import math import random from collections import defaultdict import simpy from config import Config from sphinx import SphinxPacket class P2p: def __init__(self, env: simpy.Environment, config: Config): self.env = env self.config = config self.nodes = [] self.message_sizes = [] self.nodes_emitted_msg_around_interval = defaultdict(int) def add_node(self, nodes): self.nodes.extend(nodes) # TODO: This should accept only bytes, but SphinxPacket is also accepted until we implement the Sphinx serde def broadcast(self, sender, msg: SphinxPacket | bytes): self.log("Broadcasting a msg: %d bytes" % len(msg)) self.message_sizes.append(len(msg)) now_frac, now_int = math.modf(self.env.now) if now_int % self.config.message_interval == 0 and now_frac <= self.config.max_message_prep_time: self.nodes_emitted_msg_around_interval[sender] += 1 # Yield 0 to ensure that the broadcast is done in the same time step. # Without this, SimPy complains that the broadcast func is not a generator. yield self.env.timeout(0) # TODO: gossipsub or something similar for node in self.nodes: self.env.process(node.receive_message(msg)) def get_nodes(self, n: int): return random.sample(self.nodes, n) def log(self, msg): print("P2P at %g: %s" % (self.env.now, msg))