCKUP_PERIOD());
_;
}
modifier fuzz_unstake(uint256 _staked, uint256 _unstaked) {
vm.assume(_unstaked > 0);
vm.assume(_unstaked < _staked);
_;
}
function _setTrustedCodehash(StakeVault _vault, bool _trusted) internal withPrank(deployer) {
if (stakeManager.isTrustedCodehash(address(_vault).codehash) == _trusted) {
stakeManager.setTrustedCodehash(address(_vault).codehash, _trusted);
}
}
function _createVault(address _account) internal withPrank(_account) returns (StakeVault vault) {
vm.prank(_account);
vault = vaultFactory.createVault();
}
function _initializeVault(address _account) internal returns (StakeVault vault) {
vault = _createVault(_account);
_setTrustedCodehash(vault, true);
}
function _stake(StakeVault _vault, uint256 _amount, uint256 _lockedSeconds) internal withPrank(_vault.owner()) {
ERC20(stakeToken).approve(address(_vault), _amount);
_vault.stake(_amount, _lockedSeconds);
}
function _unstake(StakeVault _vault, uint256 _amount) internal withPrank(_vault.owner()) {
_vault.unstake(_amount);
}
function _lock(StakeVault _vault, uint256 _lockedSeconds) internal withPrank(_vault.owner()) {
_vault.unstake(_lockedSeconds);
}
enum VaultMethod {
CREATE,
STAKE,
UNSTAKE,
LOCK
}
enum VMMethod {
VM_WARP
}
struct StageActions {
VMAction[] vmActions;
VaultAction[] vaultActions;
}
struct VaultAction {
StakeVault vault;
VaultMethod method;
uint256[] args;
}
struct VMAction {
VMMethod method;
uint256[] args;
}
struct StageState {
uint256 timestamp;
VaultState[] vaultStates;
}
struct VaultState {
StakeVault vault;
uint256 increasedAccuredMP;
uint256 predictedBonusMP;
uint256 predictedAccuredMP;
uint256 stakeAmount;
}
function _processStage(
StageState memory _input,
StageActions memory _action
)
internal
pure
returns (StageState memory output)
{
output = _input;
for (uint256 i = 0; i < _action.vmActions.length; i++) {
output = _processStage_VMAction_StageResult(output, _action.vmActions[i]);
}
for (uint256 i = 0; i < _action.vaultActions.length; i++) {
output = _processStage_AccountAction_StageResult(output, _action.vaultActions[i]);
}
}
function _processStage_VMAction_StageResult(
StageState memory _input,
VMAction memory _action
)
internal
pure
returns (StageState memory output)
{
if (_action.method == VMMethod.VM_WARP) {
output.timestamp = _input.timestamp + _action.args[0];
output.vaultStates = new VaultState[](_input.vaultStates.length);
for (uint256 i = 0; i < _input.vaultStates.length; i++) {
output.vaultStates[i] = _predict_VMAction_AccountState(_input.vaultStates[i], _action);
}
}
}
function _processStage_AccountAction_StageResult(
StageState memory input,
VaultAction memory action
)
internal
pure
returns (StageState memory output)
{
if (action.method == VaultMethod.CREATE) {
output.vaultStates = new VaultState[](input.vaultStates.length + 1);
} else {
output.vaultStates = new VaultState[](input.vaultStates.length);
}
for (uint256 i = 0; i < input.vaultStates.length; i++) {
output.vaultStates[i] = _predict_AccountAction_AccountState(input.vaultStates[i], action);
}
}
function _predict_VMAction_AccountState(
VaultState memory input,
VMAction memory action
)
internal
pure
returns (VaultState memory output)
{
if (action.method == VMMethod.VM_WARP) {
require(action.args.length == 1, "Incorrect number of arguments");
output.stakeAmount = input.stakeAmount;
output.predictedBonusMP = input.predictedBonusMP;
output.increasedAccuredMP = _calculateAccuredMP(input.stakeAmount, action.args[0]);
output.predictedAccuredMP = input.predictedAccuredMP + output.increasedAccuredMP;
}
}
function _predict_AccountAction_AccountState(
VaultState memory input,
VaultAction memory action
)
internal
pure
returns (VaultState memory output)
{
if (
action.method != VaultMethod.CREATE && action.vault != input.vault
|| action.method == VaultMethod.CREATE && address(input.vault) != address(0)
) {
return input;
}
output.vault = input.vault;
if (action.method == VaultMethod.CREATE) {
//output.vault = _createVault(address(uint160(action.args[0])));
output.stakeAmount = 0;
output.predictedBonusMP = 0;
output.increasedAccuredMP = 0;
output.predictedAccuredMP = 0;
} else if (action.method == VaultMethod.STAKE) {
require(action.args.length == 2, "Incorrect number of arguments");
output.stakeAmount = input.stakeAmount + action.args[0];
output.predictedBonusMP = _calculateBonusMP(output.stakeAmount, action.args[1]);
output.increasedAccuredMP = input.increasedAccuredMP;
output.predictedAccuredMP = input.predictedAccuredMP;
} else if (action.method == VaultMethod.UNSTAKE) {
require(action.args.length == 1, "Incorrect number of arguments");
output.stakeAmount = input.stakeAmount - action.args[0];
output.predictedBonusMP = (output.stakeAmount * input.predictedBonusMP) / input.stakeAmount;
output.increasedAccuredMP = input.increasedAccuredMP;
output.predictedAccuredMP = (output.stakeAmount * input.predictedAccuredMP) / input.stakeAmount;
} else if (action.method == VaultMethod.LOCK) {
require(action.args.length == 1, "Incorrect number of arguments");
output.stakeAmount = input.stakeAmount;
output.predictedBonusMP = _calculateBonusMP(output.stakeAmount, action.args[0]);
output.increasedAccuredMP = input.increasedAccuredMP;
output.predictedAccuredMP = input.predictedAccuredMP + output.increasedAccuredMP;
}
}
/*
function testFuzz_UnstakeBonusMPAndAccuredMP(
uint256 amountStaked,
uint256 secondsLocked,
uint256 reducedStake,
uint256 increasedTime
)
public
fuzz_stake(amountStaked)
fuzz_unstake(amountStaked, reducedStake)
fuzz_lock(secondsLocked)
{
//initialize memory placehodlders
uint totalStages = 4;
uint[totalStages] memory timestamp;
AccountState[totalStages] memory globalParams;
AccountState[totalStages][] memory userParams;
StageActions[totalStages] memory actions;
address[totalStages][] memory users;
//stages variables setup
uint stage = 0; // first stage = initialization
{
actions[stage] = StageActions({
timeIncrease: 0,
userActions: [ UserActions({
stakeIncrease: amountStaked,
lockupIncrease: secondsLocked,
stakeDecrease: 0
})]
});
timestamp[stage] = block.timestamp;
users[stage] = [alice];
userParams[stage] = new AccountState[](users[stage].length);
{
UserActions memory userActions = actions[stage].userActions[0];
userParams[stage][0].stakeAmount = userActions.stakeIncrease;
userParams[stage][0].predictedBonusMP = _calculateBonusMP(userActions.stakeIncrease,
userActions.lockupIncrease);
userParams[stage][0].increasedAccuredMP = 0; //no increased accured MP in first stage
userParams[stage][0].predictedAccuredMP = 0; //no accured MP in first stage
}
}
stage++; // second stage = progress in time
{
actions[stage] = StageActions({
timeIncrease: increasedTime,
userActions: [UserActions({
stakeIncrease: 0,
lockupIncrease: 0,
stakeDecrease: 0
})]
});
timestamp[stage] = timestamp[stage-1] + actions[stage].timeIncrease;
users[stage] = users[stage-1]; //no new users in second stage
userParams[stage] = new AccountState[](users[stage].length);
{
UserActions memory userActions = actions[stage].userActions[0];
userParams[stage][0].stakeAmount = userParams[stage-1][0].stakeAmount; //no changes in stake at second stage
userParams[stage][0].predictedBonusMP = userParams[stage-1][0].predictedBonusMP; //no changes in bonusMP at
second stage
userParams[stage][0].increasedAccuredMP = _calculeAccuredMP(amountStaked, timestamp[stage] -
timestamp[stage-1]);
userParams[stage][0].predictedAccuredMP = userParams[stage-1][0].predictedAccuredMP +
userParams[stage][0].increasedAccuredMP;
}
}
stage++; //third stage = reduce stake
{
timestamp[stage] = timestamp[stage-1]; //no time increased in third stage
users[stage] = users[stage-1]; //no new users in third stage
userParams[stage] = new AccountState[](users[stage].length);
{
userParams[stage][0].stakeAmount = userParams[stage-1][0].stakeAmount - reducedStake;
//bonusMP from this stage is a proportion from the difference of current stakeAmount and past stage stakeAmount
//if the account reduced 50% of its stake, the bonusMP should be reduced by 50%
userParams[stage][0].predictedBonusMP = (userParams[stage][0].stakeAmount *
userParams[stage-1][0].predictedBonusMP) / userParams[stage-1][0].stakeAmount;
userParams[stage][0].increasedAccuredMP = 0; //no accuredMP in third stage;
//total accuredMP from this stage is a proportion from the difference of current stakeAmount and past stage
stakeAmount
//if the account reduced 50% of its stake, the accuredMP should be reduced by 50%
userParams[stage][0].predictedAccuredMP = (userParams[stage][0].stakeAmount * predictedAccuredMP[stage-1]) /
userParams[stage-1][0].stakeAmount;;
}
}
// stages execution
stage = 0; // first stage = initialization
{
_stake(amountStaked, secondsLocked);
for(uint i = 0; i < users[stage].length; i++) {
RewardsStreamerMP.UserInfo memory userInfo = streamer.getUserInfo(users[stage][i]);
assertEq(userInfo.stakedBalance, userParams[stage][i].stakeAmount, "wrong user staked balance");
assertEq(userInfo.userMP, userParams[stage][i].predictedAccuredMP + userParams[stage][i].predictedBonusMP,
"wrong user MP");
assertEq(userInfo.maxMP, userParams[stage][i].stakeAmount * MAX_MULTIPLIER
+userParams[stage][i].predictedBonusMP, "wrong user max MP");
//sum all usersParams to globalParams
globalParams[stage].stakeAmount += userParams[stage][i].stakeAmount;
globalParams[stage].predictedBonusMP += userParams[stage][i].predictedBonusMP;
globalParams[stage].increasedAccuredMP += userParams[stage][i].increasedAccuredMP;
globalParams[stage].predictedAccuredMP += userParams[stage][i].predictedAccuredMP;
}
assertEq(streamer.totalStaked(), globalParams[stage].stakeAmount, "wrong total staked");
assertEq(streamer.totalMP(), globalParams[stage].predictedBonusMP, "wrong total MP");
assertEq(streamer.totalMaxMP(), globalParams[stage].stakeAmount * MAX_MULTIPLIER +
globalParams[stage].predictedBonusMP, "wrong totalMaxMP MP");
}
stage++; // second stage = progress in time
{
vm.warp(timestamp[stage]);
for(uint i = 0; i < users[stage].length; i++) {
RewardsStreamerMP.UserInfo memory userInfo = streamer.getUserInfo(users[stage][i]);
assertEq(userInfo.stakedBalance, userParams[stage][i].stakeAmount, "wrong user staked balance");
assertEq(userInfo.userMP, userParams[stage][i].predictedAccuredMP + userParams[stage][i].predictedBonusMP,
"wrong user MP");
assertEq(userInfo.maxMP, userParams[stage][i].stakeAmount * MAX_MULTIPLIER
+userParams[stage][i].predictedBonusMP, "wrong user max MP");
//sum all usersParams to globalParams
globalParams[stage].stakeAmount += userParams[stage][i].stakeAmount;
globalParams[stage].predictedBonusMP += userParams[stage][i].predictedBonusMP;
globalParams[stage].increasedAccuredMP += userParams[stage][i].increasedAccuredMP;
globalParams[stage].predictedAccuredMP += userParams[stage][i].predictedAccuredMP;
}
assertEq(streamer.totalStaked(), globalParams[stage].stakeAmount, "wrong total staked");
assertEq(streamer.totalMP(), globalParams[stage].predictedBonusMP, "wrong total MP");
assertEq(streamer.totalMaxMP(), globalParams[stage].stakeAmount * MAX_MULTIPLIER +
globalParams[stage].predictedBonusMP, "wrong totalMaxMP MP");
}
stage++; // third stage = reduce stake
{
_unstake(reducedStake);
for(uint i = 0; i < users[stage].length; i++) {
RewardsStreamerMP.UserInfo memory userInfo = streamer.getUserInfo(users[stage][i]);
assertEq(userInfo.stakedBalance, userParams[stage][i].stakeAmount, "wrong user staked balance");
assertEq(userInfo.userMP, userParams[stage][i].predictedAccuredMP + userParams[stage][i].predictedBonusMP,
"wrong user MP");
assertEq(userInfo.maxMP, userParams[stage][i].stakeAmount * MAX_MULTIPLIER +
userParams[stage][i].predictedBonusMP, "wrong user max MP");
//sum all usersParams to globalParams
globalParams[stage].stakeAmount += userParams[stage][i].stakeAmount;
globalParams[stage].predictedBonusMP += userParams[stage][i].predictedBonusMP;
globalParams[stage].increasedAccuredMP += userParams[stage][i].increasedAccuredMP;
globalParams[stage].predictedAccuredMP += userParams[stage][i].predictedAccuredMP;
}
assertEq(streamer.totalStaked(), globalParams[stage].stakeAmount, "wrong total staked");
assertEq(streamer.totalMP(), globalParams[stage].predictedBonusMP, "wrong total MP");
assertEq(streamer.totalMaxMP(), globalParams[stage].stakeAmount * MAX_MULTIPLIER +
globalParams[stage].predictedBonusMP, "wrong totalMaxMP MP");
}
}*/
}